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Model of emotions for game players

Abstract

Affect-aware video games can respond to a game player's emotions. Such games seem to be more attractive for users. Therefore for that kind of games it is necessary to create a model of the player's emotions to know to which emotions the application should react. The paper describes different models of emotions. The questionnaire and experiment for video game players is presented. Some results of the tests are shown. Then the model of game player that allows to describe his or her emotions is proposed.

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Details

Category:
Conference activity
Type:
materiały konferencyjne indeksowane w Web of Science
Title of issue:
2015 8th International Conference on Human System Interaction (HSI) strony 285 - 290
Language:
English
Publication year:
2015
Bibliographic description:
Szwoch W..: Model of emotions for game players, W: 2015 8th International Conference on Human System Interaction (HSI), 2015, IEEE,.
DOI:
Digital Object Identifier (open in new tab) 10.1109/hsi.2015.7170681
Verified by:
Gdańsk University of Technology

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