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Design Elements of Affect Aware Video Games

Abstract

In this paper issues of design and development process of affect-aware video games are presented. Several important design aspects of such games are pointed out. A concept of a middleware framework is proposed that separates the development of affect-aware video games from emotion recognition algorithms and support from input sensors. Finally, two prototype affect-aware video games are presented that conform to the presented architecture and use behavioral information to dynamically adjust the level of difficulty to the recognized player’s emotion.

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Details

Category:
Conference activity
Type:
publikacja w wydawnictwie zbiorowym recenzowanym (także w materiałach konferencyjnych)
Title of issue:
Proceedings of the Mulitimedia, Interaction, Design and Innnovation on ZZZ - MIDI '15 strony 1 - 7
Language:
English
Publication year:
2015
Bibliographic description:
Szwoch M.: Design Elements of Affect Aware Video Games// Proceedings of the Mulitimedia, Interaction, Design and Innnovation on ZZZ - MIDI '15/ : ACM, 2015, s.1-7
DOI:
Digital Object Identifier (open in new tab) 10.1145/2814464.2814482
Verified by:
Gdańsk University of Technology

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