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Wyniki wyszukiwania dla: GRAPH
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EvOLAP Graph – Evolution and OLAP-Aware Graph Data Model
PublikacjaThe objective of this paper is to propose a graph model that would be suitable for providing OLAP features on graph databases. The included features allow for a multidimensional and multilevel view on data and support analytical queries on operational and historical graph data. In contrast to many existing approaches tailored for static graphs, the paper addresses the issue for the changing graph schema. The model, named Evolution...
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Hat problem on a graph
PublikacjaThe topic of our paper is the hat problem. In that problem, each of n people is randomly fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color looking at the hat colors of the other people. The team wins if at least one person guesses his hat color correctly and no one guesses his hat color wrong, otherwise the team loses. The aim is to maximize the probability of win. In this version every...
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On the hat problem on a graph
PublikacjaThe topic of this paper is the hat problem in which each of n players is uniformly and independently fitted with a blue or red hat. Then everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. The team wins if at least one player guesses his hat color correctly, and no one guesses his hat color wrong; otherwise the team loses. The aim is to maximize the probability of winning....
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Restrained differential of a graph
PublikacjaGiven a graph $G=(V(G), E(G))$ and a vertex $v\in V(G)$, the {open neighbourhood} of $v$ is defined to be $N(v)=\{u\in V(G) :\, uv\in E(G)\}$. The {external neighbourhood} of a set $S\subseteq V(G)$ is defined as $S_e=\left(\cup_{v\in S}N(v)\right)\setminus S$, while the \emph{restrained external neighbourhood} of $S$ is defined as $S_r=\{v\in S_e : N(v)\cap S_e\neq \varnothing\}$. The restrained differential of a graph $G$ is...
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Graph security testing
PublikacjaSet S ⊂ V is called secure set iff ∀ X ⊂ S | N [ X ] ∩ S | ≥ | N ( X ) \ S | [3]. That means that every subset of a secure set has at least as many friends (neighbour vertices in S) as enemies (neighbour vertices outside S) and will be defended in case of attack. Problem of determining if given set is secure is co −NP -complete, there is no efficient algorithm solving it [3]. Property testers are algorithms that distinguish inputs...
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Koala graph coloring library: an open graph coloring library for real-world applications
PublikacjaPomimo intensywnej pracy naukowej na polu kolorowania grafów, nie jest znana kompletna i dedykowana biblioteka programistyczna. Celem artykułu jest zaproponowanie architektury takiej biblioteki. Celem jest spełnienie oczekiwań wypływających z rzeczywistych zastosowań, w szczególności spełnienie potrzeb wydajnościowych. Zaimplementowano szereg algorytmów cheurystycznego kolorowania grafów. Przyjętym językiem programowania jest C++....
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Zgred - Zgred Graph Editor
PublikacjaThe paper presents a graph editor that was developed as a supplementary tool for the Koala graph library. We discuss its requirements, design choices and main ideas behind the implementation. The later part of the paper is meant to be a brief user manual, as we go through the functionality provided by the editor
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Graph classes generated by Mycielskians
PublikacjaIn this paper we use the classical notion of weak Mycielskian M'(G) of a graph G and the following sequence: M'_{0}(G) =G, M'_{1}(G)=M'(G), and M'_{n}(G)=M'(M'_{n−1}(G)), to show that if G is a complete graph oforder p, then the above sequence is a generator of the class of p-colorable graphs. Similarly, using Mycielskian M(G) we show that analogously defined sequence is a generator of the class consisting of graphs for which the...
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Fast Collaborative Graph Exploration
PublikacjaWe study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...
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Fast collaborative graph exploration
PublikacjaWe study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...
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Mixed graph edge coloring
PublikacjaW pracy rozważany jest problem kolorowania krawędzi grafu mieszanego, tj. grafu zawierającego zawiero skierowane, jak i nieskierowane krawędzie. Motywację do badań stanowią zagadnienia komunikacyjne z zakresu szeregowania zadań.
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Forwarding and optical indices of a graph
PublikacjaW pracy rozstrzygnięto dwa problemy dotyczące komunikacji wszyscy-do-wszystkich w grafach. Stwierdzono, że dla wersji skierowanej problemu parametry ''pi'' (maksymalne obciążenie krawędzi) i ''w'' (parametr chromatyczny) nie muszą być w ogólności sobie równe. Dla wersji nieskierowanej problemu pokazano, że wyznaczenie wartości zarówno ''pi'', jak i ''w'', jest w ogólności problemem NP-trudnym.
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Interval incidence graph coloring
PublikacjaIn this paper we introduce a concept of interval incidence coloring of graphs and survey its general properties including lower and upper bounds on the number of colors. Our main focus is to determine the exact value of the interval incidence coloring number χii for selected classes of graphs, i.e. paths, cycles, stars, wheels, fans, necklaces, complete graphs and complete k-partite graphs. We also study the complexity of the...
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On a Recurrence Arising in Graph Compression
PublikacjaIn a recently proposed graphical compression algorithm by Choi and Szpankowski (2012), the following tree arose in the course of the analysis. The root contains n balls that are consequently distributed between two subtrees according to a simple rule: In each step, all balls independently move down to the left subtree (say with probability p) or the right subtree (with probability 1p). A new node is created as long as...
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Parallel scheduling by graph ranking
PublikacjaNr dokum.: 73017Praca dotyczy jednego z nieklasycznych modeli kolorowania grafów - uporządkowanego kolorowania. Celem było uzyskanie wyników, które mogo być wykorzystane w praktycznych zastosowaniach tego modelu, do których należą: równoległe przetwarzanie zapytań w relacyjnych bazach danych, równoległa faktoryzacja macierzy metodą Choleskiego, równoległa asemblacja produktu z jego części składowych. W pracy wskazano uogólnienia...
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Graph models of clos networks
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TOTAL DOMINATION MULTISUBDIVISION NUMBER OF A GRAPH
PublikacjaThe domination multisubdivision number of a nonempty graph G was defined in [3] as the minimum positive integer k such that there exists an edge which must be subdivided k times to increase the domination number of G. Similarly we define the total domination multisubdivision number msd_t (G) of a graph G and we show that for any connected graph G of order at least two, msd_t (G) ≤ 3. We show that for trees the total domination...
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On the Characteristic Graph of a Discrete Symmetric Channel
PublikacjaWe present some characterizations of characteristic graphs of row and/or column symmetric channels. We also give a polynomial-time algorithm that decides whether there exists a discrete symmetric channel whose characteristic graph is equal to a given input graph. In addition, we show several applications of our results.
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Interpolation properties of domination parameters of a graph
PublikacjaAn integer-valued graph function π is an interpolating function if a set π(T(G))={π(T): T∈TT(G)} consists of consecutive integers, where TT(G) is the set of all spanning trees of a connected graph G. We consider the interpolation properties of domination related parameters.
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Graph Decomposition for Memoryless Periodic Exploration
PublikacjaWe consider a general framework in which a memoryless robot periodically explores all the nodes of a connected anonymous graph by following local information available at each vertex. For each vertex v, the endpoints of all edges adjacent to v are assigned unique labels within the range 1 to deg (v) (the degree of v). The generic exploration strategy is implemented using a right-hand-rule transition function: after entering vertex...
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Coronas and Domination Subdivision Number of a Graph
PublikacjaIn this paper, for a graph G and a family of partitions P of vertex neighborhoods of G, we define the general corona G ◦P of G. Among several properties of this new operation, we focus on application general coronas to a new kind of characterization of trees with the domination subdivision number equal to 3.
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The convex domination subdivision number of a graph
PublikacjaLet G = (V;E) be a simple graph. A set D\subset V is a dominating set of G if every vertex in V - D has at least one neighbor in D. The distance d_G(u, v) between two vertices u and v is the length of a shortest (u, v)-path in G. An (u, v)-path of length d_G(u; v) is called an (u, v)-geodesic. A set X\subset V is convex in G if vertices from all (a, b)-geodesics belong to X for any two vertices a, b \in X. A set X is a convex dominating...
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Parallel immune system for graph coloring
PublikacjaThis paper presents a parallel artificial immune system designed forgraph coloring. The algorithm is based on the clonal selection principle. Each processor operates on its own pool of antibodies and amigration mechanism is used to allow processors to exchange information. Experimental results show that migration improves the performance of the algorithm. The experiments were performed using a high performance cluster on a set...
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Non-monotone graph searching models
PublikacjaGraph searching encompasses a variety of different models, many of which share a property that in optimal strategies fugitive can never access once searched regions. Monotonicity, as it is called, is vital in many established results in the field however its absence significantly impedes the analysis of a given problem. This survey attempts to gather non-monotone models, that are less researched in effort of summarizing the results...
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A construction for the hat problem on a directed graph
PublikacjaA team of n players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. Visibility is defined by a directed graph; that is, vertices correspond to players, and a player can see each player to whom he is connected by an arc. The...
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KOALA Graph Theory Internet Service
PublikacjaKOALA has been created with the idea of C++ library templates, implementing a broad set of procedures in the fields of algorithmic graph theory and network problems in discreate optimization. During the C2NIWA project, a library has been greatly ectended, the code refactored and enclosed with the internet service available in the public repository of thr project. Today it contains interconnected educational materials in the form...
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Distributed graph searching with a sense of direction
PublikacjaIn this work we consider the edge searching problem for vertex-weighted graphs with arbitrarily fast and invisible fugitive. The weight function w provides for each vertex v the minimum number of searchers required to guard v, i.e., the fugitive may not pass through v without being detected only if at least w(v) searchers are present at v. This problem is a generalization of the classical edge searching problem, in which one has...
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On the total restrained domination number of a graph
PublikacjaW pracy przedstawione są ograniczenia i własności liczby dominowania podwójnie totalnego.
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The outer-connected domination number of a graph
PublikacjaW pracy została zdefiniowana liczba dominowania zewnętrznie spójnego i przedstawiono jej podstawowe własności.
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The task graph assignment for KASKADA platform
PublikacjaArtykuł opisuje model obliczeniowy wykorzystany w platformie KASKADA. Opiera się on na dwóch podstawowych elementach: węzłach klastra obliczeniowego oraz grafie zadań. Przeanalizowane zostały algorytmy przydzielania węzłów obliczeniowych dla zadań w zależności od kryteriów: minimalizacja fragmentacji klastra i minimalizacja opóźnienia przetwarzania danych. Zostały przedstawione wyniki symulacji opisanych algorytmów oraz ich...
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On greedy graph coloring in the distributed model
PublikacjaArtykuł traktuje o zachłannym kolorowaniu grafów w modelu rozproszonym. Zaprezentowano nowy probabilistyczny algorytm dający w wyniku pokolorowanie LF. Udowodniono, że jakakolwiek rozproszona implementacja LF wymaga co najmniej D rund, gdzie D jest maksymalnym stopniem wierzchołka w grafie.
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On the doubly connected domination number of a graph
PublikacjaW pracy została zdefiniowana liczba dominowania podwójnie spójnego i przedstawiono jej podstawowe własności.
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Scheduling with precedence constraints: mixed graph coloring in series-parallel graphs.
PublikacjaW pracy rozważono problem kolorowania grafów mieszanych, opisujący zagadnienie szeregowania zadań, w którym zależności czasowe zadań mają charakter częściowego porządku lub wzajemnego wykluczania. Dla przypadku, w którym graf zależności jest szeregowo-równoległy, podano algorytm rozwiązujący problem optymalnie w czasie $O(n^3.376 * log n)$.
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Application of genetic algorithms in graph searching problem
PublikacjaGraph searching is a common approach to solving a problem of capturing a hostile intruder by a group of mobile agents. We assume that this task is performed in environment which we are able to model as a graph G. The question asked is how many agents are needed to capture an arbitrary fast, invisible and smart intruder. This number is called the (edge) search number of G. The strategy which must be performed by agents is called...
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Parallel tabu search for graph coloring problem
PublikacjaTabu search is a simple, yet powerful meta-heuristic based on local search that has been often used to solve combinatorial optimization problems like the graph coloring problem. This paper presents current taxonomy of patallel tabu search algorithms and compares three parallelization techniques applied to Tabucol, a sequential TS algorithm for graph coloring. The experimental results are based on graphs available from the DIMACS...
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Zero-visibility cops and robber and the pathwidth of a graph
PublikacjaWe examine the zero-visibility cops and robber graph searching model, which differs from the classical cops and robber game in one way: the robber is invisible. We show that this model is not monotonic. We show that the zero-visibility copnumber of a graph is bounded above by its pathwidth and cannot be bounded below by any nontrivial function of the pathwidth. As well, we define a monotonic version of this game and show that the...
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Multi-agent graph searching and exploration algorithms
PublikacjaA team of mobile entities, which we refer to as agents or searchers interchangeably, starting from homebases needs to complete a given task in a graph.The goal is to build a strategy, which allows agents to accomplish their task. We analyze strategies for their effectiveness (e.g., the number of used agents, the total number of performed moves by the agents or the completion time).Currently, the fields of on-line (i.e., agents...
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Product Graph Invariants with Applications in the Theory of Information
PublikacjaThere are a large number of graph invariants. In the paper, we consider some of them, e.g. the independence and chromatic numbers. It is well know that we cannot efficiently calculate these numbers for arbitrary graphs. In the paper we present relations between these invariants and concepts from the theory of information. Concepts such as source coding and transmission over a noisy channel with zero probability of error are modeled...
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Zero-Visibility Cops and Robber Game on a Graph
PublikacjaWe examine the zero-visibility cops and robber graph searching model, which differs from the classical cops & robber game in one way: the robber is invisible. We show that this model is not monotonic. We also provide bounds on both the zero-visibility copnumber and monotonic zero-visibility copnumber in terms of the pathwidth.
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Weakly convex domination subdivision number of a graph
PublikacjaA set X is weakly convex in G if for any two vertices a; b \in X there exists an ab–geodesic such that all of its vertices belong to X. A set X \subset V is a weakly convex dominating set if X is weakly convex and dominating. The weakly convex domination number \gamma_wcon(G) of a graph G equals the minimum cardinality of a weakly convex dominating set in G. The weakly convex domination subdivision number sd_wcon (G) is the minimum...
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A better practical algorithm for distributed graph coloring
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Interval vertex-coloring of a graph with forbidden colors
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Interval Vertex-Coloring of a Graph With Forbidden Colors
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The smallest hard-to-color graph for algorithm DSATUR
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Interval edge coloring of a graph with forbidden colors
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The smallest hard-to-color graph for the SL algorithm
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Graph Approach to the Computation of the Homology of Continuous Maps
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Graph decomposition for improving memoryless periodic exploration
PublikacjaW ostatnich latach często badanym problem jest eksploracja anonimowych grafów z lokalnymi etykietami portów przy każdym wierzchołku. Niedawno pokazano [Czyzowicz et al., Proc. SIROCCO'09], że dla każdego grafu istnieje poetykietowanie prowadzące do eksploracji przez automat bezpamięciowy z okresem co najwyżej 13n/3. W niniejszej pracy poprawiamy to ograniczenie do 4n-2, stosując całkowicie nową technikę dekompozycji grafu.
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An experimental study of distributed algorithms for graph coloring.
PublikacjaW pracy podano algorytm rozproszonego kolorowania grafówi porównano ze znanym wcześniej algorytmem.
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Packing three-vertex paths in a subcubic graph
PublikacjaW pracy rozważany jest problem pakowania scieżek P3 w grafach podkubicznych, pokazano oszacowania dolne na ilość ścieżek w zależności od stopnia spójności grafu oraz minimalnego stopnia.