Search results for: crowd
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Multi-agent large-scale parallel crowd simulation
PublicationThis paper presents design, implementation and performance results of a new modular, parallel, agent-based and large scale crowd simulation environment. A parallel application, implemented with C and MPI, was implemented and run in this parallel environment for simulation and visualization of an evacuation scenario at Gdansk University of Technology, Poland and further in the area of districts of Gdansk. The application uses a...
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International Journal of Crowd Science
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Behavior Analysis and Dynamic Crowd Management in Video Surveillance System
PublicationA concept and practical implementation of a crowd management system which acquires input data by the set of monitoring cameras is presented. Two leading threads are considered. First concerns the crowd behavior analysis. Second thread focuses on detection of a hold-ups in the doorway. The optical flow combined with soft computing methods (neural network) is employed to evaluate the type of crowd behavior, and fuzzy logic aids detection...
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EXPERIMENTAL STUDY OF A TEMPORARY STEEL GRANDSTAND UNDER CROWD LOAD
PublicationTemporary structures, such as grandstands, are commonly used during different types of mass events, especially sport and music concerts. In this paper, the results of the experimental study on temporary steel grandstand are presented. The aim of the investigation was to determine modal characteristics of such structures. Modes of free vibrations and corresponding natural frequencies have been obtained for empty and occupied grandstand....
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Analysis of temporary steel grandstand with different bracing systems exposed to crowd load
PublicationGrandstands are structures which are regularly subjected to dynamic loads generated by crowd motions. It is a dangerous situation when spectators induce rhythmic jumping, dancing, stamping, etc. If the synchronized movement of spectators excites a natural frequency of the structure, resonant response might occur. To avoid such situations, temporary steel grandstands are commonly strengthened using additional elements that create...
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Segmentation Quality Refinement in Large-Scale Medical Image Dataset with Crowd-Sourced Annotations
PublicationDeployment of different techniques of deep learning including Convolutional Neural Networks (CNN) in image classification systems has accomplished outstanding results. However, the advantages and potential impact of such a system can be completely negated if it does not reach a target accuracy. To achieve high classification accuracy with low variance in medical image classification system, there is needed the large size of the...
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Multi-agent large-scale parallel crowd simulation with NVRAM-based distributed cache
PublicationThis paper presents the architecture, main components and performance results for a parallel and modu-lar agent-based environment aimed at crowd simulation. The environment allows to simulate thousandsor more agents on maps of square kilometers or more, features a modular design and incorporates non-volatile RAM (NVRAM) with a fail-safe mode that can be activated to allow to continue computationsfrom a recently analyzed state in...
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Efficient parallel implementation of crowd simulation using a hybrid CPU+GPU high performance computing system
PublicationIn the paper we present a modern efficient parallel OpenMP+CUDA implementation of crowd simulation for hybrid CPU+GPU systems and demonstrate its higher performance over CPU-only and GPU-only implementations for several problem sizes including 10 000, 50 000, 100 000, 500 000 and 1 000 000 agents. We show how performance varies for various tile sizes and what CPU–GPU load balancing settings shall be preferred for various domain...
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Non-Destructive Testing of a Sport Tribune under Synchronized Crowd-Induced Excitation Using Vibration Analysis
PublicationThis paper presents the concept of repairing the stand of a motorbike speedway stadium. The synchronized dancing of fans cheering during a meeting brought the stand into excessive resonance. The main goal of this research was to propose a method for the structural tuning of stadium stands. Non-destructive testing by vibration methods was conducted on a selected stand segment, the structure of which recurred on the remaining stadium...
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Active Learning Based on Crowdsourced Data
PublicationThe paper proposes a crowdsourcing-based approach for annotated data acquisition and means to support Active Learning training approach. In the proposed solution, aimed at data engineers, the knowledge of the crowd serves as an oracle that is able to judge whether the given sample is informative or not. The proposed solution reduces the amount of work needed to annotate large sets of data. Furthermore, it allows a perpetual increase...
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CROWDFUNDING OF RESEARCH PROJECTS IN POLAND
PublicationCrowdfunding recently became a very popular way of funding, which allows funding almost everything, from minor personal projects to expensive commercial ones, as long as we can find investors. It may also be a new opportunity for entrepreneurial researchers, who may attract capital investment in companies that are promised to own developed technologies. Social financing of science is well suited to reduce some of the biggest problems...
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CROWDSOURCING A KOMUNIKACJA Z KONSUMENTAMI
PublicationRozdział prezentuje wybrane modele komunikacji w Internecie oraz crowdsourcing jako nową metodę pozyskiwania pomysłów i informacji od konsumentów. W ciągu ostatnich 5 lat rozwój technologii komunikacyjnych znacząco zmienił sposób komunikowania się ludzi, a w konsekwencji również organizacji z konsumentami. Nie tylko firmy z branży IT mogą wzmocnić swoją markę, reputację oraz zwiększyć przychody dzięki opracowaniu atrakcyjnej, społecznie...
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Application of crowdfunding to video game projects financing
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Crowdsourcing and Volunteer Computing as Distributed Approach for Problem Solving
PublicationIn this paper, a combination between volunteer computing and crowdsourcing is presented. Two paradigms of the web computing are described, analyzed and compared in detail: grid computing and volunteer computing. Characteristics of BOINC and its contribution to global Internet processing are shown with the stress put onto applications the system can facilitate and problems it can solve. An alternative instance of a grid computing...
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Subiektywny pomiar jakości programów radiowych strumieniowanych w sieci metodą crowdsourcingu
PublicationObecnie słuchacze mają dostęp do swoich ulubionych programów i audycji radiowych za pośrednictwem naziemnego standardu analogowego FM (Frequency Modulation) oraz cyfrowego DAB+ (Digital Audio Broadcasting plus). Należy podkreślić, że ten sam materiał nadawany jest jednocześnie w kilku technikach (tzw. simulcast), a znaczna większość rozgłośni udostępnia swoje programy także online. Niniejsza praca przedstawia wyniki badań dotyczących...
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Water-mediated influence of a crowded environment on internal vibrations of a protein molecule
PublicationThe influence of crowding on the protein inner dynamics is examined by putting a single protein molecule close to one or two neighboring protein molecules. The presence of additional molecules influences the amplitudes of protein fluctuations. Also, a weak dynamical coupling of collective velocities of surface atoms of proteins separated by a layer of water is detected. The possible mechanisms of these phenomena are described....
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Visual Detection of People Movement Rules Violation in Crowded Indoor Scenes
PublicationThe paper presents a camera-independent framework for detecting violations of two typical people movement rules that are in force in many public transit terminals: moving in the wrong direction or across designated lanes. Low-level image processing is based on object detection with Gaussian Mixture Models and employs Kalman filters with conflict resolving extensions for the object tracking. In order to allow an effective event...
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Crowdsourcing-Based Evaluation of Automatic References Between WordNet and Wikipedia
PublicationThe paper presents an approach to build references (also called mappings) between WordNet and Wikipedia. We propose four algorithms used for automatic construction of the references. Then, based on an aggregation algorithm, we produce an initial set of mappings that has been evaluated in a cooperative way. For that purpose, we implement a system for the distribution of evaluation tasks, that have been solved by the user community....
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Music information retrieval—The impact of technology, crowdsourcing, big data, and the cloud in art.
PublicationThe exponential growth of computer processing power, cloud data storage, and crowdsourcing model of gathering data bring new possibilities to music information retrieval (mir) field. Mir is no longer music content retrieval only; the area also comprises the discovery of expressing feelings and emotions contained in music, incorporating other than hearing modalities for helping this issue, users’ profiling, merging music with social...
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Audio Content and Crowdsourcing: A Subjective Quality Evaluation of Radio Programs Streamed Online
PublicationRadio broadcasting has been present in our lives for over 100 years. The transmission of speech and music signals accompanies us from an early age. Broadcasts provide the latest information from home and abroad. They also shape musical tastes and allow many artists to share their creativity. Modern distribution involves transmission over a number of terrestrial systems. The most popular are analog FM (Frequency Modulation) and...