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Disciplines
(Field of Science):
- information and communication technology (Engineering and Technology)
- computer and information sciences (Natural sciences)
Ministry points: Help
Year | Points | List |
---|---|---|
Year 2024 | 100 | Ministry scored journals list 2024 |
Year | Points | List |
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2024 | 100 | Ministry scored journals list 2024 |
2023 | 100 | Ministry Scored Journals List |
2022 | 100 | Ministry Scored Journals List 2019-2022 |
2021 | 100 | Ministry Scored Journals List 2019-2022 |
2020 | 100 | Ministry Scored Journals List 2019-2022 |
2019 | 100 | Ministry Scored Journals List 2019-2022 |
2018 | 20 | A |
2017 | 20 | A |
2016 | 20 | A |
2015 | 20 | A |
2014 | 20 | A |
2013 | 20 | A |
2012 | 25 | A |
2011 | 25 | A |
2010 | 27 | A |
Model:
Points CiteScore:
Year | Points |
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Year 2022 | 2.5 |
Year | Points |
---|---|
2022 | 2.5 |
2021 | 2.1 |
2020 | 1.9 |
2019 | 2.3 |
2018 | 2.4 |
2017 | 2.1 |
2016 | 1.8 |
2015 | 2 |
2014 | 2.1 |
2013 | 2 |
2012 | 2.1 |
2011 | 2.1 |
Impact Factor:
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Papers published in journal
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total: 24
Catalog Journals
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Taking advantage of symmetries: Gathering of many asynchronous oblivious robots on a ring
PublicationOne of the recently considered models of robot-based computing makes use of identical, memoryless mobile units placed in nodes of an anonymous graph. The robots operate in Look-Compute-Move cycles; in one cycle, a robot takes a snapshot of the current configuration (Look), takes a decision whether to stay idle or to move to one of the nodes adjacent to its current position (Compute), and in the latter case makes an instantaneous...
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Universal Augmentation Schemes for Network Navigability
PublicationRozważano problem uzupełniania grafu (reprezentującego np. sieci społeczne) poprzez dodanie w każdym węźle jednego dodatkowego skierowanego połączenia (długodystansowego). Dokładniej, dla każdego węzła definiuje się listę prawdopodobieństw istnienia połączenia wychodzącego z danego węzła do wszystkich pozostałych węzłów; wartości tych prawdopodobieństw muszą sumować się do jedności. Routing zachłanny w takiej sieci polega na przekazywaniu...
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Connected searching of weighted trees
PublicationW pracy pokazano, że problem spójnego przeszukiwania drzew ważonych jest silnie NP-zupełny. Problem pozostaje trudnym dla drzew z jednym wierzchołkiem o stopniu większym niż 2. Ponadto, przedstawiony został wielomianowy optymalny algorytm dla klasy drzew z ograniczonym stopniem.
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The complexity of zero-visibility cops and robber
PublicationWe consider the zero-visibility cops & robber game restricted to trees. We produce a characterisation of trees of copnumber k and We consider the computational complexity of the zero-visibility Cops and Robber game. We present a heavily modified version of an already-existing algorithm that computes the zero-visibility copnumber of a tree in linear time and we show that the corresponding decision problem is NP-complete on a nontrivial...
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Synchronous black hole search in directed graphs
PublicationThe paper considers a team of robots which has to explore a graph G, where some nodes can be harmful. Robots are initially located at the so-called home base node. The dangerous nodes are the so-called black hole nodes, and once a robot enters in one of them, it is destroyed. The goal is to find a strategy in order to explore G in such a way that minimum number of robots is wasted. The exploration ends if there is at least one...
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Approximate search strategies for weighted trees
PublicationW pracy podajemy 3-przybliżony algorytm dla problemu spójnego przeszukiwania drzew ważonych.
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Rendezvous of heterogeneous mobile agents in edge-weighted networks
PublicationWe introduce a variant of the deterministic rendezvous problem for a pair of heterogeneous agents operating in an undirected graph, which differ in the time they require to traverse particular edges of the graph. Each agent knows the complete topology of the graph and the initial positions of both agents. The agent also knows its own traversal times for all of the edges of the graph, but is unaware of the corresponding traversal...
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Smaller representation of finite state automata
PublicationThis paper is a follow-up to Jan Daciuk's experiments on space-efficient finite state automata representation that can be used directly for traversals in main memory (Daciuk, 2000)[4]. We investigate several techniques for reducing memory footprint of minimal automata, mainly exploiting the fact that transition labels and transition pointer offset values are not evenly distributed and so are suitable for compression. We achieve...
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Cops, a fast robber and defensive domination on interval graphs
PublicationThe game of Cops and ∞-fast Robber is played by two players, one controlling c cops, the other one robber. The players alternate in turns: all the cops move at once to distance at most one each, the robber moves along any cop-free path. Cops win by sharing a vertex with the robber, the robber by avoiding capture indefinitely. The game was proposed with bounded robber speed by Fomin et al. in “Pursuing a fast robber on a graph”,...
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Distinguishing views in symmetric networks: A tight lower bound
PublicationThe view of a node in a port-labeled network is an infinite tree encoding all walks in the network originating from this node. We prove that for any integers n ≥ D ≥ 1, there exists a port-labeled network with at most n nodes and diameter at most D which contains a pair of nodes whose (infinite) views are different, but whose views truncated to depth Omega( D log(n/ D )) are identical.
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The maximum edge-disjoint paths problem in complete graphs
PublicationRozważono problem ścieżek krawędziowo rozłącznych w grafach pełnych. Zaproponowano wielomianowe algorytmy: 3.75-przybliżony (off-line) oraz 6.47-przybliżony (on-line), poprawiając tym samym wyniki wcześniej znane z literatury [P. Carmi, T. Erlebach, Y. Okamoto, Greedy edge-disjoint paths in complete graphs, in: Proc. 29th Workshop on Graph Theoretic Concepts in Computer Science, in: LNCS, vol. 2880, 2003, pp. 143-155]. Ponadto...
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Brushing with additional cleaning restrictions
PublicationIn graph cleaning problems, brushes clean a graph by traversing it subject to certain rules. We consider the process where at each time step, a vertex that has at least as many brushes as incident, contaminated edges, sends brushes down these edges to clean them. Various problems arise, such as determining the minimum number of brushes (called the brush number) that are required to clean the entire graph. Here, we study a new variant...
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On minimum cost edge searching
PublicationWe consider the problem of finding edge search strategies of minimum cost. The cost of a search strategy is the sum of searchers used in the clearing steps of the search. One of the natural questions is whether it is possible to find a search strategy that minimizes both the cost and the number of searchers used to clear a given graph G. We call such a strategy ideal. We prove, by an example, that ideal search strategies do not...
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Topology recognition and leader election in colored networks
PublicationTopology recognition and leader election are fundamental tasks in distributed computing in networks. The first of them requires each node to find a labeled isomorphic copy of the network, while the result of the second one consists in a single node adopting the label 1 (leader), with all other nodes adopting the label 0 and learning a path to the leader. We consider both these problems in networks whose nodes are equipped with...
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Finding small-width connected path decompositions in polynomial time
PublicationA connected path decomposition of a simple graph $G$ is a path decomposition $(X_1,\ldots,X_l)$ such that the subgraph of $G$ induced by $X_1\cup\cdots\cup X_i$ is connected for each $i\in\{1,\ldots,l\}$. The connected pathwidth of $G$ is then the minimum width over all connected path decompositions of $G$. We prove that for each fixed $k$, the connected pathwidth of any input graph can be computed in polynomial-time. This answers...
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The searchlight problem for road networks
PublicationWe consider the problem of searching for a mobile intruder hiding in a road network given as the union of two or more lines, or two or more line segments, in the plane. Some of the intersections of the road network are occupied by stationary guards equipped with a number of searchlights, each of which can emit a single ray of light in any direction along the lines (or line segments) it is on. The goal is to detect the intruder,...
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Phutball is PSPACE-hard
PublicationW pracy dowodzimy, że gra ''Phutball'' (Philosopher's Football) jest PSPACE-trudna.
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Consensus models: Computational complexity aspects in modern approaches to the list coloring problem
PublicationArtykuł poświęcony jest nowym modelom konsensusowego kolorowania grafów. Artykuł zawiera omówienie trzech takich modeli, analizę ich złożoności obliczeniowej oraz wielomianowy algorytm dla częściowych k-drzew, dla tzw. modelu addytywnego.
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Finite automata for compact representation of tuple dictionaries.
PublicationOpisane zostaje uogólnienie struktury danych - słownika, zwane słownikiem n-tek. Słownik n-tek przedstawia odwzorowanie n-tek łańcuchów znaków na pewne wartości. Motywacją dla powstania tej struktury danych są praktyczne zastosowania w przetwarzaniu języka i mowy, w których obszerne słowniki n-tek używane są do przedstawiania modeli języka. Przedstawiona zostaje technika oszczędnej reprezentacji słowników n-tek. Ta technika...
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Rank two bibartite bound entangled states do not exist.
PublicationWykazano, że nie istnieją stany rzędu dwa które zawierałyby splątanie. Pokazano związki między lokalnym a globalnym rzędem macierzy gęstości oraz ewentualną możliwością wydestylowania kwantowego splątania.
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