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wszystkich: 74
Wyniki wyszukiwania dla: teoria grafow
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The complexity of minimum-length path decompositions
PublikacjaWe consider a bi-criteria generalization of the pathwidth problem, where, for given integers k, l and a graph G, we ask whether there exists a path decomposition P of G such that the width of P is at most k and the number of bags in P, i.e., the length of P, is at most l. We provide a complete complexity classification of the problem in terms of k and l for general graphs. Contrary to the original pathwidth problem, which is fixed-parameter...
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Optimal edge-coloring with edge rate constraints
PublikacjaWe consider the problem of covering the edges of a graph by a sequence of matchings subject to the constraint that each edge e appears in at least a given fraction r(e) of the matchings. Although it can be determined in polynomial time whether such a sequence of matchings exists or not [Grötschel et al., Combinatorica (1981), 169–197], we show that several questions about the length of the sequence are computationally intractable....
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Leader election for anonymous asynchronous agents in arbitrary networks
PublikacjaWe consider the problem of leader election among mobile agents operating in an arbitrary network modeled as an undirected graph. Nodes of the network are unlabeled and all agents are identical. Hence the only way to elect a leader among agents is by exploiting asymmetries in their initial positions in the graph. Agents do not know the graph or their positions in it, hence they must gain this knowledge by navigating in the graph...
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On minimum cost edge searching
PublikacjaWe consider the problem of finding edge search strategies of minimum cost. The cost of a search strategy is the sum of searchers used in the clearing steps of the search. One of the natural questions is whether it is possible to find a search strategy that minimizes both the cost and the number of searchers used to clear a given graph G. We call such a strategy ideal. We prove, by an example, that ideal search strategies do not...
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Three-fast-searchable graphs
PublikacjaIn the edge searching problem, searchers move from vertex to vertex in a graph to capture an invisible, fast intruder that may occupy either vertices or edges. Fast searching is a monotonic internal model in which, at every move, a new edge of the graph G must be guaranteed to be free of the intruder. That is, once all searchers are placed the graph G is cleared in exactly |E(G)| moves. Such a restriction obviously necessitates...
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On-line ranking of split graphs
PublikacjaA vertex ranking of a graph G is an assignment of positive integers (colors) to the vertices of G such that each path connecting two vertices of the same color contains a vertex of a higher color. Our main goal is to find a vertex ranking using as few colors as possible. Considering on-line algorithms for vertex ranking of split graphs, we prove that the worst case ratio of the number of colors used by any on-line ranking algorithm...
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Total outer-connected domination in trees
PublikacjaW pracy przedstawiono dolne ograniczenie na liczbę dominowania totalnego zewnętrznie spójnego w grafach oraz scharakteryzowano wszystkie drzewa osiągające to ograniczenie.
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Minimalizacja szerokości pasma w sieciach radiowych metodami szkieletowego kolorowania grafów
PublikacjaArtykuł poświęcony jest szkieletowemu kolorowaniu grafów, które jest matematycznym modelem dla problemu minimalizacji szerokości pasma w sieciach radiowych. Badamy w nim zależność szkieletowej liczby chromatycznej od parametrów zagadnienia. Dowodzimy, że dla dużych wartości parametrów ta zależność jest liniowa.
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The limit case of a domination property
PublikacjaPraca dotyczy dolnego ograniczenia liczby dominowania w grafach, ze względu na ilość wierzchołków oraz największą liczbę liści w drzewie spinającym.
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Convex universal fixers
PublikacjaPraca dotyczy dominowania wypukłego w grafach pryzmowych.
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Edge and Pair Queries-Random Graphs and Complexity
PublikacjaWe investigate two types of query games played on a graph, pair queries and edge queries. We concentrate on investigating the two associated graph parameters for binomial random graphs, and showing that determining any of the two parameters is NP-hard for bounded degree graphs.
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Modele i algorytmy dla grafowych struktur defensywnych
PublikacjaW niniejszej pracy przeprowadzono analizę złożoności istnienia struktur defensywnych oraz równowag strategicznych w grafach. W przypadku struktur defensywnych badano modele koalicji defensywnych, zbiorów defensywnych i koalicji krawędziowych – każdy z nich w wersji globalnej, tj. z wymogiem dominacji całego grafu. W przypadku modeli równowagi strategicznej badano równowagę strategiczną koalicji defensywnych, równowagę strategiczną...
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The complexity of bicriteria tree-depth
PublikacjaThe tree-depth problem can be seen as finding an elimination tree of minimum height for a given input graph G. We introduce a bicriteria generalization in which additionally the width of the elimination tree needs to be bounded by some input integer b. We are interested in the case when G is the line graph of a tree, proving that the problem is NP-hard and obtaining a polynomial-time additive 2b-approximation algorithm. This particular...
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Grafo-mania, czyli rzecz o grafach i algorytmach. Problem 8 hetmanów
PublikacjaW eseju spojrzano na problem 8 hetmanów na szachownicy z punktu widzenia teorii grafów
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A Framework for Searching in Graphs in the Presence of Errors
PublikacjaWe consider a problem of searching for an unknown target vertex t in a (possibly edge-weighted) graph. Each vertex-query points to a vertex v and the response either admits that v is the target or provides any neighbor s of v that lies on a shortest path from v to t. This model has been introduced for trees by Onak and Parys [FOCS 2006] and for general graphs by Emamjomeh-Zadeh et al. [STOC 2016]. In the latter, the authors provide...
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On Tradeoffs Between Width- and Fill-like Graph Parameters
PublikacjaIn this work we consider two two-criteria optimization problems: given an input graph, the goal is to find its interval (or chordal) supergraph that minimizes the number of edges and its clique number simultaneously. For the interval supergraph, the problem can be restated as simultaneous minimization of the path width pw(G) and the profile p(G) of the input graph G. We prove that for an arbitrary graph G and an integer t ∈ {1,...
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Clearing directed subgraphs by mobile agents
PublikacjaWe study several problems of clearing subgraphs by mobile agents in digraphs. The agents can move only along directed walks of a digraph and, depending on the variant, their initial positions may be pre-specified. In general, for a given subset S of vertices of a digraph D and a positive integer k, the objective is to determine whether there is a subgraph H=(V,A) of D such that (a) S is a subset of V, (b) H is the union of k directed...
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Bounds on the cover time of parallel rotor walks
PublikacjaThe rotor-router mechanism was introduced as a deterministic alternative to the random walk in undirected graphs. In this model, a set of k identical walkers is deployed in parallel, starting from a chosen subset of nodes, and moving around the graph in synchronous steps. During the process, each node successively propagates walkers visiting it along its outgoing arcs in round-robin fashion, according to a fixed ordering. We consider...
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Gossiping by energy-constrained mobile agents in tree networks
PublikacjaEvery node of an edge-weighted tree network contains a data packet. At some nodes are placed mobile agents, each one possessing an amount of energy (not necessarily the same for all agents). While walking along the network, the agents spend the energy proportionally to the distance traveled and collect copies of the data packets present at the visited network nodes. An agent visiting a node deposits there copies of all currently...
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On the Characteristic Graph of a Discrete Symmetric Channel
PublikacjaWe present some characterizations of characteristic graphs of row and/or column symmetric channels. We also give a polynomial-time algorithm that decides whether there exists a discrete symmetric channel whose characteristic graph is equal to a given input graph. In addition, we show several applications of our results.
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Building a Nest by an Automaton
PublikacjaA robot modeled as a deterministic finite automaton has to build a structure from material available to it. The robot navigates in the infinite oriented grid $Z x Z$. Some cells of the grid are full (contain a brick) and others are empty. The subgraph of the grid induced by full cells, called the {\em field}, is initially connected. The (Manhattan) distance between the farthest cells of the field is called its {\em span}. The robot...
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On-line Search in Two-Dimensional Environment
PublikacjaWe consider the following on-line pursuit-evasion problem. A team of mobile agents called searchers starts at an arbitrary node of an unknown network. Their goal is to execute a search strategy that guarantees capturing a fast and invisible intruder regardless of its movements using as few searchers as possible. We require that the strategy is connected and monotone, that is, at each point of the execution the part of the graph...
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Finding small-width connected path decompositions in polynomial time
PublikacjaA connected path decomposition of a simple graph $G$ is a path decomposition $(X_1,\ldots,X_l)$ such that the subgraph of $G$ induced by $X_1\cup\cdots\cup X_i$ is connected for each $i\in\{1,\ldots,l\}$. The connected pathwidth of $G$ is then the minimum width over all connected path decompositions of $G$. We prove that for each fixed $k$, the connected pathwidth of any input graph can be computed in polynomial-time. This answers...
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Cops, a fast robber and defensive domination on interval graphs
PublikacjaThe game of Cops and ∞-fast Robber is played by two players, one controlling c cops, the other one robber. The players alternate in turns: all the cops move at once to distance at most one each, the robber moves along any cop-free path. Cops win by sharing a vertex with the robber, the robber by avoiding capture indefinitely. The game was proposed with bounded robber speed by Fomin et al. in “Pursuing a fast robber on a graph”,...