Abstract
Many of the real world crisis situations like spreading fire, hostile units attack, flood, and etc. are commonly used in computer games where a simulation of extensive virtual world is crucial. This paper presents some ideas for possible uses of existing crisis situation aiding system in such environments. Moreover, it shows how this kind of system can be taught during subsequent games with a large number of players. As an example it gives two types of game AI, centralized one and distributed among independent units.
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Details
- Category:
- Articles
- Type:
- artykuły w czasopismach recenzowanych i innych wydawnictwach ciągłych
- Published in:
-
Zeszyty Naukowe Wydziału ETI Politechniki Gdańskiej. Technologie Informacyjne
no. 22,
pages 33 - 42,
ISSN: 1732-1166 - Language:
- English
- Publication year:
- 2014
- Bibliographic description:
- Korłub W., Wójcik M.: Possible uses of crisis situation aiding system in virtual world simulation// Zeszyty Naukowe Wydziału ETI Politechniki Gdańskiej. Technologie Informacyjne. -Vol. 22., iss. 1 (2014), s.33-42
- Verified by:
- Gdańsk University of Technology
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