Robert Ostrowski - Publications - Bridge of Knowledge

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Year 2021
  • Gossiping by energy-constrained mobile agents in tree networks
    Publication

    - THEORETICAL COMPUTER SCIENCE - Year 2021

    Every node of an edge-weighted tree network contains a data packet. At some nodes are placed mobile agents, each one possessing an amount of energy (not necessarily the same for all agents). While walking along the network, the agents spend the energy proportionally to the distance traveled and collect copies of the data packets present at the visited network nodes. An agent visiting a node deposits there copies of all currently...

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  • Searching by heterogeneous agents

    In this work we introduce and study a pursuit-evasion game in which the search is performed by heterogeneous entities. We incorporate heterogeneity into the classical edge search problem by considering edge-labeled graphs: once a search strategy initially assigns labels to the searchers, each searcher can be only present on an edge of its own label. We prove that this problem is not monotone even for trees and we give instances...

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Year 2019
  • Searching by Heterogeneous Agents
    Publication

    - Year 2019

    In this work we introduce and study a pursuit-evasion game in which the search is performed by heterogeneous entities. We incorporate heterogeneity into the classical edge search problem by considering edge-labeled graphs. In such setting a searcher, once a search strategy initially decides on the label of the searcher, can be present on an edge only if the label of the searcher and the label of the edge are the same. We prove...

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Year 2018
Year 2017
  • Szybkość przeszukiwania grafu
    Publication

    - Year 2017

    Przeszukiwanie grafu pojawiło się jako problem matematyczny ponad 40 lat temu i w najogólniejszej wersji zajmuje się odszukiwaniem jednostki-uciekiniera niezależnie od jego poczynań. Od tamtej pory uzyskano wiele wyników odpowiadających na pytanie o minimalną ilość poszukujących jednostek w różnorodnych modelach, czyli odpowiednią liczbę przeszukiwawczą (ang. serach number) grafu. Popularne warianty problemów przeszukiwania obejmują...

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