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wszystkich: 483
Katalog Publikacji
Rok 2019
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Enriching the Context: Methods of Improving the Non-contextual Assessment of Sentence Credibility
PublikacjaThis paper presents several methods of automatic context enrichment of sentences that need to be evaluated, tagged or fact-checked by human judges. We have created a corpus of medical Web articles. Sentences from this corpus have been fact-checked by medical experts in two modes: contextually (reading the entire article and evaluating sentence by sentence) and without context (evaluating sentences from all articles in random order)....
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Evaluating Performance and Accuracy Improvements for Attention-OCR
PublikacjaIn this paper we evaluated a set of potential improvements to the successful Attention-OCR architecture, designed to predict multiline text from unconstrained scenes in real-world images. We investigated the impact of several optimizations on model’s accuracy, including employing dynamic RNNs (Recurrent Neural Networks), scheduled sampling, BiLSTM (Bidirectional Long Short-Term Memory) and a modified attention model. BiLSTM was...
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Exploration of Creativity Techniques in Software Engineering in Training-Application-Feedback Cycle
PublikacjaCreativity research has proposed about a hundred and fifty creativity techniques. The question is whether they can be applied in software engineering for creativity training or directing creativity in software projects. This paper aims at answering this question via a quasi-experiment conducted in Training-Application-Feedback cycle in which participants express their opinions about selected creativity techniques after training...
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Identification, Assessment and Automated Classification of Requirements Engineering Techniques
PublikacjaSelection of suitable techniques to be used in requirements engineering or business analysis activities is not easy, especially considering the large number of new proposals that emerged in recent years. This paper provides a summary of techniques recommended by major sources recognized by the industry. A universal attribute structure for the description of techniques is proposed and used to describe 33 techniques most frequently...
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Method of selecting programming practices for the safety-critical software development projects
PublikacjaIn recent years a plan-driven approach traditionally used in safety-critical software development has been put to a test by rapidly changing technologies, more diverse group of clients and volatile market requirements. The need to deliver good quality systems, faster and at lower cost in comparison to competitors encouraged companies to look for more efficient solutions. Agile methodologies are known to successfully address these...
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On the Agile Mindset of an Effective Team – An Industrial Opinion Survey
PublikacjaIn this paper we present the results of an opinion survey among 52 agile practitioners who evaluated the importance of 26 selected elements of the agile mindset to the effectiveness of an agile team. In total, we have identified 70 unique agile mindset elements based on 11 literature sources and 5 interviews with industry experts. 7 elements belonged to the “support for business goals” category, 20 to the “relationships within...
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Perceptions of Gender Diversity's Impact on Mood in Software Development Teams
PublikacjaGender inequality persists in IT teams. We examine how gender differentiation affects the workplace atmosphere and analyze the results of our study of the issue. We discuss the problem of gender discrimination and consider methods to reduce inequality
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Playing the Sprint Retrospective
PublikacjaIn agile software development, where great emphasis is put on effective informal communication, success depends heavily on human and social factors. However, Scrum does not specify any techniques that aid the human side of software development. In this paper we investigate the use of 6 collaborative games for the Sprint Retrospective. Each game was implemented twice in a Scrum team in Intel Technology Poland. The received feedback...
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Preliminary Citation and Topic Analysis of International Conference on Agile Software Development Papers (2002-2018)
PublikacjaThis study utilizes citation analysis and automated topic analysis of papers published in International Conference on Agile Software Development (XP) from 2002 to 2018. We collected data from Scopus database, finding 789 XP papers. We performed topic and trend analysis with R/RStudio utilizing the text mining approach, and used MS Excel for the quantitative analysis of the data. The results show that the first five years of XP...
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Representing Process Characteristics to Increase Confidence in Assurance Case Arguments
PublikacjaAn assurance case is a structured, evidence-based argument demonstrating that a safety or other quality objective of a high integrity system is assured. Assurance cases are required or recommended in many industry domains as a means to convince the regulatory bodies to allow commissioning of such system. To be convincing, an argument should address all potential doubts and thus cover numerous additional issues, including the processes...
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Residual MobileNets
PublikacjaAs modern convolutional neural networks become increasingly deeper, they also become slower and require high computational resources beyond the capabilities of many mobile and embedded platforms. To address this challenge, much of the recent research has focused on reducing the model size and computational complexity. In this paper, we propose a novel residual depth-separable convolution block, which is an improvement of the basic...
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Scoreboard Architectural Pattern and Integration of Emotion Recognition Results
PublikacjaThis paper proposes a new design pattern, named Scoreboard , dedicated for applications solving complex, multi-stage, non-deterministic problems. The pattern provides a computational framework for the design and implementation of systems that integrate a large number of diverse specialized modules that may vary in accuracy, solution level, and modality. The Scoreboard is an extension of Blackboard design pattern and comes under...
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Security-oriented agile approach with AgileSafe and OWASP ASVS
PublikacjaIn this paper we demonstrate a security enhancing approach based on a method called AgileSafe that can be adapted to support the introduction of OWASP ASVS compliant practices focused on improving security level to the agile software development process. We also present results of the survey evaluating selected agile inspired security practices that can be incorporated into an agile process. Based on the survey’s results, these...
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Software development methodologies and practices in start-ups
PublikacjaSoftware start-ups are aiming to develop cutting-edge software products under highly uncertain conditions, overcoming fast-growing markets under multiple influences. This study aims to identify and analyse the existing scientific literature regarding software development methodologies and practices in software start-ups published between January 2006 and December 2017 using the systematic mapping study. The results identified 37...
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Software Factory project for enhancement of student experiential learning
PublikacjaProviding opportunities for students to work on real-world software development projects for real customers is critical to prepare students for the IT industry. Such projects help students to understand what they will face in the industry and experience real customer interaction and challenges in collaborative work. To provide this opportunity in an academic environment and enhance the learning and multicultural teamwork experience,...
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Supporting Cybersecurity Compliance Assessment of Industrial Automation and Control System Components
PublikacjaThe chapter presents a case study demonstrating how security requirements of an Industrial Automation and Control System (IACS) component can be represented in a form of Protection Profile that is based on IEC 62443 standards and how compliance assessment of such component can be supported by explicitly representing a conformity argument in a form based on the OMG SACM meta-model. It is also demonstrated how an advanced argument...
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Things You Might Not Know about the k-Nearest Neighbors Algorithm
PublikacjaRecommender Systems aim at suggesting potentially interesting items to a user. The most common kind of Recommender Systems is Collaborative Filtering which follows an intuition that users who liked the same things in the past, are more likely to be interested in the same things in the future. One of Collaborative Filtering methods is the k Nearest Neighbors algorithm which finds k users who are the most similar to an active user...
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Threat intelligence platform for the energy sector
PublikacjaIn recent years, critical infrastructures and power systems in particular have been subjected to sophisticated cyberthreats, including targeted attacks and advanced persistent threats. A promising response to this challenging situation is building up enhanced threat intelligence that interlinks information sharing and fine-grained situation awareness. In this paper a framework which integrates all levels of threat intelligence...
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Uncertainty in emotion recognition
PublikacjaPurpose–The purpose of this paper is to explore uncertainty inherent in emotion recognition technologiesand the consequences resulting from that phenomenon.Design/methodology/approach–The paper is a general overview of the concept; however, it is basedon a meta-analysis of multiple experimental and observational studies performed over the past couple of years.Findings–The mainfinding of the paper might be summarized as follows:...
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Using Evidence-based Arguments to Support Dependability Assurance-Experiences and Challenges
PublikacjaThe article introduces to the problem of evidence-based arguments and their applications. Then, based on the experiences collected during commercial deployment of a concrete solution to this problem (system NOR-STA) we overview selected challenges and the ways of addressing them
Rok 2018
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A METHOD OF TRUST MANAGEMENT IN WIRELESS SENSOR NETWORKS
PublikacjaThe research problem considered in this paper is how to protect wireless sensor networks (WSN) against cyber-threats by applying trust management and how to strengthen network resilience to attacks targeting the trust management mechanism itself. A new method, called WSN Cooperative Trust Management Method (WCT2M), of distributed trust management in multi-layer wireless sensor networks is proposed and its performance is evaluated....
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A Note on Knowledge Management Education: Towards Implementing Active Learning Methods
PublikacjaKnowledge Management as an area of education is still a big challenge for teachers and practitioners. Nevertheless, there are several useful teaching methods in active education, especially oriented towards courses where innovation and delivering dynamic knowledge are critical. The goal of the paper is to present and discuss criteria relevant in the selection of active educational methods supporting knowledge management courses....
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A Survey Investigating the Influence of Business Analysis Techniques on Software Quality Characteristics
PublikacjaBusiness analysis is recognized as one of the most important areas determining the outcome (success or failure) of a software project. In this paper we explore this subject further by investigating the potential impact of techniques applied in business analysis on essential software quality characteristics. We conducted a literature search for software quality models, analyzed the existing models and selected a subset of commonly...
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Adopting Collaborative Games into Agile Requirements Engineering
PublikacjaIn agile software development, where great emphasis is put on effective informal communication involving diverse stakeholders, success depends on human and social factors. Not surprisingly, the Agile Manifesto advocates principles and values such as “individuals and interactions over processes and tools”, “focus on the customer”, “collaborate regularly”, “communicate face-to-face within the team” and “have regular team introspection”....
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Adopting Collaborative Games into Agile Software Development
PublikacjaAlthough the emergence of agile methods has triggered a growing awareness that social factors have a crucial impact on the success of software projects, neither the Scrum Guide nor the Agile Manifesto prescribe techniques that aid the human side of software development. To address this challenge, we enriched the Scrum process with a set of collaborative games. Collaborative games refer to techniques inspired by game play, but designed...
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An empirical study on the impact of AspectJ on software evolvability
PublikacjaSince its inception in 1996, aspect-oriented programming (AOP) has been believed to reduce the effort required to maintain software systems by replacing cross-cutting code with aspects. However, little convincing empirical evidence exists to support this claim, while several studies suggest that AOP brings new obstacles to maintainability. This paper discusses two experiments conducted to evaluate the impact of AspectJ (the most...
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Applicability of Emotion Recognition and Induction Methods to Study the Behavior of Programmers
PublikacjaRecent studies in the field of software engineering have shown that positive emotions can increase and negative emotions decrease the productivity of programmers. In the field of affective computing, many methods and tools to recognize the emotions of computer users were proposed. However, it has not been verified yet which of them can be used to monitor the emotional states of software developers. The paper describes a study carried...
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Assessing Effectiveness of Recommendations to Requirements-Related Problems through Interviews with Experts
PublikacjaRequirements Engineering and Business Analysis are known as very important to software project outcome but also difficult activities, coping with many problems and challenges. The work reported in this paper was preceded by a survey which revealed most common requirements-related problems in Polish IT industry. We addressed ten most frequently reported problems by reviewing the literature for recommen¬dations how to cope with...
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Context-aware User Modelling and Generation of Recommendations in Recommender Systems
PublikacjaRecommender systems are software tools and techniques which aim at suggesting new items that may be of interest to a user. This dissertation is focused on four problems in recommender systems domain. The first one is context-awareness, i.e. how to obtain relevant contextual information, how to model user preferences in a context and use them to make predictions. The second one is multi-domain recommendation, which aim at suggesting...
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EvOLAP Graph – Evolution and OLAP-Aware Graph Data Model
PublikacjaThe objective of this paper is to propose a graph model that would be suitable for providing OLAP features on graph databases. The included features allow for a multidimensional and multilevel view on data and support analytical queries on operational and historical graph data. In contrast to many existing approaches tailored for static graphs, the paper addresses the issue for the changing graph schema. The model, named Evolution...
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Improving the Accuracy in Sentiment Classification in the Light of Modelling the Latent Semantic Relations
PublikacjaThe research presents the methodology of improving the accuracy in sentiment classification in the light of modelling the latent semantic relations (LSR). The objective of this methodology is to find ways of eliminating the limitations of the discriminant and probabilistic methods for LSR revealing and customizing the sentiment classification process (SCP) to the more accurate recognition of text tonality. This objective was achieved...
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Integration in Multichannel Emotion Recognition
PublikacjaThe paper concerns integration of results provided by automatic emotion recognition algorithms. It presents both the challenges and the approaches to solve them. Paper shows experimental results of integration. The paper might be of interest to researchers and practitioners who deal with automatic emotion recognition and use more than one solution or multichannel observation.
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Introducing agile practices into development processes of safety critical software
PublikacjaIn this paper we present AgileSafe - a method which supports introduction of agile practices into safety-critical software development processes. To represent safety assurance constraints resulting from the regulatory context, AgileSafe uses assurance case patterns. The knowledge base of AgileSafe helps the user to select the agile practices relevant for the considered software development project. The corresponding assurance case...
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MaliciousIDE – software development environment that evokes emotions
PublikacjaEmotions affect every aspect of human live, including work. Numerous studies in software engineering have shown that negative emotions can lower the productivity of programmers. Unlike traditional approaches to managing software development, modern methods, such as Agile and Lean, take into account human aspects of programming. To thoroughly investigate the impact of negative emotions on the work of programmers, a malicious integrated...
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Methodology for Text Classification using Manually Created Corpora-based Sentiment Dictionary
PublikacjaThis paper presents the methodology of Textual Content Classification, which is based on a combination of algorithms: preliminary formation of a contextual framework for the texts in particular problem area; manual creation of the Hierarchical Sentiment Dictionary (HSD) on the basis of a topically-oriented Corpus; tonality texts recognition via using HSD for analysing the documents as a collection of topically completed fragments...
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Positive Risk of Creativity in Software Projects: an Expected Result, a Threat or an Opportunity?
PublikacjaPositive risk of creativity appears when there is an excess of creativity. This paper aims at exploring the concept of positive risk of creativity in software projects. It presents a taxonomy of positive risks as well as case studies of positive risks in diploma software projects. It also attempts to answer the question whether positive risks should be treated as expected results of applying creativity process, or they cause additional...
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Problems and Solutions of Software Design in Scrum Projects
PublikacjaThe aim of the paper is to identify the problems and solutions of the software design in Scrum project as well as to analyze the effectiveness of the solutions. Through a series of workshops with 4 experts from IT industry and academia we have identified 52 problems and 99 unique solutions. In this paper we present a list of 10 common problems and 5 solutions for each problem selected by the number of sources. The effectiveness...
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RYZYKO KREATYWNOŚCI W PROJEKTACH INFORMATYCZNYCH
PublikacjaRyzyko kreatywności dotyczy sytuacji, w których nie są osiągane zamierzone cele związane z kreatywnością lub występują niekorzystne skutki uboczne zastosowania metod kreatywności. W artykule dokonano systematyzacji tych zjawisk z wykorzystaniem wymiarów ukierunkowywania kreatywności i ujęto je w kategoriach zarządzania ryzykiem w projekcie. Wynikiem tych prac jest lista zagrożeń i czynników ryzyka kreatywności, która została zweryfikowana i...
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Sztuczna inteligencja - oksymoron czy oczywistość?
PublikacjaW artykule przedstawiono historię powstania i rozwoju sztucznej inteligencji, jej główne obszary badawcze i perspektywy. Szczególną uwagę poświęcono uczeniu maszynowemu jako głównemu obszarowi badań naukowych. Sformułowano i skomentowano hipotezy dotyczące perspektyw sztucznej inteligencji.
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The algorithm of building the hierarchical contextual framework of textual corpora
PublikacjaThis paper presents an approach for Modeling the Latent Semantic Relations. The approach is based on advantages of two computational approaches: Latent Semantic Analysis and Latent Dirichlet Allocation. The scientific question about the possibility of reducing the influence of these Methods limitation on the Quality of the Latent Semantic Relations Analysis Results is raised. The case study for building the Two-level Hierarchical Contextual...
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The Role of a Software Product Manager in Various Business Environments
PublikacjaThe aim of the paper is to identify the role of the software product manager depending on the size of the company and the characteristics of the product they are working on. This has been achieved in cooperation with 15 experts from the IT industry. The companies were divided into 4 levels of size: micro-enterprises, small businesses, medium businesses and large enterprises. The characteristics of the products were divided into...
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Towards New Mappings between Emotion Representation Models
PublikacjaThere are several models for representing emotions in affect-aware applications, and available emotion recognition solutions provide results using diverse emotion models. As multimodal fusion is beneficial in terms of both accuracy and reliability of emotion recognition, one of the challenges is mapping between the models of affect representation. This paper addresses this issue by: proposing a procedure to elaborate new mappings,...
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Utilizing online collaborative games to facilitate Agile Software Development
PublikacjaEffective collaboration and interaction among the development team and between the team and the customer as well as proactive attitude in initiating and implementing improvements play vital roles in the success of agile projects. The challenge is how to address these social aspects since neither the Agile Manifesto nor the Scrum Guide specify techniques that aid the human side of software development. To fill this gap, we developed...
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What Is Troubling IT Analysts? A Survey Report from Poland on Requirements-Related Problems
PublikacjaRequirements engineering and business analysis are activities considered to be important to software project success but also difficult and challenging. This paper reports on a survey conducted in Polish IT industry, aimed at identifying most widespread problems/challenges related to requirements. The survey was targeted at people performing role of analyst in commercial IT projects. The questionnaire included 64 pre-defined problems...
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Which digital games are appropriate for our children?
PublikacjaChapter contains advice on which digital games are accessible for children with diverse impairments. It providess a process for choosing the device, the game and adjusting it. It might be of use for therapists, techers and caregivers.
Rok 2017
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A Survey on Identifying and Addressing Business Analysis Problems
PublikacjaDespite the growing body of knowledge on requirements engineering and business analysis, these areas of software project are still considered problematic. The paper focuses on problems reported by business analysts and on applicability of available business analysis techniques as solutions to such problems. A unified set of techniques was developed on the basis of 3 industrial standards associated with IIBA, REQB and IREB certification...
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Assurance Case Patterns On-line Catalogue
PublikacjaAssurance case is an evidence-based argument demonstrating that a given property of a system (e.g. safety, security) is assured. Assurance cases are developed for high integrity systems, as in many industry domains such argu-ment is explicitly required by regulations. Despite the fact that each assurance case is unique, several reusable argument patterns have been identified and pub-lished. This paper reports work on development...
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Automatic recognition of therapy progress among children with autism
PublikacjaThe article presents a research study on recognizing therapy progress among children with autism spectrum disorder. The progress is recognized on the basis of behavioural data gathered via five specially designed tablet games. Over 180 distinct parameters are calculated on the basis of raw data delivered via the game flow and tablet sensors - i.e. touch screen, accelerometer and gyroscope. The results obtained confirm the possibility...
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Badania nad e-technologiami wspierającymi terapię autyzmu
PublikacjaArtykuł opisuje badania i osiągnięcia we wspomaganiu automatycznego pomiaru postępów dzieci z autyzmem. Badania te zostały zrealizowane w ramach projektu AUTMON realizowanego na Politechnice Gdańskiej, WETI w latach 2015-2017
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Behaviometrics of Digital Games for Children with Autism Spectrum Disorder
PublikacjaTe paper reports current stage of the project Automated Terapy Monitoring for Children with Developmental Disorders of Autism Spectrum (AUTMON), that aims at development of methods and tools to allow for the automatic evaluation of the therapy progress among children with autism. Finding objective measures suitable for evaluating therapy progress would let create a system supporting those who diagnose autism and the therapists...