Filters
total: 2120
filtered: 1618
-
Catalog
Chosen catalog filters
displaying 1000 best results Help
Search results for: RANDOM GRAPHS
-
On the doubly connected domination number of a graph
PublicationW pracy została zdefiniowana liczba dominowania podwójnie spójnego i przedstawiono jej podstawowe własności.
-
On greedy graph coloring in the distributed model
PublicationArtykuł traktuje o zachłannym kolorowaniu grafów w modelu rozproszonym. Zaprezentowano nowy probabilistyczny algorytm dający w wyniku pokolorowanie LF. Udowodniono, że jakakolwiek rozproszona implementacja LF wymaga co najmniej D rund, gdzie D jest maksymalnym stopniem wierzchołka w grafie.
-
Multimodal Network Based Graphs of Primitives Storage Concept for Web Mining CBIR
Publication -
Minimum vertex ranking spanning tree problem for chordal and proper interval graphs
PublicationW pracy rozważamy problem szukania, dla danego grafu prostego, drzewa spinającego, którego uporządkowana liczba chromatyczna jest minimalna. K.~Miyata i inni dowiedli w [Np-hardness proof and an approximation algorithm for the minimum vertex ranking spanning tree problem,Discrete Appl. Math. 154 (2006) 2402-2410], że odpowiedni problem decyzyjny jest NP-trudny już w przypadku pytania o istnienie uporządkowanego 4-pokolorowania....
-
Equitable and semi-equitable coloring of cubic graphs and its application in batch scheduling
Publication -
Scheduling of unit-length jobs with bipartite incompatibility graphs on four uniform machines
PublicationThe problem of scheduling n identical jobs on 4 uniform machines with speeds s1>=s2>=s3>=s4 is considered.The aim is to find a schedule with minimum possible length. We assume that jobs are subject to mutual exclusion constraints modeled by a bipartite incompatibility graph of degree delta. We show that the general problem is NP-hard even if s1=s2=s3. If, however, delta<5 and s1>12s2 s2=s3=s4, then the problem can be solved to...
-
The computational complexity of the backbone coloring problem for bounded-degree graphs with connected backbones
PublicationGiven a graph G, a spanning subgraph H of G and an integer λ>=2, a λ-backbone coloring of G with backbone H is a vertex coloring of G using colors 1, 2, ..., in which the color difference between vertices adjacent in H is greater than or equal to lambda. The backbone coloring problem is to find such a coloring with maximum color that does not exceed a given limit k. In this paper, we study the backbone coloring problem for bounded-degree...
-
How to meet when you forget: log-space rendezvous in arbitrary graphs
PublicationProblem rendezvous został dogłębnie zbadany, zarówno dla agendów anonimowych jak i poetykietowanych. zbadano też problem eksploracji grafu za pomocą agentów mobilnych.
-
A note on fast approximate backbone coloring of split graphs with star--like backbones
PublicationDla grafu G = (V, E) z wyróżnionym podgrafem H, kolorowanie szkieletowe jest zdefiniowane jako odwzorowanie c spełniające |c(u) - c(v)| > 1 dla każdej krawędzi z E(H) oraz |c(u) - c(v)| > 0 dla każdej krawędzi z E(G). W pracy przedstawiono 1-przybliżony algorytm kolorowania szkieletowego split grafów ze skojarzeniem w szkielecie o złożoności O(|V|) oraz 1-przybliżony algorytm dla split grafów z rozłącznymi gwiazdami w szkielecie.
-
How to meet when you forget: log-space rendezvous in arbitrary graphs
PublicationTwo identical (anonymous) mobile agents start from arbitrary nodes in an a priori unknown graph and move synchronously from node to node with the goal of meeting. This rendezvous problem has been thoroughly studied, both for anonymous and for labeled agents, along with another basic task, that of exploring graphs by mobile agents. The rendezvous problem is known to be not easier than graph exploration. A well-known recent result...
-
Scheduling of identical jobs with bipartite incompatibility graphs on uniform machines. Computational experiments
PublicationWe consider the problem of scheduling unit-length jobs on three or four uniform parallel machines to minimize the schedule length or total completion time. We assume that the jobs are subject to some types of mutual exclusion constraints, modeled by a bipartite graph of a bounded degree. The edges of the graph correspond to the pairs of jobs that cannot be processed on the same machine. Although the problem is generally NP-hard,...
-
Scheduling of unit-length jobs with cubic incompatibility graphs on three uniform machines
PublicationWe consider the problem of scheduling n identical jobs on 3 uniform machines with speeds s1, s2, and s3 to minimize the schedule length. We assume that jobs are subject to some kind of mutual exclusion constraints, modeled by a cubic incompatibility graph. We how that if the graph is 2-chromatic then the problem can be solved in O(n^2) time. If the graph is 3-chromatic, the problem becomes NP-hard even if s1>s2=s3.
-
Equitable and semi-equitable coloring of cubic graphs and its application in batch scheduling
PublicationIn the paper we consider the problems of equitable and semi-equitable coloring of vertices of cubic graphs. We show that in contrast to the equitable coloring, which is easy, the problem of semi-equitable coloring is NP- complete within a broad spectrum of graph parameters. This affects the complexity of batch scheduling of unit-length jobs with cubic incompatibility graph on three uniform processors to minimize...
-
Eqiuitable coloring of corona products of cubic graphs is harder than ordinary coloring
PublicationA graph is equitably k-colorable if its vertices can be partitioned into k independent sets in such a way that the number of vertices in any two sets differ by at most one. The smallest k for which such a coloring exists is known as the equitable chromatic number of G. In this paper the problem of determinig the equitable coloring number for coronas of cubic graphs is studied. Although the problem of ordinary coloring of coronas...
-
Musical Metadata Retrieval with Flow Graphs, in Rough Sets and Current Trends in Computing.
PublicationW pracy opisano metody wyszukiwania muzyki w Internecie w oparciu o opis semantyczny. W eksperymentach wykorzystano opis muzyczny stosowany w bazie CDDB. Zaprezentowano metodę grafów przepływowych zaproponowaną przez Pawlaka.
-
Assessment of Wide-Sense Stationarity of an Underwater Acoustic Channel Based on a Pseudo-Random Binary Sequence Probe Signal
PublicationThe performances of Underwater Acoustic Communication (UAC) systems are strongly related to the specific propagation conditions of the underwater channel. Designing the physical layer of a reliable data transmission system requires a knowledge of channel characteristics in terms of the specific parameters of the stochastic model. The Wide-Sense Stationary Uncorrelated Scattering (WSSUS) assumption simplifies the stochastic description...
-
Sensitivity analysis of simple random beam models by means of Monte Carlo Methods using Variance Reductions Techniques
PublicationA probabilistic sensitivity analysis of two nonlinear bar structures is presented. The analysis is carried out on the basis of the Monte Carlo method. The imperfections of the structures and the applied loads are adapted as random variables. Based on all of the generated input variables, an output response of the system is sought. Afterwards, a coefficient responsible for the structure failure is calculated and the limit state...
-
An enhanced method in predicting tensile behaviour of corroded thick steel plate specimens by using random field approach
PublicationThe present work investigates the possibility of using random field techniques in modelling the mechanical behaviour of corroded thick steel plate specimens. The nonlinear Finite Element method, employing the explicit dynamic solver, is used to analyse the mechanical properties of typical specimens. A material model considering full nonlinearity is used to evaluate the stress-strain response. The influence of major governing parameters...
-
Size selection of main engines for ship diesel-electric power systems using random models : chapter 17
PublicationPodano oryginalną mtodę projektowania okrętowych układów napędowych diesel elektrycznych, szczgólnie na jednostkach tzw. technologicznych. Zaprezentowano możliwości określania zapotrzebowania na enrgię mechaczną i elektryczną oraz sposób syntezy tych obciążeń, tworzących obciążenia silników napędowych. Opis omawianych obciążeń oparto o modele probabilistyczne.
-
The complexity of the L(p,q)-labeling problem for bipartite planar graphs of small degree
PublicationW pracy pokazano, że problem L(p,q)-kolorowania przy użyciu ''t'' kolorów jest NP-zupełny nawet w wersji ograniczonej do grafów planarnych dwudzielnych małego stopnia, nawet dla stosunkowo niewielkich wartości ''t''. Jako wniosek z uzyskanych wyników stwierdzono, że problem L(2,1)-kolorowania grafów planarnych przy użyciu 4 kolorów jest NP-zupełny, a także że problem L(p,q)-kolorowania grafów o maksymalnym stopniu 4 jest NP-zupełny...
-
Bond-graphs based modelling of hybrid energy systems with permanent magnet brushless machines
PublicationW referacie przedstawiono metodę grafów wiązań (GW) w zastosowaniu do modelowania hybrydowych systemów energetycznych z bezszczotkowymi maszynami elektrycznymi o magnesach trwałych. W części pierwszej referatu omówiono ogólne formalizm GW. Następnie przedstawiono kolejno: ogólną strukturę modelu hybrydowego systemu energetycznego w ujęciu GW; założenia modelowania maszyn elektrycznych w ujęciu GW, model silnika bezszczotkowego...
-
Bond-graphs based modelling of hybrid energy systems with permanent magnet brushless machines
PublicationW referacie przedstawiono metodę grafów wiązań (GW) w zastosowaniu do modelowania hybrydowych systemów energetycznych z bezszczotkowymi maszynami elektrycznymi o magnesach trwałych. W części pierwszej referatu omówiono ogólne formalizm GW. Następnie przedstawiono kolejno: ogólną strukturę modelu hybrydowego systemu energetycznego w ujęciu GW; założenia modelowania maszyn elektrycznych w ujęciu GW, model silnika bezszczotkowego...
-
Characterizing the Performance of <span class="sc">xor</span> Games and the Shannon Capacity of Graphs
PublicationIn this Letter we give a set of necessary and sufficient conditions such that quantum players of a two-party xor game cannot perform any better than classical players. With any such game, we associate a graph and examine its zero-error communication capacity. This allows us to specify a broad new class of graphs for which the Shannon capacity can be calculated. The conditions also enable the parametrization of new families of games...
-
Bond-graphs based modelling of hybrid energy systems with permanent magnet brushless machines
PublicationW referacie przedstawiono metodę grafów wiązań (GW) w zastosowaniu do modelowania hybrydowych systemów energetycznych z bezszczotkowymi maszynami o magnesach trwałych (BMMT). W części pierwszej referatu omówiono ogólne formalizm GW. Następnie przedstawiono kolejno: ogólną strukturę modelu hybrydowego systemu energetycznego w ujęciu GW; założenia modelowania maszyn elektrycznych w ujęciu GW, model SBMT w ujęciu GW dla potrzeb modelowania...
-
Graph decomposition for improving memoryless periodic exploration
PublicationW ostatnich latach często badanym problem jest eksploracja anonimowych grafów z lokalnymi etykietami portów przy każdym wierzchołku. Niedawno pokazano [Czyzowicz et al., Proc. SIROCCO'09], że dla każdego grafu istnieje poetykietowanie prowadzące do eksploracji przez automat bezpamięciowy z okresem co najwyżej 13n/3. W niniejszej pracy poprawiamy to ograniczenie do 4n-2, stosując całkowicie nową technikę dekompozycji grafu.
-
Graph Approach to the Computation of the Homology of Continuous Maps
Publication -
A better practical algorithm for distributed graph coloring
Publication -
Interval vertex-coloring of a graph with forbidden colors
Publication -
Interval Vertex-Coloring of a Graph With Forbidden Colors
Publication -
The smallest hard-to-color graph for algorithm DSATUR
Publication -
Interval edge coloring of a graph with forbidden colors
Publication -
The smallest hard-to-color graph for the SL algorithm
Publication -
Application of genetic algorithms in graph searching problem
PublicationGraph searching is a common approach to solving a problem of capturing a hostile intruder by a group of mobile agents. We assume that this task is performed in environment which we are able to model as a graph G. The question asked is how many agents are needed to capture an arbitrary fast, invisible and smart intruder. This number is called the (edge) search number of G. The strategy which must be performed by agents is called...
-
Parallel tabu search for graph coloring problem
PublicationTabu search is a simple, yet powerful meta-heuristic based on local search that has been often used to solve combinatorial optimization problems like the graph coloring problem. This paper presents current taxonomy of patallel tabu search algorithms and compares three parallelization techniques applied to Tabucol, a sequential TS algorithm for graph coloring. The experimental results are based on graphs available from the DIMACS...
-
Zero-visibility cops and robber and the pathwidth of a graph
PublicationWe examine the zero-visibility cops and robber graph searching model, which differs from the classical cops and robber game in one way: the robber is invisible. We show that this model is not monotonic. We show that the zero-visibility copnumber of a graph is bounded above by its pathwidth and cannot be bounded below by any nontrivial function of the pathwidth. As well, we define a monotonic version of this game and show that the...
-
Product Graph Invariants with Applications in the Theory of Information
PublicationThere are a large number of graph invariants. In the paper, we consider some of them, e.g. the independence and chromatic numbers. It is well know that we cannot efficiently calculate these numbers for arbitrary graphs. In the paper we present relations between these invariants and concepts from the theory of information. Concepts such as source coding and transmission over a noisy channel with zero probability of error are modeled...
-
Zero-Visibility Cops and Robber Game on a Graph
PublicationWe examine the zero-visibility cops and robber graph searching model, which differs from the classical cops & robber game in one way: the robber is invisible. We show that this model is not monotonic. We also provide bounds on both the zero-visibility copnumber and monotonic zero-visibility copnumber in terms of the pathwidth.
-
Weakly convex domination subdivision number of a graph
PublicationA set X is weakly convex in G if for any two vertices a; b \in X there exists an ab–geodesic such that all of its vertices belong to X. A set X \subset V is a weakly convex dominating set if X is weakly convex and dominating. The weakly convex domination number \gamma_wcon(G) of a graph G equals the minimum cardinality of a weakly convex dominating set in G. The weakly convex domination subdivision number sd_wcon (G) is the minimum...
-
Multi-agent graph searching and exploration algorithms
PublicationA team of mobile entities, which we refer to as agents or searchers interchangeably, starting from homebases needs to complete a given task in a graph.The goal is to build a strategy, which allows agents to accomplish their task. We analyze strategies for their effectiveness (e.g., the number of used agents, the total number of performed moves by the agents or the completion time).Currently, the fields of on-line (i.e., agents...
-
Efficient parallel query processing by graph ranking
PublicationW artykule analizujemy przybliżony algorytm dla problemu szukania drzewa spinającego o minimalnym uporządkowanym indeksie chromatycznym, co znajduje zastosowanie w równoległym przetwarzaniu zapytań w relacyjnych bazach danych. Podajemy nowe oszacowanie uporządkowanego indeksu chromatycznego drzewa, które prowadzi do uzyskania lepszej funkcji dobroci wspomnianego algorytmu.
-
Packing three-vertex paths in a subcubic graph
PublicationW pracy rozważany jest problem pakowania scieżek P3 w grafach podkubicznych, pokazano oszacowania dolne na ilość ścieżek w zależności od stopnia spójności grafu oraz minimalnego stopnia.
-
Distributed largest-first algorithm for graph coloring.
PublicationW artykule zaprezentowano rozproszony, probabilistyczny algorytm kolorowania grafów. Kolorowanie uzyskane jest optymalne lub prawie optymalne dla takich klas grafów jak koła dwudzielne, gąsienice czy korony. Udowodniono, że algorytm ten działa w czasie O(D^2 log n) rund dla dowolnego grafu n wierzchołkowegoo stopniu maksymalnym D.
-
An experimental study of distributed algorithms for graph coloring.
PublicationW pracy podano algorytm rozproszonego kolorowania grafówi porównano ze znanym wcześniej algorytmem.
-
Football, Conservative Values, and a Feeling of Oneness with the Group: A Study of Polish Football Fandom
Publication -
A fractographic study exploring the fracture surface topography of S355J2 steel after pseudo-random bending-torsion fatigue tests
Publication -
Burnout as a State: Random-Intercept Cross-Lagged Relationship Between Exhaustion and Disengagement in a 10-Day Study [Response to Letter].
Publication -
Burnout as a State: Random-Intercept Cross-Lagged Relationship Between Exhaustion and Disengagement in a 10-Day Study [Response to Letter]
PublicationWe are writing in response to the Letter to the Editor by Block, Bair, and Carillo regarding our study, which took a multilevel approach to examine cross-lagged and co-existing relationships between exhaustion and disengagement, measured daily for ten consecutive working days using the Oldenburg Burnout Inventory (OLBI). We assessed the job burnout symptoms using only eight items, all of them worded negatively. Following Block,...
-
Evaluation and comparison of random amplification of polymorphic DNA, pulsed field gel electrophoresis and ADSRRS-fingerprinting for typing Serratiamarcescens outbreaks.
PublicationADSRRS-fingerprinting, nowa metoda genotypowania oparta na supresji reakcji PCR została zastosowana do badań epidemiologicznych izolatów S. marcescens,pochodzących z trzech różnych epidemii Szpitala Publicznego w Gdańsku. Wyniki uzyskane metodą ADSRRS-fingerprinting porównano z wynikami uzyskanymi technikami RAPD-fingerprinting i PFGE.
-
Modelling of ic engine coolant system with permanent magnet brushless motor - bond graphs approach
PublicationW pierwszej części referatu przedstawiono strukturę i podstawy modelowania w ujęciu grafów wiązań nowoczesnego (nowej generacji) systemu chłodzenia silnika spalinowego. Istotną cechą rozważnego systemu chłodzenia jest zastosowanie zintegrowanego układu: pompa cieczy chłodzącej-bezszczotkowy silniki prądu stałego (BSPS, ang. BDCM). W kolejnych częściach referatu przedstawiono: podstawy modelowania całego systemu chłodzenia, model...
-
Better polynomial algorithms for scheduling unit-length jobs with bipartite incompatibility graphs on uniform machines
PublicationThe goal of this paper is to explore and to provide tools for the investigation of the problems of unit-length scheduling of incompatible jobs on uniform machines. We present two new algorithms that are a significant improvement over the known algorithms. The first one is Algorithm 2 which is 2-approximate for the problem Qm|p j = 1, G = bisubquartic|Cmax . The second one is Algorithm 3 which is 4-approximate for the problem Qm|p...