Wyniki wyszukiwania dla: COLLABORATIVE EDITING - MOST Wiedzy

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Wyniki wyszukiwania dla: COLLABORATIVE EDITING

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Wyniki wyszukiwania dla: COLLABORATIVE EDITING

  • Collaborative Editing of Ontologies Using Fluent Editor and Ontorion

    Publikacja

    - Rok 2016

    In this paper we present two tools that we are developing at Cognitum for managing large knowledge bases: Fluent Editor and the Ontorion Server. We have been able to build a collaborative knowledge management system using these two tools. We show how this system can be used for the concurrent modification of knowledge and how we can manage multiple modifications to the same knowledge.

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  • Collaborative approach to trustworthiness of it infrastructures

    Publikacja

    - Rok 2005

    Artykuł wprowadza koncepcję ''trust case'' i wyjaśnia jak jest ona używana w celu uzasadnienia zaufania do systemów i infrastruktur IT. W szczególności skoncentrowano się na procesie budowy trust case, wyjasniono jego strukturę oraz podkreślono konieczność włączenia do procesu właściwych udziałowców. Załączono również informację na temat funkcjonalnej struktury narzedzi wspomagających zarządzanie trust case w ramach jego cyklu...

  • Fast collaborative graph exploration

    Publikacja

    - INFORMATION AND COMPUTATION - Rok 2015

    We study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...

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  • Fast Collaborative Graph Exploration

    Publikacja

    - LECTURE NOTES IN COMPUTER SCIENCE - Rok 2013

    We study the following scenario of online graph exploration. A team of k agents is initially located at a distinguished vertex r of an undirected graph. At every time step, each agent can traverse an edge of the graph. All vertices have unique identifiers, and upon entering a vertex, an agent obtains the list of identifiers of all its neighbors. We ask how many time steps are required to complete exploration, i.e., to make sure...

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  • CBM Collaboration

    Publikacja
    • T. Ablyazimov
    • R. Adak
    • A. Adler
    • A. Agarwal
    • K. Agarwal
    • Z. Ahammed
    • A. Ahmad
    • F. Ahmad
    • N. Ahmad
    • A. Akindinov... i 470 innych

    - NUCLEAR PHYSICS A - Rok 2021

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  • CBM Collaboration

    Publikacja
    • T. Ablyazimov
    • A. Abuhoza
    • R. Adak
    • J. Adamczewski-Musch
    • M. Adamczyk
    • M. Aggarwal
    • Z. Ahammed
    • F. Ahmad
    • N. Ahmad
    • S. Ahmad... i 546 innych

    - NUCLEAR PHYSICS A - Rok 2014

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  • CBM Collaboration

    Publikacja
    • T. Ablyazimov
    • A. Abuhoza
    • R. Adak
    • J. Adamczewski-Musch
    • M. Adamczyk
    • M. Aggarwal
    • Z. Ahammed
    • F. Ahmad
    • N. Ahmad
    • S. Ahmad... i 546 innych

    - NUCLEAR PHYSICS A - Rok 2014

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  • Adopting collaborative games into Open Kanban

    Publikacja

    - Rok 2016

    The crucial element of any agile project is people. Not surprisingly, principles and values such as "Respect for people", "Communication and Collaboration", "Lead using a team approach", and "Learn and improve continuously" are an integral part of Open Kanban. However, Open Kanban has not provided any tools or techniques to aid the human side of software development. Moreover, as a Lean initiative, it is not as comprehensively...

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  • Collaborative Data Acquisition and Learning Support

    With the constant development of neural networks, traditional algorithms relying on data structures lose their significance as more and more solutions are using AI rather than traditional algorithms. This in turn requires a lot of correctly annotated and informative data samples. In this paper, we propose a crowdsourcing based approach for data acquisition and tagging with support for Active Learning where the system acts as an...

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  • Collaborative approach to WordNet and Wikipedia integration

    Publikacja

    In this article we present a collaborative approach tocreating mappings between WordNet and Wikipedia. Wikipediaarticles have been first matched with WordNet synsets in anautomatic way. Then such associations have been evaluated andcomplemented in a collaborative way using a web application.We describe algorithms used for creating automatic mappingsas well as a system for their collaborative development. Theoutcome enables further...

  • Adopting Collaborative Games into Agile Software Development

    Publikacja

    - Rok 2018

    Although the emergence of agile methods has triggered a growing awareness that social factors have a crucial impact on the success of software projects, neither the Scrum Guide nor the Agile Manifesto prescribe techniques that aid the human side of software development. To address this challenge, we enriched the Scrum process with a set of collaborative games. Collaborative games refer to techniques inspired by game play, but designed...

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  • COLLABORATIVE LEARNING ENVIRONMENT FOR ENGINEERING EDUCATION (COLED)

    Publikacja

    - Rok 2020

    Collaborative Learning Environment for Engineering Education is a European project implemented under the Erasmus + program, The main goal of 5 partners from 4 different European countries – Bulgaria, Poland, Portugal and Romania is to develop an innovative collaborative training approach, encompassing curricula related to the introduction of enterprise automation. Project activities are carried out in the period from Dctober 2018...

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  • Adopting Collaborative Games into Agile Requirements Engineering

    Publikacja

    In agile software development, where great emphasis is put on effective informal communication involving diverse stakeholders, success depends on human and social factors. Not surprisingly, the Agile Manifesto advocates principles and values such as “individuals and interactions over processes and tools”, “focus on the customer”, “collaborate regularly”, “communicate face-to-face within the team” and “have regular team introspection”....

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  • A document-centric processing paradigm for collaborative computing

    Publikacja

    - Rok 2012

    Klasyczne modele przetwarzania rozproszonego zakładają, że dokumenty są biernymi obiektami, które rozsyła się w formie komunikatów lub pobiera z serwerów do przetwarzania jako pliki.W artykule przedstawiono koncepcję dokumentu jako aktywnego obiektu, zdolnego do samodzielnej migracji miedzy węzłami sieci i interakcji z użytkownikami w ich lokalnym środowisku. Takie podejście jest szczególnie przydatne do realizacji procesów biznesowych...

  • A Cross-Team Collaborative Evaluation of a CRM System

    Publikacja

    - Rok 2013

    This paper presents an analysis of an usability evaluation a CRM (Customer Relationship Management) performed by a team composed of external usability experts jointly with a CRM staff. The evaluation process differed from a classical scheme known from former projects, including some new elements resulting from a specific context of this study. These novel elements resulted in reshaping the role of the CRM system and considering...

  • Intelligent system for editing and analysis of examination documents

    Publikacja

    - Rok 2006

    Opisano ogólną koncepcję systemu IATE - systemu do edycji i automatycznej analizy testów egzaminacyjnych. Edytor systemu umożliwia generację 4 typów testów o dowolnej liczbie pytań (do 8 stron tekstu), różnej formie udzielania odpowiedzi oraz możliwością tworzenia wariantów testu. Bardziej szczegółowo opisano wybrane fragmenty systemu: analizę nagłówka testu, edycję i organizację segmentu tworzenia wariantów testu oraz organizację...

  • Cooperative editing approach for building Wordnet database

    Publikacja

    - Rok 2007

    Artykuł przedstawia podejście do kooperacyjnej pracy nad baza danych systemu Wordnet. Opisana została architektura systemu oraz wizualizacja sieci powiązań konceptualnych z użyciem komponentu touchgraph.

  • A Simple Neural Network for Collision Detection of Collaborative Robots

    Publikacja

    Due to the epidemic threat, more and more companies decide to automate their production lines. Given the lack of adequate security or space, in most cases, such companies cannot use classic production robots. The solution to this problem is the use of collaborative robots (cobots). However, the required equipment (force sensors) or alternative methods of detecting a threat to humans are usually quite expensive. The article presents...

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  • Local Government as an Actor in Collaborative Governance – Partner or Leader?

    Publikacja

    - Rok 2015

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  • Collaborative Exploration of Trees by Energy-Constrained Mobile Robots

    Publikacja

    - THEORY OF COMPUTING SYSTEMS - Rok 2018

    We study the problem of exploration of a tree by mobile agents (robots) that have limited energy. The energy constraint bounds the number of edges that can be traversed by a single agent. We use a team of agents to collectively explore the tree and the objective is to minimize the size of this team. The agents start at a single node, the designated root of the tree and the height of the tree is assumed to be less than the energy...

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