Abstract
In this paper initial experiences are presented on implementing specific methodology of affective intervention design (AFFINT) for development of affect-aware educational video games. In the described experiment, 10 student teams are to develop affect-aware educational video games using AFFINT to formalize the whole process. Although all projects are still in progress, first observations and conclusions may already be presented.
Author (1)
Cite as
Full text
full text is not available in portal
Keywords
Details
- Category:
- Conference activity
- Type:
- publikacja w wydawnictwie zbiorowym recenzowanym (także w materiałach konferencyjnych)
- Title of issue:
- Computer Science and Information Systems (FedCSIS), 2016 Federated Conference on strony 1675 - 1679
- Language:
- English
- Publication year:
- 2016
- Bibliographic description:
- Szwoch M.: Evaluation of affective intervention process in development of affect-aware educational video games// Computer Science and Information Systems (FedCSIS), 2016 Federated Conference on/ : IEEE, 2016, s.1675-1679
- Verified by:
- Gdańsk University of Technology
seen 111 times
Recommended for you
Modeling emotions for affect-aware applications
- A. Kołakowska,
- A. Landowska,
- M. Szwoch
- + 2 authors
2015