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Wyniki wyszukiwania dla: gamification and education
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A shared curriculum for daylighting education to meet the educational needs of society
PublikacjaThis article describes the collaborative creation of the curriculum for a new eLearning programme on daylighting design of buildings targeting both traditional and lifelong learners. The programme consists of an online platform integrated with a summer school for practical applications. The process was conducted through several workshops with professionals, representatives of national bodies on building regulations, academics,...
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Interdisciplinarity in Smart Sustainable City education: exploring educational offerings and competencies worldwide
PublikacjaMore and more higher education institutions are offering specialized study programs for current and future managers of Smart Sustainable Cities (SSCs). In the process, they try to reconcile the interdisciplinary nature of such studies, covering at least the technical and social aspects of SSC management, with their own traditionally discipline-based organization. However, there is little guidance on how such interdisciplinarity...
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Reduction restrictions of Darboux and Laplace transformations for the Goursat equation
PublikacjaZredukowane przekształcenia Darboux i Laplace`a dla równania Goursata zastosowane do rozwiązywania problemów nieliniowych i geometrycznych. Podaje się nowe rozwiązania równań KdV-MKdV w przestrzeni 2+1.
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Enterprise Gamification - Learning as a Side Effect of Competition
PublikacjaGmification in companies can be used for driving desired employees behaviour that are advantageous to their development and performance improvement. This paper presents tools acquired from online social networking services and game mechanisms to encourage managers to compete by providing extended statistics and user profiles features in e-learning system.
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A review on gasification and pyrolysis of waste plastics
PublikacjaGasification and pyrolysis are thermal processes for converting carbonaceous substances into tar, ash, coke, char, and gas. Pyrolysis produces products such as char, tar, and gas, while gasification transforms carbon-containing products (e.g., the products from pyrolysis) into a primarily gaseous product. The composition of the products and their relative quantities are highly dependent on the configuration of the overall process...
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Framework for gamification of specialized subjects within engineering studies
PublikacjaGamification is a relatively new term forged along with the occurrence of new information technology, especially easy access to internet and smartphones. Gamification is a use of game mechanics, to modify the behavior of people in non-games situations to increase the involvement of individuals. The method is based on the pleasure that comes from overcoming the obstacles to reach next achievable level, which consists of challenges,...
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Entrepreneurial education and attitudes among young generations in a gender perspective: the case of Polish educational system
PublikacjaThis paper is an attempt to analyze the impact of entrepreneurship education on entrepreneurial attitudes and intentions of young people: male and female students of Polish high schools and universities. The author makes an effort to verify the impact of the exposure to the business education and entrepreneurs on the decision to start-up. Special emphasis will be placed on the gender differences when discussing a respective factors’...
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Natural Hydroxyapatite as a by-product of industrial biomass gasification
Publikacja.
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Fashion Games, Fashion in Games and Gamification in Fashion. A First Map
PublikacjaFashion companies have been using different forms of entertainment such as film and television, sport, music, museums, and photography as inspiration sources and as communication and marketing channels for decades. However, in recent years, they have also started to consider the gaming world. While gaming offers a potential revenue stream from sales of physical and digital clothing, change in it is also the gateway to access new...
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High Temperature Air Combustion and Gasification (HTAC; HTAG)
PublikacjaCombustion and gasification technology utilizing high-cycle regenerative air/steam preheater has drawn increased attention in many application areas. The process is to be realized at temperature level above ash melting point using highly preheated agent. The use of highly preheated media above 900oC provides additional energy in to conversion processes and results in considerable changes to the design of combustion and gasification...