Wyniki wyszukiwania dla: GRAPHICS%20PROCESSING%20UNIT
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Mulimedia manuals for descriptive geometry and engineering graphics
PublikacjaThe article discusses issues connected with ICT (Information and Communication Technologies) implementation in Descriptive Geometry and Engineering Graphics Education. The presentation of the issues is supported by the author's multimedia manuals made in Multimedia Flash MX technology and published on the Gdańsk University of Technology net.
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Engineering Graphics II, PG_00040167
Kursy OnlineEngineering Graphics
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Stereoscopy in Graphics APIs for CAVE Applications
PublikacjaThe paper compares the advantages and disadvantages of a variety of Graphics Application Programming Interfaces (APIs) from the perspective of obtaining stereoscopy in applications written for a CAVE virtual reality environment. A number of problems have been diagnosed and an attempt has been made to solve them using OpenGL, DirectX 11 and 12, Vulkan, as well as the Unity Engine which can internally use DirectX, OpenGL and Vulkan,...
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Krylov Space Iterative Solvers on Graphics Processing Units
PublikacjaCUDA architecture was introduced by Nvidia three years ago and since then there have been many promising publications demonstrating a huge potential of Graphics Processing Units (GPUs) in scientific computations. In this paper, we investigate the performance of iterative methods such as cg, minres, gmres, bicg that may be used to solve large sparse real and complex systems of equations arising in computational electromagnetics.
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Generation of large finite-element matrices on multiple graphics processors
PublikacjaThis paper presents techniques for generating very large finite-element matrices on a multicore workstation equipped with several graphics processing units (GPUs). To overcome the low memory size limitation of the GPUs, and at the same time to accelerate the generation process, we propose to generate the large sparse linear systems arising in finite-element analysis in an iterative manner on several GPUs and to use the graphics...
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Implementation of FDTD-Compatible Green's Function on Graphics Processing Unit
PublikacjaIn this letter, implementation of the finite-difference time domain (FDTD)-compatible Green's function on a graphics processing unit (GPU) is presented. Recently, closed-form expression for this discrete Green's function (DGF) was derived, which facilitates its applications in the FDTD simulations of radiation and scattering problems. Unfortunately, implementation of the new DGF formula in software requires a multiple precision...
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The Choice of Exercises on Technical Graphics at the Specialization of Geodesy and Cartography
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Optimizing the computation of a parallel 3D finite difference algorithm for graphics processing units
PublikacjaThis paper explores the possibilities of using a graphics processing unit for complex 3D finite difference computation via MUSTA‐FORCE and WENO algorithms. We propose a novel algorithm based on the new properties of CUDA surface memory optimized for 2D spatial locality and compare it with 3D stencil computations carried out via shared memory, which is currently considered to be the best approach. A case study was performed for...
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Relativistic hydrodynamics on graphics processing units
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Implementation of matrix-type FDTD algorithm on a graphics accelerator
PublikacjaArtykuł prezetuje implementację algorytmu FDTD w postaci macierzowej przeznaczonej dla kart graficznych. Wykazany został wzrost efektywności obliczeń numerycznych w odniesieniu do implementacji przeznaczonej dla procesora komputerowego.
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Engineering Graphics I, PG_00055216
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Engineering Graphics II, W/P, Design and Production engineering, sem. letni 2021/2022, (PG_00040167)
Kursy OnlineCourse for Engineering Graphics II classes of Design and Production engineering students
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JOURNAL OF MOLECULAR GRAPHICS & MODELLING
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Engineering Graphics I, W/P, MiBM, sem 01, zimowy 2021/2022 (PG_00055216)
Kursy OnlineKurs dla zajęć z Grafiki Inżynierskiej I dla MiBM spec. DaPE --- Course for the Enginnering Graphics I for DaPE
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The Journal of Polish Society for Geometry and Engineering Graphics
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Engineering Graphics I, PG_00055216 2023/24
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Computer graphics toos application for visualsation of measurements results of ship hull sections and blocks.
PublikacjaOpisano zakres minimalnych wymagań dla programu komputerowego, służącego do wizualizacji wyników pomiarów sekcji i bloków kadłuba okrętowego. Przedstawiono sposób przenoszenia danych z urządzenia pomiarowego do programu i pokazano przykłady pomiarów wykonanych na sekcjach zbudowanych w Stoczni Gdynia S.A.
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COMPUTER GRAPHICS FORUM
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COMPUTERS & GRAPHICS-UK
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COMPUTER GRAPHICS WORLD
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JOURNAL FOR GEOMETRY AND GRAPHICS
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COMPUTER GRAPHICS-US
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Journal of Image and Graphics
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ACM TRANSACTIONS ON GRAPHICS
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Computers and Graphics: X
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Graphics and Visual Computing
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Engineering Graphics II (M:31997W1) 2023/24
Kursy OnlineThe course covers subject scope of standardised methods used for the presentation of machine details in projected views, in technical design drawings. Detailed topics include: projection systems, principles of design documentation in machine design, rules in dimensioning and selection of views in technical drawing. Practical excercises are carried out and an introduction to CAD is performed.
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COMPUTERIZED MEDICAL IMAGING AND GRAPHICS
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International Journal of Image and Graphics
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Engineering Design Graphics Journal
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Foundations and Trends in Computer Graphics and Vision
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Journal of Image and Graphics(United Kingdom)
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International Journal of Image, Graphics and Signal Processing
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Proceedings of the ACM on Computer Graphics and Interactive Techniques
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Machine Graphics and Vision
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Michał Ryms dr inż.
Osobydr inż. Michał Ryms, fizyk, absolwent Politechniki Gdańskiej. Pracę doktorską obronił na Wydziale Chemicznym. Od 2011 roku pracuje w Katedrze Aparatury i Maszynoznawstwa Chemicznego Politechniki Gdańskiej, obecnie na stanowisku adiunkta. Działalność naukowa obejmuje: zagadnienia związane z poprawą efektywności energetycznej oraz możliwości nowego zastosowania materiałów zmiennofazowych (PCM) głównie w budownictwie energooszczędnym...
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IEEE COMPUTER GRAPHICS AND APPLICATIONS
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Graphics Interface
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
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Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics
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Computer Graphics International
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European Graphics Conference
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How to render FDTD computations more effective using agraphics accelerator.
PublikacjaGraphics processing units (GPUs) for years have been dedicated mostly to real time rendering. Recently leading GPU manufactures have extended their research area and decided to support also graphics computing. In this paper, we describe an impact of new GPU features on development process of an efficient finite difference time domain (FDTD) implementation.
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Bożena Kotarska-Lewandowska dr inż.
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International Conference on Image and Graphics
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Applied Perception in Graphics and Visualization
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Spring Conference on Computer Graphics
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Grzegorz Szwoch dr hab. inż.
OsobyGrzegorz Szwoch urodził się w 1972 roku w Gdańsku. W latach 1991-1996 studiował na wydziale Elektroniki Politechniki Gdańskiej. W roku 1996 ukończył studia w Zakładzie Inżynierii Dźwięku (obecnie Katedra Systemów Multimedialnych), broniąc pracę dyplomową pt. Modelowanie fizyczne wybranych instrumentów muzycznych. W tym samym roku dołączył do zespołu badawczego Katedry jako uczestnik Studium Doktoranckiego. Od stycznia 2001 roku...
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Eurographics Symposium on Parallel Graphics and Visualization
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ACM-SIGRAPH Interactive 3D Graphics
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