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Search results for: HUMAN MACHINE INTERACTION
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HUMAN-COMPUTER INTERACTION
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Digital Interaction and Machine Intelligence. Proceedings of MIDI’2021 – 9th Machine Intelligence and Digital Interaction Conference, December 9-10, 2021, Warsaw, Poland
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Advances in Human-Computer Interaction
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Journal of Human-Robot Interaction
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Features of Machine Cyclogram Optimization with the Account of Interaction of Mechanism Links with Stops
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Assessing the attractiveness of human face based on machine learning
PublicationThe attractiveness of the face plays an important role in everyday life, especially in the modern world where social media and the Internet surround us. In this study, an attempt to assess the attractiveness of a face by machine learning is shown. Attractiveness is determined by three deep models whose sum of predictions is the final score. Two annotated datasets available in the literature are employed for training and testing...
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Human System Interaction in Review: Advancing the Artificial Intelligence Transformation
PublicationThe industrial advancement of human society has been fundamentally driven by diverse ‘systems’ that facilitate ‘human interaction’ within physical, digital, virtual, social and artificial environments, and upon the hyper-connected layers of system-system interactions across these environments. The research and practice of Human System Interaction (HSI) has undergone exponential development due to the enhanced capabilities, increased...
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International Journal of Technology and Human Interaction
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ACM Transactions on Computer-Human Interaction
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Foundations and Trends in Human-Computer Interaction
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INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION
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ACM Transactions on Human-Robot Interaction
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Proceedings of the ACM on Human-Computer Interaction
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MACHINE LEARNING APPLICATIONS IN RECOGNIZING HUMAN EMOTIONS BASED ON THE EEG
PublicationThis study examined the machine learning-based approach allowing the recognition of human emotional states with the use of EEG signals. After a short introduction to the fundamentals of electroencephalography and neural oscillations, the two-dimensional valence-arousal Russell’s model of emotion was described. Next, we present the assumptions of the performed EEG experiment. Detail aspects of the data sanitization including preprocessing,...
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Human-computer interaction approach applied to the multimedia system of polysensory integration
PublicationIn the paper an approach of utilizing an interaction between the human and computer in a therapy of dyslexia and other sensory disorders is presented. Bakker's neuropsychological concept of dyslexia along with therapy methods are reviewed in the context of the Multimedia System of Polysensory Integration, proposed at the Multimedia Systems Department of Gdansk Univ. of Technology. The system is presented along with the training...
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Interaction of human serum albumin with volatiles and polyphenols from some berries
PublicationHeadspace solid-phase microextraction coupled with comprehensive two-dimensional gas chromatography with time-of-flight mass spectrometry (HS-SPME/GC GCeTOFMS) identified 19 and quantified 6 monoterpenes in gooseberries, blueberries and cranberries. As a protein model human serum albumin (HSA) was used in interaction with terpenes. Specific binding of terpenes to HSA under the physiological conditions was a result of the formation...
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Interaction of selected divalent metal ions with human ataxin-3 Q36
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The effects of graphical interface design characteristics on human–computer interaction task efficiency
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International Journal of Mobile Human Computer Interaction
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World Research Journal of Human-Computer Interaction
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Preferred Benchmarking Criteria for Systematic Taxonomy of Embedded Platforms (STEP) in Human System Interaction Systems
PublicationThe rate of progress in the field of Artificial Intelligence (AI) and Machine Learning (ML) has significantly increased over the past ten years and continues to accelerate. Since then, AI has made the leap from research case studies to real production ready applications. The significance of this growth cannot be undermined as it catalyzed the very nature of computing. Conventional platforms struggle to achieve greater performance...
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The role of colour preattentive processing in human–computer interaction task efficiency: A preliminary study
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e-Minds: International Journal on Human-Computer Interaction
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Machine learning-based prediction of seismic limit-state capacity of steel moment-resisting frames considering soil-structure interaction
PublicationRegarding the unpredictable and complex nature of seismic excitations, there is a need for vulnerability assessment of newly constructed or existing structures. Predicting the seismic limit-state capacity of steel Moment-Resisting Frames (MRFs) can help designers to have a preliminary estimation and improve their views about the seismic performance of the designed structure. This study improved data-driven decision techniques in...
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Unsupervised machine-learning classification of electrophysiologically active electrodes during human cognitive task performance
PublicationIdentification of active electrodes that record task-relevant neurophysiological activity is needed for clinical and industrial applications as well as for investigating brain functions. We developed an unsupervised, fully automated approach to classify active electrodes showing event-related intracranial EEG (iEEG) responses from 115 patients performing a free recall verbal memory task. Our approach employed new interpretable...
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Machine learning-based prediction of residual drift and seismic risk assessment of steel moment-resisting frames considering soil-structure interaction
PublicationNowadays, due to improvements in seismic codes and computational devices, retrofitting buildings is an important topic, in which, permanent deformation of buildings, known as Residual Interstory Drift Ratio (RIDR), plays a crucial role. To provide an accurate yet reliable prediction model, 32 improved Machine Learning (ML) algorithms were considered using the Python software to investigate the best method for estimating Maximum...
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Fluorescence studies by quenching and protein unfolding on the interaction of bioactive compounds in water extracts of kiwi fruit cultivars with human serum albumin
PublicationThe main aim of this investigation was to characterize new kiwi fruit cultivars after cold storage treatment and to determine the similarities and differences between them, using spectroscopic methods. The chemometric comparison of kiwi fruit cultivars based on physicochemical indices during cold storage was carried out. All kiwi fruit cultivars showed a high level of correlation between the contents of phenolic compounds (polyphenols,...
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Human System Interaction
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Human-Agent Interaction
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IEEE Transactions on Human-Machine Systems
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Human Computer Interaction
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Nordic Conference on Human-Computer Interaction
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Australian Computer Human Interaction Conference
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Indian Conference on Human-Computer Interaction
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Human Computer Interaction 2018/19
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IFIP TC13 Conference on Human-Computer Interaction
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ACM SIGCHI_NZ Conference on Human-Computer Interaction
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Asia-Pacific Computer Human Interaction Conference
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Human-Computer Interaction ID 2022/2023
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Human-Computer Interaction ID 2021/2022
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Human-Computer Interaction ID 2023/2024
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British Computer Society Conference on Human-Computer Interaction
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International Conference on Computer-Human Interaction Research and Applications
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Human-Computer Interaction, sem. letni 2018/2019
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CHI PLAY: The Annual Symposium on Computer-Human Interaction in Play
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International Conference on Human-Computer Interaction with Mobile Devices and Services
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International Conference on Interaction Sciences: Information Technology, Culture and Human
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Emotions in Human-Computer Interaction Research Group (EMORG)
Research Teams* rozpoznawanie emocji użytkownika (ang. emotion elicitation) * reprezentację informacji o emocjach użytkownika (ang. emotion representation/ affect modelling) i zarządzanie nimi * ekspresję emocji lub reakcję na emocje przez programy np. przez wirtualne postaci (ang. affect expression) * wybrane zastosowania to badanie użyteczności oprogramowania rozszerzone o aspekty emocjonalne * badania wzorców behawioralnych w połączeniu...
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Joint workshop on Multimodal Interaction and Related Machine Learning Algorithms (now ICMI-MLMI)
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Multiuser Stereoscopic Projection Techniques for CAVE-Type Virtual Reality Systems
PublicationDespite the development of increasingly popular head mounted displays, CAVE-type systems may still be considered one of the most immersive virtual reality systems with many advantages. However, a serious limitation of most CAVE-type systems is the generation of a three-dimensional (3-D) image from the perspective of only one person. This problem is significant because in some applications, the participants must cooperate with each...