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Wyniki wyszukiwania dla: LS-SVM ALGORITHM
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Adversarial attack algorithm for traffic sign recognition
PublikacjaDeep learning suffers from the threat of adversarial attacks, and its defense methods have become a research hotspot. In all applications of deep learning, intelligent driving is an important and promising one, facing serious threat of adversarial attack in the meanwhile. To address the adversarial attack, this paper takes the traffic sign recognition as a typical object, for it is the core function of intelligent driving. Considering...
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Interactive Information Retrieval Algorithm for Wikipedia Articels
PublikacjaThe article presents an algorithm for retrieving textual information in documents collection. The algorithm employs a category system that organizers the repository and using interaction with user improves search precision. The algorithm was implemented for simple English Wikipedia and the first evaluation results indicates the proposed method can help to retrieve information from large document repositories.
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New Indoor Positioning Algorithm for Distance Measurements
PublikacjaIn the paper a new indoor positioning algorithm is presented. This algorithm takes into account selected features of radio wave propagation in indoor environment. This results in improvement in accuracy of calculated position estimates. A comparative analysis of this new algorithm with Chan and Foy algorithms was made and described in the paper. This comparative analysis was made with utilization of real radio distance measurements.
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An Approximation of the Zero Error Capacity by a Greedy Algorithm
PublikacjaWe present a greedy algorithm that determines a lower bound on the zero error capacity. The algorithm has many new advantages, e.g., it does not store a whole product graph in a computer memory and it uses the so-called distributions in all dimensions to get a better approximation of the zero error capacity. We also show an additional application of our algorithm.
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An Approximation of the Zero Error Capacity by a Greedy Algorithm.
PublikacjaWe present a greedy algorithm that determines a lower bound on the zero error capacity. The algorithm has many new advantages, e.g., it does not store a whole product graph in a computer memory and it uses the so-called distributions in all dimensions to get a better approximation of the zero error capacity. We also show an additional application of our algorithm.
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Termination functions for evolutionary path planning algorithm
PublikacjaIn this paper a study of termination functions (stop criterion) for evolutionary path planning algorithm is presented. Tested algorithm is used to determine close to optimal ship paths in collision avoidance situation. For this purpose a path planning problem is defined. A specific structure of the individual path and fitness function is presented. For the simulation purposes a close to real tested environment is created. Five...
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Adaptive Algorithm for Interactive Question-based Search
PublikacjaPopular web search engines tend to improve the relevanceof their result pages, but the search is still keyword-oriented and far from "understanding" the queries' meaning. In the article we propose an interactive question-based search algorithm that might come up helpful for identifying users' intents. We describe the algorithm implemented in a form of a questions game. The stress is put mainly on the most critical aspect of this...
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Comparison of new position estimation algorithm for indoor environment
PublikacjaIn the paper a new position estimation algorithm based on distance measurements is presented. This algorithm is dedicated for indoor environments. In the paper the new algorithm is compared with Chan algorithm. For the comparison were used real measurements conducted inside a building.
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Superresolution algorithm to video surveillance system
PublikacjaAn application of a multiframe SR (superresolution) algorithm applied to video monitoring is described. The video signal generated by various types of video cameras with different parameters and signal distortions which may be very problematic for superresolution algorithms. The paper focuses on disadvantages in video signal which occur in video surveillance systems. Especially motion estimation and its influence on superresolution...
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Interactive Query Expansion with the Use of Clustering by Directions Algorithm
PublikacjaThis paper concerns Clustering by Directions algorithm. The algorithm introduces a novel approach to interactive query expansion. It is designed to support users of search engines in forming web search queries. When a user executes a query, the algorithm shows potential directions in which the search can be continued. This paper describes the algorithm and it presents an enhancement which reduces the computational complexity of...
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Information Retrieval with the Use of Music Clustering by Directions Algorithm
PublikacjaThis paper introduces the Music Clustering by Directions (MCBD) algorithm. The algorithm is designed to support users of query by humming systems in formulating queries. This kind of systems makes it possible to retrieve songs and tunes on the basis of a melody recorded by the user. The Music Clustering by Directions algorithm is a kind of an interactive query expansion method. On the basis of query, the algorithm provides suggestions...
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Ontology clustering by directions algorithm to expand ontology queries
PublikacjaThis paper concerns formulating ontology queries. It describes existing languages in which ontologies can be queried. It focuses on languages which are intended to be easily understood by users who are willing to retrieve information from ontologies. Such a language can be, for example, a type of controlled natural language (CNL). In this paper a novel algorithm called Ontology Clustering by Directions is presented. The algorithm...
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Lexicon Based Algorithm for Domain Ontology Merging and Alignment
PublikacjaMore and more systems contain some kind of knowledge describing their field of operation. Such knowledge in many cases is stored as an ontology. A need arises for ability to quickly match those ontologies to enable interoperability of such systems. The paper presents a lexicon based algorithm for merging and aligning of OWL ontologies. The proposed similarity levels are being presented and the proposed algorithm is being described....
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DEVELOPMENT OF THE ALGORITHM OF POLISH LANGUAGE FILM REVIEWS PREPROCESSING
PublikacjaThe algorithm and the software for conducting the procedure of Preprocessing of the reviews of films in the Polish language were developed. This algorithm contains the following steps: Text Adaptation Procedure; Procedure of Tokenization; Procedure of Transforming Words into the Byte Format; Part-of-Speech Tagging; Stemming / Lemmatization Procedure; Presentation of Documents in the Vector Form (Vector Space Model) Procedure; Forming...
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Clonal selection algorithm for vehicle routing
PublikacjaOver the years several successful computing techniques have been inspired by biological mechanisms. Studies of the mechanisms that allow the immune systems of vertebratesto adapt and learn have resulted in a class of algorithms called artificial immune systems. Clonal selection is a process that allows lymphocytes to launch a quick response to known pathogens and to adapt to new, previously unencountered ones. This paper presents...
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Distributed Evolutionary Algorithm for Path Planning in Navigation Situation
PublikacjaThis article presents the use of a multi-population distributed evolutionary algorithm for path planning in navigation situation. The algorithm used is with partially exchanged population and migration between independently evolving populations. In this paper a comparison between a multi-population and a classic single-population algorithm takes place. The impact on the ultimate solution has been researched. It was shown that using...
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Context Search Algorithm for Lexical Knowledge Acquisition
PublikacjaA Context Search algorithm used for lexical knowledge acquisition is presented. Knowledge representation based on psycholinguistic theories of cognitive processes allows for implementation of a computational model of semantic memory in the form of semantic network. A knowledge acquisition using supervised dialog templates have been performed in a word game designed to guess the concept a human user is thinking about. The game,...
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Graphs hard-to-process for greedy algorithm MIN
PublikacjaWe compare results of selected algorithms that approximate the independence number in terms of the quality of constructed solutions. Furthermore, we establish smallest hard- to-process graphs for the greedy algorithm MIN.
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Impact of Initial Population on Evolutionary Path Planning Algorithm
PublikacjaIn this paper an impact of initial population on evolutionary path planning algorithm is presented. Tested algorithm is used to determine close to optimal shippaths in collision avoidance situation. For this purpose a path planning problem is defined. A specific structure of the individual path and fitness function is presented. For the simulation purposes a close to real tested environment is created. Four tests are performed....
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AN ALGORITHM FOR PORTAL HYPERTENSIVE GASTROPATHY RECOGNITION ON THE ENDOSCOPIC RECORDINGS
PublikacjaSymptoms recognition of portal hypertensive gastropathy (PHG) can be done by analysing endoscopic recordings, but manual analysis done by physician may take a long time. This increases probability of missing some symptoms and automated methods may be applied to prevent that. In this paper a novel hybrid algorithm for recognition of early stage of portal hypertensive gastropathy is proposed. First image preprocessing is described....