Wyniki wyszukiwania dla: boring tool
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An Improved Method of Minimizing Tool Vibration during Boring Holes in Large-Size Structures
PublikacjaThe paper presents a thoroughly modified method of solving the problem of vibration suppression when boring large-diameter holes in large-size workpieces. A new approach of adjusting the rotational speed of a boring tool is proposed which concerns the selection of the spindle speed in accordance with the results of the simulation of the cutting process. This streamlined method focuses on phenomenological aspects and involves the...
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Frequency Response Functions for Sandvik CoroBore 825 XL boring tool, 733 mm
Dane BadawczeFrequency Response Functions (FRF) obtained for Sandvik CoroBore® 825 XL mounted at WHN 13-15 TOS VARNSDORF CNC machine at the minimum extension of the spindle adaptor. Tool set to bore a hole with a diameter 733mm
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Experiment-aided virtual prototyping to minimize tool-workpiece vibration during boring of large-sized structures
PublikacjaThe paper presents the author's method of solving the problems of vi-bration suppression during boring of large-sized workpieces by means of an in-novative method of adjusting the rotational speed of the boring bar. It consists in selecting the spindle speed in accordance with the results of the cutting process simulation. The method includes identification of the model of the finite element method of the boring bar. The Root Mean...
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Natalia Stawicka-Morawska dr inż.
OsobyMgr inż. Natalia Stawicka-Morawska pracuje na Politechnice Gdańskiej od października 2017 r. na stanowisku Asystenta, na Wydziale Inżynierii Mechanicznej i Okrętownictwa (poprzednio: Wydziale Mechanicznym), w Instytucie Mechaniki i Konstrukcji Maszyn (poprzednio: Katedrze Mechaniki i Mechatroniki).Prowadzona przez nią działalność naukowa dotyczy dziedziny nauk technicznych w dyscyplinie naukowej budowa i eksploatacja maszyn. Główną...
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Framework for gamification of specialized subjects within engineering studies
PublikacjaGamification is a relatively new term forged along with the occurrence of new information technology, especially easy access to internet and smartphones. Gamification is a use of game mechanics, to modify the behavior of people in non-games situations to increase the involvement of individuals. The method is based on the pleasure that comes from overcoming the obstacles to reach next achievable level, which consists of challenges,...