Abstract
Thin client applications often make minimal use of hardware available at the client side. This article focuses on the problem of creating portable thin client application for virtual reality applications, which allows use of client graphics hardware to aid rendering process. Some already available potential solutions are presented and entirely new protocol for client-server communication is presented to allow fast and reliable transmission of rendering commands and user feedback between client and server.
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- Category:
- Articles
- Type:
- artykuły w czasopismach recenzowanych i innych wydawnictwach ciągłych
- Published in:
-
Zeszyty Naukowe Wydziału ETI Politechniki Gdańskiej. Technologie Informacyjne
no. T. 16,
pages 451 - 456,
ISSN: 1732-1166 - Language:
- English
- Publication year:
- 2008
- Bibliographic description:
- Kluczek K.: Hardware accelerated thin client for virtual reality applications// Zeszyty Naukowe Wydziału ETI Politechniki Gdańskiej. Technologie Informacyjne. -Vol. T. 16., (2008), s.451-456
- Verified by:
- Gdańsk University of Technology
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