Search results for: mobile app
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Psychotherapy assisted with mobile applications
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Mobile application technology in levelling
PublicationThe topic of this article is the use of mobile application technology in geodetic measurements with an emphasis on levelling. Reference points were registered as data from levelling benchmarks, performed with a traditional dumpy level. The created application allowed the recording of measurements on location, sending them to a remote server for processing and preparing a report to be saved in a database. The project was to decrease...
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Usability of Mobile Applications: A Consolidated Model
PublicationMobile devices have become an integral part of the digital ecosystem, connecting people, businesses, and information around the world in ways never before possible. In particular, smartphones, tablets and other handheld devices equipped with mobile applications have changed every aspect of our lives. Today, a user can choose from nearly five million applications available for both Android and iOS operating systems. However, only...
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Usability of mobile applications: a systematic literature study
PublicationSince the release of the first mobile devices, the usability of on-board applications has been the concern not only of software vendors but hardware manufacturers as well. The academia community later willingly joined the discussion on usability in terms of theory and empirical measurement, having experience and knowledge in desktop settings. At first sight, such a background should guarantee a solid foundation to conduct research...
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Usability Testing of Mobile Applications: A Methodological Framework
PublicationLess than five percent of all mobile applications have become successful throughout 2023. The success of a new mobile application depends on a variety of factors ranging from business understanding, customer value, and perceived quality of use. In this sense, the topic of usability testing of mobile applications is relevant from the point of view of user satisfaction and acceptance. However, the current knowledge seems to be fragmented,...
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Smartphone and Mobile Applications Usage. Comparison Poland-Turkey
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An Empirical Study on the Impact of Gender on Mobile Applications Usability
PublicationIn the area of broadband wireless Internet, mobile applications have already replaced their desktop equivalents and are recognized as valuable tools for any size of businesses and for private use. With the emergence of millions of apps, the quality of their interaction with the user remains an open question for software vendors. While female and male requirements and preferences are not always similar, to the best of our knowledge,...
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Methods of navigation in the mobile application supporting movement of the blind
PublicationThis paper presents conclusions from the last development phase of the “Voice Maps” project. Authors specify newly found available options for navigation in affordable system for the blind with all their related aspects. System uses dedicated geographical data, built-in smartphone GPS receivers and DGPS external device in order to assist blind users in their everyday travelling. Authors also discuss new methods to improve positioning...
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Method of data anomaly detection in the process of mobile applications installation
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User experience and user interface (UX/UI) design of Greencoin mobile application.
PublicationThe aim of the Greencoin mobile application is to encourage its users to change their behavior and to act pro-ecologically. The pilot version of the application will operate within the city of Gdańsk. To keep the app’s user base as large as possible, the graphical user interface should be attractive to the broadest possible audience, and the application itself should be easy and fun to use. This work is a continuation of studies...
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Technology-Enhanced Environmental Learning: Co-design of Educational Mobile Application Case
PublicationThe process of co-creating an educational mobile application to support environmentally friendly behavior is presented in this paper. The research material consisted of quantitative data collected on the application during the first testing phase by early adopters. The results suggest that the most frequently used features of the app were related to transport and educational activities. While women tended to split their time between...
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Greencoin: prototype of a mobile application facilitating and evidencing pro-environmental behavior of citizens
PublicationAmong many global challenges, climate change is one of the biggest challenges of our times. While it is one of the most devastating problems humanity has ever faced, one question naturally arises: can individuals make a difference? We believe that everyone can contribute and make a difference to the community and lives of others. However, there is still a lack of effective strategies to promote and facilitate pro-environmental...
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Project and Prototype of Mobile Application for Monitoring the Global COVID-19 Epidemiological Situation
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Mobile Offloading Framework: Solution for Optimizing Mobile Applications Using Cloud Computing
PublicationNumber of mobile devices and applications is growing rapidly in recent years. Capabilities and performance of these devices can be tremendously extended with the integration of cloud computing. However, multiple challenges regarding implementation of these type of mobile applications are known, like differences in architecture, optimization and operating system support. This paper summarizes issues with mobile cloud computing and...
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Do online reviews reveal mobile application usability and user experience? The case of WhatsApp
PublicationThe variety of hardware devices and the diversity of their users imposes new requirements and expectations on designers and developers of mobile applications (apps). While the Internet has enabled new forms of communication platform, online stores provide the ability to review apps. These informal online app reviews have become a viral form of electronic wordof-mouth (eWOM), covering a plethora of issues. In our study, we set ourselves...
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Exploring perceptions of pro environmental educational mobile applications based on semantic field analysis
PublicationThe paper aims to identify multidimensional perceptions of mobile apps by their users. Special attention has been paid to pro-environmental educational apps. Semantic field analysis and measurement of emotional temperatures were performed to achieve this goal. Transcripts from seven focus group interviews were used as research material. The results indicate that functionality based on a reward or benefit system reinforces environmentally...
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Encouraging pro-environmental behaviour through an educational mobile application: Preliminary insights from early adopters
PublicationThis article aims to explore the extent to which the educational mobile application PULA supports and promotes pro-environmental behaviours, identify the most utilised functionalities by early adopters, and explore the least engaged functionalities. The study employs a quantitative approach based on data collected from the application. The analysis provides a comprehensive understanding of users' experiences and behaviours within...
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Encouraging Pro-environmental Behaviour Through an Educational Mobile Application: Preliminary Insights from Early Adopters
PublicationThis article aims to explore the extent to which the educational mobile application PULA supports and promotes pro-environmental behaviours, identify the most utilised functionalities by early adopters, and explore the least engaged functionalities. The study employs a quantitative approach based on data collected from the application. The analysis provides a comprehensive understanding of users' experiences and behaviours within...
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International Journal of E-Services and Mobile Applications
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The number of financial transactions made from the level of the mobile application in 2017
Open Research DataTaking into account the number of transactions made, the increase is almost 100% when using the mobile application. In 2017, 44 million people were recorded financial transactions made via the application, i.e. opening a deposit or ordering a transfer. It should therefore be noted that there is a growing interest in ordering certain transactions via...
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Enhancing environmental literacy through urban technology-based learning. The PULA app case
PublicationThis study addresses the need to enhance environmental literacy, focusing on urban adults through mobile applications, based on the example of PULA app that engages early adopters in gamified pro- environmental activities, offering insights into informal learning. Grounded in 'urban pedagogy,' the study combines semi-structured interviews with 17 application testers and quantitative data analysis, unveiling motivations, user feedback,...
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Sign Language Recognition Using Convolution Neural Networks
PublicationThe objective of this work was to provide an app that can automatically recognize hand gestures from the American Sign Language (ASL) on mobile devices. The app employs a model based on Convolutional Neural Network (CNN) for gesture classification. Various CNN architectures and optimization strategies suitable for devices with limited resources were examined. InceptionV3 and VGG-19 models exhibited negligibly higher accuracy than...
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Exploring the Usability and User Experience of Social Media Apps through a Text Mining Approach
PublicationThis study aims to evaluate the applicability of a text mining approach for extracting UUX-related issues from a dataset of user comments and not to evaluate the Instagram (IG) app. This study analyses textual data mined from reviews in English written by IG mobile application users. The article’s authors used text mining (based on the LDA algorithm) to identify the main UUX-related topics. Next, they mapped the identified topics...
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The Crowd as a Source of Knowledge - From User Feedback to Fulfilling Requirements
PublicationCrowd-based and data-intensive requirements engineering (RE) strategy is an approach for gathering and analyzing information from the general public or the so-called crowd to derive validated user requirements. This study aims to conceptualize the process of analyzing information from a crowd to achieve the fulfillment of user requirements. The created model is based on the ADO framework (Antecedents-Decisions-Outcomes). In the...
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Results of accelerometer measurements in rail passenger transport vehicles
Open Research DataAs part of the project, field research was done to better understand how unbalanced accelerations affect passenger comfort in rail transport and to compare this with passengers’ actual, subjective feelings. Data were collected from different types of rail vehicles, like trains and trams, using common mobile devices with MEMS accelerometer sensors.