Filtry
wszystkich: 11
Wyniki wyszukiwania dla: SCREEN SPACE AMBIENT OCCLUSION
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Zaawansowane techniki optymalizacji Pixel Shaderów 2.0
PublikacjaArtykuł ma na celu przedstawienie wybranych technik optymalizacji kodu pixel shaderów w wersji 2.0. Omówiona została specyfika programowania Pixel Shaderów 2.0 oraz przedstawiony został język programowania niskopoziomowego, którego znajomość jest przydatna w procesie optymalizacji kodu pixel shaderów. Nastepnie na przykładzie Pixel Shadera realizującego efekt Screen Space Ambient Occlusion pokazane zostały wybrane metody optymalizacji...
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Investigation of tracking systems properties in CAVE-type virtual reality systems
PublikacjaIn recent years, many scientific and industrial centers in the world developed a virtual reality systems or laboratories. One of the most advanced solutions are Immersive 3D Visualization Lab (I3DVL), a CAVE-type (Cave Automatic Virtual Environment) laboratory. It contains two CAVE-type installations: six-screen installation arranged in a form of a cube, and four-screen installation, a simplified version of the previous one. The...
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A tetragonal polymorph of SrMn2P2 made under high pressure – theory and experiment in harmony
PublikacjaFollowing the predictions of total energy calculations, a tetragonal SrMn2P2 phase is proposed and successfully formed under high pressure. At ambient pressure, SrMn2P2 adopts the primitive trigonal La2O3 structure type (space group P[3 with combining macron]m1). However, the results of total energy calculations indicate that SrMn2P2 should be more stable in the tetragonal ThCr2Si2 structure type (space group I4/mmm) than in its...
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ANN for human pose estimation in low resolution depth images
PublikacjaThe paper presents an approach to localize human body joints in 3D coordinates based on a single low resolution depth image. First a framework to generate a database of 80k realistic depth images from a 3D body model is described. Then data preprocessing and normalization procedure, and DNN and MLP artificial neural networks architectures and training are presented. The robustness against camera distance and image noise is analysed....
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Applications of Immersive 3D Visualization Lab
PublikacjaThe paper presents Immersive 3D Visualization Lab (at the Faculty of Electronics, Telecommunications and Informatics at Gdańsk University of Technology in Poland) and its applications prepared after its launch in December 2014. The main device of the lab is a virtual reality cubic cave with six screen-walls, where a person can navigate in virtual space using different controllers. The most sophisticated controller is a freely rotating...
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Long way to awareness. Architecture and Aesthetic at the crossroads
PublikacjaThe architectural criticism is not invited to the common analysis of the architecture together with the aesthetics. The aesthetics judges entireties whereas criticism describes the architecture from the aesthetic point of view without using common scientific language. Research areas are not located in the joint research space! The result is the ambiguity of critical judgments, the ambiguous estimation of an architectural work....
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Influence of Processing Conditions on Crystal Structure of Bi6Fe2Ti3O18 Ceramics
PublikacjaAim of the present research was to apply a solid state reaction route to fabricate Aurivillius-type ceramics described with the formula Bi6Fe2Ti3O18 (BFTO) and reveal the influence of processing conditions on its crystal structure. Pressureless sintering in ambient air was employed and the sintering temperatures were 850 and 1080 °C. It was found that the fabricated BFTO ceramics were multiphase ones. They consisted of two Bim+1Fem-3Ti3O3m+3...
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Influence of processing conditions on crystal structure of BiNbO 4 ceramics
PublikacjaBismuth niobate (BiNbO4) has attracted attention as a low-fired ceramics with promising microwave application potential. It belongs to the bismutocolumbite oxides with similarly to scheelite-like stibiotantalite structure (SbTaO4) A3+B5+O4. Aim of the present research was to fabricate BiNbO4 ceramics by solid state reaction route from the mixture of simple oxides viz. Bi2O3, and Nb2O5, and study its phase composition as well as...
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Designing digital displays and interactive media in today’s cities by night. Do we know enough about attracting attention to do so?
PublikacjaWith the huge transformation in the development of digital screen technology and its consistently decreasing cost, digital billboards are progressively replacing traditional static, two-dimensional poster advertisements in our cities1. Previously, due to the substantial expenditure involved, they were only available to major international brands with vast promotional resources to build their brand fame. Today, however, they are...
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Survey on opportunities and barriers in lighting controls
PublikacjaThis report summarizes a survey performed in eight countries on the status quo of daylight and electric lighting control systems. Feedback from more than 100 international experts (building / facility managers and planers) was evaluated. The aim of the survey was to identify the perception of the different possibilities of the current lighting control solutions and the expectations about the control systems. The survey aims to...
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A concept of zero-dimensional and three-dimensional thermodynamic modelling of steam storage in a steam cycle
PublikacjaThis work presents the thermodynamic model of steam storage in a steam cycle. The innovative steam storage is an integral part of the unit and thus responds quickly to changes in load. This enhances the primary control reserve while maintaining high efficiency of energy conversion. With regard to power plants, it improves the operational safety of generation units, as it prevents boiler and turbines overload in the case of steep...