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Applications provided in the Internet of Things can generally be divided into three categories: audio, video and data. This has given rise to the popular term Triple Play Services. The most important audio applications are VoIP and audio streaming. The most notable video applications are VToIP, IPTV, and video streaming, and the service WWW is the most prominent example of data-type services. This chapter elaborates on the most...
A more just measure of resource distribution in computer networks is proposed. Classic functions evaluate fairness only “on average”. The proposed new fairness score function ensures that no node is left without resources while on average everything looks good. It is compared with well-known and widely adopted function proposed by Jain, Chiu and Hawe and another one recently proposed fairness function by Chen and Zhang. The function...
In this chapter, the authors propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. The authors' research proved that such architecture, while well suited for didactic content distribution systems is ill-suited for knowledge...
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