Search results for: CUBIC%20GRAPH
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A construction for the hat problem on a directed graph
PublicationA team of n players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his own hat color by looking at the hat colors of the other players. Visibility is defined by a directed graph; that is, vertices correspond to players, and a player can see each player to whom he is connected by an arc. The...
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Graph Decomposition for Memoryless Periodic Exploration
PublicationWe consider a general framework in which a memoryless robot periodically explores all the nodes of a connected anonymous graph by following local information available at each vertex. For each vertex v, the endpoints of all edges adjacent to v are assigned unique labels within the range 1 to deg (v) (the degree of v). The generic exploration strategy is implemented using a right-hand-rule transition function: after entering vertex...
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Distributed graph searching with a sense of direction
PublicationIn this work we consider the edge searching problem for vertex-weighted graphs with arbitrarily fast and invisible fugitive. The weight function w provides for each vertex v the minimum number of searchers required to guard v, i.e., the fugitive may not pass through v without being detected only if at least w(v) searchers are present at v. This problem is a generalization of the classical edge searching problem, in which one has...
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TOTAL DOMINATION MULTISUBDIVISION NUMBER OF A GRAPH
PublicationThe domination multisubdivision number of a nonempty graph G was defined in [3] as the minimum positive integer k such that there exists an edge which must be subdivided k times to increase the domination number of G. Similarly we define the total domination multisubdivision number msd_t (G) of a graph G and we show that for any connected graph G of order at least two, msd_t (G) ≤ 3. We show that for trees the total domination...
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Parallel immune system for graph coloring
PublicationThis paper presents a parallel artificial immune system designed forgraph coloring. The algorithm is based on the clonal selection principle. Each processor operates on its own pool of antibodies and amigration mechanism is used to allow processors to exchange information. Experimental results show that migration improves the performance of the algorithm. The experiments were performed using a high performance cluster on a set...
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KOALA Graph Theory Internet Service
PublicationKOALA has been created with the idea of C++ library templates, implementing a broad set of procedures in the fields of algorithmic graph theory and network problems in discreate optimization. During the C2NIWA project, a library has been greatly ectended, the code refactored and enclosed with the internet service available in the public repository of thr project. Today it contains interconnected educational materials in the form...
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Workshop on Graph Theory
EventsThe Gdańsk Workshop on Graph Theory (GWGT) is an annual, informal workshop whose goal is to provide a forum for scientists to meet, present their work, interact, and establish collaborations in the field of Graph Theory
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A better practical algorithm for distributed graph coloring
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Interval vertex-coloring of a graph with forbidden colors
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Interval Vertex-Coloring of a Graph With Forbidden Colors
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The smallest hard-to-color graph for algorithm DSATUR
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Interval edge coloring of a graph with forbidden colors
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The smallest hard-to-color graph for the SL algorithm
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Application of genetic algorithms in graph searching problem
PublicationGraph searching is a common approach to solving a problem of capturing a hostile intruder by a group of mobile agents. We assume that this task is performed in environment which we are able to model as a graph G. The question asked is how many agents are needed to capture an arbitrary fast, invisible and smart intruder. This number is called the (edge) search number of G. The strategy which must be performed by agents is called...
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Parallel tabu search for graph coloring problem
PublicationTabu search is a simple, yet powerful meta-heuristic based on local search that has been often used to solve combinatorial optimization problems like the graph coloring problem. This paper presents current taxonomy of patallel tabu search algorithms and compares three parallelization techniques applied to Tabucol, a sequential TS algorithm for graph coloring. The experimental results are based on graphs available from the DIMACS...
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Graph Approach to the Computation of the Homology of Continuous Maps
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Weakly convex domination subdivision number of a graph
PublicationA set X is weakly convex in G if for any two vertices a; b \in X there exists an ab–geodesic such that all of its vertices belong to X. A set X \subset V is a weakly convex dominating set if X is weakly convex and dominating. The weakly convex domination number \gamma_wcon(G) of a graph G equals the minimum cardinality of a weakly convex dominating set in G. The weakly convex domination subdivision number sd_wcon (G) is the minimum...
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Graph decomposition for improving memoryless periodic exploration
PublicationW ostatnich latach często badanym problem jest eksploracja anonimowych grafów z lokalnymi etykietami portów przy każdym wierzchołku. Niedawno pokazano [Czyzowicz et al., Proc. SIROCCO'09], że dla każdego grafu istnieje poetykietowanie prowadzące do eksploracji przez automat bezpamięciowy z okresem co najwyżej 13n/3. W niniejszej pracy poprawiamy to ograniczenie do 4n-2, stosując całkowicie nową technikę dekompozycji grafu.
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Distributed largest-first algorithm for graph coloring.
PublicationW artykule zaprezentowano rozproszony, probabilistyczny algorytm kolorowania grafów. Kolorowanie uzyskane jest optymalne lub prawie optymalne dla takich klas grafów jak koła dwudzielne, gąsienice czy korony. Udowodniono, że algorytm ten działa w czasie O(D^2 log n) rund dla dowolnego grafu n wierzchołkowegoo stopniu maksymalnym D.
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An experimental study of distributed algorithms for graph coloring.
PublicationW pracy podano algorytm rozproszonego kolorowania grafówi porównano ze znanym wcześniej algorytmem.
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Multi-agent graph searching and exploration algorithms
PublicationA team of mobile entities, which we refer to as agents or searchers interchangeably, starting from homebases needs to complete a given task in a graph.The goal is to build a strategy, which allows agents to accomplish their task. We analyze strategies for their effectiveness (e.g., the number of used agents, the total number of performed moves by the agents or the completion time).Currently, the fields of on-line (i.e., agents...
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Packing three-vertex paths in a subcubic graph
PublicationW pracy rozważany jest problem pakowania scieżek P3 w grafach podkubicznych, pokazano oszacowania dolne na ilość ścieżek w zależności od stopnia spójności grafu oraz minimalnego stopnia.
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Efficient parallel query processing by graph ranking
PublicationW artykule analizujemy przybliżony algorytm dla problemu szukania drzewa spinającego o minimalnym uporządkowanym indeksie chromatycznym, co znajduje zastosowanie w równoległym przetwarzaniu zapytań w relacyjnych bazach danych. Podajemy nowe oszacowanie uporządkowanego indeksu chromatycznego drzewa, które prowadzi do uzyskania lepszej funkcji dobroci wspomnianego algorytmu.
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Zero-visibility cops and robber and the pathwidth of a graph
PublicationWe examine the zero-visibility cops and robber graph searching model, which differs from the classical cops and robber game in one way: the robber is invisible. We show that this model is not monotonic. We show that the zero-visibility copnumber of a graph is bounded above by its pathwidth and cannot be bounded below by any nontrivial function of the pathwidth. As well, we define a monotonic version of this game and show that the...
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Zero-Visibility Cops and Robber Game on a Graph
PublicationWe examine the zero-visibility cops and robber graph searching model, which differs from the classical cops & robber game in one way: the robber is invisible. We show that this model is not monotonic. We also provide bounds on both the zero-visibility copnumber and monotonic zero-visibility copnumber in terms of the pathwidth.
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Product Graph Invariants with Applications in the Theory of Information
PublicationThere are a large number of graph invariants. In the paper, we consider some of them, e.g. the independence and chromatic numbers. It is well know that we cannot efficiently calculate these numbers for arbitrary graphs. In the paper we present relations between these invariants and concepts from the theory of information. Concepts such as source coding and transmission over a noisy channel with zero probability of error are modeled...
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Electronic Journal of Graph Theory and Applications
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Scheduling with Complete Multipartite Incompatibility Graph on Parallel Machines
PublicationIn this paper we consider a problem of job scheduling on parallel machines with a presence of incompatibilities between jobs. The incompatibility relation can be modeled as a complete multipartite graph in which each edge denotes a pair of jobs that cannot be scheduled on the same machine. Our research stems from the works of Bodlaender, Jansen, and Woeginger (1994) and Bodlaender and Jansen (1993). In particular, we pursue the...
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Graph Representation Integrating Signals for Emotion Recognition and Analysis
PublicationData reusability is an important feature of current research, just in every field of science. Modern research in Affective Computing, often rely on datasets containing experiments-originated data such as biosignals, video clips, or images. Moreover, conducting experiments with a vast number of participants to build datasets for Affective Computing research is time-consuming and expensive. Therefore, it is extremely important to...
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Characterizing the Scalability of Graph Convolutional Networks on Intel® PIUMA
PublicationLarge-scale Graph Convolutional Network (GCN) inference on traditional CPU/GPU systems is challenging due to a large memory footprint, sparse computational patterns, and irregular memory accesses with poor locality. Intel’s Programmable Integrated Unffied Memory Architecture (PIUMA) is designed to address these challenges for graph analytics. In this paper, a detailed characterization of GCNs is presented using the Open-Graph Benchmark...
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On Tradeoffs Between Width- and Fill-like Graph Parameters
PublicationIn this work we consider two two-criteria optimization problems: given an input graph, the goal is to find its interval (or chordal) supergraph that minimizes the number of edges and its clique number simultaneously. For the interval supergraph, the problem can be restated as simultaneous minimization of the path width pw(G) and the profile p(G) of the input graph G. We prove that for an arbitrary graph G and an integer t ∈ {1,...
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Relations between the domination parameters and the chromatic index of a graph
PublicationIn this paper we show bounds for the sum and the product of the domination parameters and the chromatic index of a graph. We alsopresent some families of graphs for which these bounds are achieved.
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Constructing a map of an anonymous graph: applications of universal sequences
PublicationWe study the problem of mapping an unknown environmentrepresented as an unlabelled undirected graph. A robot (or automaton)starting at a single vertex of the graph G has to traverse the graph and return to its starting point building a map of the graph in the process. We are interested in the cost of achieving this task (whenever possible) in terms of the number of edge traversal made by the robot. Another optimization criteria...
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On the complexity of distributed graph coloring with local minimality constraints
PublicationArtykuł traktuje o zachłannym kolorowaniu grafów w modelu rozproszonym. Omówiono algorytmy rozproszone, dające w wyniku pokolorowanie spełniające warunki dla pokolorowań sekwencyjnych typu S oraz Largest-First (LF). Udowodniono również, że każda rozproszona implementacja algorytmu S wymaga co najmniej Omega(log n / log log n) rund, a algorytmu LF co najmniej Omega (n^{1/2}) rund, gdzie n oznacza liczbę wierzchołków grafu.
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Greedy algorithms for backbone graph coloring in KOALA library
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Nordhaus-Gaddum results for the convex domination number of a graph
PublicationPraca dotyczy nierówności typu Nordhausa-Gadduma dla dominowania wypukłego.
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Pawlak's flow graph extensions for video surveillance systems
PublicationThe idea of the Pawlak's flow graphs is applicable to many problems in various fields related to decision algorithms or data mining. The flow graphs can be used also in the video surveillance systems. Especially in distributed multi-camera systems which are problematic to be handled by human operators because of their limited perception. In such systems automated video analysis needs to be implemented. Important part of this analysis...
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Sprawiedliwe i półsprawiedliwe pokolorowania grafów kubicznych
PublicationW pracy rozpatrywane są sprawiedliwe i półsprawiedliwe pokolorowania grafów kubicznych. Pokazano, że w odróżnieniu od tego pierwszego, który jest łatwy, problem istnienia pokolorowań półsprawiedliwych jest NP-zupełny w szerokim zakresie parametrów grafów.
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Modeling the impact of surface currents in a harbor using graph theory
PublicationEnsuring security in a harbor requires research into its infrastructure using spatial environmental data. This paper presents a methodology that defines the design of a graph for modeling the interactions between surface currents and moving objects. Combining this graph with port charts that integrate electronic navigation charts with coastal orthophotographs allows us to perform a multidimensional analysis. In addition, the complete...
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Comparison of reproduction strategies in genetic algorithm approach to graph searching
Publicationgenetic algorithms (ga) are a well-known tool used to obtain approximate solutions to optimization problems. successful application of genetic algorithm in solving given problem is largely dependant on selecting appropriate genetic operators. selection, mutation and crossover techniques play a fundamental role in both time needed to obtain results and their accuracy. in this paper we focus on applying genetic algorithms in calculating...
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Self-stabilizing algorithms for graph coloring with improved performance guarantees
PublicationW pracy rozważa się rozproszony model obliczeń, w którym struktura systemu jest reprezentowana przez graf bezpośrednich połączeń komunikacyjnych. W tym modelu podajemy nowy samostabilizujący algorytm kolorowania grafów oparty na konstrukcji drzewa spinającego. Zgodnie z naszą wiedzą jest to pierwszy algorytm z gwarantowaną wielomianową liczbą ruchów, który dokładnie koloruje grafy dwudzielne.
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Neural Graph Collaborative Filtering: Analysis of Possibilities on Diverse Datasets
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Modelling of energy flow in mechatronic systems. A bond graph approach
PublicationW referacie przedstawiono w sposób jednoliy modelowanie systemów mechatroniki metodą grafów wiązań (GW) w aspekcie symulacji przepływu energii. Omówiono ogólne założenia modelowania w ujęciu GW. Modelowanie przepływu energii rozważano na przykładzie napędu pojazdu hybrydowego PH-MAK.
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Nordhaus-Gaddum results for the weakly convex domination number of a graph
PublicationArtykuł dotyczy ograniczenia z góry i z dołu (ze względu na ilość wierzchołków) sumy i iloczynu liczb dominowania wypukłego grafu i jego dopełnienia.
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Modelling of energy flow in electrical machines. A bond graph approach
PublicationPrzedstawiono w ujęcia grafów wiązań model przepływu energii/mocy w maszynach elektrycznych pracujących w hybrydowych systemach przetwarzania energii. Jako przykład do rozważań przyjęto system napędu trakcyjnego pojazdów hybrydowych.
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International Journal of Combinatorial Graph Theory and Applications
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Scheduling with Complete Multipartite Incompatibility Graph on Parallel Machines: Complexity and Algorithms
PublicationIn this paper, the problem of scheduling on parallel machines with a presence of incompatibilities between jobs is considered. The incompatibility relation can be modeled as a complete multipartite graph in which each edge denotes a pair of jobs that cannot be scheduled on the same machine. The paper provides several results concerning schedules, optimal or approximate with respect to the two most popular criteria of optimality:...
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Emotion Recognition from Physiological Channels Using Graph Neural Network
PublicationIn recent years, a number of new research papers have emerged on the application of neural networks in affective computing. One of the newest trends observed is the utilization of graph neural networks (GNNs) to recognize emotions. The study presented in the paper follows this trend. Within the work, GraphSleepNet (a GNN for classifying the stages of sleep) was adjusted for emotion recognition and validated for this purpose. The...
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Linear game non-contextuality and Bell inequalities—a graph-theoretic approach
PublicationWe study the classical and quantum values of a class of one-and two-party unique games, that generalizes the well-known XOR games to the case of non-binary outcomes. In the bipartite case the generalized XOR(XOR-d) games we study are a subclass of the well-known linear games. We introduce a 'constraint graph' associated to such a game, with the constraints defining the game represented by an edge-coloring of the graph. We use the...
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A space-efficient algorithm for computing the minimum cycle mean in a directed graph
PublicationAn algorithm is introduced for computing the minimum cycle mean in a strongly connected directed graph with n vertices and m arcs that requires O(n) working space. This is a considerable improvement for sparse graphs in comparison to the classical algorithms that require O(n^2) working space. The time complexity of the algorithm is still O(nm). An implementation in C++ is made publicly available at http://www.pawelpilarczyk.com/cymealg/.