Wyniki wyszukiwania dla: COLLABORATIVE NETWORKS - MOST Wiedzy

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Wyniki wyszukiwania dla: COLLABORATIVE NETWORKS

Wyniki wyszukiwania dla: COLLABORATIVE NETWORKS

  • Inter-governmental Collaborative Networks for Digital Government Innovation Transfer -Structure, Membership, Operation

    Publikacja

    Digital government refers to the transformation of government organizations and their relationships with citizens, business and each other through digital technology. It entails digital innovation in processes, services, organizations, policies, etc. which are increasingly developed and tested in one country and transferred, after adaptation, to other countries. The process of innovation transfer and the underlying information...

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  • International Conference on Collaborative Computing: Networks, Applications and Worksharing

    Konferencje

  • Trust Management Method for Wireless Sensor Networks

    Publikacja

    - Rok 2017

    A Wireless Sensor Network (WSN) is a network of spatially distributed autonomous sensors to monitor physical or environmental conditions, such as temperature, sound, pressure, etc. and to cooperatively pass their data to the main location. The first wireless network that bore any real resemblance to a modern WSN is the Sound Surveillance System (SOSUS), developed by the United States Military in the 1950s to detect and track Soviet...

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  • Wordventure - cooperative wordnet editor. Architecture for lexical semantic aquisition

    Publikacja

    - Rok 2009

    This article presents architecture for acquiring lexical semanticsin a collaborative approach paradigm. The system enablesfunctionality for editing semantic networks in a wikipedia-like style. The core of the system is a user-friendly interface based on interactive graph navigation.It has been used for semantic network presentation,and brings simultaneously modification functionality.

  • WordVenture - COOPERATIVE WordNet EDITOR Architecture for Lexical Semantic Acquisition

    Publikacja

    - Rok 2017

    This article presents architecture for acquiring lexical semantics in a collaborative approach paradigm. The system enables functionality for editing semantic networks in a wikipedia-like style. The core of the system is a user-friendly interface based on interactive graph navigation. It has been used for semantic network presentation, and brings simultaneously modification functionality.

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  • A new multi-process collaborative architecture for time series classification

    Publikacja

    - KNOWLEDGE-BASED SYSTEMS - Rok 2021

    Time series classification (TSC) is the problem of categorizing time series data by using machine learning techniques. Its applications vary from cybersecurity and health care to remote sensing and human activity recognition. In this paper, we propose a novel multi-process collaborative architecture for TSC. The propositioned method amalgamates multi-head convolutional neural networks and capsule mechanism. In addition to the discovery...

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  • Collaborative Data Acquisition and Learning Support

    With the constant development of neural networks, traditional algorithms relying on data structures lose their significance as more and more solutions are using AI rather than traditional algorithms. This in turn requires a lot of correctly annotated and informative data samples. In this paper, we propose a crowdsourcing based approach for data acquisition and tagging with support for Active Learning where the system acts as an...

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  • Computer Supported Collaborative Learning

    Konferencje

  • Collaborative Electronic Commerce Technology and Research

    Konferencje

  • International Symposium on Collaborative Technologies and Systems

    Konferencje

  • Collaborative approach to WordNet and Wikipedia integration

    Publikacja

    In this article we present a collaborative approach tocreating mappings between WordNet and Wikipedia. Wikipediaarticles have been first matched with WordNet synsets in anautomatic way. Then such associations have been evaluated andcomplemented in a collaborative way using a web application.We describe algorithms used for creating automatic mappingsas well as a system for their collaborative development. Theoutcome enables further...

  • Relationships between Trust and Collaborative Culture in The Context of Tacit Knowledge Sharing

    The literature review presents a lot of theoretical and empirical evidence that Trust affects Collaborative Culture. The opposite also proves to be true: Collaborative Culture influences Trust. The main hypothesis presented in this paper says that both these factors are strongly correlated and modify each other. This study examines the mutual relationship of the said variables in the context of Tacit Knowledge Sharing based on...

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  • IFIP Conference on Biologically Inspired Collaborative Computing

    Konferencje

  • COLLABORATIVE LEARNING ENVIRONMENT FOR ENGINEERING EDUCATION (COLED)

    Publikacja

    - Rok 2020

    Collaborative Learning Environment for Engineering Education is a European project implemented under the Erasmus + program, The main goal of 5 partners from 4 different European countries – Bulgaria, Poland, Portugal and Romania is to develop an innovative collaborative training approach, encompassing curricula related to the introduction of enterprise automation. Project activities are carried out in the period from Dctober 2018...

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  • How can HSR promote inter-city collaborative innovation across regional borders?

    Publikacja

    - Rok 2023

    Many studies have shown that high-speed rail (HSR) can reshape the spatial pattern of economic geography. However, there needs to be more logical argumentation and rigorous empirical design on the paths and mechanisms involved. This paper considers the impact of the border effect on HSR links and innovation clusters from the perspective of inter-regional collaborative innovation. It provides a logical and compact theoretical...

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  • International Workshops on Enabling Technologies: Infrastructures for Collaborative Enterprises

    Konferencje

  • Adopting Collaborative Games into Agile Software Development

    Publikacja

    - Rok 2018

    Although the emergence of agile methods has triggered a growing awareness that social factors have a crucial impact on the success of software projects, neither the Scrum Guide nor the Agile Manifesto prescribe techniques that aid the human side of software development. To address this challenge, we enriched the Scrum process with a set of collaborative games. Collaborative games refer to techniques inspired by game play, but designed...

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  • Exploring the Benefits, Challenges, and Opportunities of Collaborative Business Intelligence

    Publikacja

    - Rok 2024

    In traditional business intelligence (BI) settings, the collective decision-making process is often hindered by the absence of knowledge and expertise exchange among various stakeholders, as well as lack of information sharing. The study delves into the concept of Collaborative BI, which aims to overcome these limitations by promoting collaboration, business networking, knowledge sharing, and improved communication among stakeholders....

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  • Trust, Collaborative Culture and Tacit Knowledge Sharing in Project Management–a Relationship Model

    Publikacja

    The aim of this research is to study the relationship between Trust, Collaborative Culture, and Tacit Knowledge Sharing in Project Management as a source of Team Creativity in the context of delivering value through knowledge. For this purpose authors conducted a study of 514 Polish professionals with different functions and experience in managing projects in construction industry. The data collected during the study has been analysed...

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  • OSC - domain oriented ontology creation system

    Publikacja

    Ontologies are, as part of semantic web, a basic component to enrich content available in the Internet with a meaning understandable for computers. In this publication an architecture and functionality of a domain oriented web portal for collaborative creation and storage of ontologies is presented. The system is being created by Gdańsk University of Technology Electronics, Telecommunications and Informatics faculty's Department...

  • An application of blended and collaborative learning in spatial planning course

    Publikacja

    Spatial Planning is a master course for graduate students of Environmental Engineering. The course is based on assumptions that students’ future work will be connected with spatial planning, and spatial issues will have an influence on their everyday lives. To familiarize students with environmental issues in planning, the teams of students get an assignment to design an urban space, waterfront along a stream. The whole project...

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  • Wordventure - Developing WordNet in Wikipedia-like Style

    Publikacja

    - Rok 2010

    The article describes an approach for building WordNet semantic dictionary in a collaborative way. The idea of gathering lexical data has been proposed, as well as the system for linguistic data acquisition and management.

  • Adopting Collaborative Games into Agile Requirements Engineering

    Publikacja

    In agile software development, where great emphasis is put on effective informal communication involving diverse stakeholders, success depends on human and social factors. Not surprisingly, the Agile Manifesto advocates principles and values such as “individuals and interactions over processes and tools”, “focus on the customer”, “collaborate regularly”, “communicate face-to-face within the team” and “have regular team introspection”....

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  • State of the Art in Open Platforms for Collaborative Urban Design and Sharing of Resources in Districts and Cities

    Publikacja

    - Sustainability - Rok 2021

    This work discusses recent developments in sharing economy concepts and collaborative co-design technology platforms applied in districts and cities. These developments are being driven both by new technological advances and by increased environmental awareness. The paper begins by outlining the state of the art in smart technology platforms for collaborative urban design, highlighting a number of recent examples. The case of peer-to-peer...

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  • Things You Might Not Know about the k-Nearest Neighbors Algorithm

    Publikacja

    Recommender Systems aim at suggesting potentially interesting items to a user. The most common kind of Recommender Systems is Collaborative Filtering which follows an intuition that users who liked the same things in the past, are more likely to be interested in the same things in the future. One of Collaborative Filtering methods is the k Nearest Neighbors algorithm which finds k users who are the most similar to an active user...

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  • Collaborative Editing of Ontologies Using Fluent Editor and Ontorion

    Publikacja

    - Rok 2016

    In this paper we present two tools that we are developing at Cognitum for managing large knowledge bases: Fluent Editor and the Ontorion Server. We have been able to build a collaborative knowledge management system using these two tools. We show how this system can be used for the concurrent modification of knowledge and how we can manage multiple modifications to the same knowledge.

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  • Process [Intellectual Output 2] Guidelines for a design process leading to a high-quality Baukultur in the digital age

    Publikacja

    - Rok 2022

    The main aim of the intellectual output “Process” is to identify, explore and evaluate new design processes for shaping the built environment, which are informed, collaborative, and adaptable, allow customization and are generally enabled by the application of digital tools. Further, it aims at creating methodological guidelines for future-oriented design processes leading to a high-quality Baukultur in the digital age. The guidelines...

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  • Trust, Tacit Knowledge Sharing, Project Performance and their Managerial Implications

    Publikacja

    Tacit Knowledge Sharing is increasingly attracting the attention of scientists and managers intrigued by their potential application for creating innovative solutions. Project management as a set of methodologies and best practices need to be charged by knowledge. The research problem tackled in this article refers to a current managerial problem regarding tacit knowledge sharing execution in project based organizations. The objective...

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  • Software Factory project for enhancement of student experiential learning

    Publikacja

    - Rok 2019

    Providing opportunities for students to work on real-world software development projects for real customers is critical to prepare students for the IT industry. Such projects help students to understand what they will face in the industry and experience real customer interaction and challenges in collaborative work. To provide this opportunity in an academic environment and enhance the learning and multicultural teamwork experience,...

  • Cooperative Word Net Editor for Lexical Semantic Acquisition

    Publikacja

    - Rok 2011

    The article describes an approach for building Word Net semantic dictionary in a collaborative approach paradigm. The presented system system enables functionality for gathering lexical data in a Wikipedia-like style. The core of the system is a user-friendly interface based on component for interactive graph navigation. The component has been used for Word Net semantic network presentation on web page, and it brings functionalities...

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  • Computer application for railway track realignment

    Publikacja

    - Rok 2014

    The topic of this article is the issue of railway track realignment. For this purpose, a computer software application was created that supports computations and generates a report needed for regulation of the trajectory of the railway. This program gives the ability to import data from measurement of the railway trajectory and then perform the calculation of the mathematical realignment. The result of this calculation is the basis...

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  • For Your Eyes Only – Biometric Protection of PDF Documents

    Publikacja

    The paper introduces a concept of a digital document content encryption/decryption with facial biometric data coming from a legitimate user. Access to the document content is simple and straightforward, especially during collaborative work with mobile devices equipped with cameras. Various contexts of document exchange are presented with regard to the next generation pro-active digital documents proposed by authors. An important...

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  • Playing the Sprint Retrospective

    In agile software development, where great emphasis is put on effective informal communication, success depends heavily on human and social factors. However, Scrum does not specify any techniques that aid the human side of software development. In this paper we investigate the use of 6 collaborative games for the Sprint Retrospective. Each game was implemented twice in a Scrum team in Intel Technology Poland. The received feedback...

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  • IT PROJECT TEAMS CREATION AND ANALYSIS IN C2 NIWA ENVIRONMENT

    Publikacja

    Teams are the basic unit of the C2NIWA community, which – using the technical capabilities of this environment – focuses on the implementation of various projects. This article presents one of the competitions carried out within the framework of a C2NIWA project called Uwaga! Upadek! [Attention! Fall!], used as an example of a collaborative project for which analyses related to the assessment of teamwork based on the input-process-result...

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  • S-Modules - An Approach to Capture Semantics fo Modularized DL Knowledge Bases

    Publikacja

    Modularity of ontologies has been recently recognized as a key requirement for collaborative ontology engineering and distributed ontology reuse. Partitioning of an ontology into modules naturally gives rise to development of module processing methods. In this paper we describe an algebra of ontology modules developed during our work on a Knowledge Base Management System called RKaSeA. The idea differs from other algebras in the...

  • PUBLIC SPACES FOR LOCAL LIFE / Shared values in diversified urban communities as a foundation for participatory provision of local public spaces, 23-27 May 2017, Ljubljana Slovenia

    Publikacja

    - Rok 2017

    The Urban Planning Institute of the Republic of Slovenia (UIRS) and partners hosted a 5-day international event addressing participatory planning of local urban public space in socially, economically and ethnically diverse communities. The event was structured in three interrelated activities: a seminar, a workshop and a field-trip. Special emphasis was given to the means of revealing shared values that local inhabitants and other...

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  • A shared curriculum for daylighting education to meet the educational needs of society

    Publikacja
    • N. Gentile,
    • F. Giuliani
    • M. Khanie, Sarey
    • N. Sokół
    • V. R. M. Lo Verso
    • F. Caffaro
    • M. K. Pedersen
    • F. Pompili
    • P. Mattsson

    - Rok 2022

    This article describes the collaborative creation of the curriculum for a new eLearning programme on daylighting design of buildings targeting both traditional and lifelong learners. The programme consists of an online platform integrated with a summer school for practical applications. The process was conducted through several workshops with professionals, representatives of national bodies on building regulations, academics,...

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  • Utilizing online collaborative games to facilitate Agile Software Development

    Effective collaboration and interaction among the development team and between the team and the customer as well as proactive attitude in initiating and implementing improvements play vital roles in the success of agile projects. The challenge is how to address these social aspects since neither the Agile Manifesto nor the Scrum Guide specify techniques that aid the human side of software development. To fill this gap, we developed...

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  • Septic safe interactions with smart glasses in health care

    In this paper, septic safe methods of interaction with smart glasses, due to the health care environment applications consideration, are presented. The main focus is on capabilities of an optical, proximity-based gesture sensor and eye-tracker input systems. The design of both interfaces is being adapted to the open smart glasses platform that is being developed under the eGlasses project. Preliminary results obtained from the...

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  • A Simple Neural Network for Collision Detection of Collaborative Robots

    Publikacja

    Due to the epidemic threat, more and more companies decide to automate their production lines. Given the lack of adequate security or space, in most cases, such companies cannot use classic production robots. The solution to this problem is the use of collaborative robots (cobots). However, the required equipment (force sensors) or alternative methods of detecting a threat to humans are usually quite expensive. The article presents...

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  • Project Management Cycle in the Construction Industry Augmented by Collaborative Innovation Network Software

    Publikacja

    - Rok 2016

    Project management is a very broad concept that has in recent times is growing rapidly. Management is especially complex in the construction sector, among the other sectors, due to the high uncertainty of workmanship and complexity of construction projects. Proper project management skills are an important factor in the success of projects, leading to reduced costs and shorten the time of investment. Nevertheless, most of the projects...

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  • Adopting collaborative games into Open Kanban

    Publikacja

    - Rok 2016

    The crucial element of any agile project is people. Not surprisingly, principles and values such as "Respect for people", "Communication and Collaboration", "Lead using a team approach", and "Learn and improve continuously" are an integral part of Open Kanban. However, Open Kanban has not provided any tools or techniques to aid the human side of software development. Moreover, as a Lean initiative, it is not as comprehensively...

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  • Playing the Sprint Retrospective: A Replication Study

    Publikacja

    - Rok 2020

    The Sprint Retrospective is a vehicle for continuous process improvement. Even though it is a well established agile practice, running effective retrospective meetings is challenging. There have been a lot of identified problems that commonly occur during these meetings. To address them, Przybyłek & Kotecka [20] successfully revitalized retrospective meetings by adopting collaborative games, which represent a powerful tool in improving...

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  • Identification of nonstationary multivariate autoregressive processes– Comparison of competitive and collaborative strategies for joint selection of estimation bandwidth and model order

    The problem of identification of multivariate autoregressive processes (systems or signals) with unknown and possibly time-varying model order and time-varying rate of parameter variation is considered and solved using parallel estimation approach. Under this approach, several local estimation algorithms, with different order and bandwidth settings, are run simultaneously and compared based on their predictive performance. First,...

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  • Collaborative urban studios in Poland. Teaching collective problem solving via live projects

    Publikacja

    The requirements of contemporary architectural and urban design practice places a growing importance on the ability to generate new solutions to complex design challenges. Such an approach is particularly relevant in the context of contemporary urban projects in need of urban innovation and socially engaged practice, i.e. urban regeneration or street quality improvement projects. Meaningful involvement in such topics requires a...

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  • Crowdsourcing-Based Evaluation of Automatic References Between WordNet and Wikipedia

    The paper presents an approach to build references (also called mappings) between WordNet and Wikipedia. We propose four algorithms used for automatic construction of the references. Then, based on an aggregation algorithm, we produce an initial set of mappings that has been evaluated in a cooperative way. For that purpose, we implement a system for the distribution of evaluation tasks, that have been solved by the user community....

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  • Listening to Live Music: Life beyond Music Recommendation Systems

    Publikacja

    - Rok 2018

    This paper presents first a short review on music recommendation systems based on social collaborative filtering. A dictionary of terms related to music recommendation systems, such as music information retrieval (MIR), Query-by-Example (QBE), Query-by-Category (QBC), music content, music annotating, music tagging, bridging the semantic gap in music domain, etc. is introduced. Bases of music recommender systems are shortly presented,...

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  • EIA in teaching sustainable development and environmental protection in engineering education

    A multifaceted approach in teaching the environmental impact assessment (EIA) as a way to stress the role of environmental education in technical sciences is the focus of this article. The EIA is an example of an effective tool that supports spatial planning in implementing sustainable development. The aim is to present the idea and benefits of a facilitative and collaborative approach in teaching the EIA, stressing the role of...

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  • Smart experience engineering to support collaborative design problems based on constraints modelling

    Publikacja

    Engineering design is a knowledge intensive process. Experts' experiences from different product life-cycle stages play a key role in problem solving during design decision making by linking up knowledge to find better solutions for a specific design problem. Different approaches have been used to support Collaborative and Concurrent Product Design, such as Constraint Satisfaction Problem (CSP) modelling. Additionally, due to the...

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  • Implementing Smart Virtual Product Development (SVPD) to Support Product Manufacturing

    Publikacja

    - Rok 2019

    This paper illustrates the concept of providing the manufacturing knowledge during early stages of product life cycle to experts working on product development. The aim of this research is to enable a more collaborative product development environment by using Smart Virtual Product Development (SVPD) system, which is powered by Set of Experience Knowledge Structure (SOEKS) and Decisional DNA (DDNA). It enhances the industrial product...

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