Filtry
wszystkich: 41
Wyniki wyszukiwania dla: LISTENING TESTS
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Classification of Music Genres by Means of Listening Tests and Decision Algorithms
PublikacjaThe paper compares the results of audio excerpt assignment to a music genre obtained in listening tests and classification by means of decision algorithms. A short review on music description employing music styles and genres is given. Then, assumptions of listening tests to be carried out along with an online survey for assigning audio samples to selected music genres are presented. A framework for music parametrization is created...
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Loudness Scaling Tests in Hearing Problems Detection
PublikacjaThe number of people using portable audio players has increased significantly over the recent years. This implies the rise in the number of people having hearing loss problems. Therefore, there is a need to find appropriate procedures that simplify the process of the hearing problem detection. Investigations performed show that audiometric tests may not be sufficient to assess hearing in young people. Contrarily, the obtained results...
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Novel 5.1 Downmix Algorithm with Improved Dialogue Intelligibility
PublikacjaA new algorithm for 5.1 to stereo downmix is introduced, which addresses the problem of dialogue intelligibility. The algorithm utilizes proposed signal processing algorithms to enhance the intelligibility of movie dialogues, especially in difficult listening conditions or in compromised speaker setup. To account for the latter, a playback configuration utilizing a portable device, i.e. an ultrabook, is examined. The experiments...
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Results of tests on speech intelligibility in reverberant conditions
Dane BadawczeThe dataset contains the results of tests that aimed to provide a relationship between the rate of speech (RoS) and reverberation conditions characterized by the Speech Transmission Index (STI).
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Evaluation of Sound Enhancement in Mobile Device Using Virtual Bass Synthesiss Algorithm
PublikacjaAn experiment conducted to validate possibility of use virtual bass synthesis (VBS) algorithm in a portable computer is presented. The subjective listening tests based on the procedure of pairwise comparison between VBS, based on the so-called missing fundamental phenomenon, and standard bass boost technique are employed. The evaluation was carried out in two types of conditions: in a professional listening room and employing an...
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Automatic music set organizatio based on mood of music / Automatyczna organizacja bazy muzycznej na podstawie nastroju muzyki
PublikacjaThis work is focused on an approach based on the emotional content of music and its automatic recognition. A vector of features describing emotional content of music was proposed. Additionally, a graphical model dedicated to the subjective evaluation of mood of music was created. A series of listening tests was carried out, and results were compared with automatic mood recognition employing SOM (Self Organizing Maps) and ANN (Artificial...
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GRAPHICAL REPRESENTATION OF MUSIC SET BASED ON MOOD OF MUSIC. GRAFICZNA PREZENTACJA ZBIORU MUZYCZNEGO OPARTA NA ANOTACJI NASTROJU MUZYKI
PublikacjaOne of the features for music recommendation, which is useful and intuitive for music listen-ers, is “mood”. The paper presents an approach to graphical representation of mood of music pieces. Subjective evaluation based on listening tests is performed for assigning mood labels of 150 pieces of music and placing them on the 2D mood plane. As a result, a map of songs is created, where music excerpts with similar mood are organized...
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Evaluation of Six Degrees of Freedom 3D Audio Orchestra Recording and Playback using multi-point Ambisonic interpolation
PublikacjaThis paper describes a strategy for recording sound and enabling six-degrees-of-freedom playback, making use of multiple simultaneous and synchronized Higher Order Ambisonics (HOA) recordings. Such a strategy enables users to navigate in a simulated 3D space and listen to the six-degrees-of-freedom recordings from different perspectives. For the evaluation of the proposed approach, an Unreal Engine-based navigable 3D audiovisual...
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Testing A Novel Gesture-Based Mixing Interface
PublikacjaWith a digital audio workstation, in contrast to the traditional mouse-keyboard computer interface, hand gestures can be used to mix audio with eyes closed. Mixing with a visual representation of audio parameters during experiments led to broadening the panorama and a more intensive use of shelving equalizers. Listening tests proved that the use of hand gestures produces mixes that are aesthetically as good as those obtained using...
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Automatic music signal mixing system based on one-dimensional Wave-U-Net autoencoders
PublikacjaThe purpose of this paper is to show a music mixing system that is capable of automatically mixing separate raw recordings with good quality regardless of the music genre. This work recalls selected methods for automatic audio mixing first. Then, a novel deep model based on one-dimensional Wave-U-Net autoencoders is proposed for automatic music mixing. The model is trained on a custom-prepared database. Mixes created using the...
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Communication Platform for Evaluation of Transmitted Speech Quality
PublikacjaA voice communication system designed and implemented is described. The purpose of the presented platform was to enable a series of experiments related to the quality assessment of algorithms used in the coding and transmitting of speech. The system is equipped with tools for recording signals at each stage of processing, making it possible to subject them to subjective assessments by listening tests or, objective evaluation employing...
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SUBJECTIVE PERCEPTION OF MUSIC GENRES IN THE FIELD OF MUSIC INFORMATION RETRIEVAL SYSTEMS
PublikacjaThe aim of this paper is to evaluate the relationship between perception of music genres and subjective features of music that can be assigned to them. For this purpose a group of subjective features such as loudness, melody, rhythm, volume, instrumentation was chosen to describe music genres. A group of 30 listeners with normal hearing, ranging from 20 to 40, was created. Each sub-ject participating in listening tests was asked...
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SUBJECTIVE PERCEPTION OF MUSIC GENRES IN THE FIELD OF MUSIC INFORMATION RETRIEVAL SYSTEMS
PublikacjaThe aim of this paper is to evaluate the relationship between perception of music genres and subjective features of music that can be assigned to them. For this purpose a group of subjective features such as loudness, melody, rhythm, volume, instrumentation was chosen to describe music genres. A group of 30 listeners with normal hearing, ranging from 20 to 40, was created. Each sub-ject participating in listening tests was asked...
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Detection of dialogue in movie soundtrack for speech intelligibility enhancement
PublikacjaA method for detecting dialogue in 5.1 movie soundtrack based on interchannel spectral disparity is presented. The front channel signals (left, right, center) are analyzed in the frequency domain. The selected partials in the center channel signal, which yield high disparity with left and right channels, are detected as dialogue. Subsequently, the dialogue frequency components are boosted to achieve increased dialogue intelligibility....
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Production of six-degrees-of-freedom (6DoF) navigable audio using 30 Ambisonic microphones
PublikacjaThis paper describes a method for planning, recording, and post-production of six-degrees-of-freedom audio recorded with multiple 3rd order Ambisonic microphone arrays. The description is based on the example of recordings conducted in August 2020 with the Poznan Philharmonic Orchestra using 30 units of Zylia ZM-1S. A convenient way to prepare and organize such a big project is proposed – this involves details of stage planning,...
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Audio codec employing frequency-derived tonality measure
PublikacjaA transform codec employing efficient algorithm for detection of spectral tonal components is presented. The tonality measure used in MPEG psychoacoustic model is replaced with the method providing adequate tonality estimates even if the tonal components are deeply frequency modulated. The reliability of hearing threshold estimated using psychoacoustic model with standardized tonality measure and the proposed one is investigated...
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An Approach to Bass Enhancement in Portable Computers Employing Smart Virtual Bass Synthesis Algorithms
PublikacjaThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) algorithms applied to portable computers. The developed algorithms are related to intelligent, rule-based setting of synthesis parameters according to music genre of an audio excerpt and to the type of a portable device in use. To find optimum synthesis parameters of the VBS algorithms, subjective listening tests based on a parametric procedure...
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Quality Evaluation of Novel DTD Algorithm Based on Audio Watermarking
PublikacjaEcho cancellers typically employ a doubletalk detection (DTD) algorithm in order to keep the adaptive filter from diverging in the presence of near-end speech signal or other disruptive sounds in the microphone signal. A novel doubletalk detection algorithm based on techniques similar to those used for audio signal watermarking was introduced by the authors. The application of the described DTD algorithm within acoustic echo cancellation...
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Improving listeners' experience for movie playback through enhancing dialogue clarity in soundtracks
PublikacjaThis paper presents a method for improving users' quality of experience through processing of movie soundtracks. The dialogue clarity enhancement algorithms were introduced for detecting dialogue in movie soundtrack mixes and then for amplifying the dialogue components. The front channel signals (left, right, center) are analyzed in the frequency domain. The selected partials in the center channel signal, which yield high disparity...
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Multimodal system for diagnosis and polysensory stimulation of subjects with communication disorders
PublikacjaAn experimental multimodal system, designed for polysensory diagnosis and stimulation of persons with impaired communication skills or even non-communicative subjects is presented. The user interface includes an eye tracking device and the EEG monitoring of the subject. Furthermore, the system consists of a device for objective hearing testing and an autostereoscopic projection system designed to stimulate subjects through their...