Search results for: human learning - Bridge of Knowledge

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Search results for: human learning

Search results for: human learning

  • Speech Analytics Based on Machine Learning

    Publication

    In this chapter, the process of speech data preparation for machine learning is discussed in detail. Examples of speech analytics methods applied to phonemes and allophones are shown. Further, an approach to automatic phoneme recognition involving optimized parametrization and a classifier belonging to machine learning algorithms is discussed. Feature vectors are built on the basis of descriptors coming from the music information...

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  • Structure and Randomness in Planning and Reinforcement Learning

    Publication

    - Year 2021

    Planning in large state spaces inevitably needs to balance the depth and breadth of the search. It has a crucial impact on the performance of a planner and most manage this interplay implicitly. We present a novel method \textit{Shoot Tree Search (STS)}, which makes it possible to control this trade-off more explicitly. Our algorithm can be understood as an interpolation between two celebrated search mechanisms: MCTS and random...

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  • Note on universal algoritms for learning theory

    W 2001 Cucker i Smale zaproponowali nowe podejście do teorii uczenia się w oparciu o problematykę teorii aproksymacji.W 2005 i 2007 Bivev, Cohen, Dahmen, DeVore i Temlyakov opublikowali dwie prace z teorii uczenia się. W omawianej publikacji uogólniliśmy ich rezultaty jednocześnie upraszczając dowody.

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  • Some aspects of blended-learning education

    Publication

    - Year 2009

  • An agent-based framework for distributed learning

    Publication

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  • A consensus-based approach to the distributed learning

    Publication

    - Year 2011

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  • Prototype selection algorithms for distributed learning

    Publication

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  • Internet photogrammetry as a tool for e-learning

    Publication

    - Year 2015

    Along with Internet development, there were interactive applications which allow for remote sensing and photogrammetric analysis. An example of an application that can provide Earth images and make it possible to measure distances in these images is Google Earth. The authors, who have experience from 2001-2015 argue that it is possible and it is important to create more advanced photogrammetric network applications. In this there...

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  • Explainable machine learning for diffraction patterns

    Publication
    • S. Nawaz
    • V. Rahmani
    • D. Pennicard
    • S. P. R. Setty
    • B. Klaudel
    • H. Graafsma

    - Journal of Applied Crystallography - Year 2023

    Serial crystallography experiments at X-ray free-electron laser facilities produce massive amounts of data but only a fraction of these data are useful for downstream analysis. Thus, it is essential to differentiate between acceptable and unacceptable data, generally known as ‘hit’ and ‘miss’, respectively. Image classification methods from artificial intelligence, or more specifically convolutional neural networks (CNNs), classify...

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  • E-learning in tourism and hospitality: A map

    Publication

    The impact of information and communication technologies (ICT) on tourism and hospitality industries has been widely recognized and investigated as a one of the major changes within the domains in the last decade: new ways of communicating with prospective tourists and new ways of purchasing products arisen are now part of the industries’ everyday life. Poor attention has been paid so far to the role played by new media in education...

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  • Towards Scalable Simulation of Federated Learning

    Federated learning (FL) allows to train models on decentralized data while maintaining data privacy, which unlocks the availability of large and diverse datasets for many practical applications. The ongoing development of aggregation algorithms, distribution architectures and software implementations aims for enabling federated setups employing thousands of distributed devices, selected from millions. Since the availability of...

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  • Active Learning Based on Crowdsourced Data

    The paper proposes a crowdsourcing-based approach for annotated data acquisition and means to support Active Learning training approach. In the proposed solution, aimed at data engineers, the knowledge of the crowd serves as an oracle that is able to judge whether the given sample is informative or not. The proposed solution reduces the amount of work needed to annotate large sets of data. Furthermore, it allows a perpetual increase...

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  • Lifelong Learning Idea in Architectural Education

    The recent advances in IT and technology are forcing changes in the approach to educating society. In the 20th century, life-long learning was understood as educating adults in order to improve their occupational qualifications. Life-long learning allows the needs of the present-day world to be addressed through providing the individual with education at every stage of his/her life various forms. The search for a new model...

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  • Sensing Direction of Human Motion Using Single-Input-Single-Output (SISO) Channel Model and Neural Networks

    Publication

    - IEEE Access - Year 2022

    Object detection Through-the-Walls enables localization and identification of hidden objects behind the walls. While numerous studies have exploited Channel State Information of Multiple Input Multiple Output (MIMO) WiFi and radar devices in association with Artificial Intelligence based algorithms (AI) to detect and localize objects behind walls, this study proposes a novel non-invasive Through-the-Walls human motion direction...

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  • BETWEEN IDEA AND INTERPRETATION - DESIGN PROCESS AUGMENTATION

    Publication

    - Year 2018

    The following paper investigates the idea of reducing the human digital intervention to a minimum during the advanced design process. Augmenting the outcome attributes beyond the designer's capabilities by computational design methods, data collection, data computing and digital fabrication, altogether imitating the human design process. The primary technical goal of the research was verification of restrictions and abilities used...

  • Investigation of educational processes with affective computing methods

    Publication

    This paper concerns the monitoring of educational processes with the use of new technologies for the recognition of human emotions. This paper summarizes results from three experiments, aimed at the validation of applying emotion recognition to e-learning. An analysis of the experiments’ executions provides an evaluation of the emotion elicitation methods used to monitor learners. The comparison of affect recognition algorithms...

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  • An Approach to Data Reduction for Learning from Big Datasets: Integrating Stacking, Rotation, and Agent Population Learning Techniques

    Publication

    - COMPLEXITY - Year 2018

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  • Evolving neural network as a decision support system — Controller for a game of “2048” case study

    Publication

    The paper proposes an approach to designing the neuro-genetic self-learning decision support system. The system is based on neural networks being adaptively learned by evolutionary mechanism, forming an evolved neural network. Presented learning algorithm enables for a selection of the neural network structure by establishing or removing of connections between the neurons, and then for a finding the beast suited values of the network...

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  • Variability of relationship between cities and nature in landscape architecture= Zmienność relacji miedzy miastem a naturą na przykładzie architektury krajobrazu miast

    Publication

    - Year 2018

    Interpreting and creating the relations between nature and city are the process of learning which is a subject of permanent conceptualization. It is characterized by the culutrality due to human nature and own ability to perceive oneself in the context of the relationship between own environmental and cultural nature. The way of interpreting the nature and providing it with different features affected significantly the development...

  • Introduction to the special issue on machine learning in acoustics

    Publication
    • Z. Michalopoulou
    • P. Gerstoft
    • B. Kostek
    • M. A. Roch

    - Journal of the Acoustical Society of America - Year 2021

    When we started our Call for Papers for a Special Issue on “Machine Learning in Acoustics” in the Journal of the Acoustical Society of America, our ambition was to invite papers in which machine learning was applied to all acoustics areas. They were listed, but not limited to, as follows: • Music and synthesis analysis • Music sentiment analysis • Music perception • Intelligent music recognition • Musical source separation • Singing...

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  • COLLABORATIVE LEARNING ENVIRONMENT FOR ENGINEERING EDUCATION (COLED)

    Publication

    - Year 2020

    Collaborative Learning Environment for Engineering Education is a European project implemented under the Erasmus + program, The main goal of 5 partners from 4 different European countries – Bulgaria, Poland, Portugal and Romania is to develop an innovative collaborative training approach, encompassing curricula related to the introduction of enterprise automation. Project activities are carried out in the period from Dctober 2018...

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  • Decision making process using deep learning

    Publication

    - Year 2019

    Endüstri 4.0, dördüncü endüstri devrimi veya Endüstriyel Nesnelerin İnterneti (IIoT) olarak adlandırılan sanayi akımı, işletmelere, daha verimli, daha büyük bir esneklikle, daha güvenli ve daha çevre dostu bir şekilde üretim yapma imkanı sunmaktadır. Nesnelerin İnterneti ile bağlantılı yeni teknoloji ve hizmetler birçok endüstriyel uygulamada devrim niteliği taşımaktadır. Fabrikalardaki otomasyon, tahminleyici bakım (PdM – Predictive...

  • Quality negotiation mechanism for e-learning platforms

    Publication

    - Year 2007

    Zarządzanie jakością w aplikacjach działających w środowiskach sieci WEB opiera się na zadaniach związanych z wykrywaniem jakości połączenia klient - serwer oraz na optymalnym przydziale zasobów wedle jakości takowego połączenia. Optymalne zarządzanie jakością zależy od wypracowanego kompromisu pomiędzy jakością łącza a jakości transportowanego łączem zasobu. Artykuł opisuje możliwy do implementacji mechanizm odpowiedzialny za...

  • Comparative study of learning methods for artificial network

    W artykule przedstawiono wyniki badań porównawczych metod uczenia sieci neuronowych takich jak: metoda propagacji wstecznej błędów, rekurencyjna metoda najmniejszych kwadratów, metoda Zangwill'a, metoda algorytmów ewolucyjnych. Celem tych badań jest dobieranie najefektywniejszej metody uczenia do projektowania adaptacyjnego neuronowego regulatora napięcia generatora synchronicznego.metody uczenia, sieć neuronowa, neuronowy regulator...

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  • Designing learning-skills towards industry 4.0

    Publication
    • G. Gaudio
    • C. Refugio
    • I. Jurcic
    • V. Corte
    • D. James
    • M. Said
    • B. Sawicka
    • T. Mohan
    • V. Aravind
    • K. Umachandran
    • P. Amuthalakshmi

    - World Journal on Educational Technology: Current Issues - Year 2019

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  • Evaluation of ChatGPT Applicability to Learning Quantum Physics

    Publication

    - Year 2023

    ChatGPT is an application that uses a large language model. Its purpose is to generate answers to various questions as well as provide information, help solve problems and participate in conversations on a wide range of topics. This application is also widely used by students for the purposes of learning or cheating (e.g., writing essays or programming codes). Therefore, in this contribution, we evaluate the ability of ChatGPT...

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  • Learning design of a blended course in technical writing

    Blending face-to-face classes with e-learning components can lead to a very successful outcome if the blend of approaches, methods, content, space, time, media and activities is carefully structured and approached from both the student’s and the tutor’s perspective. In order to blend synchronous and asynchronous e-learning activities with traditional ones, educators should make them inter-dependent and develop them according to...

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  • Concrete mix design using machine learning

    Publication

    Designing a concrete mix is a process of synthesizing many components, it is not a simple process and requires extensive technical knowledge. The design process itself focuses on obtaining the required strength of concrete. Very often designing a concrete mix takes into account the need to maintain the proper water-demand and frost-resistance features. The parameters that influence the concrete class most significantly are the...

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  • Deep learning for recommending subscription-limited documents

    Publication

    Documents recommendation for a commercial, subscription-based online platform is important due to the difficulty in navigation through a large volume and diversity of content available to clients. However, this is also a challenging task due to the number of new documents added every day and decreasing relevance of older contents. To solve this problem, we propose deep neural network architecture that combines autoencoder with...

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  • Blended-learning w nauczaniu przedmiotów nieinformatycznych

    Blended-learning jest coraz powszechniej wykorzystywany w nauczaniu przedmiotów informatycznych lub innych przedmiotów, w których ćwiczenia realizowane są w laboratoriach komputerowych. W przypadku przedmiotów bez dostępu do sal komputerowych, blended-learning wspomaga prowadzenie wykładów i ćwiczeń poprzez np. lekcje interaktywne. Artykuł opisuje zastosowanie form blended-learning w realizacji laboratoriów z przedmiotu Bezpieczeństwo...

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  • Blended Learning in Teaching Safety of Electrical Installations

    Publication

    - Year 2014

    Blended learning becomes more commonly used in teaching information technology or other subjects, which involve practice in computer laboratories. In case of subjects with no access to computer rooms blended learning supports lecturing and teaching classes e.g. interactive lessons. The article presents the use of blended learning forms in Gdansk University of Technology in teaching the subject of Safety of Electrical Installations....

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  • The Use of Photographs in the Teaching/Learning of Descriptive Geometry

    Publication

    The article presents the concept of enriching the Descriptive Geometry course with photographs and several simplified real-life engineering tasks. The photographic images used for the exercises are tightly linked to engineering structures, the given specialization and the surrounding world. The photo image as a record of central projection of a real space can be useful for presentation and analysis of the properties of perspective....

  • Intelligent video and audio applications for learning enhancement

    The role of computers in school education is briefly discussed. Multimodal interfaces development history is shortly reviewed. Examples of applications of multimodal interfaces for learners with special educational needs are presented, including interactive electronic whiteboard based on video image analysis, application for controlling computers with facial expression and speech stretching audio interface representing audio modality....

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  • Enterprise Gamification - Learning as a Side Effect of Competition

    Publication

    - Year 2017

    Gmification in companies can be used for driving desired employees behaviour that are advantageous to their development and performance improvement. This paper presents tools acquired from online social networking services and game mechanisms to encourage managers to compete by providing extended statistics and user profiles features in e-learning system.

  • Impact of technology on learning paradigms and teaching practices

    Publication

    - Year 2004

    Artykuł stara się omówić różne kwestie dotyczące wpływu technologii na proces nauczania poprzez zaprezentowanie określonych przykładów. Jest próbą sformułowania ogólnych wniosków oraz zweryfikowania kontrowersyjnych opinii.

  • Multimodal human-computer interfaces based on advanced video and audio analysis

    Multimodal interfaces development history is reviewed briefly in the introduction. Some applications of multimodal interfaces to education software for disabled people are presented. One of them, the LipMouse is a novel, vision-based human-computer interface that tracks user’s lip movements and detect lips gestures. A new approach to diagnosing Parkinson’s disease is also shown. The progression of the disease can be measured employing...

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  • High frequency oscillations are associated with cognitive processing in human recognition memory

    Publication
    • M. T. Kucewicz
    • J. Cymbalnik
    • J. Matsumoto
    • B. H. Brinkmann
    • M. R. Bower
    • V. Vasoli
    • V. Sulc
    • F. Meyer
    • W. Marsh
    • S. M. Stead
    • G. A. Worrell

    - Brain: A Journal of Neurology - Year 2014

    High frequency oscillations are associated with normal brain function, but also increasingly recognized as potential biomarkers of the epileptogenic brain. Their role in human cognition has been predominantly studied in classical gamma frequencies (30-100 Hz), which reflect neuronal network coordination involved in attention, learning and memory. Invasive brain recordings in animals and humans demonstrate that physiological oscillations...

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  • A Novel IoT-Perceptive Human Activity Recognition (HAR) Approach Using Multi-Head Convolutional Attention

    Publication

    - IEEE Internet of Things Journal - Year 2019

    Together with fast advancement of the Internet of Things (IoT), smart healthcare applications and systems are equipped with increasingly more wearable sensors and mobile devices. These sensors are used not only to collect data, but also, and more importantly, to assist in daily activity tracking and analyzing of their users. Various human activity recognition (HAR) approaches are used to enhance such tracking. Most of the existing...

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  • Software Factory project for enhancement of student experiential learning

    Publication

    - Year 2019

    Providing opportunities for students to work on real-world software development projects for real customers is critical to prepare students for the IT industry. Such projects help students to understand what they will face in the industry and experience real customer interaction and challenges in collaborative work. To provide this opportunity in an academic environment and enhance the learning and multicultural teamwork experience,...

  • MACHINE LEARNING–BASED ANALYSIS OF ENGLISH LATERAL ALLOPHONES

    Automatic classification methods, such as artificial neural networks (ANNs), the k-nearest neighbor (kNN) and selforganizing maps (SOMs), are applied to allophone analysis based on recorded speech. A list of 650 words was created for that purpose, containing positionally and/or contextually conditioned allophones. For each word, a group of 16 native and non-native speakers were audio-video recorded, from which seven native speakers’...

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  • Learning from Mistakes. A Study on Maturity and Adaptability to Change

    Publication

    - Year 2020

    Learning culture matters; company culture must support continuous improvement. Organizational learning is a process of identifying and modifying mistakes that result from interactions between co-workers. The article aims to explore the learning power via errors, using the level of organizational maturity as a moderator. Companies need to know how organizational maturity may moderate the adaptability to change via the acceptance...

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  • Social media for e-learning of citizens in smart city

    Publication

    - Year 2018

    The rapid development of social media can be applied for citizens’ e-learning in a smart city. Big cities have to cope with several open issues like a growing population or a traffic congestion. Especially, a home and public space is supposed to be used in more efficient way. Sustainable homes and buildings can be planned with using some modern techniques. Even currently, there is a huge problem with a lack of key resources like...

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  • Using similar classification tasks in feature extractor learning

    Publication

    - Year 2009

    The article presents and experimentally verify the idea of automatic construction of feature extractors in classification problems. The extractors are created by genetic programming techniques using classification examples taken from other problems then the problem under consideration.

  • A novel architecture for e-learning knowledge assessment systems

    Publication

    In this paper we propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. Our research proved that such architecture, while well suited for didactic content distribution systems is ill-suited for knowledge assessment products....

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  • Blended Learning Model for Computer Techniques for Students of Architecture

    Abstract: The article summarizes two-year experience of implementing hybrid formula for teaching Computer Techniques at the Faculty of Architecture at the Gdansk University of Technology. Original educational e-materials, consisting of video clips, text and graphics instructions, as well as links to online resources are embedded in the university e-learning educational platform. The author discusses technical constraints associated...

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  • A novel architecture for e-learning knowledge assessment systems

    Publication

    In this paper we propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. Our research proved that such architecture, while well suited for didactic content distribution systems is ill-suited for knowledge assessment products....

  • IEEE 802.11 LAN capacity: incentives and incentive learning

    Publication

    - Year 2007

    Motywację stacji sieci lokalnej IEEE 802.11 do przeprowadzenia racjonalnego ataku na mechanizm MAC można wyrazić liczbowo jako punkt stały pewnego przekształcenia dwuwymiarowego. Model taki został następnie rozszerzony o możliwość stosowania przez stacje strategii wyrafinowanego przewidywania zachowań innych stacji. Pokazano, w jaki sposób wpływa to na przepustowość sieci i sprawiedliwość dostępu do medium transmisyjnego, uwzględniając...

  • The role and construction of educational agents in distance learning environments

    Publication

    - Year 2008

    Artykuł przedstawia definicję oraz klasyfikację agentów edukacyjnych. Wskazuje typowe cele i zadania agentów, a także omawia schemat ich budowy i funkcjonowania. Wskazano także różnorodność możliwości, jakie stwarzają różne rodzaje agentów w procesie nauczania. W artykule opisano także wytworzony w ramach badań prototyp agenta WAS, którego zadaniem jest wspomaganie uczniów w zakresie pracy z materiałami edukacyjnymi.

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  • A novel architecture for e-learning knowledge assessment systems

    Publication

    Abstract. In this paper we propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. Our research proved that such architecture,while well suited for didactic content distribution systems is ill-suited for knowledge assessment...

  • IEEE 802.11 LAN capacity: incentives and incentive learning

    Publication

    Przedstawiono matematyczny model zgodności motywacyjnej dla gier niekooperacyjnych wywiązujących się przy autonomicznym ustawianiu parametrów mechanizmu dostępu do medium transmisyjnego. Zaproponowano koncepcję przewidywania wyniku gry w zależności od stopnia wyrafinowania strategii terminala oraz jego możliwości energetycznych. Analiza symulacyjna potwierdziła dobrą wynikową wydajność sieci przy niewielu terminalach silnie uzależnionych...

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