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Wyniki wyszukiwania dla: energy-aware computing

Wyniki wyszukiwania dla: energy-aware computing

  • Energy-Aware Scheduling for High-Performance Computing Systems: A Survey

    Publikacja

    High-performance computing (HPC), according to its name, is traditionally oriented toward performance, especially the execution time and scalability of the computations. However, due to the high cost and environmental issues, energy consumption has already become a very important factor that needs to be considered. The paper presents a survey of energy-aware scheduling methods used in a modern HPC environment, starting with the...

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  • Energy-Aware High-Performance Computing: Survey of State-of-the-Art Tools, Techniques, and Environments

    The paper presents state of the art of energy-aware high-performance computing (HPC), in particular identification and classification of approaches by system and device types, optimization metrics, and energy/power control methods. System types include single device, clusters, grids, and clouds while considered device types include CPUs, GPUs, multiprocessor, and hybrid systems. Optimization goals include various combinations of...

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  • Performance and Power-Aware Modeling of MPI Applications for Cluster Computing

    Publikacja

    - Rok 2016

    The paper presents modeling of performance and power consumption when running parallel applications on modern cluster-based systems. The model includes basic so-called blocks representing either computations or communication. The latter includes both point-to-point and collective communication. Real measurements were performed using MPI applications and routines run on three different clusters with both Infiniband and Gigabit Ethernet...

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  • Performance/energy aware optimization of parallel applications on GPUs under power capping

    Publikacja

    In the paper we present an approach and results from application of the modern power capping mechanism available for NVIDIA GPUs to the bench- marks such as NAS Parallel Benchmarks BT, SP and LU as well as cublasgemm- benchmark which are widely used for assessment of high performance computing systems’ performance. Specifically, depending on the benchmarks, various power cap configurations are best for desired trade-off of performance...

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  • DEPO: A dynamic energy‐performance optimizer tool for automatic power capping for energy efficient high‐performance computing

    In the article we propose an automatic power capping software tool DEPO that allows one to perform runtime optimization of performance and energy related metrics. For an assumed application model with an initialization phase followed by a running phase with uniform compute and memory intensity, the tool performs automatic tuning engaging one of the two exploration algorithms—linear search (LS) and golden section search (GSS), finds...

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  • Performance and Energy Aware Training of a Deep Neural Network in a Multi-GPU Environment with Power Capping

    In this paper we demonstrate that it is possible to obtain considerable improvement of performance and energy aware metrics for training of deep neural networks using a modern parallel multi-GPU system, by enforcing selected, non-default power caps on the GPUs. We measure the power and energy consumption of the whole node using a professional, certified hardware power meter. For a high performance workstation with 8 GPUs, we were...

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  • Dynamic GPU power capping with online performance tracing for energy efficient GPU computing using DEPO tool

    GPU accelerators have become essential to the recent advance in computational power of high- performance computing (HPC) systems. Current HPC systems’ reaching an approximately 20–30 mega-watt power demand has resulted in increasing CO2 emissions, energy costs and necessitate increasingly complex cooling systems. This is a very real challenge. To address this, new mechanisms of software power control could be employed. In this...

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  • Workshop on Power Aware Computing and Systems

    Konferencje

  • Paweł Czarnul dr hab. inż.

    Paweł Czarnul uzyskał stopień doktora habilitowanego w dziedzinie nauk technicznych w dyscyplinie informatyka w roku 2015 zaś stopień doktora nauk technicznych w zakresie informatyki(z wyróżnieniem) nadany przez Radę Wydziału Elektroniki, Telekomunikacji i Informatyki Politechniki Gdańskiej w roku 2003. Dziedziny jego zainteresowań obejmują: przetwarzanie równoległei rozproszone w tym programowanie równoległe na klastrach obliczeniowych,...

  • Michał Wróbel dr inż.

    Michał Wróbel, adiunkt na wydziale Elektroniki, Telekomunikacji i Informatyki Politechniki Gdańskiej, informatyk, specjalizujący się w Inżynierii Oprogramowania. Ukończył Wydział ETI w 2002 roku, jako magister inżynier ze specjalnością Inżynieria Systemów i Bazy Danych. Do 2006 roku pracował jako administrator systemów, m.in. w CI TASK. Od 2006 roku pracuje na wydziale ETI. W 2011 otrzymał stopień naukowy doktora w dziedzinie...

  • Network-aware Data Prefetching Optimization of Computations in a Heterogeneous HPC Framework

    Rapid development of diverse computer architectures and hardware accelerators caused that designing parallel systems faces new problems resulting from their heterogeneity. Our implementation of a parallel system called KernelHive allows to efficiently run applications in a heterogeneous environment consisting of multiple collections of nodes with different types of computing devices. The execution engine of the system is open for...

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  • A Review of Emotion Recognition Methods Based on Data Acquired via Smartphone Sensors

    Publikacja

    In recent years, emotion recognition algorithms have achieved high efficiency, allowing the development of various affective and affect-aware applications. This advancement has taken place mainly in the environment of personal computers offering the appropriate hardware and sufficient power to process complex data from video, audio, and other channels. However, the increase in computing and communication capabilities of smartphones,...

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  • Cognitive Systems, Concepts, Processes, and Techniques for the Age of Industry 4.0

    Publikacja

    - CYBERNETICS AND SYSTEMS - Rok 2021

    The aim of this Guest Edition of Cybernetics and Systems is to present a wide-ranging scale of concepts and processes being currently researched, developed, and evaluated in real life settings in anticipation of incoming Industry 4.0 era. With the fourth industrial revolution expectation, the broad spectrum of cognitive approaches have emerged as an attempt to mimic and augment, in some way, human intelligence. Intelligence, in...

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  • Józef Woźniak prof. dr hab. inż.

    Prof. dr hab. inż. Józef Woźniak prof. zw. Politechniki Gdańskiej ukończył studia na Wydziale Elektroniki Politechniki Gdańskiej w 1971 r. W 1976 r. uzyskał stopień doktora nauk technicznych, a w 1991 r. stopień doktora habilitowanego w dyscyplinie telekomunikacja i specjalności teleinformatyka. W styczniu roku 2002 otrzymał tytuł profesora nauk technicznych. W 1994 r. został mianowany na stanowisko profesora nadzwyczajnego w Politechnice...

  • Entangled rendezvous: a possible application of Bell non-locality for mobile agents on networks

    Publikacja

    Rendezvous is an old problem of assuring that two or more parties, initially separated, not knowing the position of each other, and not allowed to communicate, are striving to meet without pre-agreement on the meeting point. This problem has been extensively studied in classical computer science and has vivid importance to modern and future applications. Quantum non-locality, like Bell inequality violation, has shown that in many...

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  • Emotion Recognition for Affect Aware Video Games

    In this paper the idea of affect aware video games is presented. A brief review of automatic multimodal affect recognition of facial expressions and emotions is given. The first result of emotions recognition using depth data as well as prototype affect aware video game are presented

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  • ENERGY

    Czasopisma

    ISSN: 0360-5442 , eISSN: 1873-6785

  • Affect aware video games

    Publikacja

    - Rok 2022

    In this chapter a problem of affect aware video games is described, including such issue as: emotional model of the player, design, development and UX testing of affect-aware video games, multimodal emotion recognition and a featured review of affect-aware video games.

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  • ELECTIVE PROJECT II Waterfront Pavilion – Story for the Shipyard

    Kursy Online
    • K. Życzkowska

      The topic of the course – Waterfront Pavilion – Story for the Shipyard, is describing the task for architectural space located in the post-industrial area of the Shipyard in Gdansk.. The goal of the task is to design the space oriented on the goals of the Sustainable Development and the problems related to the Climate Changes. The idea is to use green and blue solutions, to think about energy and recycled materials, to be close...

  • Modeling emotions for affect-aware applications

    The chapter concerns emotional states representation and modeling for software systems, that deal with human affect. A review of emotion representation models is provided, including discrete, dimensional and componential models. The paper provides also analysis of emotion models used in diverse types of affect-aware applications: games, mood trackers or tutoring systems. The analysis is supported with two design cases. The study...

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  • Quality Modeling in Grid and Volunteer-Computing Systems

    Publikacja

    - Rok 2013

    A model of computational quality in large-scale computing systems was presented in the previous chapter of this book. This model describes three quality attributes: performance, reliability and energy efficiency. We assumed that all processes in the system are incessantly ready to perform calculations and that communication between the processes occurs immediately. These assumptions are not true for grid and volunteer computing...

  • Design Elements of Affect Aware Video Games

    Publikacja

    - Rok 2015

    In this paper issues of design and development process of affect-aware video games are presented. Several important design aspects of such games are pointed out. A concept of a middleware framework is proposed that separates the development of affect-aware video games from emotion recognition algorithms and support from input sensors. Finally, two prototype affect-aware video games are presented that conform to the presented architecture...

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  • Affective Computing

    Kursy Online
    • G. Brodny
    • A. Kołakowska
    • M. Sowiński
    • M. Wróbel
    • A. Landowska

  • Context-Aware Indexing and Retrieval for Cognitive Systems Using SOEKS and DDNA

    Publikacja

    - Advances in Intelligent Systems and Computing - Rok 2019

    Visual content searching, browsing and retrieval tools have been a focus area of interest as they are required by systems from many different domains. Context-based, Content-Based, and Semantic-based are different approaches utilized for indexing/retrieving, but have their drawbacks when applied to systems that aim to mimic the human capabilities. Such systems, also known as Cognitive Systems, are still limited in terms of processing...

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  • Process arrival pattern aware algorithms for acceleration of scatter and gather operations

    Imbalanced process arrival patterns (PAPs) are ubiquitous in many parallel and distributed systems, especially in HPC ones. The collective operations, e.g. in MPI, are designed for equal process arrival times (PATs), and are not optimized for deviations in their appearance. We propose eight new PAP-aware algorithms for the scatter and gather operations. They are binomial or linear tree adaptations introducing additional process...

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  • Agnieszka Landowska dr hab. inż.

    Ukończyła studia na dwóch kierunkach: Finanse i bankowość na Uniwersytecie Gdańskim oraz Informatyka na WETI Politechniki Gdańskiej. Od 2000 roku jest związana z Politechniką Gdańską. W 2006 roku uzyskała stopień doktora w dziedzinie nauk technicznych, a w roku 2019 stopień doktora habilitowanego. Aktualnie jej praca naukowa dotyczy zagadnień interakcji człowiek-komputer oraz informatyki afektywnej (ang. affective computing), która...

  • Jerzy Konorski dr hab. inż.

    Jerzy Konorski otrzymał tytuł mgr inż. telekomunikacji na Poitechnice Gdańskiej, zaś stopień doktora n.t. w dyscyplinie informatyka w Instytucie Podstaw Informatyki PAN. W r. 2007 obronił rozprawę habilitacyjną na Wydziale Elektroniki, Telekomnikacji i Informatyki PG. Jest autorem ponad 150 publikacji naukowych, prowadził projekty naukowo-badawcze finansowane ze środków Komitetu Badań Naukowych, UE, US Air Force Office of Scientific...

  • Considerations of Computational Efficiency in Volunteer and Cluster Computing

    Publikacja

    - Rok 2016

    In the paper we focus on analysis of performance and power consumption statistics for two modern environments used for computing – volunteer and cluster based systems. The former integrate computational power donated by volunteers from their own locations, often towards social oriented or targeted initiatives, be it of medical, mathematical or space nature. The latter is meant for high performance computing and is typically installed...

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  • Optimization issues in distributed computing systems design

    Publikacja

    - Rok 2014

    In recent years, we observe a growing interest focused on distributed computing systems. Both industry and academia require increasing computational power to process and analyze large amount of data, including significant areas like analysis of medical data, earthquake, or weather forecast. Since distributed computing systems – similar to computer networks – are vulnerable to failures, survivability mechanisms are indispensable...

  • Crowdsourcing and Volunteer Computing as Distributed Approach for Problem Solving

    Publikacja

    In this paper, a combination between volunteer computing and crowdsourcing is presented. Two paradigms of the web computing are described, analyzed and compared in detail: grid computing and volunteer computing. Characteristics of BOINC and its contribution to global Internet processing are shown with the stress put onto applications the system can facilitate and problems it can solve. An alternative instance of a grid computing...

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  • Using Different Information Channels for Affect-Aware Video Games - A Case Study

    Publikacja

    - Rok 2018

    This paper presents the problem of creating affect-aware video games that use different information channels, such as image, video, physiological signals, input devices, and player’s behaviour, for emotion recognition. Presented case studies of three affect-aware games show certain conditions and limitations for using specific signals to recognize emotions and lead to interesting conclusions.

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  • Evaluation of affective intervention process in development of affect-aware educational video games

    Publikacja

    - Rok 2016

    In this paper initial experiences are presented on implementing specific methodology of affective intervention design (AFFINT) for development of affect-aware educational video games. In the described experiment, 10 student teams are to develop affect-aware educational video games using AFFINT to formalize the whole process. Although all projects are still in progress, first observations and conclusions may already be presented.

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  • Collision‐Aware Routing Using Multi‐Objective Seagull Optimization Algorithm for WSN‐Based IoT

    Publikacja
    • P. Jagannathan
    • S. Gurumoorthy
    • A. Stateczny
    • P. B. Divakarachar
    • J. Sengupta

    - SENSORS - Rok 2021

    In recent trends, wireless sensor networks (WSNs) have become popular because of their cost, simple structure, reliability, and developments in the communication field. The Internet of Things (IoT) refers to the interconnection of everyday objects and sharing of information through the Internet. Congestion in networks leads to transmission delays and packet loss and causes wastage of time and energy on recovery. The routing protocols...

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  • Design and Configuration of Context-aware VoIP Telephony Systems

    Publikacja

    - Rok 2013

    Voice over IP is a widely used concept with regard to a realization technology of different types of telephony systems, including those that are used in enterprises. Such systems of a call procesing component and a set of desk endpoints that are pervasove from a user perspective. Those andpoints are usually not mobile, but in result can deliver a much greater set of functions needed in an everyday office work. Those functions also...

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  • Mobile devices and computing cloud resources allocation for interactive applications

    Using mobile devices such as smartphones or iPads for various interactive applications is currently very common. In the case of complex applications, e.g. chess games, the capabilities of these devices are insufficient to run the application in real time. One of the solutions is to use cloud computing. However, there is an optimization problem of mobile device and cloud resources allocation. An iterative heuristic algorithm for...

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  • Positively aware : the monthly journal of the Test Positive Aware Network

    Czasopisma

    ISSN: 1523-2883

  • Long Distance Geographically Distributed InfiniBand Based Computing

    Publikacja

    - Supercomputing Frontiers and Innovations - Rok 2020

    Collaboration between multiple computing centres, referred as federated computing is becom- ing important pillar of High Performance Computing (HPC) and will be one of its key components in the future. To test technical possibilities of future collaboration using 100 Gb optic fiber link (Connection was 900 km in length with 9 ms RTT time) we prepared two scenarios of operation. In the first one, Interdisciplinary Centre for Mathematical...

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  • The assessment of renewable energy in Poland on the background of the world renewable energy sector

    Publikacja
    • B. Igliński
    • M. B. Pietrzak
    • U. Kiełkowska
    • M. Skrzatek
    • G. Kumar
    • G. Piechota

    - ENERGY - Rok 2022

    The issues of the article are associated with the development of the renewable energy source (RES) sector in the world and in Poland. The subject is undoubtedly connected with the problem of the energy transformation taking place in most countries nowadays. Energy transformation processes are mainly associated with an increase in the share of energy production from RES and increased awareness of energy use by end consumers. This...

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  • EvOLAP Graph – Evolution and OLAP-Aware Graph Data Model

    Publikacja

    - Rok 2018

    The objective of this paper is to propose a graph model that would be suitable for providing OLAP features on graph databases. The included features allow for a multidimensional and multilevel view on data and support analytical queries on operational and historical graph data. In contrast to many existing approaches tailored for static graphs, the paper addresses the issue for the changing graph schema. The model, named Evolution...

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  • On Computing Curlicues Generated by Circle Homeomorphisms

    Publikacja

    The dataset entitled Computing dynamical curlicues contains values of consecutive points on a curlicue generated, respectively, by rotation on the circle by different angles, the Arnold circle map (with various parameter values) and an exemplary sequence as well as corresponding diameters and Birkhoff averages of these curves. We additionally provide source codes of the Matlab programs which can be used to generate and plot the...

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  • The regional energy transformation in the context of renewable energy sources potential

    Publikacja
    • B. Igliński
    • U. Kiełkowska
    • M. B. Pietrzak
    • M. Skrzatek
    • G. Kumar
    • G. Piechota

    - RENEWABLE ENERGY - Rok 2023

    The topics addressed in the article concern the problem of exploiting the potential of renewable energy sources (RES) at the regional level and the problem of the course of regional energy transition processes. Throughout the world, energy transition proceeds in a specific way for each country, due to the different potential of the selected RES and political, institutional and socio-economic conditions. Energy transition processes...

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  • Metaheuristic algorithms for optimization of resilient overlay computing systems

    Publikacja
    • K. Walkowiak
    • W. Charewicz
    • M. Donajski
    • J. Rak

    - Logic journal of the IGPL - Rok 2014

    The idea of distributed computing systems has been gaining much interest in recent years owing to the growing amount of data to be processed for both industrial and academic purposes. However, similar to other systems, also distributed computing systems are vulnerable to failures. Due to strict QoS requirements, survivability guarantees are necessary for provisioning of uninterrupted service. In this article, we focus on reliability...

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  • Berkeley Open Infrastructure for Network Computing

    Publikacja

    - Rok 2012

    Zaprezentowano system BOINC (ang. Berkeley Open Infrastructure for Network Computing) jako interesujące rozwiązanie integrujące rozproszone moce obliczeniowe osobistych komputerów typu PC w Internecie. Przedstawiono zasadę działania opisywanej platformy. W dalszej części zaprezentowano kilka wybranych projektów naukowych wykorzystujących BOINC, które są reprezentatywne w zakresie zastosowania systemu w ujęciu założonego paradygmatu...

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  • Edge-Computing based Secure E-learning Platforms

    Publikacja

    - Rok 2022

    Implementation of Information and Communication Technologies (ICT) in E-Learning environments have brought up dramatic changes in the current educational sector. Distance learning, online learning, and networked learning are few examples that promote educational interaction between students, lecturers and learning communities. Although being an efficient form of real learning resource, online electronic resources are subject to...

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  • Mobile Cloud computing architecture for massively parallelizablegeometric computation

    Publikacja
    • V. Sánchez Ribes
    • H. Mora-Mora
    • A. Sobecki
    • F. José Mora Gimeno

    - COMPUTERS IN INDUSTRY - Rok 2020

    Cloud Computing is one of the most disruptive technologies of this century. This technology has been widely adopted in many areas of the society. In the field of manufacturing industry, it can be used to provide advantages in the execution of the complex geometric computation algorithms involved on CAD/CAM processes. The idea proposed in this research consists in outsourcing part of the load to be com- puted in the client machines...

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  • Multi-domain and Context-Aware Recommendations Using Contextual Ontological User Profile

    Publikacja

    - Rok 2022

    Recommender Systems (RS) became popular tools in many Web services like Netflix, Amazon, or YouTube, because they help a~user to avoid an information overload problem. One of the types of RS are Context-Aware RS (CARS) which exploit contextual information to provide more adequate recommendations. Cross-Domain RS (CDRS) were created as a response to the data sparsity problem which occurs when only few users can provide reviews or...

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  • Complementary oriented allocation algorithm for cloud computing

    Publikacja

    Nowadays cloud computing is one of the most popular processing models. More and more different kinds of workloads have been migrated to clouds. This trend obliges the community to design algorithms which could optimize the usage of cloud resources and be more effiient and effective. The paper proposes a new model of workload allocation which bases on the complementarity relation and analyzes it. An example of a case of use is shown...

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  • Rendezvous of Distance-Aware Mobile Agents in Unknown Graphs

    Publikacja

    - Rok 2014

    We study the problem of rendezvous of two mobile agents starting at distinct locations in an unknown graph. The agents have distinct labels and walk in synchronous steps. However the graph is unlabelled and the agents have no means of marking the nodes of the graph and cannot communicate with or see each other until they meet at a node. When the graph is very large we want the time to rendezvous to be independent of the graph size...

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  • Affective computing and affective learning – methods, tools and prospects

    Every teacher knows that interest, active participation and motivation are important factors in the learning process. At the same time e-learning environments almost always address only the cognitive aspects of education. This paper provides a brief review of methods used for affect recognition, representation and processing as well as investigates how these methods may be used to address affective aspect of e-education. The paper...

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  • Parallel Programming for Modern High Performance Computing Systems

    Publikacja

    - Rok 2018

    In view of the growing presence and popularity of multicore and manycore processors, accelerators, and coprocessors, as well as clusters using such computing devices, the development of efficient parallel applications has become a key challenge to be able to exploit the performance of such systems. This book covers the scope of parallel programming for modern high performance computing systems. It first discusses selected and...

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