DISTRIBUTED COMPUTING - Journal - Bridge of Knowledge

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DISTRIBUTED COMPUTING

ISSN:

0178-2770

eISSN:

1432-0452

Disciplines
(Field of Science):

  • automation, electronics, electrical engineering and space technologies (Engineering and Technology)
  • information and communication technology (Engineering and Technology)
  • computer and information sciences (Natural sciences)

Ministry points: Help

Ministry points - current year
Year Points List
Year 2024 70 Ministry scored journals list 2024
Ministry points - previous years
Year Points List
2024 70 Ministry scored journals list 2024
2023 70 Ministry Scored Journals List
2022 70 Ministry Scored Journals List 2019-2022
2021 70 Ministry Scored Journals List 2019-2022
2020 70 Ministry Scored Journals List 2019-2022
2019 70 Ministry Scored Journals List 2019-2022
2018 25 A
2017 25 A
2016 25 A
2015 20 A
2014 15 A
2013 25 A
2012 35 A
2011 35 A
2010 32 A

Model:

Hybrid

Points CiteScore:

Points CiteScore - current year
Year Points
Year 2022 3.7
Points CiteScore - previous years
Year Points
2022 3.7
2021 3.8
2020 3.7
2019 3.2
2018 2.6
2017 2.2
2016 1.9
2015 2.7
2014 2.4
2013 2.5
2012 2.1
2011 2.5

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total: 5

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Catalog Journals

Year 2015
  • Distributed graph searching with a sense of direction

    In this work we consider the edge searching problem for vertex-weighted graphs with arbitrarily fast and invisible fugitive. The weight function w provides for each vertex v the minimum number of searchers required to guard v, i.e., the fugitive may not pass through v without being detected only if at least w(v) searchers are present at v. This problem is a generalization of the classical edge searching problem, in which one has...

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Year 2014
  • Leader election for anonymous asynchronous agents in arbitrary networks
    Publication

    - DISTRIBUTED COMPUTING - Year 2014

    We consider the problem of leader election among mobile agents operating in an arbitrary network modeled as an undirected graph. Nodes of the network are unlabeled and all agents are identical. Hence the only way to elect a leader among agents is by exploiting asymmetries in their initial positions in the graph. Agents do not know the graph or their positions in it, hence they must gain this knowledge by navigating in the graph...

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  • Time versus space trade-offs for randezvous in trees
    Publication

    - DISTRIBUTED COMPUTING - Year 2014

    Two identical (anonymous) mobile agents start from arbitrary nodes of an unknown tree and have to meet at some node. Agents move in synchronous rounds: in each round an agent can either stay at the current node or move to one of its neighbors. We consider deterministic algorithms for this rendezvous task. The main result of this paper is a tight trade-off between the optimal time of completing rendezvous and the size of memory...

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Year 2012
Year 2011
  • How to meet when you forget: log-space rendezvous in arbitrary graphs
    Publication

    - DISTRIBUTED COMPUTING - Year 2011

    Two identical (anonymous) mobile agents start from arbitrary nodes in an a priori unknown graph and move synchronously from node to node with the goal of meeting. This rendezvous problem has been thoroughly studied, both for anonymous and for labeled agents, along with another basic task, that of exploring graphs by mobile agents. The rendezvous problem is known to be not easier than graph exploration. A well-known recent result...

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