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Wyniki wyszukiwania dla: Yacht User Preferences
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Monte-Carlo Modeling of Optical Sensors for Postoperative Free Flap Monitoring
PublikacjaThis work aims to develop a numerical tissue model and implement software to simulate photon propagation using the Monte Carlo method to determine design guidelines for a physical measurement system. C++ was used for the simulation program, and Python as a programming environment to create an interface that allows the user to customize individual simulation elements, allowing for increased accuracy and flexibility when simulating...
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System Loss in UWB Off-Body Communications in a Ferry Environment
PublikacjaIn this paper, the system loss in UWB off-body communications in a ferry environment based on measurements is presented. A mobile measurement set-up, consisting of WBAN nodes with UWB DWM1000 modules, was used. System loss was split into LOS and NLOS conditions. For the former, the smallest mean value, 24.4 dB, was obtained for the user approaching the fixed terminal, with the antenna on his chest, and the largest, 28.1 dB, for...
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Calculation Program Supporting Switched Capacitor DC-DC Charge Pump Design (CP Design Calculator) - PartII: User's Guide
PublikacjaPrzewodnik użytkownika programu wspomagającego projektowanie pomp ładunkowych z przełączanymi pojemnościami. Praca jest podzielona na 3 rozdziały (INTRODUCTI ON, GRAPHICAL USER INTERFACE (GUI), PROGRAM NOTIFICATIONS) i podziękowania.
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Interactions with recognized objects
PublikacjaImplicit interaction combined with object recognition techniques opens a new possibility for gathering data and analyzing user behavior for activity and context recognition. The electronic eyewear platform, eGlasses, is being developed, as an integrated and autonomous system to provide interactions with smart environment. In this paper we present a method for the interactions with the recognized objects that can be used for electronic...
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Dotacje unijne jako źródło finansowania innowacji w małych i średnich przedsiębiorstwach
PublikacjaArtykuł dotyczy wskazania możliwości pozyskania źródeł finansowania innowacji małych i średnich przedsiębiorstw. Przykładem tego mają być dostępne obecnie lub w przyszłości granty i fundusze unijne. W artykule przedstawiono owe dotacje i ogólne ich zasady z uwzględnieniem programu z jakiego pochodzą i dla jakiego podmiotu mają być dedykowane. Ponadto zaprezentowano propozycje na co mogą być przeznaczone środki z poszczególnych...
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Merging Images from Parallel Depth Cameras
PublikacjaIn this paper a problem of simultaneous information acquisition from multiple depth cameras is investigated, aiming at obtaining single overall picture containing information from all cameras. The experiments are carried out on Microsoft Kinect devices. A methodology for merging images from multiple positioned in a line cameras is proposed. The method is based on the concept of simulating a view of an imaginary camera covering...
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Dynamic Semantic Visual Information Management
PublikacjaDominant Internet search engines use keywords and therefore are not suited for exploration of new domains of knowledge, when the user does not know specific vocabulary. Browsing through articles in a large encyclopedia, each presenting a small fragment of knowledge, it is hard to map the whole domain, see relevant concepts and their relations. In Wikipedia for example some highly relevant articles are not linked with each other....
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Merging Images From Parallel Depth Cameras
PublikacjaIn this paper a problem of simultaneous information acquisition from multiple depth cameras is investigated, aiming at obtaining single overall picture containing information from all cameras. The experiments are carried out on Microsoft Kinect devices. A methodology for merging images from multiple positioned in a line cameras is proposed. The method is based on the concept of simulating a view of an imaginary camera covering...
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Exploring music listening patterns: an online survey
PublikacjaAn online survey was carried out to explore how respondents listen to music recordings. It was anticipated that the listener’s preferences would be influenced by various factors, such as age, music genre, the contexts in which they listen, and their favored methods of music consumption. Consequently, the data were collected to analyze these relationships. The survey, structured as a web application, encompassed 23 questions,...
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Design thinking (DT) for the design and planning education of engineer-architects
PublikacjaEngineers are facing new challenges connected with globalisation, digitisation and the increased complexity of the design process. This calls for new, more interdisciplinary and user-oriented approaches to problem- solving. In this article, the authors analyse design thinking (DT) as a method to support the education of engineers specialising in architecture and urban planning. Identified in this study are the opportunities this...
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Wideband Channel Measurements for Polarised Indoor Off-Body Communications
PublikacjaThis paper presents the initial results of wideband channel measurements for polarised off-body communication at 5.8 GHz, in an indoor environment. Channel Impulse Response measurements were performed simultaneously for two orthogonal polarisations of the wearable antenna, and repeated for vertical and horizontal orientations of the off-body one. Four types of measurement scenarios were considered in order to investigate the influence...
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Variable length sliding models for banking clients face biometry
PublikacjaAn experiment was organized in 100 bank branches to acquire biometric samples from nearly 5000 clients including face images. A procedure for creating face verification models based on continuously expanding database of biometric samples is proposed, implemented, and tested. The presented model applies to circumstances where it is possible to collect and to take into account new biometric samples after each positive verification...
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Effects of social media communication on brand equity and brand purchase intention
PublikacjaThe author studied the effect of two different social media communication on brand equity and brand purchase intention. A total of 504 data sets were generated through a standardized online-survey and analysed with structural equation modeling. The results of the empirical study showed that both firm-created and user-generated social media communication influenced brand equity, consequently impacting brand purchase intention. This...
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Facial emotion recognition using depth data
PublikacjaIn this paper an original approach is presented for facial expression and emotion recognition based only on depth channel from Microsoft Kinect sensor. The emotional user model contains nine emotions including the neutral one. The proposed recognition algorithm uses local movements detection within the face area in order to recognize actual facial expression. This approach has been validated on Facial Expressions and Emotions Database...
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Application of Regression Line to Obtain Specified Number of Points in Reduced Large Datasets
PublikacjaModern measurement techniques like scanning technology or sonar measurements, provide large datasets, which are a reliable source of information about measured object, however such datasets are sometimes difficult to develop. Therefore, the algorithms for reducing the number of such sets are incorporated into their processing. In the reduction algorithms based on the...
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Analysis of Properties of an Active Linear Gesture Sensor
PublikacjaBasic gesture sensors can play a significant role as input units in mobile smart devices. However, they have to handle a wide variety of gestures while preserving the advantages of basic sensors. In this paper a user-determined approach to the design of a sparse optical gesture sensor is proposed. The statistical research on a study group of individuals includes the measurement of user-related parameters like the speed of a performed...
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System Loss Model for Body Area Networks in Room Scenarios
PublikacjaThis paper presents an analysis of system loss in Body Area Networks for room scenarios, based on a wideband measurement campaign at 5.8 GHz. The measurements were performed with a fixed antenna transmitting vertically and horizontally polarised signals, while the user wears dualpolarised antennas. The average system losses in co- and crosspolarised channels are 41.4 and 42.6 dB for vertically polarised transmitted signals and...
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Leveraging Generative AI Tools for UX Design in Lean and Agile Projects
PublikacjaRecent advancements in Generative AI (GenAI) open new opportunities to improve User Experience (UX) practitioners’ efficiency in their projects. Due to intensive teamwork caused by time pressure and readiness for rapid changes, Lean and Agile project management seems particularly predestined for easy adoption of GenAI-supported UX design methods. However, precipitate and spontaneous leveraging of GenAI tools to UX design bears...
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Luminance Distribution Measurements in CAVE-Type Virtual Reality Systems
PublikacjaIn this article, the immerse 3D visualization lab just opened at the Gdańsk University of Technology is presented. The effect of user “immersion,” it such virtual reality systems, is largely dependent on the optical properties of projected images. Luminance distribution of screens was measured and the luminance uniformity was determined and discussed.
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The effect of social media communication on consumer perceptions of brands
PublikacjaResearchers and brand managers have limited understanding of the effects social media communication has on how consumers perceive brands. We investigated 504 Facebook users in order to observe the impact of firm-created and user-generated (UG) social media communication on brand equity (BE), brand attitude (BA) and purchase intention (PI) by using a standardized online survey throughout Poland. To test the conceptual model, we...
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DAYLIGHT WITHIN A ROOM IN THE EYES OF ARCHITECTURE STUDENTS
PublikacjaA questionnaire was conducted to investigate how 140 architecture students apprise daylight conditions within the classrooms. The participants were requested to evaluate the luminous environment and their luminous comfort. They were also asked about light preferences and knowledge on daylight metrics and regulations. The students’ subjective appraisals results were compared with the experts’ assessment and the on-site illuminance...
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Student model representation for pedagogical virtual mentors
PublikacjaThe paper concerns technological aspects of virtual mentors construction, especially concentrating on the student model representation. The article distinguishes several types of information that is gathered by the pedagogical agents and other educational platforms, including student knowledge model, student progress tracking, interaction process patterns and learner preferences. A set of technologies used for the student model...
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Usage of parametric echosounder with emphasis on buried object searching.
PublikacjaThe purpose of this article is to present the results of investigation to search for buried objects. The paper will contain echograms and other means of visualization from buried pipe placed between area of W?adys?awowo and gas platform and interesting in terms of the number of small and medium-sized unidentified objects found in the muddy bottom at different depths localized in the Gulf of Puck - results will be presented also...
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The shallow sea experiment with usage of linear hydrophone array
PublikacjaPurpose of this article is to present designed and made linear hydrophone array and the results obtained during in situ trails on Gulf of Gdańsk. The measuring system allowed to localize hydrophones in the selected points and perform measurements in both the horizontal antenna positioning and vertical. Made in this way recordings allow creating accurate 3D imaging of sound intensity/propagation. During research three floating objects...
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Study on the Coastline Evolution in Sopot (2008–2018) Based on Landsat Satellite Imagery
PublikacjaThe coastline is the boundary between the water surface in a reservoir or watercourse and the land, which is characterised by high instability and functional diversity. For these reasons, research on coastal monitoring has been conducted for several decades. Currently, satellite images performed with synthetic aperture radars (SARs) are used to determine its course and variability together with high-resolution multispectral imagery...
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Zgred - Zgred Graph Editor
PublikacjaThe paper presents a graph editor that was developed as a supplementary tool for the Koala graph library. We discuss its requirements, design choices and main ideas behind the implementation. The later part of the paper is meant to be a brief user manual, as we go through the functionality provided by the editor
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Controlling computer by lip gestures employing neural network
PublikacjaResults of experiments regarding lip gesture recognition with an artificial neural network are discussed. The neural network module forms the core element of a multimodal human-computer interface called LipMouse. This solution allows a user to work on a computer using lip movements and gestures. A user face is detected in a video stream from a standard web camera using a cascade of boosted classifiers working with Haar-like features....
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Multimedia interface using head movements tracking
PublikacjaThe presented solution supports innovative ways of manipulating computer multimedia content, such as: static images, videos and music clips and others that can be browsed subsequently. The system requires a standard web camera that captures images of the user face. The core of the system is formed by a head movement analyzing algorithm that finds a user face and tracks head movements in real time. Head movements are tracked with...
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The Decisional DNA-Based Smart Bike for Internet of Things
PublikacjaIn this paper, we introduce a novel application of the Internet of Things, the Decisional DNAbased Smart Bike. The Decisional DNA is a domain-independent, flexible and standard knowledge representation structure; it allows its domains to acquire and store experiential knowledge and formal decision events in an explicit way. By using Decisional DNA, the sensor-equipped bicycle is able to learn its user’s weight, riding habits, etc....
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Linux scheduler improvement for time demanding network applications, running on Communication Platform Systems
PublikacjaCommunication Platform Systems as ex. ATCA standard blades located in standardized chassis provides high level communication services between system peripherals. Each ATCA blade brings dedicated functionality to the system but can as well exist as separated host responsible for servicing set of task. According to platform philosophy these parts of system can be quite independent against another solutions provided by competitors....
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Performance of Noise Map Service Working in Cloud Computing Environment
PublikacjaIn the paper a noise map service designated for the user interested in environmental noise subject is presented. It is based on cloud computing. Noise prediction algorithm and source model, developed for creating acoustic maps, are working in cloud computing environment. In the study issues related to noise modeling of sound propagation in urban spaces are discussed with a special focus on road noise. Examples of results obtained...
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Changing by light - how the lighting of intelligent spaces can influence the urban image
PublikacjaIn the article light will be presented as a tool in the process of transforming the urban space. The reason for this use of light is the commercial aspect of space that forces it to be still competitive and profitable. Such a need gives rise to many innovative solutions in the city space, which allow transmitting information in order to attract human attention, and sometimes make it even possible to involve the user in the interaction...
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Mobility’s Influence on System Loss in Off-Body BAN Scenarios
PublikacjaIn this paper, a measurement campaign for off body communications in an indoor environment is investigated for a set of on-body antennas. The channel impulse response was measured with the user approaching and departing from an off-body fixed antenna using two user dynamics, standing at fixed positions and walking. The processing of the measurement data allowed to evaluate system loss statistics. Different antenna configurations...
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Symulacja napędów przekształtnikowych z zastosowaniem pakietu TCAD 7.
PublikacjaW artykule przedstawiono nowe możliwości symulatora układów i napędów energoelektronicznych TCad 7. Wskazano na udoskonalenia najnowszej wersji symulatora związane szczególnie z pracą wielookienkową, upełnieniem biblioteki elementów oraz wykorzystaniem definiowanych przez użytkownika bloków sterowaniatypu USER.
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Enterprise Gamification - Learning as a Side Effect of Competition
PublikacjaGmification in companies can be used for driving desired employees behaviour that are advantageous to their development and performance improvement. This paper presents tools acquired from online social networking services and game mechanisms to encourage managers to compete by providing extended statistics and user profiles features in e-learning system.
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Eye Blink Based Detection of Liveness in Biometric Authentication Systems Using Conditional Random Fields
PublikacjaThe goal of this paper was to verify whether the conditional random fields are suitable and enough efficient for eye blink detection in user authentication systems based on face recognition with a standard web camera. To evaluate this approach several experiments were carried on using a specially developed test application and video database.
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Wordventure - cooperative wordnet editor. Architecture for lexical semantic aquisition
PublikacjaThis article presents architecture for acquiring lexical semanticsin a collaborative approach paradigm. The system enablesfunctionality for editing semantic networks in a wikipedia-like style. The core of the system is a user-friendly interface based on interactive graph navigation.It has been used for semantic network presentation,and brings simultaneously modification functionality.
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Creative sprints: an unplanned broad agile evaluation and redesign process.
PublikacjaWe report how a request for routine usability work rapidly evolved into a novel agile process for evaluation and redesign. This process is described and then analysed to identify reasons for success. This analysis supports realistic knowledge transfer between User Experience professionals by outlining how similar future processes could succeed.
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THE PROBLEM OF THE CALCULATION OF THE FREQUENCY OF DIAGNOSTIC EXAMINATIONS BASED ON DEVICE’S PROPER OPERATION TIME
PublikacjaThe paper presents the proposal to apply the normal distribution to solve the problem of the frequency of diagnostic tests. Particular emphasis is placed on simplicity of the method. This method may be useful for the average user technical system. The method reduces the number of assumptions to a minimum. The results do not raise of serious doubts but they require verification of course.
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Eye-tracking Web Usability Research
PublikacjaIn this paper we present the results of a study that aims to evaluate the usability of three selected web services, based on eye–tracking and thinking aloud techniques. The gathered comments and observations, recapitulated and supported by particular measures, allow us to discover and describe typical user behavior pertaining to given tasks to solve.
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Changes in Functional and Spatial Layouts of Polish Single-Family Houses
PublikacjaArticle presents the evolution of functional and spatial layouts of single-family houses in Poland, with particular emphasis on the functions of a contemporary house. Singlefamily housing constitutes a significant part of the construction market in Poland. The way of forming functions in single-family buildings in the historical cycle has characteristic features resulting from the culture of the society in a given period. The functional...
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Boundary conditions for non-residential buildings from the user’s perspective: literature review
PublikacjaBackground and objective: This paper aims to review the boundary conditions (B/C) in specific categories (energy, building use, and lighting) within non-residential buildings to pave the way to a better understanding of users’ requirements and needs of the built environment. For this paper, B/C are understood as unique preconditions, specific characteristics for use, determining specific features of buildings, enabling an accurate...
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WordVenture - COOPERATIVE WordNet EDITOR Architecture for Lexical Semantic Acquisition
PublikacjaThis article presents architecture for acquiring lexical semantics in a collaborative approach paradigm. The system enables functionality for editing semantic networks in a wikipedia-like style. The core of the system is a user-friendly interface based on interactive graph navigation. It has been used for semantic network presentation, and brings simultaneously modification functionality.
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Investor confidence and high financial literacy jointly shape investments in risky assets
PublikacjaHouseholds consistently invest less in equities and bonds than predicted by economic theory. We explain this from a behavioral economics perspective and distributional analysis using rich US survey microdata. We find that higher investor self-confidence in her financial abilities and financial literacy jointly increase the probability of investing in equities. Conditional on participation, confidence in the macroeconomy additionally...
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Knowledge economics and the demand for higher education
PublikacjaThis article suggests that the decreased demand for higher education in Poland is partially caused due to the changes in consumer preferences. The appearance of a cheap and highly accessible form of knowledge offered by the massive open online courses is presumed here to have an effect on the demand for formal higher education. This article proposes an additional perspective to the research on knowledge consumption, especially...
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An approach to evaluation of arguments in trust cases
PublikacjaTrustworthiness of IT systems can be justified using the concept of a trust case. A trust case is an argument structure which encompasses justification and evidence supporting claimed properties of a system. It represents explicitly an expert's way of assessing that a certain object has certain properties. Trust cases can be developed collaboratively on the basis of evidence and justification of varying quality. They can be complex...
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Depth Images Filtering In Distributed Streaming
PublikacjaIn this paper, we propose a distributed system for point cloud processing and transferring them via computer network regarding to effectiveness-related requirements. We discuss the comparison of point cloud filters focusing on their usage for streaming optimization. For the filtering step of the stream pipeline processing we evaluate four filters: Voxel Grid, Radial Outliner Remover, Statistical Outlier Removal and Pass Through....
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Completeness and Consistency of the System Requirement Specification
PublikacjaAlthough the System Requirement Specification, as a first formal and detailed document, is the base for the software project in classic software methodologies, there is a noticeable problem of assuring the completeness of this document. The lack of its completeness causes uncertainty of the project foundations. This was one of motivations for agile methodologies – if the SRS cannot be easily validated, if it can change in late project...
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The literature review on boundary conditions of use for non-residential buildings
PublikacjaThis paper describes the results of qualitative and quantitative literature reviews on boundary conditions within educational buildings, emphasising the users' perspective. The reviews were performed before and during the COVID-19 pandemic using Scopus, Taylor& Francis, Web of Science databases. The boundary conditions understood as special characteristics for use and or precondition, determining specific features of buildings...
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Study on VR Application Efficiency of Selected Android OS Mobile Devices
PublikacjaCurrently, the number of scenarios for using VR (Virtual Reality) technology grows every year. Yet, there are still issues associated with it, related with the performance of the mobile device itself. The aim of this work is to perform an analysis of the effectiveness of virtual reality applications in case of mobile platforms. We put the main emphasis on examining the performance and efficiency of four different hardware and software...