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Search results for: AFFECT-ANNOTATED DATABASES
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Evaluation Criteria for Affect-Annotated Databases
PublicationIn this paper a set of comprehensive evaluation criteria for affect-annotated databases is proposed. These criteria can be used for evaluation of the quality of a database on the stage of its creation as well as for evaluation and comparison of existing databases. The usefulness of these criteria is demonstrated on several databases selected from affect computing domain. The databases contain different kind of data: video or still...
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Web Questionnaire as Construction Method of Affect-annotated Lexicon - Risks Reduction Strategy
PublicationThe paper concerns credibility of construction methods for affect-annotated lexicons, specifically a web questionnaire is explored and evaluated. Web-based surveys are susceptible to some risks, which might influence credibility of the results, as some participants might perform random clicks or intentionally falsify the responses. The paper explores the risks and proposes some strategies to reduce them. The strategies are supported...
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Towards New Mappings between Emotion Representation Models
PublicationThere are several models for representing emotions in affect-aware applications, and available emotion recognition solutions provide results using diverse emotion models. As multimodal fusion is beneficial in terms of both accuracy and reliability of emotion recognition, one of the challenges is mapping between the models of affect representation. This paper addresses this issue by: proposing a procedure to elaborate new mappings,...
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Acquisition and indexing of RGB-D recordings for facial expressions and emotion recognition
PublicationIn this paper KinectRecorder comprehensive tool is described which provides for convenient and fast acquisition, indexing and storing of RGB-D video streams from Microsoft Kinect sensor. The application is especially useful as a supporting tool for creation of fully indexed databases of facial expressions and emotions that can be further used for learning and testing of emotion recognition algorithms for affect-aware applications....
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Assessing the attractiveness of human face based on machine learning
PublicationThe attractiveness of the face plays an important role in everyday life, especially in the modern world where social media and the Internet surround us. In this study, an attempt to assess the attractiveness of a face by machine learning is shown. Attractiveness is determined by three deep models whose sum of predictions is the final score. Two annotated datasets available in the literature are employed for training and testing...
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A comprehensive overview of software product management challenges
PublicationThe principal focus of software product management is to ensure the economic success of the product, which means to prolong the product life as much as possible with modest expenditures to maximizs profits. Software product managers play an important role in the software development organization while being responsible for the strategy, business case, product roadmap, high-level requirements, product deployment (release-management),...
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Vehicle detector training with minimal supervision
PublicationRecently many efficient object detectors based on convolutional neural networks (CNN) have been developed and they achieved impressive performance on many computer vision tasks. However, in order to achieve practical results, CNNs require really large annotated datasets for training. While many such databases are available, many of them can only be used for research purposes. Also some problems exist where such datasets are not...
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An annotated timeline of sensitivity analysis
PublicationThe last half a century has seen spectacular progresses in computing and modelling in a variety of fields, applications, and methodologies. Over the same period, a cross-disciplinary field known as sensitivity analysis has been making its first steps, evolving from the design of experiments for laboratory or field studies, also called ‘in-vivo’, to the so-called experiments ‘in-silico’. Some disciplines were quick to realize the...
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Affect aware video games
PublicationIn this chapter a problem of affect aware video games is described, including such issue as: emotional model of the player, design, development and UX testing of affect-aware video games, multimodal emotion recognition and a featured review of affect-aware video games.
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Extreme weather layer method for implementation of nature-based solutions for climate adaptation: Case study Słupsk
PublicationOne of the most severe climate risks that is expected to affect all regions is related to stormwater. Climate models, constructed based on long-term trends, show that extreme weather events such as storms, cloudbursts and a large rise in sea level will be significant in the coming decades. Moreover, even the frequency and intensity of “normal” rainfall events, such as microbursts, are expected to be remarkably higher than today...