Filtry
wszystkich: 65
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Filtry wybranego katalogu
Wyniki wyszukiwania dla: scene analysis
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Gaze tracking in multi-display environment
PublikacjaThis paper presents the basic ideas of eye and gaze tracking in multiple-display environment. The algorithm for display detection and identification is described as well as the rules for gaze interaction in multi display environment. The core of the method is to use special LED markers and eye and scene tracking glasses. Scene tracking camera registers markers position which is then represented as a cloud of points. Analyzing the...
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Instrument detection and pose estimation with rigid part mixtures model in video-assisted surgeries
PublikacjaLocalizing instrument parts in video-assisted surgeries is an attractive and open computer vision problem. A working algorithm would immediately find applications in computer-aided interventions in the operating theater. Knowing the location of tool parts could help virtually augment visual faculty of surgeons, assess skills of novice surgeons, and increase autonomy of surgical robots. A surgical tool varies in appearance due to...
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Reverberation divergence in VR applications
PublikacjaThe aim of this project was to investigate the correlation between virtual reality (VR) imagery and ambisonic sound. With the increasing popularity of VR applications, understanding how sound is perceived in virtual environments is crucial for enhancing the immersiveness of the experience. By examining the relationship between visual scenes and sound scenes, this research attempts to explore how the interaction between vision and...
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Optimized AVHRR land surface temperature downscaling method for local scale observations: case study for the coastal area of the Gulf of Gdańsk
PublikacjaSatellite imaging systems have known limitations regarding their spatial and temporal resolution. The approaches based on subpixel mapping of the Earth’s environment, which rely on combining the data retrieved from sensors of higher temporal and lower spatial resolution with the data characterized by lower temporal but higher spatial resolution, are of considerable interest. The paper presents the downscaling process of the land...
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Non-Visual Aspects of the Space Performing the Soundscape of the City
PublikacjaThe relationship between art and architecture remains a challenging issue today, first and foremost in the domain of architecture, and particularly in art and design schools. To address this issue, the Winter School International Research and Education (WIRE) programme was run in the Gazi University Department of Architecture between 2013 and 2014, with the main theme being “Art and Architecture”, and the sub-themes determined...
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Moving object detection and tracking for the purpose of multimodal surveillance system in urban areas
PublikacjaBackground subtraction method based on mixture of Gaussians was employed to detect all regions in a video frame denoting moving objects. Kalman filters were used for establishing relations between the regions and real moving objects in a scene and for tracking them continuously. The objects were represented by rectangles. The objects coupling with adequate regions including the relation of many-to-many was studied experimentally...
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Redifining the Space – The Impact of Art Instalation in the Public Space
PublikacjaThe article presents the outcomes of the ‘Art and design’ - interdisciplinary programme WIRE 2013, and the work of studio regarding the impact of art instalation in the public Space . The subject of the workshop was an ‘Architectural Installation’. The relationship between art and architecture remains a challenging issue today, first and foremost in the domain of architecture, and particularly in art and design schools. To address...
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Postprodukcja nagrania wideo z dzwiekiem dookolnym
PublikacjaOne of the aims of this paper is to present issues related to audio-video correlation. This is presented on the basis of a short film realization employing surround microphone techniques. First, some related works in the domain of sound and vision correlation are presented. Then assumptions concerning scene creation related to both audio and video are shortly described. Another objective is to discuss results of subjective tests...
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Application of virtual gate for counting people participating in large public events
PublikacjaThe concept and practical application of the developed algorithm forpeople counting in crowded scene is presented. The aim of the work is to estimatethe number of people passing towards entrances of a large sport hall. Thedetails of implemented the Virtual Gate algorithm are presented. The video signalfrom the camera installed in the building constituted the input for the algorithm.The most challenging problem was the unpredicted...
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Investigation of continuous wave jamming in an IEEE 802.15.4 network
PublikacjaThis paper presents how continuous wave jamming affects IEEE 802.15.4 network. To this end, an office-based measurement setup has been proposed. Within the measurement area, 25 nodes have been set up in order to create a IEEE 802.15.4 tree-based test network structure. A dedicated jamming device that generates and transmits a continuous wave signal has been developed. Several tests have been conducted and presented to demonstrate...
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Autonomous pick-and-place system based on multiple 3Dsensors and deep learning
PublikacjaGrasping objects and manipulating them is the main way the robot interacts with its environment. However, for robots to operate in a dynamic environment, a system for determining the gripping position for objects in the scene is also required. For this purpose, neural networks segmenting the point cloud are usually applied. However, training such networks is very complex and their results are unsatisfactory. Therefore, we propose...
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Autonomous Perception and Grasp Generation Based on Multiple 3D Sensors and Deep Learning
PublikacjaGrasping objects and manipulating them is the main way the robot interacts with its environment. However, for robots to operate in a dynamic environment, a system for determining the gripping position for objects in the scene is also required. For this purpose, neural networks segmenting the point cloud are usually applied. However, training such networks is very complex and their results are unsatisfactory. Therefore, we propose...
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Vision-based parking lot occupancy evaluation system using 2D separable discrete wavelet transform
PublikacjaA simple system for rough estimation of the occupancy of an ad-hoc organized parking lot is presented. A reasonably simple microprocessor hardware with a low resolution monochrome video camera observing the parking lot from the location high above the parking surface is capable of running the proposed 2-D separable discrete wavelet transform (DWT)-based algorithm, reporting the percentage of the observed parking area occupied by...
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New Aspects of Virtual Sound Source Localization Research—Impact of Visual Angle and 3-D Video Content on Sound Perception
PublikacjaThe influence of image on virtual sound source localization, called the “image proximity effect” or the “ventriloquism effect”, is a well known phenomenon. This paper focuses on other aspects related to this effect, namely the impact of the visual angle of the presented object and 3D video content on sound perception. The research conducted confirmed that the visual angle of the presented object determines the image proximity effect...
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Influence of a Radio Frequency on RF Fingerprinting Accuracy Based on Ray Tracing Simulation
PublikacjaIn this paper the influence of a radio signal frequency on performance of Indoor Positioning System based on fingerprinting has been examined using ray-tracing simulations. It has been simulated how spatial distribution of an RF signal strength change with the signal’s frequency. The results were used to show its’ impact on the behavior of localization algorithms that are employing RSS measurements to determine node’s position...
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Virtual immersive environments
PublikacjaYet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...
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Template chart detection for stoma telediagnosis
PublikacjaThe paper presents the concept of using color template charts for the needs of telemedicine, particularly telediagnosis of the stoma. Although the concept is not new, the current popularity and level of development of digital cameras, especially those embedded in smartphones, allow common and reliable remote advice on various medical problems, which can be very important in the case of limitations in a physical contact with a doctor....
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Improving methods for detecting people in video recordings using shifting time-windows
PublikacjaWe propose a novel method for improving algorithms which detect the presence of people in video sequences. Our focus is on algorithms for applications which require reporting and analyzing all scenes with detected people in long recordings. Therefore one of the target qualities of the classification result is its stability, understood as a low number of invalid scene boundaries. Many existing methods process images in the recording...
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Production of six-degrees-of-freedom (6DoF) navigable audio using 30 Ambisonic microphones
PublikacjaThis paper describes a method for planning, recording, and post-production of six-degrees-of-freedom audio recorded with multiple 3rd order Ambisonic microphone arrays. The description is based on the example of recordings conducted in August 2020 with the Poznan Philharmonic Orchestra using 30 units of Zylia ZM-1S. A convenient way to prepare and organize such a big project is proposed – this involves details of stage planning,...
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Efficient algorithm for blinking LED detection dedicated to embedded systems equipped with high performance cameras
PublikacjaThis paper presents the concept and implementation of an efficient algorithm for detection of blinking LED or similar signal sources. Algorithm is designed for embedded devices equipped with high performance cameras being a part of an indoor positioning embedded system. An algorithm to be implemented in such a system should be efficient in terms of computational power what is hard to be achieved when large amount of data from camera...