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Wyniki wyszukiwania dla: subjective tests
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Subjective tests for gathering konwledge for applaying color grading to video clips automatically
PublikacjaThe analysis of film music concerning caused emotions may allow for a more accurate adaptation of the color of the film in the context of color grading. Therefore, this paper aims to gather knowledge on the correlation between the applied color palette to a video clip, music associated with a particular shot,and emotions evoked. For that purpose, subjective tests are prepared in which several video clips are presented with...
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Subjective tests for gathering knowledge for applying color grading to video clips automatically
PublikacjaThe analysis of film music concerning caused emotions may allow for a more accurate adaptation of the color of the film in the context of color grading. Therefore, this paper aims to gather knowledge on the correlation between the applied color palette to a video clip, music associated with a particular shot, and emotions evoked. For that purpose, subjective tests are prepared in which several video clips are presented with or...
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Employing Subjective Tests and Deep Learning for Discovering the Relationship between Personality Types and Preferred Music Genres
PublikacjaThe purpose of this research is two-fold: (a) to explore the relationship between the listeners’ personality trait, i.e., extraverts and introverts and their preferred music genres, and (b) to predict the personality trait of potential listeners on the basis of a musical excerpt by employing several classification algorithms. We assume that this may help match songs according to the listener’s personality in social music networks....
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SUBJECTIVE PERCEPTION OF MUSIC GENRES IN THE FIELD OF MUSIC INFORMATION RETRIEVAL SYSTEMS
PublikacjaThe aim of this paper is to evaluate the relationship between perception of music genres and subjective features of music that can be assigned to them. For this purpose a group of subjective features such as loudness, melody, rhythm, volume, instrumentation was chosen to describe music genres. A group of 30 listeners with normal hearing, ranging from 20 to 40, was created. Each sub-ject participating in listening tests was asked...
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SUBJECTIVE PERCEPTION OF MUSIC GENRES IN THE FIELD OF MUSIC INFORMATION RETRIEVAL SYSTEMS
PublikacjaThe aim of this paper is to evaluate the relationship between perception of music genres and subjective features of music that can be assigned to them. For this purpose a group of subjective features such as loudness, melody, rhythm, volume, instrumentation was chosen to describe music genres. A group of 30 listeners with normal hearing, ranging from 20 to 40, was created. Each sub-ject participating in listening tests was asked...
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Application of gaze tracking technology to quality of experience domain
PublikacjaA new methodological approach to study subjective assessment results employing gaze tracking technology is shown. Notions of Human-Computer Interaction (HCI) and Quality of Experience (QoE) are shortly introduced in the context of their common application. Then, the gaze tracking system developed at the Multimedia Systems Department (MSD) of Gdansk University of Technology (GUT) is presented. A series of audio-visual subjective...
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Analyzing the relationship between sound, color, and emotion based on subjective and machine-learning approaches
PublikacjaThe aim of the research is to analyze the relationship between sound, color, and emotion. For this purpose, a survey application was prepared, enabling the assignment of a color to a given speaker’s/singer’s voice recordings. Subjective tests were then conducted, enabling the respondents to assign colors to voice/singing samples. In addition, a database of voice/singing recordings of people speaking in a natural way and with expressed...
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Subjective and Objective Comparative Study of DAB+ Broadcast System
PublikacjaBroadcasting services seek to optimize their use of bandwidth in order to maximize user’s quality of experience. They aim to transmit high-quality digital speech and music signals at the lowest bitrate. They intend to offer the best quality under available conditions. Due to bandwidth limitations, audio quality is in conflict with the number of transmitted radio programs. This paper analyzes whether the quality of real-time digital...
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Music signal equalization in a changing environment
PublikacjaThe paper presents the concept of an automatic system for music signal correction, considering room frequency response and music genre being played. The proposed algorithm, based on the room frequency response, compensates acoustic conditions surrounding the sound source. Additionally, the compensation process considers the signal content by recognizing music genre. As part of the described research, a series of subjective tests...
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Objectivization of audio-video correlation assessment experiments
PublikacjaThe purpose of this paper is to present a new method of conducting an audio-visual correlation analysis employing a head-motion-free gaze tracking system. First, a review of related works in the domain of sound and vision correlation is presented. Then assumptions concerning audio-visual scene creation are shortly described. The objectivization process of carrying out correlation tests employing gaze-tracking system is outlined....
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Novel 5.1 Downmix Algorithm with Improved Dialogue Intelligibility
PublikacjaA new algorithm for 5.1 to stereo downmix is introduced, which addresses the problem of dialogue intelligibility. The algorithm utilizes proposed signal processing algorithms to enhance the intelligibility of movie dialogues, especially in difficult listening conditions or in compromised speaker setup. To account for the latter, a playback configuration utilizing a portable device, i.e. an ultrabook, is examined. The experiments...
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Speech Intelligibility Measurements in Auditorium
PublikacjaSpeech intelligibility was measured in Auditorium Novum on Technical University of Gdansk (seating capacity 408, volume 3300 m3). Articulation tests were conducted; STI and Early Decay Time EDT coefficients were measured. Negative noise contribution to speech intelligibility was taken into account. Subjective measurements and objective tests reveal high speech intelligibility at most seats in auditorium. Correlation was found between...
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Gaze-tracking based audio-visual correlation analysis employing quality of experience methodology
PublikacjaThis paper investigates a new approach to audio-visual correlation assessment based on the gaze-tracking system developed at the Multimedia Systems Department (MSD) of Gdansk University of Technology (GUT). The gaze-tracking methodology, having roots in Human-Computer Interaction borrows the relevance feedback through gaze-tracking and applies it to the new area of interests, which is Quality of Experience. Results of subjective...
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An new method of audio-visual correlation analysis
PublikacjaThis paper presents a new methodology of conducting the audio-visual correlation analysis employing the gaze tracking system. Interaction between two perceptual modalities, seeing and hearing, their interaction and mutual reinforcement in a complex relationship was a subject of many research studies. Earlier stage of the carried out experiments at the Multimedia Systems Department (MSD) showed that there exists a relationship between...
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Study of preference for surround microphone techniques, used in the recording of choir and instrumental ensemble
PublikacjaThe aim of this paper is to describe the process of choosing the best surround microphone technique for recording of choir with an instrumental ensemble. First, examples of multichannel microphone techniques including those used in the recording are described. Then, the assumptions and details of music recording in Radio Gdansk Studio are provided as well as the process of mixing of the multichannel recording. The extensive subjective...
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Investigation of Noise Threats and Their Impact on Hearing in Selected Schools
PublikacjaNoise measurements conducted in selected schools in Gdansk area are presented in this paper. The main aim of this research was to determine noise threats at schools. Some objective measurements of the acoustic climate were performed employing a noise monitoring station engineered at the Multimedia System Department, Gdansk University of Technology. Simultaneously, subjective noise annoyance examinations were carried out among pupils...
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Investigation of noise threats and their impact on hearing in selected schools - a pilot study.
PublikacjaNoise measurements conducted in selected schools in Gdansk area are presented in this paper. The main aim of this research was to determine noise threats at schools. Some objective measurements of the acoustic climate were performed employing a noise monitoring station engineered at the Multimedia System Department, Gdansk University of Technology. Simultaneously, subjective noise annoyance examinations were carried out among pupils...
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Postprodukcja nagrania wideo z dzwiekiem dookolnym
PublikacjaOne of the aims of this paper is to present issues related to audio-video correlation. This is presented on the basis of a short film realization employing surround microphone techniques. First, some related works in the domain of sound and vision correlation are presented. Then assumptions concerning scene creation related to both audio and video are shortly described. Another objective is to discuss results of subjective tests...
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Classifying Emotions in Film Music - A Deep Learning Approach
PublikacjaThe paper presents an application for automatically classifying emotions in film music. A model of emotions is proposed, which is also associated with colors. The model created has nine emotional states, to which colors are assigned according to the color theory in film. Subjective tests are carried out to check the correctness of the assumptions behind the adopted emotion model. For that purpose, a statistical analysis of the...
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Automatic music set organizatio based on mood of music / Automatyczna organizacja bazy muzycznej na podstawie nastroju muzyki
PublikacjaThis work is focused on an approach based on the emotional content of music and its automatic recognition. A vector of features describing emotional content of music was proposed. Additionally, a graphical model dedicated to the subjective evaluation of mood of music was created. A series of listening tests was carried out, and results were compared with automatic mood recognition employing SOM (Self Organizing Maps) and ANN (Artificial...
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Bimodal deep learning model for subjectively enhanced emotion classification in films
PublikacjaThis research delves into the concept of color grading in film, focusing on how color influences the emotional response of the audience. The study commenced by recalling state-of-the-art works that process audio-video signals and associated emotions by machine learning. Then, assumptions of subjective tests for refining and validating an emotion model for assigning specific emotional labels to selected film excerpts were presented....
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Computer animation system based on rough sets and fuzzy logic
PublikacjaA fuzzy logic inference system was created, based on the analysis of animated motion features. The objective of the system is to facilitate the creation of high quality animation by analyzing personalized styles contained in numerous animations. Sequences portraying a virtual character acting with a differentiating personalized style (natural or exaggerated) and various levels of fluidity were prepared and subjectively evaluated....
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GRAPHICAL REPRESENTATION OF MUSIC SET BASED ON MOOD OF MUSIC. GRAFICZNA PREZENTACJA ZBIORU MUZYCZNEGO OPARTA NA ANOTACJI NASTROJU MUZYKI
PublikacjaOne of the features for music recommendation, which is useful and intuitive for music listen-ers, is “mood”. The paper presents an approach to graphical representation of mood of music pieces. Subjective evaluation based on listening tests is performed for assigning mood labels of 150 pieces of music and placing them on the 2D mood plane. As a result, a map of songs is created, where music excerpts with similar mood are organized...
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Evaluation of Six Degrees of Freedom 3D Audio Orchestra Recording and Playback using multi-point Ambisonic interpolation
PublikacjaThis paper describes a strategy for recording sound and enabling six-degrees-of-freedom playback, making use of multiple simultaneous and synchronized Higher Order Ambisonics (HOA) recordings. Such a strategy enables users to navigate in a simulated 3D space and listen to the six-degrees-of-freedom recordings from different perspectives. For the evaluation of the proposed approach, an Unreal Engine-based navigable 3D audiovisual...
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Enhancement of computer character animation utilizing fuzzy rules
PublikacjaRozdział przedstawia nową metodę przetwarzania komputerowych animacji postaci. Wykorzystuje ona wnioskowanie rozmyte, oparte na regułach i funkcjach przynależności uzyskanych w procesie analizy wyników testów subiektywnej oceny jakości animacji. W trakcie przetwarzania do animacji automatycznie dodawane są nowe fazy ruchu, co skutkuje poprawą jakości wizualnej oraz zmianą płynności i stylizacji ruchu w sposób zamierzony. W referacie...
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Intelligent equalizer solution employing music genre and the room characteristics analysis
PublikacjaThe paper presents an intelligent equalizer solution based on room acoustic conditions and music genre analysis. A series of acoustic characteristic measurements are performed for checking the concept proposed. White noise (reference signal) and audio excerpts belonging to six music genres are utilized as excitation signals in measurements. This results in registration of frequency responses of rooms and reverberation times. Signals...
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A non-uniform real-time speech time-scale stretching method
PublikacjaAn algorithm for non-uniform real-time speech stretching is presented. It provides a combination of typical SOLA algorithm (Synchronous Overlap and Add ) with the vowels, consonants and silence detectors. Based on the information about the content and the estimated value of the rate of speech (ROS), the algorithm adapts the scaling factor value. The ability of real-time speech stretching and the resultant quality of voice were...
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Evaluation of Sound Enhancement in Mobile Device Using Virtual Bass Synthesiss Algorithm
PublikacjaAn experiment conducted to validate possibility of use virtual bass synthesis (VBS) algorithm in a portable computer is presented. The subjective listening tests based on the procedure of pairwise comparison between VBS, based on the so-called missing fundamental phenomenon, and standard bass boost technique are employed. The evaluation was carried out in two types of conditions: in a professional listening room and employing an...
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Subjective quality evaluation of 8- and 10-bit MP4-coded video sequences from Netflix
PublikacjaRecently, many researchers have been intensively conducting quality of service (QoS), quality of experience (QoE), and user experience (UX) studies in the field of video analysis. This paper is intended to make a new, complementary contribution to this field. Currently, streaming platforms are key products in relation to delivering video content online. Most often, they include the MP4 video format, which is most widely utilized...
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Evaluation of Lombard Speech Models in the Context of Speech in Noise Enhancement
PublikacjaThe Lombard effect is one of the most well-known effects of noise on speech production. Speech with the Lombard effect is more easily recognizable in noisy environments than normal natural speech. Our previous investigations showed that speech synthesis models might retain Lombard-effect characteristics. In this study, we investigate several speech models, such as harmonic, source-filter, and sinusoidal, applied to Lombard speech...
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Communication Platform for Evaluation of Transmitted Speech Quality
PublikacjaA voice communication system designed and implemented is described. The purpose of the presented platform was to enable a series of experiments related to the quality assessment of algorithms used in the coding and transmitting of speech. The system is equipped with tools for recording signals at each stage of processing, making it possible to subject them to subjective assessments by listening tests or, objective evaluation employing...
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A Method of Real-Time Non-uniform Speech Stretching
PublikacjaDeveloped method of real-time non-uniform speech stretching is presented.The proposed solution is based on the well-known SOLA algorithm(Synchronous Overlap and Add). Non-uniform time-scale modification isachieved by the adjustment of time scaling factor values in accordance with thesignal content. Dependently on the speech unit (vowels/consonants), instantaneousrate of speech (ROS), and speech signal presence, values of the scalingfactor...
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Objectivization of Audio-Visual Correlation analysis
PublikacjaSimultaneous perception of audio and visual stimuli often causes the concealment or misrepresentation of information actually contained in these stimuli. Such effects are called the ''image proximity effect'' or the ''ventriloquism effect'' in literature. Until recently, most research carried out to understand their nature was based on subjective assessments. The Authors of this paper propose a methodology based on both subjective...
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A New Method for Automatic Generation of Animated Motion
PublikacjaA new method for generation of animation with a quality comparable to a natural motion is presented. Proposed algorithm is based on fuzzy description of motion parameters and subjective features. It is assumed that such processing increases naturalness and quality of motion, which is verified by subjective evaluation tests. First, reference motion data are gathered utilizing a motion capture system, then these data are reduced...
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Smart Virtual Bass Synthesis Algorithm Based on Music Genre Classification
PublikacjaThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) algorithms applied to portable computers. The proposed algorithm employed automatic music genre recognition to determine the optimum parameters for the synthesis of additional frequencies. The synthesis was carried out using the non-linear device (NLD) and phase vocoder (PV) methods depending on the music excerpt genre. Classification of musical...
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Evaluation of a Novel Approach to Virtual Bass Synthesis Strategy
PublikacjaThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) strategy applied to portable computers. The developed algorithms involve intelligent, rule-based settings of bass synthesis parameters with regard to music genre of an audio excerpt and the type of a portable device in use. The Smart VBS algorithm performs the synthesis based on a nonlinear device (NLD) with artificial controlling synthesis...
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An Approach to Bass Enhancement in Portable Computers Employing Smart Virtual Bass Synthesis Algorithms
PublikacjaThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) algorithms applied to portable computers. The developed algorithms are related to intelligent, rule-based setting of synthesis parameters according to music genre of an audio excerpt and to the type of a portable device in use. To find optimum synthesis parameters of the VBS algorithms, subjective listening tests based on a parametric procedure...
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Quality Evaluation of Novel DTD Algorithm Based on Audio Watermarking
PublikacjaEcho cancellers typically employ a doubletalk detection (DTD) algorithm in order to keep the adaptive filter from diverging in the presence of near-end speech signal or other disruptive sounds in the microphone signal. A novel doubletalk detection algorithm based on techniques similar to those used for audio signal watermarking was introduced by the authors. The application of the described DTD algorithm within acoustic echo cancellation...
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Comparison of various speech time-scale modificartion methods
PublikacjaThe objective of this work is to investigate the influence of the different time-scale modification (TSM) methods on the quality of the speech stretched up using the designed non-uniform real-time speech time-scale modification algorithm (NU-RTSM). The algorithm provides a combination of the typical TSM algorithm with the vowels, consonants, stutter, transients and silence detectors. Based on the information about the content and...
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Improving listeners' experience for movie playback through enhancing dialogue clarity in soundtracks
PublikacjaThis paper presents a method for improving users' quality of experience through processing of movie soundtracks. The dialogue clarity enhancement algorithms were introduced for detecting dialogue in movie soundtrack mixes and then for amplifying the dialogue components. The front channel signals (left, right, center) are analyzed in the frequency domain. The selected partials in the center channel signal, which yield high disparity...
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DETERMINATION OF SEAKEEPING PERFORMANCE FOR A CASE STUDY VESSEL BY THE STRIP THEORY METHOD
PublikacjaThe increase of seakeeping performance is of particular importance for car and passenger ferries, service ships in the gas and oil extraction industry and offshore wind power farm industry, as well as for special purpose ships (including military applications). In the water areas of the Baltic Sea, North Sea, and Mediterranean Sea, which are characterised by a short and steep wave, the hull shape has a substantial impact on the...
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Badanie wierności brzmienia dźwięku instrumentów wirtualnych VST/TRTAS
PublikacjaTematem referatu jest subiektywne badanie wierności brzmienia instrumentów wirtualnych (VST/TRTAS) wykorzystujących próbkowanie dźwięków rzeczywistych instrumentów muzycznych. Na potrzeby przedstawionej pracy wybrano kilka utworów muzyki orkiestrowej z epoki romantyzmu i klasycyzmu, nagranych przy użyciu instrumentów akustycznych. Następnie zaaranżowano fragmenty tych utworów, wykorzystując do tego instrumenty wirtualne i efekty...
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A concept of Signal Equalization Method Based on Music Genre and the Listener's Room Characteristics
PublikacjaA research study that investigates the influence of the room acoustics environment on the frequency characteristic of the audio signal playback is presented. First, a novel spectral equalization method of the room acoustic conditions is introduced. On the basis of the frequency response of the room, a system for room acoustics compensation based on eight-band equalizer is proposed. The system settings depend on music genre. In...
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A study of the alignment of information sounds in public spaces - dataset
Dane BadawczeDataset used during work on master's thesis. Contains R scripts, used recordins (.wav) and csv files with results of objective and subjective analysis.
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Creating a Remote Choir Performance Recording Based on an Ambisonic Approach
PublikacjaThe aim of this paper is three-fold. First, the basics of binaural and ambisonic techniques are briefly presented. Then, details related to audio-visual recordings of a remote performance of the Academic Choir of the Gdańsk University of Technology are shown. Due to the COVID-19 pandemic, artists had a choice, namely, to stay at home and not perform or stay at home and perform. In fact, staying at home brought in the possibility...
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Testing a Variety of Features for Music Mood Recognition. Testowanie zestawu parametrów w celu rozpoznawania nastroju w muzyce
PublikacjaMusic collections are organized in a very different way depending on a target, number of songs or a distribution method, etc. One of the high-level feature, which can be useful and intuitive for listeners, is “mood”. Even if it seems to be the easiest way to describe music for people who are non-experts, it is very difficult to find the exact correlation between physical features and perceived impressions. The paper presents experiments...
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Music genre classification applied to bass enhancement for mobile technology
PublikacjaThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) algorithms applied to portable computers. The proposed algorithm is related to intelligent, rule-based setting of synthesis parameters according to music genre of an audio excerpt. The classification of music genres is automatically executed employing MPEG 7 parameters and the Principal Component Analysis method applied to reduce information...
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Improvement of speech intelligibility in the presence of noise interference using the Lombard effect and an automatic noise interference profiling based on deep learning
PublikacjaThe Lombard effect is a phenomenon that results in speech intelligibility improvement when applied to noise. There are many distinctive features of Lombard speech that were recalled in this dissertation. This work proposes the creation of a system capable of improving speech quality and intelligibility in real-time measured by objective metrics and subjective tests. This system consists of three main components: speech type detection,...
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Assessment of hearing in coma patients employing auditory brainstem response, electroencephalography, and eye-gaze-tracking
PublikacjaThe results of the study conducted by Tagliaferri et al. in 12 European countries indicate that the ratio of registered brain injury cases in Europe amounts to 150-300 per 100 000 people, with the European mean value of 235 cases per 100 000 people. The project presented in the paper assumes development of a combined metric of patients’ state remaining in coma by intelligent fusion of GCS (subjective Glasgow Coma Scale or its derivatives)...
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Ultrasound and Clinical Preoperative Characteristics for Discrimination Between Ovarian Metastatic Colorectal Cancer and Primary Ovarian Cancer: A Case-Control Study
PublikacjaThe aim of this study was to describe the clinical and sonographic features of ovarian metastases originating from colorectal cancer (mCRC), and to discriminate mCRC from primary ovarian cancer (OC). We conducted a multi-institutional, retrospective study of consecutive patients with ovarian mCRC who had undergone ultrasound examination using the International Ovarian Tumor Analysis (IOTA) terminology, with the addition of evaluating...