Didn't find any results in this catalog!
But we have some results in other catalogs.Filters
total: 6664
-
Catalog
- Publications 3833 available results
- Journals 704 available results
- Conferences 12 available results
- Publishing Houses 2 available results
- People 175 available results
- Projects 13 available results
- e-Learning Courses 93 available results
- Events 19 available results
- Open Research Data 1813 available results
displaying 1000 best results Help
Search results for: SOCIAL ENCOUNTERS
-
Interactive and Media Architecture – From Social Encounters to City Planning Strategies
PublicationThe paper searches into the potential of media and interactive projects to support participation and generate social encounters in public spaces. Moreover, it proposes implementation of media and interactive projects into city planning processes. On the basis of theoretical approaches, case studies and interdisciplinary surveys the paper gives insight how interactive and media architecture can engage people in activities in urban...
-
Medieval Encounters
Journals -
Philological Encounters
Journals -
Poles Social Capital and Socio-Economic Development
Publication -
Encounter / Spotkania - cykl akwarelowych haiku
Publication -
Simulation Environment in Python for Ship Encounter Situations
PublicationTo assess the risk of collision in radar navigation distance-based safety measures such as Distance at the Closest Point of Approach and Time to the Closest Point of Approach are most commonly used. Also Bow Crossing Range and Bow Crossing Time measures are good complement to the picture of the meeting situation. When ship safety domain is considered then Degree of Domain Violation and Time to Domain Violation can be applied. This...
-
Encounters in Theory and History of Education
Journals -
Evolutionary approach to solving multi-ship encounter situations
PublicationW artykule wprowadzono nowe podejście do rozwiązywania sytuacji spotkań wielu statków poprzez połączenie założeń teorii gier z programowaniem ewolucyjnym. Spotkanie wielu statków jest zamodelowane jako gra rozgrywana przez ''myślących graczy'' - statki o różnych, potencjalnie zmiennych strategiach. Rozwiązanie - zbiór kooperujących (niekolidujących) trajektorii jest znajdowane za pomocą algorytmu ewolucyjnego.
-
Hilton Environmental Reporting as a tool of Corporate Social Responsibility.
PublicationArtykuł ten przedstawia historię, kryteria oraz procedury wprowadzone w komputerowym systemie środowiskowym Hilton Environmental Reporting.
-
Social Entrepreneurship and Social Innovation in Aging
Publication