Analysis of luminance distribution uniformity in CAVE-type virtual reality systems - Publikacja - MOST Wiedzy

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Analysis of luminance distribution uniformity in CAVE-type virtual reality systems

Abstrakt

In recent years, many scientific and industrial centers in the world developed a virtual reality systems or laboratories. The effect of user “immersion” into virtual reality in such systems is largely dependent of optical properties of the system. In this paper, problems of luminance distribution uniformity in CAVE-type virtual reality systems are analyzed. For better characterization of CAVE luminance nonuniformity corner and edge CAVE nonuniformity were introduced. Based on described CAVE-type virtual reality laboratory, named Immersive 3D Visualization Lab (I3DVL) just opened at the Gdansk University of Technology luminance nonuniformity of the system is evaluated and discussed. Data collection of luminance distribution allows for software compensation of intensity distribution of individual images projected onto the screen (luminance non-uniformity minimization) in the further research.

Cytowania

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    CrossRef

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    Web of Science

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    Scopus

Informacje szczegółowe

Kategoria:
Publikacja w czasopiśmie
Typ:
artykuł w czasopiśmie wyróżnionym w JCR
Opublikowano w:
OPTO-ELECTRONICS REVIEW nr 26, wydanie 2, strony 116 - 121,
ISSN: 1230-3402
Język:
angielski
Rok wydania:
2018
Opis bibliograficzny:
Mazikowski A.: Analysis of luminance distribution uniformity in CAVE-type virtual reality systems// OPTO-ELECTRONICS REVIEW. -Vol. 26, iss. 2 (2018), s.116-121
DOI:
Cyfrowy identyfikator dokumentu elektronicznego (otwiera się w nowej karcie) 10.1016/j.opelre.2018.02.005
Weryfikacja:
Politechnika Gdańska

wyświetlono 14 razy

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