Search results for: VIRTUAL TEAM, KNOWLEDGE MANAGEMENT, - Bridge of Knowledge

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Search results for: VIRTUAL TEAM, KNOWLEDGE MANAGEMENT,

Search results for: VIRTUAL TEAM, KNOWLEDGE MANAGEMENT,

  • Knowledge Management Challenges in Collaborative Design of a Virtual Call Centre

    This paper presents the analysis of knowledge management issues for an user interface consulting project relevant during the development of a Virtual Call Centre. Experiences gathered by the team of designers and team of usability consultants have been described and evaluated from the knowledge management viewpoint. A concept of a knowledge-based system, potentially supporting usability consulting in subsequent IT projects has...

  • Virtual work and virtual team management

    e-Learning Courses
    • M. Zięba

  • Virtual work and virtual team management - 2024

    e-Learning Courses
    • M. Zięba

  • Virtual Work and Virtual Team Management 2024

    e-Learning Courses

  • Managing Virtual Teams: The Three Dimensions Scope

    Publication

    Due to globalisation and economic reasons the number of people working as a team in a virtual environment is increasing. Although virtual team can outperform teams working in a traditional environment still many managers face difficulties in achieving this goal. This article describes the idea of a system that would support knowledge management in virtual teams focusing on three dimensions of virtual work: location, organisation,...

  • Hybrid Fuzzy-Ontological Project Framework of a Team Work Simulation System

    The aim of this article is to present the project framework for constructing a Software Process Simulation Modeling (SPSM) system. SPSM systems can be used as a virtual environment for the selection of methods and tools of project management in IT support organizations. The constructed system simulates the Scrum methodology, including the management processes and the project roles. For the implementation of Scrum processes, the...

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  • Magdalena Szuflita-Żurawska

    Head of the Scientific and Technical Information Services at the Gdansk University of Technology Library and the Leader of the Open Science Competence Center. She is also a Plenipotentiary of the Rector of the Gdańsk University of Technology for open science.  She is a PhD Candidate. Her main areas of research and interests include research productivity, motivation, management of HEs, Open Access, Open Research Data, information...

  • COMPARATIVE STUDY OF TRADITIONAL AND VIRTUAL TEAMS

    Publication

    The paper presents two kinds of cooperating teams: traditional and virtual, and proposes a new measure of the team virtuality level. Some representative teamwork characteristics, such as team member competencies, team diversity, leadership, and team decision-making are analyzed and compared depending on the degree of virtuality. Moreover, the team climate as one of the team performance measures is also analyzed and compared in...

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  • Kompetencje członków zespołu wirtualnego

    Artykuł dotyczy problematyki wirtualnej współpracy, która wymaga od osób tworzących zespół oraz od lidera zespołu szczególnych kompetencji. Skoncentrowano się na wiedzy, cechach i umiejętnościach członków zespołu wirtualnego, które są konieczne, by efektywnie realizowali oni założone cele, kreując jednocześnie relacje oparte na wzajemnym zaufaniu. Artykuł zawiera przegląd literatury dotyczącej kompetencji członków zespołu wirtualnego...

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  • Krzysztof Goczyła prof. dr hab. inż.

    Krzysztof Goczyła, full professor of Gdańsk University of Technology, computer scientist, a specialist in software engineering, knowledge engineering and databases. He graduated from the Faculty of Electronics Technical University of Gdansk in 1976 with a degree in electronic engineering, specializing in automation. Since then he has been working at Gdańsk University of Technology. In 1982 he obtained a doctorate in computer science...

  • ZARZĄDZANIE ZESPOŁEM WIRTUALNYM JAKO WYZWANIE DLA LIDERA ZESPOŁU

    Publication

    - Year 2016

    Rozdział dotyczy zarządzania zespołem wirtualnym, który charakteryzuje się rozproszeniem członków zespołu oraz współpracą za pośrednictwem technologii informacyjnej. Tak funkcjonujące zespoły nakładają na lidera dodatkowe wyzwania związane z koniecznością kompensowania braku bezpośredniego kontaktu oraz samodzielnością poszczególnych osób w zespole. Przedstawiono najważniejsze zadania, które podnoszą efektywność zarządzania zespołem...

  • Jakub Miler dr inż.

    Academic career: 2000: Master of Science - Gdansk University of Technology, Faculty of Electronics, Telecommunications and Informatics, thesis "Computer system for supporting risk management in a software engineering project", supervisor prof. Janusz Górski 2005: PhD - Gdansk University of Technology, Faculty of Electronics, Telecommunications and Informatics, thesis "A Method of Software Project Risk Identification and Analysis",...

  • Intercultural Challenges in Virtual Teams

    : Virtual teams are usually geographically dispersed and consist of members from different countries and cultures. They influences internal communication processes and can cause personal conflicts, misunderstandings or lack of trust. Intercultural diversity is also significant for goal setting and team effectiveness. The aim of this article is to check if virtual team members appreciate the cultural diversity or rather suffer from lack...

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  • Hybrid fuzzy-ontological project framework of a team work simulation system

    Publication

    The aim of this article is to present the project framework for constructing a Software Process Simulation Modeling (SPSM) system. SPSM systems can be used as a virtual environment for the selection of methods and tools of project management in IT support organizations. The constructed system simulates the Scrum methodology, including the management processes and the project roles. For the implementation of Scrum processes, the...

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  • Joanna Czerska dr inż.

    I am a woman whose mission and passion is the development of people and organizations. My motto is: "There is no such fantasy that human will and reason cannot transform into reality." William Shakespeare In my life I am guided by the values ​​of respect, teamwork and a positive attitude. They define me and decide what kind of person I am. My adventure with Lean began when I was writing my diploma thesis during my studies at WZiE...

  • Implementing Smart Virtual Product Development (SVPD) to Support Product Manufacturing

    Publication

    - Year 2019

    This paper illustrates the concept of providing the manufacturing knowledge during early stages of product life cycle to experts working on product development. The aim of this research is to enable a more collaborative product development environment by using Smart Virtual Product Development (SVPD) system, which is powered by Set of Experience Knowledge Structure (SOEKS) and Decisional DNA (DDNA). It enhances the industrial product...

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  • Urban Prototyping in CAVE Cooperation Between the Academy of Fine Arts in Gdansk and the Gdansk University of Technology

    Publication

    - Year 2018

    The paper describes results of cooperation between the Passive Architecture Laboratory at the Academy of Fine Arts in Gdańsk and the Immersive 3D Visualization Lab at the Gdańsk University of Technology. The authors as the design supervisors (respectively for a team of architects and a team of IT specialists) present advantages and disadvantages of urban design with use of virtual reality.

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  • Pomiędzy kontrolą i zaufaniem – jakich liderów potrzebują wirtualne zespoły projektowe

    Artykuł dotyczy zarządzania zespołem wirtualnym, które jest szczególnym wyzwaniem ze względu na rozproszenie geograficzne członków zespołu oraz porozumiewanie się za pośrednictwem technologii informacyjnej. Skoncentrowano się na utrzymywaniu odpowiedniej proporcji pomiędzy zaufaniem i kontrolą zespołu i opracowano listę rekomendacji dla liderów zespołów wirtualnych, dotyczących budowania zaufania i koordynacji pracy. Do realizacji...

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  • DECISION - MAKING IN VIRTUAL SOFTWARE TEAMS USING CLOUD PLATFORMS

    Publication

    Software development projects are usually realized by traditional or virtual IT teams using computing clouds. Team collaboration requires decision - making regarding essential aspects of a project progress. The article concerns methods of decision – making process in the case of traditional and virtual teams’ work. The research results conducted in a group of IT specialists are presented, and to analyze their preferences in decision-making...

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  • The preferable ways of decision-making in IT teams

    Software development team collaboration requires various decisions regarding essential aspects of a project’s progress. General and particular decision-making models are considered, and their main aspects such as team types, problem solving categories, and decision-making ways are analyzed. The research concerns representative groups of IT specialists and their preferences in decision-making are investigated. Four possible cases were...

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