Abstract
This paper presents an experimental study on the development of a neural network-based agent, trained using data generated using declarative programming. The focus of the study is the application of various agents to solve the classic logic task – The Wumpus World. The paper evaluates the effectiveness of neural-based agents across different map configurations, offering a comparative analysis to underline the strengths and limitations of these approaches. We discuss the quantitative and qualitative aspects of these agents in scenarios that require generalization. For a concise comparison, we present the performance and resource utilization of different agents as follows: The Prolog- based agent showed a base task win rate of 61%, which dropped to 5% in a modified task setting, requiring 13KB of memory. The Q-Learning agent achieved a 2% win rate in the base task, with the modified task performance not applicable, and a memory requirement of 67KB. An agent based on a Convolutional Neural Network (CNN) recorded a 44% win rate on the base task and 32% on the modified task, consuming 134KB of memory. The Deep Q-Network (DQN) agent displayed a 56% win rate in the base task and 46% in the modified task, necessitating a substantial amount of memory, 284MB.
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- Category:
- Conference activity
- Type:
- publikacja w wydawnictwie zbiorowym recenzowanym (także w materiałach konferencyjnych)
- Language:
- English
- Publication year:
- 2024
- Bibliographic description:
- Dobrosolski J., Szymański J., Mora H., Draszawka K.: Neural network agents trained by declarative programming tutors// / : , 2024,
- DOI:
- Digital Object Identifier (open in new tab) 10.1109/cec60901.2024.10611953
- Sources of funding:
-
- Statutory activity/subsidy
- Verified by:
- Gdańsk University of Technology
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