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Catalog Publications

Year 2019
Year 2018
  • Which digital games are appropriate for our children?
    Publication

    - Year 2018

    Chapter contains advice on which digital games are accessible for children with diverse impairments. It providess a process for choosing the device, the game and adjusting it. It might be of use for therapists, techers and caregivers.

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  • What Is Troubling IT Analysts? A Survey Report from Poland on Requirements-Related Problems

    Requirements engineering and business analysis are activities considered to be important to software project success but also difficult and challenging. This paper reports on a survey conducted in Polish IT industry, aimed at identifying most widespread problems/challenges related to requirements. The survey was targeted at people performing role of analyst in commercial IT projects. The questionnaire included 64 pre-defined problems...

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  • Utilizing online collaborative games to facilitate Agile Software Development

    Effective collaboration and interaction among the development team and between the team and the customer as well as proactive attitude in initiating and implementing improvements play vital roles in the success of agile projects. The challenge is how to address these social aspects since neither the Agile Manifesto nor the Scrum Guide specify techniques that aid the human side of software development. To fill this gap, we developed...

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  • Towards New Mappings between Emotion Representation Models
    Publication

    There are several models for representing emotions in affect-aware applications, and available emotion recognition solutions provide results using diverse emotion models. As multimodal fusion is beneficial in terms of both accuracy and reliability of emotion recognition, one of the challenges is mapping between the models of affect representation. This paper addresses this issue by: proposing a procedure to elaborate new mappings,...

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  • The Role of a Software Product Manager in Various Business Environments

    The aim of the paper is to identify the role of the software product manager depending on the size of the company and the characteristics of the product they are working on. This has been achieved in cooperation with 15 experts from the IT industry. The companies were divided into 4 levels of size: micro-enterprises, small businesses, medium businesses and large enterprises. The characteristics of the products were divided into...

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  • The algorithm of building the hierarchical contextual framework of textual corpora
    Publication

    - Year 2018

    This paper presents an approach for Modeling the Latent Semantic Relations. The approach is based on advantages of two computational approaches: Latent Semantic Analysis and Latent Dirichlet Allocation. The scientific question about the possibility of reducing the influence of these Methods limitation on the Quality of the Latent Semantic Relations Analysis Results is raised. The case study for building the Two-level Hierarchical Contextual...

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  • Sztuczna inteligencja - oksymoron czy oczywistość?
    Publication

    - Year 2018

    W artykule przedstawiono historię powstania i rozwoju sztucznej inteligencji, jej główne obszary badawcze i perspektywy. Szczególną uwagę poświęcono uczeniu maszynowemu jako głównemu obszarowi badań naukowych. Sformułowano i skomentowano hipotezy dotyczące perspektyw sztucznej inteligencji.

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  • RYZYKO KREATYWNOŚCI W PROJEKTACH INFORMATYCZNYCH

    Ryzyko kreatywności dotyczy sytuacji, w których nie są osiągane zamierzone cele związane z kreatywnością lub występują niekorzystne skutki uboczne zastosowania metod kreatywności. W artykule dokonano systematyzacji tych zjawisk z wykorzystaniem wymiarów ukierunkowywania kreatywności i ujęto je w kategoriach zarządzania ryzykiem w projekcie. Wynikiem tych prac jest lista zagrożeń i czynników ryzyka kreatywności, która została zweryfikowana i...

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  • Problems and Solutions of Software Design in Scrum Projects

    The aim of the paper is to identify the problems and solutions of the software design in Scrum project as well as to analyze the effectiveness of the solutions. Through a series of workshops with 4 experts from IT industry and academia we have identified 52 problems and 99 unique solutions. In this paper we present a list of 10 common problems and 5 solutions for each problem selected by the number of sources. The effectiveness...

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  • Positive Risk of Creativity in Software Projects: an Expected Result, a Threat or an Opportunity?
    Publication

    - Year 2018

    Positive risk of creativity appears when there is an excess of creativity. This paper aims at exploring the concept of positive risk of creativity in software projects. It presents a taxonomy of positive risks as well as case studies of positive risks in diploma software projects. It also attempts to answer the question whether positive risks should be treated as expected results of applying creativity process, or they cause additional...

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  • Methodology for Text Classification using Manually Created Corpora-based Sentiment Dictionary
    Publication

    - Year 2018

    This paper presents the methodology of Textual Content Classification, which is based on a combination of algorithms: preliminary formation of a contextual framework for the texts in particular problem area; manual creation of the Hierarchical Sentiment Dictionary (HSD) on the basis of a topically-oriented Corpus; tonality texts recognition via using HSD for analysing the documents as a collection of topically completed fragments...

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  • MaliciousIDE – software development environment that evokes emotions

    Emotions affect every aspect of human live, including work. Numerous studies in software engineering have shown that negative emotions can lower the productivity of programmers. Unlike traditional approaches to managing software development, modern methods, such as Agile and Lean, take into account human aspects of programming. To thoroughly investigate the impact of negative emotions on the work of programmers, a malicious integrated...

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  • Introducing agile practices into development processes of safety critical software
    Publication

    In this paper we present AgileSafe - a method which supports introduction of agile practices into safety-critical software development processes. To represent safety assurance constraints resulting from the regulatory context, AgileSafe uses assurance case patterns. The knowledge base of AgileSafe helps the user to select the agile practices relevant for the considered software development project. The corresponding assurance case...

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  • Integration in Multichannel Emotion Recognition
    Publication

    - Year 2018

    The paper concerns integration of results provided by automatic emotion recognition algorithms. It presents both the challenges and the approaches to solve them. Paper shows experimental results of integration. The paper might be of interest to researchers and practitioners who deal with automatic emotion recognition and use more than one solution or multichannel observation.

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  • Improving the Accuracy in Sentiment Classification in the Light of Modelling the Latent Semantic Relations
    Publication

    - Information - Year 2018

    The research presents the methodology of improving the accuracy in sentiment classification in the light of modelling the latent semantic relations (LSR). The objective of this methodology is to find ways of eliminating the limitations of the discriminant and probabilistic methods for LSR revealing and customizing the sentiment classification process (SCP) to the more accurate recognition of text tonality. This objective was achieved...

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  • EvOLAP Graph – Evolution and OLAP-Aware Graph Data Model
    Publication

    - Year 2018

    The objective of this paper is to propose a graph model that would be suitable for providing OLAP features on graph databases. The included features allow for a multidimensional and multilevel view on data and support analytical queries on operational and historical graph data. In contrast to many existing approaches tailored for static graphs, the paper addresses the issue for the changing graph schema. The model, named Evolution...

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  • Context-aware User Modelling and Generation of Recommendations in Recommender Systems
    Publication

    - Year 2018

    Recommender systems are software tools and techniques which aim at suggesting new items that may be of interest to a user. This dissertation is focused on four problems in recommender systems domain. The first one is context-awareness, i.e. how to obtain relevant contextual information, how to model user preferences in a context and use them to make predictions. The second one is multi-domain recommendation, which aim at suggesting...

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  • Assessing Effectiveness of Recommendations to Requirements-Related Problems through Interviews with Experts

    Requirements Engineering and Business Analysis are known as very important to software project outcome but also difficult activities, coping with many problems and challenges. The work reported in this paper was preceded by a survey which revealed most common requirements-related problems in Polish IT industry. We addressed ten most frequently reported problems by reviewing the literature for recommen¬dations how to cope with...

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  • Applicability of Emotion Recognition and Induction Methods to Study the Behavior of Programmers
    Publication

    Recent studies in the field of software engineering have shown that positive emotions can increase and negative emotions decrease the productivity of programmers. In the field of affective computing, many methods and tools to recognize the emotions of computer users were proposed. However, it has not been verified yet which of them can be used to monitor the emotional states of software developers. The paper describes a study carried...

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  • An empirical study on the impact of AspectJ on software evolvability
    Publication

    Since its inception in 1996, aspect-oriented programming (AOP) has been believed to reduce the effort required to maintain software systems by replacing cross-cutting code with aspects. However, little convincing empirical evidence exists to support this claim, while several studies suggest that AOP brings new obstacles to maintainability. This paper discusses two experiments conducted to evaluate the impact of AspectJ (the most...

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  • Adopting Collaborative Games into Agile Software Development
    Publication

    - Year 2018

    Although the emergence of agile methods has triggered a growing awareness that social factors have a crucial impact on the success of software projects, neither the Scrum Guide nor the Agile Manifesto prescribe techniques that aid the human side of software development. To address this challenge, we enriched the Scrum process with a set of collaborative games. Collaborative games refer to techniques inspired by game play, but designed...

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  • Adopting Collaborative Games into Agile Requirements Engineering
    Publication

    In agile software development, where great emphasis is put on effective informal communication involving diverse stakeholders, success depends on human and social factors. Not surprisingly, the Agile Manifesto advocates principles and values such as “individuals and interactions over processes and tools”, “focus on the customer”, “collaborate regularly”, “communicate face-to-face within the team” and “have regular team introspection”....

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  • A Survey Investigating the Influence of Business Analysis Techniques on Software Quality Characteristics
    Publication

    Business analysis is recognized as one of the most important areas determining the outcome (success or failure) of a software project. In this paper we explore this subject further by investigating the potential impact of techniques applied in business analysis on essential software quality characteristics. We conducted a literature search for software quality models, analyzed the existing models and selected a subset of commonly...

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  • A Note on Knowledge Management Education: Towards Implementing Active Learning Methods
    Publication

    - Year 2018

    Knowledge Management as an area of education is still a big challenge for teachers and practitioners. Nevertheless, there are several useful teaching methods in active education, especially oriented towards courses where innovation and delivering dynamic knowledge are critical. The goal of the paper is to present and discuss criteria relevant in the selection of active educational methods supporting knowledge management courses....

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  • A METHOD OF TRUST MANAGEMENT IN WIRELESS SENSOR NETWORKS

    The research problem considered in this paper is how to protect wireless sensor networks (WSN) against cyber-threats by applying trust management and how to strengthen network resilience to attacks targeting the trust management mechanism itself. A new method, called WSN Cooperative Trust Management Method (WCT2M), of distributed trust management in multi-layer wireless sensor networks is proposed and its performance is evaluated....

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Year 2017
  • Zarządzanie kreatywnością w projekcie

    W kontekście innowacyjności oraz badań w obszarze nauk technicznych pojawia się problem efektywnego zastosowania metod kreatywności w konkretnej sytuacji projektowej oraz weryfikacji wyników podejmowanych działań kreatywnych. Celem referatu jest zaproponowanie podejścia do zarządzania kreatywnością w projekcie w oparciu o wiedzę pochodzącą z psychologii kreatywności. Zaprezentowano ramy zarządzania kreatywnością z zastosowaniem...

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  • Uniform Model Interface for Assurance Case Integration with System Models
    Publication

    - Year 2017

    Assurance cases are developed and maintained in parallel with corresponding system models and therefore need to reference each other. Managing the correctness and consistency of interrelated safety argument and system models is essential for system dependability and is a nontrivial task. The model interface presented in this paper enables a uniform process of establishing and managing assurance case references to various types...

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  • Trust Management Method for Wireless Sensor Networks
    Publication

    - Year 2017

    A Wireless Sensor Network (WSN) is a network of spatially distributed autonomous sensors to monitor physical or environmental conditions, such as temperature, sound, pressure, etc. and to cooperatively pass their data to the main location. The first wireless network that bore any real resemblance to a modern WSN is the Sound Surveillance System (SOSUS), developed by the United States Military in the 1950s to detect and track Soviet...

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  • Top k Recommendations using Contextual Conditional Preferences Model

    Recommender systems are software tools and techniques which aim at suggesting to users items they might be interested in. Context-aware recommender systems are a particular category of recommender systems which exploit contextual information to provide more adequate recommendations. However, recommendation engines still suffer from the cold-start problem, namely where not enough information about users and their ratings is available....

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  • The Algorithm of Modelling and Analysis of Latent Semantic Relations: Linear Algebra vs. Probabilistic Topic Models
    Publication

    - Year 2017

    This paper presents the algorithm of modelling and analysis of Latent Semantic Relations inside the argumentative type of documents collection. The novelty of the algorithm consists in using a systematic approach: in the combination of the probabilistic Latent Dirichlet Allocation (LDA) and Linear Algebra based Latent Semantic Analysis (LSA) methods; in considering each document as a complex of topics, defined on the basis of separate...

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  • Serendipitous Recommendations Through Ontology-Based Contextual Pre-filtering
    Publication

    Context-aware Recommender Systems aim to provide users with better recommendations for their current situation. Although evaluations of recommender systems often focus on accuracy, it is not the only important aspect. Often recommendations are overspecialized, i.e. all of the same kind. To deal with this problem, other properties can be considered, such as serendipity. In this paper, we study how an ontology-based and context-aware...

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  • Selecting Requirements Documentation Techniques for Software Projects: a Survey Study
    Publication

    A significant number of techniques dedicated to requirements specification and documentation is described in the available sources. As there is no purpose to use all of them, a selection has to be made, taking into consideration the context of a given software project, for example its size, usage of agile approach or stakeholders' technical competency. This paper is intended to provide guidelines for such selection. We reviewed...

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  • SACAM A Model for Describing and Classifying Sentiment Analysis Methods
    Publication

    - Year 2017

    In this paper we introduce SACAM — a model for describing and classifying sentiment analysis (SA) methods. The model focuses on the knowledge used during processing textual opinions. SACAM was designed to create informative descriptions of SA methods (or classes of SA methods) and is strongly integrated with its accompanying graphical notation suited for presenting the descriptions in diagrammatical form. The paper discusses applications...

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  • Przyjazne aplikacje dla dzieci z autyzmem – e-edukacja na poziomie przedszkolnym
    Publication

    - EduAkcja. Magazyn Edukacji Elektronicznej - Year 2017

    Artykuł dotyczy możliwości wykorzystania aplikacji na tablety do wspomagania terapii dzieci z zaburzeniami rozwojowymi ze spektrum autyzmu. Przedstawia studium przypadku skutecznego zastosowania e-technologii w kształceniu specjalnym na poziomie przedszkolnym. Artykuł opisuje zestaw aplikacji edukacyjnych o nazwie Przyjazne Aplikacje, których celem jest wspieranie terapii dzieci z autyzmem opartej o stosowaną...

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  • Postrzeganie inwazyjności automatycznego rozpoznawania emocji w kontekście edukacyjnym

    Artykuł dotyczy aktualnych trendów w konstrukcji inteligentnych systemów edukacyjnych, uwzględniających stan emocjonalny ucznia w doborze ścieżki nauczania. Artykuł przedstawia założenia i rezultaty badania ankietowego, którego celem było określenie, jak zastosowanie automatycznego rozpoznawania emocji jest postrzegane w kontekście edukacyjnym. Badanie przeprowadzono wśród studentów oraz pracowników uczelni wyższych w Polsce. Rezultaty...

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