Nie znaleźliśmy wyników w zadanych kryteriach!
Ale mamy wyniki w innych katalogach.Filtry
wszystkich: 2764
-
Katalog
- Publikacje 2304 wyników po odfiltrowaniu
- Czasopisma 39 wyników po odfiltrowaniu
- Konferencje 11 wyników po odfiltrowaniu
- Wydawnictwa 1 wyników po odfiltrowaniu
- Osoby 75 wyników po odfiltrowaniu
- Wynalazki 1 wyników po odfiltrowaniu
- Projekty 2 wyników po odfiltrowaniu
- Laboratoria 2 wyników po odfiltrowaniu
- Zespoły Badawcze 1 wyników po odfiltrowaniu
- Kursy Online 57 wyników po odfiltrowaniu
- Wydarzenia 8 wyników po odfiltrowaniu
- Dane Badawcze 263 wyników po odfiltrowaniu
wyświetlamy 1000 najlepszych wyników Pomoc
Wyniki wyszukiwania dla: GAME DEVELOPING
-
Developing Game-Structure Sensitive Matchmaking System for Massive-Multiplayer Online Games
PublikacjaProviding a fair matchmaking system is an essential issue, while developing every online video game. In the article, we show that the currently existing matchmaking system in League of Legends, one of the most popular online video games currently existing, is built on a base of conditions which do not hold true in the presence of empirical data. This, in short, decreases the effectiveness of the ranking system, and negatively affects...
-
Developing competences of IT project managers using simulation games
PublikacjaProject Management is a domain in which methodological approach is developing very rapidly. Project managers are required to present knowledge of the various methods of project management and apply them to the management of specific projects. It means that project managers must constantly develop their competence, mainly based on good practices from different formal methods of project management. The purpose of this article is...
-
Designing effective educational games - a case study of a project management game
PublikacjaThis paper addresses the issues of designing effective educational games. We aim at investigating how the cognitive, behavioral and emotional aspects of the games influence their educational effectiveness. The results were obtained with an observational user experience study extended with affect analysis carried out for a project management game GraPM. We analyzed the...
-
A ROLE PLAYING GAME NAME GENERATOR LEARNING ITS CREATIVITY FROM ARKADIA MUD PLAYERS
PublikacjaThe paper proposes an approach to creative generation of new names for the purposes of Role Playing Games in fantasy realms. The generator based on an existing database of na mes is able to propose a set of new names with regard to demanded attributes, such as: length of the name, sex and race of the character, a given p hrase as the origin for the generated name as well as subjective evaluations from former users. The software...
-
Game about space or game in the space?
PublikacjaThe article analyzes various aspects of the actions taken by participants involved in the process of a spatial change. Such a process is described as a game about space or a game in the space. Different terminology is presented, in particular the meaning of: spatial order, regional studies, eco-development, sustainable development. Different forms of the game are analyzed: space as a theater, as a casino, as an area of conflict....
-
The Waiter Game: Structure and Development of an Hospitality Training Game
Publikacja -
DEVELOPING ECONOMIES
Czasopisma -
Game Studies
Czasopisma -
Developing the s factor
PublikacjaWzory IMO na mnożnik s (p-wo przetrwania statku z zatopionym przedziałem) abstrahują od czasu przetrwania, jak i falowania. Pokazano związek 'pierwotnego' mnożnika s z czasem przetwania na danym falowaniu oraz pokazano w jaki sposób przetransformować mnożnik s odpowiadający półgodzinnym doświadczeniom przewracania statku na mnożnik odpowiadający dłuższym przebiegom doświadczeń. Wydłużenie czasu doświadczeń nie ma drastycznego wpływu....
-
Game with a Purpose for Mappings Verification
PublikacjaMappings verification is a laborious task. The paper presents a Game with a Purpose based system for verification of automatically generated mappings. General description of idea standing behind the games with the purpose is given. Description of TGame system, a 2D platform mobile game with verification process included in the gameplay, is provided. Additional mechanisms for anti-cheating, increasing player’s motivation and gathering...