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Search results for: gamification and education
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What is the future of digital education in the higher education sector? An overview of trends with example applications at Gdańsk Tech, Poland
PublicationUniversities worldwide recognise the need to adapt to changes in society, the economy and the way young people prefer to learn. Additionally, the impetus to improve the digital approach in higher education intensifies as educational institutions have to remain competitive with commercial providers of education. Following the latest technological trends and implementing strategies to develop new digital solutions helps to improve...
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Natalia Krystyna Gietka dr inż.
PeopleSince 2014, an employee of the Faculty of Civil and Environmental Engineering at the Gdańsk University of Technology. Currently an assistant professor at the Department of Geotechnics and Water Engineering, where she develops her scientific interests related to the field of hydraulics, fluid mechanics, meteorology and hydrology. Together with the Center for Innovative Education, it strives to introduce innovative solutions in teaching,...
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Greencoin information system empowering urban adaptability and eco living choices.
PublicationThere are many gamification projects focused on mitigating climate changes which has been tested or implemented worldwide. However, the gap which remains is the limited number of solutions dedicated for central European countries where the urban polices in terms of climate vulnerability are bounded. On the other hand, cities, when implementing climate-oriented policies, are focused on urban resilience, while the opportunities...