Jacek Rzeniewicz
Zatrudnienie
Publikacje
Filtry
wszystkich: 5
Katalog Publikacji
Rok 2016
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Identification of category associations using a multilabel classifier
PublikacjaDescription of the data using categories allows one to describe it on a higher abstraction level. In this way, we can operate on aggregated groups of the information, allowing one to see relationships that do not appear explicit when we analyze the individual objects separately. In this paper we present automatic identification of the associations between categories used for organization of the textual data. As experimental data...
Rok 2013
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Bringing Common Sense to WordNet with a Word Game
PublikacjaWe present a tool for common sense knowledge acquisition in form of a twenty questions game. The described approach uses WordNet dictionary, which rich taxonomy allows to keep cognitive economy and accelerate knowledge propagation, although sometimes inferences made on hierarchical relations result in noise. We extend the dictionary with common sense assertions acquired during the games played with humans. The facts added to the...
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Selecting Features with SVM
PublikacjaA common problem with feature selection is to establish how many features should be retained at least so that important information is not lost. We describe a method for choosing this number that makes use of Support Vector Machines. The method is based on controlling an angle by which the decision hyperplane is tilt due to feature selection. Experiments were performed on three text datasets generated from a Wikipedia dump. Amount...
Rok 2012
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Adaptive Algorithm for Interactive Question-based Search
PublikacjaPopular web search engines tend to improve the relevanceof their result pages, but the search is still keyword-oriented and far from "understanding" the queries' meaning. In the article we propose an interactive question-based search algorithm that might come up helpful for identifying users' intents. We describe the algorithm implemented in a form of a questions game. The stress is put mainly on the most critical aspect of this...
Rok 2011
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Gra słowna do pozyskiwania wiedzy językowej
PublikacjaW artykule opisano implementację gry słownej w pytania, będącej modelem wyszukiwarki kontekstowej oraz narzędziem do pozyskiwania wiedzy o pojęciach języka naturalnego. Zdefiniowano określenie wyszukiwania kontekstowego oraz przedstawiono opis algorytmu znajdującego obiekty na podstawie ich cech. Scharakteryzowano przyjętą reprezentację wiedzy oraz sposób uczenia się w kontekście innych znanych projektów poruszających problem akwizycji...
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