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Wyniki wyszukiwania dla: IMMERSIVE EXPERIENCE
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New skills for architects: 3D scanning for an immersive experience in architectural education
PublikacjaThe authors of this article explore the integration of remote sensing techniques, specifically laser scanning and photogrammetry, as well as immersive visualisation via different methods applied to architectural design processes, and its potential impact on the professional development of future architects. The study demonstrates the value of extending the architectural design process into the interdisciplinary field of geomatics...
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Immersive Technologies that Aid Additive Manufacturing Processes in CBRN Defence Industry
PublikacjaTesting unique devices or their counterparts for CBRN (C-chemical, B-biological, R-radiological, N-nuclear) defense relies on additive manufacturing processes. Immersive technologies aid additive manufacturing. Their use not only helps understand the manufacturing processes, but also improves the design and quality of the products. This article aims to propose an approach to testing CBRN reconnaissance hand-held products developed...
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Reverberation divergence in VR applications
PublikacjaThe aim of this project was to investigate the correlation between virtual reality (VR) imagery and ambisonic sound. With the increasing popularity of VR applications, understanding how sound is perceived in virtual environments is crucial for enhancing the immersiveness of the experience. By examining the relationship between visual scenes and sound scenes, this research attempts to explore how the interaction between vision and...
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Reverberation divergence in VR applications
PublikacjaThis project aimed to investigate the correlation between virtual reality (VR) imagery and ambisonic sound. With the increasing popularity of VR applications, understanding how sound is perceived in virtual environments is crucial for enhancing the immersiveness of the experience. In the experiment, participants were immersed in a virtual environment that replicated a concert hall. Their task was to assess the correspondence between...
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Creating a Remote Choir Performance Recording Based on an Ambisonic Approach
PublikacjaThe aim of this paper is three-fold. First, the basics of binaural and ambisonic techniques are briefly presented. Then, details related to audio-visual recordings of a remote performance of the Academic Choir of the Gdańsk University of Technology are shown. Due to the COVID-19 pandemic, artists had a choice, namely, to stay at home and not perform or stay at home and perform. In fact, staying at home brought in the possibility...
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Angażujący wykład z Mentimeter – warsztat stacjonarny
WydarzeniaCNE zaprasza na stacjonarne warsztaty do Sali Kreatywnej w Hydromechanice. Będziemy projektować wykłady w Mentimeter. Na warsztat obowiązują zapisy (link na stronie cne.pg.edu.pl). Szkolenie będzie transmitowane.
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Virtual tour as an innovative tool for architectural education - from understanding heritage to creativity stimulation
PublikacjaThe article presents the potential of the virtual tour in architectural education as an innovative tool to better understand heritage and stimulate creativity. A methodology for creating a virtual tour based on a point cloud obtained from a survey based on 360° camera images is presented. Two different purposes for the use of point clouds are presented from reliable indicators of heritage documentation useful for digital twin modelling...
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Wsparcie rzeczywistości wirtualnej dla projektów realizowanych w ASP w Gdańsku / Virtual reality support for the projects carried out in the AFA in Gdańsk
PublikacjaLaboratorium Zanurzonej Wizualizacji Przestrzennej (LZWP) jest unikatowym w skali kraju miejscem, gdzie w grupie kilku osób można wspólnie eksplorować świat iluzji. Na takie doświadczenie pozwalają znajdujące się tam jaskinie rzeczywistości wirtualnej (ang. Cave Automatic Virtual Environment, CAVE) umożliwiające uczestnikom eksperymentu wniknięcie w środowisko zarówno kreowane komputerowo, jak i stanowiące cyfrową kopię realnego...
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Virtual reality as a tool for development and simulation. Research projects and experience of the Gdańsk University of Technology
PublikacjaBy supporting the human imagination, virtual reality technology can be applied in almost every human activity. This is evidenced by the cooperation of the Immersive 3D Visualization Lab with specialists representing such different professions from architects and artists, astronomers and chemists, through historians and museologists, criminologists and military educators, mechanical and ship engineers, up to physicians and psychologists....