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Search results for: IMMERSIVE 3D GRAPHICS
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Applications of Immersive 3D Visualization Lab
PublicationThe paper presents Immersive 3D Visualization Lab (at the Faculty of Electronics, Telecommunications and Informatics at Gdańsk University of Technology in Poland) and its applications prepared after its launch in December 2014. The main device of the lab is a virtual reality cubic cave with six screen-walls, where a person can navigate in virtual space using different controllers. The most sophisticated controller is a freely rotating...
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Launch of the Immersive 3D Visualization Laboratory
PublicationThe paper presents the concept of Immersive 3D Visualization Laboratory, formed at the Faculty of Electronics, Telecommunications and Informatics at Gdańsk University of Technology under the project Gdańsk University of Technology's Modern auditoriums. The basic unit of this laboratory will be cubic CAVE (Cave Automatic Virtual Environment) enriched with spherical walk simulator. This device will allow the user unlimited walking,...
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Immersive 3D visualization laboratory concept
PublicationArtykuł opisuje koncepcję realizowanego na Politechnice Gdańskiej urządzenia do marszu przez świat wirtualny. Będzie ono miało postać przezroczystej sfery obrotowej, którą użytkownik umieszczony w środku będzie obracał własnymi krokami (na wzór chomika biegnącego w kołowrotku). Sfera będzie umieszczona wewnątrz sześcianu zbudowanego z ekranów, na których będzie wyświetlany obraz stereoskopowy przedstawiający świat wirtualny z punktu...
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Innovative Solutions for Immersive 3D Visualization Laboratory
PublicationThe paper presents results of the work concerning the technical specification of Immersive 3D Visualization Laboratory to be opened in late summer 2014 at the Faculty of Electronics, Telecommunications and Informatics at Gdańsk University of Technology in Poland. The person immersed in VR space will be placed in a transparent sphere with a diameter of over 10 feet, supported on rollers and equipped with a motion tracking system....
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Virtual Sightseeing in Immersive 3D Visualization Lab
PublicationThe paper describes the modern Immersive 3D Visualization Lab (I3DVL) established at the Faculty of Electronics, Telecommunications and Informatics of the Gdańsk University of Technology (GUT) and its potential to prepare virtual tours and architectural visualizations on the example of the application allowing a virtual walk through the Coal Market in Gdańsk. The paper presents devices of this laboratory (CAVE, walk simulator etc.),...
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Image projection in Immersive 3D Visualization Laboratory
PublicationIn recent years, many centers in the world attempted to build a virtual reality laboratory. The main idea of such laboratory is to allow the user to “immerse” into and move in a computer-generated virtual world. In the paper, the underlying principles of the system of virtual reality (VR) are described. The selected implementations constructed by the research centers of the world are also presented. The cave automatic virtual environment...
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Optimizing the computation of a parallel 3D finite difference algorithm for graphics processing units
PublicationThis paper explores the possibilities of using a graphics processing unit for complex 3D finite difference computation via MUSTA‐FORCE and WENO algorithms. We propose a novel algorithm based on the new properties of CUDA surface memory optimized for 2D spatial locality and compare it with 3D stencil computations carried out via shared memory, which is currently considered to be the best approach. A case study was performed for...
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ACM-SIGRAPH Interactive 3D Graphics
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Grzegorz Szwoch dr hab. inż.
PeopleGrzegorz Szwoch was born in 1972 in Gdansk. In 1991-1996 he studied at the Technical University of Gdansk. In 1996 he graduated as a student from the Sound Engineering Department. His thesis was related to physical modeling of musical instruments. Since that time he has been a member of the research staff at the Multimedia Systems Department as a PhD student (1996-2001), Assistant (2001-2004), Assistant professor (2004-2020) and...
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Wyposażenie i zastosowania Laboratorium Zanurzonej Wizualizacji Przestrzennej
PublicationArtykuł przedstawia Laboratorium Zanurzonej Wizualizacji Przestrzennej powstałe niedawno przy Wydziale Elektroniki, Telekomunikacji i Informatyki Politechniki Gdańskiej i możliwości jego wykorzystania w różnych dziedzinach ludzkiej aktywności.
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Very low resolution depth images of 200,000 poses
Open Research DataA dataset represents simulated images of depth sensor seeing a single human pose, performing 200,000 random gestures. The depth images as vectors of pixels are stored with ground truth positions of every relevant joint.
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Wsparcie rzeczywistości wirtualnej dla projektów realizowanych w ASP w Gdańsku / Virtual reality support for the projects carried out in the AFA in Gdańsk
PublicationLaboratorium Zanurzonej Wizualizacji Przestrzennej (LZWP) jest unikatowym w skali kraju miejscem, gdzie w grupie kilku osób można wspólnie eksplorować świat iluzji. Na takie doświadczenie pozwalają znajdujące się tam jaskinie rzeczywistości wirtualnej (ang. Cave Automatic Virtual Environment, CAVE) umożliwiające uczestnikom eksperymentu wniknięcie w środowisko zarówno kreowane komputerowo, jak i stanowiące cyfrową kopię realnego...
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Człowiek zanurzony w rzeczywistości wirtualnej na przykładzie Laboratorium Zanurzonej Wizualizacji Przestrzennej
PublicationArtykuł opisuje Laboratorium Zanurzonej Wizualizacji Przestrzennej (LZWP), które umożliwia swobodną podróż w czasie i przestrzeni. Jego podstawowym wyposażeniem jest jaskinia rzeczywistości wirtualnej, czyli pomieszczenie o ścianach, suficie i podłodze stanowiących ekrany projekcyjne, wyświetlające generowane komputerowo obrazy 3D, tworzące spójny widok jednej sceny. Człowiek znajdujący się w takiej jaskini jest zatem zanurzony...
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Mulimedia manuals for descriptive geometry and engineering graphics
PublicationThe article discusses issues connected with ICT (Information and Communication Technologies) implementation in Descriptive Geometry and Engineering Graphics Education. The presentation of the issues is supported by the author's multimedia manuals made in Multimedia Flash MX technology and published on the Gdańsk University of Technology net.
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Virtual immersive environments
PublicationYet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...
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Architektura przyszłości – przekraczanie granic poprzez interfejsy
PublicationArchitektura przyszłości rozpatrywana jest w kontekście rozwoju technologii cyfrowych, które umożliwiają nadawanie obiektom architektonicznym cech interfejsów. Przekraczanie granic dotyczy więc nadawania architekturze nowych funkcji - funkcjonalności zapożyczonych ze świata wirtualnego, emisji informacji oraz interakcji. W tym ujęciu „interfejs architektoniczny” stanowi płaszczyznę komunikacji pomiędzy obiektem architektonicznym...
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Engineering Graphics II, PG_00040167
e-Learning CoursesEngineering Graphics
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Stereoscopy in Graphics APIs for CAVE Applications
PublicationThe paper compares the advantages and disadvantages of a variety of Graphics Application Programming Interfaces (APIs) from the perspective of obtaining stereoscopy in applications written for a CAVE virtual reality environment. A number of problems have been diagnosed and an attempt has been made to solve them using OpenGL, DirectX 11 and 12, Vulkan, as well as the Unity Engine which can internally use DirectX, OpenGL and Vulkan,...
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Immersive Technologies that Aid Additive Manufacturing Processes in CBRN Defence Industry
PublicationTesting unique devices or their counterparts for CBRN (C-chemical, B-biological, R-radiological, N-nuclear) defense relies on additive manufacturing processes. Immersive technologies aid additive manufacturing. Their use not only helps understand the manufacturing processes, but also improves the design and quality of the products. This article aims to propose an approach to testing CBRN reconnaissance hand-held products developed...
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Overcoming Phobias: Harnessing the Power of Immersive Virtual Reality Therapy
PublicationThe goal of the chapter was to review the different therapeutic techniques used in the treatment of various forms of phobias, with particular emphasis on virtual reality treatment. We define different types of phobias, including social ones. We also describe treatment techniques – adopted from behavioral therapy – which have been developed to aid the treatment of phobias. Particular emphasis has been placed on the flooding, implosive...
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Krylov Space Iterative Solvers on Graphics Processing Units
PublicationCUDA architecture was introduced by Nvidia three years ago and since then there have been many promising publications demonstrating a huge potential of Graphics Processing Units (GPUs) in scientific computations. In this paper, we investigate the performance of iterative methods such as cg, minres, gmres, bicg that may be used to solve large sparse real and complex systems of equations arising in computational electromagnetics.
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Generation of large finite-element matrices on multiple graphics processors
PublicationThis paper presents techniques for generating very large finite-element matrices on a multicore workstation equipped with several graphics processing units (GPUs). To overcome the low memory size limitation of the GPUs, and at the same time to accelerate the generation process, we propose to generate the large sparse linear systems arising in finite-element analysis in an iterative manner on several GPUs and to use the graphics...
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Implementation of FDTD-Compatible Green's Function on Graphics Processing Unit
PublicationIn this letter, implementation of the finite-difference time domain (FDTD)-compatible Green's function on a graphics processing unit (GPU) is presented. Recently, closed-form expression for this discrete Green's function (DGF) was derived, which facilitates its applications in the FDTD simulations of radiation and scattering problems. Unfortunately, implementation of the new DGF formula in software requires a multiple precision...
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3D Research
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The Choice of Exercises on Technical Graphics at the Specialization of Geodesy and Cartography
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Robert Bogdanowicz dr hab. inż.
PeopleRobert Bogdanowicz received his Ph.D. degree with honours in Electronics from the Gdansk University of Technology. He worked as a post-doc researcher in Ernst-Moritz-Arndt-Universität Greifswald Institut für Physik. He has initiated optical emission imaging of muti-magnetron pulsed plasma and contributed to the development of antibacterial implant coatings deposited by high-power impulse magnetron sputtering. He moved back to...
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Thermoplastic elastomer filaments and their application In 3D printig
PublicationThe paper provides an overview on the materials used in the 3D printing technology (the Polish and foreign market) with a particular focus on flexible filaments and their possible application in the industry. There are described the techniques of 3D printing and modern filaments available on the market. There is observed the increase of interest in the production of products from filaments based on thermoplastic elastomers (TPE),...
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Relativistic hydrodynamics on graphics processing units
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Combined spline wavelet decomposition for 3d seafloor imaging from multibeam sonar echoes
PublicationThe paper proposes combined spline-wavelet approach to the raw echoes seaflor imaging from Multibeam Sonar System (MBSS) records. Wavelet representation is closely related to image representation, due to its unique approximations properties. Splines have the best approximation properties among all known wavelets of a given order, so they are best suited for approximating of smooth seafloor surface. Additionaly, wavelet bases have...
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Between Descriptive Geometry and CAD 3D
PublicationDescriptive geometry provides methods to analyse three-dimensional space through two-dimensional drawings and prepares to create technical documentation. Geometric form of an engineering project is presented by the means of projection methods based on a 3D model, which is present in designer’s imagination. The forthcoming era of Building Information Modelling (BIM) brings changes in the way the engineer works, as the vision is...
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Visualization of Spatial Issues in Adobe Acrobat 3D PDF
PublicationThe ability to capture and embed model information in a 3D PDF file and subsequently share it for free is highly needed in the education of descriptive geometry. The described technology and in particular inserting 3D models into the other files can improve the existing teaching materials. The strongest point of 3D PDF technology is that the model can be visualized and manipulated in multiple ways by viewers which enhance the...
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3D Printing in Medicine
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GPU-Accelerated 3D Mesh Deformation for Optimization Based on the Finite Element Method
PublicationThis paper discusses a strategy for speeding up the mesh deformation process in the design-byoptimization of high-frequency components involving electromagnetic field simulations using the 3D finite element method (FEM). The mesh deformation is assumed to be described by a linear elasticity model of a rigid body; therefore, each time the shape of the device is changed, an auxiliary elasticity finite-element problem must be solved....
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Implementation of matrix-type FDTD algorithm on a graphics accelerator
PublicationArtykuł prezetuje implementację algorytmu FDTD w postaci macierzowej przeznaczonej dla kart graficznych. Wykazany został wzrost efektywności obliczeń numerycznych w odniesieniu do implementacji przeznaczonej dla procesora komputerowego.
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Mathematical approach to design 3D scaffolds for the 3D printable bone implant
PublicationThis work demonstrates that an artificial scaffold structure can be designed to exhibit mechanical properties close to the ones of real bone tissue, thus highly reducing the stress-shielding phenomenon. In this study the scan of lumbar vertebra fragment was reproduced to create a numerical 3D model (this model was called the reference bone sample). New nine 3D scaffold samples were designed and their numerical models were created....
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Engineering Graphics I, PG_00055216
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Dozymetria 3D
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Prototypowanie 3D
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Prototypowanie 3D
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Projektowanie 3D
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Modelowanie 3D
e-Learning CoursesWięcej informacji: http://www.cui.pg.gda.pl/acsa/modelowanie3d
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Engineering Graphics II, W/P, Design and Production engineering, sem. letni 2021/2022, (PG_00040167)
e-Learning CoursesCourse for Engineering Graphics II classes of Design and Production engineering students
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3D Printing of Metallic Implants
PublicationThe fabrication of various elements, solid and open porous structures of stainless steel and Ti alloy is described. The process was started with the design of 3D models in CAD/CAM system. The 3D models were transformed into *.stl files and then the manufacturing process of the real structures by means of the selective laser melting with the SLM Realizer 100 3D printer was made. The paper shows the porous specimens made for possible...
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JOURNAL OF MOLECULAR GRAPHICS & MODELLING
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Engineering Graphics I, W/P, MiBM, sem 01, zimowy 2021/2022 (PG_00055216)
e-Learning CoursesKurs dla zajęć z Grafiki Inżynierskiej I dla MiBM spec. DaPE --- Course for the Enginnering Graphics I for DaPE
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Sterowanie temperaturą w drukarce 3D
PublicationArtykuł dotyczy zagadnień związanych z drukarką 3D. Opracowano dwa rodzaje modeli matematycznych, które zweryfikowano w oparciu o dane pomiarowe. Następnie zaprojektowano i symulacyjnie przetestowano dwa algorytmy sterowania temperaturą w drukarce 3D.
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From a Point Cloud to a 3D Model - an Exercise for Users of AutoCAD and Revit
PublicationThe paper presents a proposal of the topic of an exercise for students of building faculties as part of classes on 3D modelling. The task consists in creating a three-dimensional model based on the measurement obtained with the Leica P30 laser scanner. Due to the maximum number of points in the cloud in the presented programs, the output files must be properly cleared and reduced. The point cloud was pre-processed in Cyclone software....
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3D Scanning of Semitransparent Amber with and without Inclusions
PublicationThis paper is concerned with making 3D scans of semitransparent ambers with and without inclusions. The paper presents results of using a variety of devices applied for this purpose. Equipment used in the experiments includes a 3D laser scanner, a structured light scanner, a stereo camera, a camera array and a tomograph. The main object used in the experiment was an amber with a fossil of a lizard. The paper shows possibilities...
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Integration of thermographic data with the 3D object model
PublicationThe aim of the paper is to present new method for merging the 3D model data of the measured object with thermograms. Our technique is based on the combination of visual 3D imaging technique and thermal imaging technique, which maps the 2D thermograms on to 3D anatomical mesh model. The combination of these imaging modalities allows the generation of combined 3D and thermal data from which thermal signatures can be verified and...
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The Journal of Polish Society for Geometry and Engineering Graphics
Journals