Abstract
Creativity research has proposed about a hundred and fifty creativity techniques. The question is whether they can be applied in software engineering for creativity training or directing creativity in software projects. This paper aims at answering this question via a quasi-experiment conducted in Training-Application-Feedback cycle in which participants express their opinions about selected creativity techniques after training and an attempt to apply them in software-related context.
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Details
- Category:
- Monographic publication
- Type:
- rozdział, artykuł w książce - dziele zbiorowym /podręczniku w języku o zasięgu międzynarodowym
- Published in:
-
Lecture Notes in Business Information Processing
no. 366,
pages 99 - 118,
ISSN: 1865-1348 - Title of issue:
- Enterprise and Organizational Modeling and Simulation strony 99 - 118
- Language:
- English
- Publication year:
- 2019
- Bibliographic description:
- Bobkowska A.: Exploration of Creativity Techniques in Software Engineering in Training-Application-Feedback Cycle// Enterprise and Organizational Modeling and Simulation/ : , 2019, s.99-118
- DOI:
- Digital Object Identifier (open in new tab) 10.1007/978-3-030-35646-0_8
- Verified by:
- Gdańsk University of Technology
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