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Search results for: VIRTUAL ECONOMY
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Journal of Gaming and Virtual Worlds
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Revista Virtual de Quimica
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Virtual Reality and Intelligent Hardware
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Vibrant Virtual Brazilian Anthropology
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PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS
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Virtual Economics
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A virtual instrument for the adaptive analysis of low-frequency magnetic-field emissions
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Designing Emergency-Medical-Service Helicopter Interiors Using Virtual Manikins
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Using a computational model to compare objective negotiations in real and virtual environments
PublicationZaprezentowano obliczeniowy model negocjacji uwzględniający warunki początkowe, przebieg negocjacji i wyniki negocjacji. Przedstawiono komputerowy system wspomagający rejestrację przebiegu negocjacji i ich wyników oraz analizę negocjacji zgodną z proponowanym modelem.
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A Prototype of Educational Agent in Distance Learning Environment - Virtual Student Assistant
PublicationW zdalnym nauczaniu pojawia się wiele systemów wspierających, z których niezwykle ciekawym przykładem są agenty edukacyjne. Wśród wielu rodzajów agentów edukacyjnych wyróżnia się osobistych asystentów, których rolą jest organizacyjna pomoc osobie zdobywającej wiedzę. Artykuł jest poświęcony zaimplementowanemu na Wydziale ETI Politechniki Gdańskiej prototypowi agenta edukacyjnego o nazwie WAS (Wirtualny Asystent Studenta). Pokazana...
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Virtual Engineering Objects: Effective Way of Knowledge Representation and Decision Making
PublicationThis paper presents a knowledge representation case study by constructing Decisional DNA of engineering objects. Decisional DNA, as a knowledge representation structure not only offers great possibilities on gathering explicit knowledge of formal decision events but also it is a powerful tool for decision-making process. The concept of Virtual engineering Object (VEO), which is a knowledge and experience representation of engineering...
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Possible uses of crisis situation aiding system in virtual world simulation
PublicationMany of the real world crisis situations like spreading fire, hostile units attack, flood, and etc. are commonly used in computer games where a simulation of extensive virtual world is crucial. This paper presents some ideas for possible uses of existing crisis situation aiding system in such environments. Moreover, it shows how this kind of system can be taught during subsequent games with a large number of players. As an example...
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Smart Virtual Bass Synthesis Algorithm Based on Music Genre Classification
PublicationThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) algorithms applied to portable computers. The proposed algorithm employed automatic music genre recognition to determine the optimum parameters for the synthesis of additional frequencies. The synthesis was carried out using the non-linear device (NLD) and phase vocoder (PV) methods depending on the music excerpt genre. Classification of musical...
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Analysis of luminance distribution uniformity in CAVE-type virtual reality systems
PublicationIn recent years, many scientific and industrial centers in the world developed a virtual reality systems or laboratories. The effect of user “immersion” into virtual reality in such systems is largely dependent of optical properties of the system. In this paper, problems of luminance distribution uniformity in CAVE-type virtual reality systems are analyzed. For better characterization of CAVE luminance nonuniformity corner and...
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Implementing Smart Virtual Product Development (SVPD) to Support Product Manufacturing
PublicationThis paper illustrates the concept of providing the manufacturing knowledge during early stages of product life cycle to experts working on product development. The aim of this research is to enable a more collaborative product development environment by using Smart Virtual Product Development (SVPD) system, which is powered by Set of Experience Knowledge Structure (SOEKS) and Decisional DNA (DDNA). It enhances the industrial product...
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Real and Virtual Instruments in Machine Learning – Training and Comparison of Classification Results
PublicationThe continuous growth of the computing power of processors, as well as the fact that computational clusters can be created from combined machines, allows for increasing the complexity of algorithms that can be trained. The process, however, requires expanding the basis of the training sets. One of the main obstacles in music classification is the lack of high-quality, real-life recording database for every instrument with a variety...
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State-of-the-art ideas for engineering laboratory classes – virtual reality framework
PublicationNowadays challenges in science and technology are a driving force in the development of contemporary solutions in education. Virtual reality brings to an edge human imagination. In this paper, authors propose a framework for civil engineering laboratory classes which brings a new quality in this area. The framework shows how to provide learners with an environment where they can realize the health and safety hazards of construction...
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Self-healing ATM networks based on preplanned restoration of virtual paths
PublicationW pracy omówiono klasyfikację metod odtwarzania usług w samonaprawialnych sieciach ATM opartych na ścieżkach wirtualnych i o topologii kratkowej. Przedstawiono model z zaplanowanymi z góry ścieżkami zabezpieczającymi i wyniki badań przykładowej sieci w Polsce.
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Virtual Models of Analog-Digital Converters in Education of Electrical Measurements and Instrumentation.
PublicationPrzedstawiono opracowane przez autorów przyrządy wirtualne do demonstracji działania przetworników analogowo-cyfrowych: integracyjnego, kompensacyjnego, sigma-delta, z pośrednim sygnałem częstotliwościowym. Programy umożliwiają obserwację zmian napięcia w punktach charakterystycznych układów w spowolnionej skali czasowej. Możliwe jest również zadawanie zakłóceń.
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Possible uses of crisis situation aiding system in virtual world simulation
PublicationMany of the real world crisis situations like spreading fire, hostile units attack, flood, and etc. are commonly used in computer games where a simulation of extensive virtual world is crucial. This paper presents some ideas for possible uses of existing crisis situation aiding system in such environments. Moreover it shows how this kind of system can be taught during subsequent games with a large number of players.
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Application of virtual gate for counting people participating in large public events
PublicationThe concept and practical application of the developed algorithm forpeople counting in crowded scene is presented. The aim of the work is to estimatethe number of people passing towards entrances of a large sport hall. Thedetails of implemented the Virtual Gate algorithm are presented. The video signalfrom the camera installed in the building constituted the input for the algorithm.The most challenging problem was the unpredicted...
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THE ART OF VIRTUAL INFORMATION EXCHANGE AND ITS INFLUENCE ON REAL CITY SPACE
PublicationThe paper investigates the impact of the new genres of contemporary public art based on the virtual information exchange in real spaces of the cities. On the basis of theoretical approaches, trans-disciplinary surveys and case studies, the paper focuses on the art that not only relies on the technological support but also refers to the new public sphere, where people are co-creators of the art object giving their personal input...
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Virtual hearing aid - multimedia tool for demonstrating hearing aid benefits
PublicationWiększość osób niedosłyszących nie jest świadoma wszystkich możliwości korekcji ubytku słuchu. Wykorzystując techniki multimedialne można stworzyć oprogramowanie, które znacznie ułatwi i przybliży proces dopasowania aparatów słuchowych. Celem przeprowadzonych eksperymentów było opracowanie multimedialnego systemu, który pozwala zrealizować następujące funkcje: - pomiar charakterystyki dynamiki słuchu, - wyznaczanie charakterystyki...
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Investigation of tracking systems properties in CAVE-type virtual reality systems
PublicationIn recent years, many scientific and industrial centers in the world developed a virtual reality systems or laboratories. One of the most advanced solutions are Immersive 3D Visualization Lab (I3DVL), a CAVE-type (Cave Automatic Virtual Environment) laboratory. It contains two CAVE-type installations: six-screen installation arranged in a form of a cube, and four-screen installation, a simplified version of the previous one. The...
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Knowledge-Based Virtual Modeling and Simulation of Manufacturing Processes for Industry 4.0
PublicationABSTRACT Industry 4.0 aims at providing a digital representation of a production landscape, but the challenges in building, maintaining, optimizing, and evolving digital models in inter-organizational production chains have not been identified yet in a systematic manner. In this paper, various Industry 4.0 research and technical challenges are addressed, and their present scenario is discussed. Moreover, in this article, the novel...
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Multiuser Stereoscopic Projection Techniques for CAVE-Type Virtual Reality Systems
PublicationDespite the development of increasingly popular head mounted displays, CAVE-type systems may still be considered one of the most immersive virtual reality systems with many advantages. However, a serious limitation of most CAVE-type systems is the generation of a three-dimensional (3-D) image from the perspective of only one person. This problem is significant because in some applications, the participants must cooperate with each...
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The Tourism Sector’s Development and Popularization of Sharing Economy. The Impact on Cooperation
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New forms of organizations in the knowledge economy : the concept of a flexi organization
PublicationArtykuł przedstawia wybrane koncepcje zarządzania organizacją w gospodarce opartej na wiedzy, ze szczególnym uwzględnieniem koncepcji organizacji elastycznej. Elastyczność organizacji jest rozpatrywana w odniesieniu do jej pracowników, klientów oraz dostawców.
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The impact of entrepreneurship on regional economy - evidence from empirical studies
PublicationRozdział poświęcony jest analizie wyników badań empirycznych dotyczących relacji pomiędzy przedsiębiorczością a wzrostem gospodarczym, prowadzonych w ostatnich latach na całym świecie. Autorzy przedstawiają rolę tzw. tkanki przedsiębiorczości i powiązań pośrednich (intermediate linkages).W rozdziale zaprezentowano również model relacji pomiędzy przedsiębiorczością a wzrostem gospodarczym.
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Maturity Mismatch in the Polish Banking System and its Impact on the Economy
PublicationIn the article maturity mismatch in the Polish banking system is estimated based on the publicly available data. Then the impact on the economy is discussed. Based on Polish central bank’s data it may be estimated that between 1996 and 2012 the maturity gap increased significantly – average residual maturity of assets exceeds 6 years in 2012 (less than 2 years in 1996), while that of liabilities remains below 1 year. The gap...
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Adam Smith´s political economy in Poland. Review of the problem
PublicationArtykuł omawia recepcję twórczości ekonomicznej Adama Smitha (1723-1790) w Polsce od końca XVIII w. do czasów najnowszych.
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The Indonesian economy in 2005: An analysis using the input-output approach
PublicationThis study aims to analyze the economic conditions of Indonesia in 2005. This study employs Input-Output (IO) analysis as an analysis instrument. The data of this study is the Indonesian IO table for 2005. Thus, the Indonesian economy is represented by Indonesian industrial sectors mentioned in the data. There are nine industries used in the present study, namely (1) agriculture, livestock, forestry, and fishery, (2) mining and...
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Sustainable Waste Management for Implementation of a Circular Economy Model in a Port
PublicationThe manuscript presents the management of waste from marine vessels and cargo handling companies in a selected European Union port. The main objective of the paper is to analyse and evaluate the existing waste management model in the port of Szczecin in the context of circular economy. The expert research carried out is aimed, inter alia, at identifying which of the solutions currently in use need to be improved from an environmental...
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Shadow Economy in Poland Recent Evidence Based on Survey Data
PublicationThe book provides an estimate of the size of the shadow economy in Poland. Using analogous data, it traces core determinants of the existence of the shadow economy in Poland. It compares results with neighbouring countries, and if possible, the remaining Central-Eastern economies. The book tells why the problem of the unreported economic activity matters; it presents the problem from different angles―economic, social and institutional....
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Digital Innovations and Smart Solutions for Society And Economy: Pros and Cons
PublicationRecent developments in artificial intelligence (AI) may involve significant potential threats to personal data privacy, national security, and social and economic stability. AI-based solutions are often promoted as “intelligent” or “smart” because they are autonomous in optimizing various processes. Be-cause they can modify their behavior without human supervision by analyzing data from the environ-ment, AI-based systems may be...
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Technology brands in the digitally-based and network economy. Setting the background
PublicationThis chapter defines and draws a general picture on Digital Technologies and Technology Brands’ meaning in the current economy. It contextualises the role and channels of digital technology’s impact on their shaping technology brands in network economy. It briefly explains why digital, innovative technologies constitute a perfect background and environment for technology brands of global scope. It discusses the place of technology...
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Karolina Zielińska-Dąbkowska dr inż. arch.
PeopleKarolina M. Zielinska-Dabkowska, Ph.D., Eng. Arch., M. Arch., is an Assistant Professor at the Faculty of Architecture of Gdańsk University of Technology (GUT). In 2002, she completed her studies of Architecture and Urban Planning at Gdańsk University of Technology (Gdańsk Tech) and in 2004, Architectural Engineering at the University of Applied Sciences and Arts (HAWK) in Hildesheim, Germany. After graduation, she worked for several...
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WORLD ECONOMY
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Economy and Society
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Chinese Economy
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Society and Economy
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Physics for Economy
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R-Economy
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Validation of a virtual test environment for C2X communication under radio jamming conditions
PublicationIn this paper, we propose a novel car-2-x communication security testing methodology in the physical layer of wireless systems. The approach is dedicated to automated testing of autonomous vehicles and it is essential for such complex systems operation, especially with regard to safety and security issues. It is based on scenario-driven testing in virtual and real test environments created from collected or simulated data. The...
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The management methods of the hardware and virtual threads in the integrated multiprocessor shared memory architectures
PublicationRozprawa doktorska skupiona jest na problematyce efektywnego zarządzania bezpośredniego wątkami sprzętowymi i jednostkami przetwarzającymi, a również zarządzania pośredniego poprzez wątki wirtualne (zadania współbieżne). Omawia ona dostępne technologie wątków sprzętowych i porządkuje metodologie ich wykorzystania. Główna myślą przewodnią pracy jest stwierdzenie, że synchronizacja i zarządzanie wątkami sprzętowymi oraz wirtualnymi...
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Exploring an Ontological Approach for User Requirements Elicitation in the Design of Online Virtual Agents
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Evaluation of Sound Enhancement in Mobile Device Using Virtual Bass Synthesiss Algorithm
PublicationAn experiment conducted to validate possibility of use virtual bass synthesis (VBS) algorithm in a portable computer is presented. The subjective listening tests based on the procedure of pairwise comparison between VBS, based on the so-called missing fundamental phenomenon, and standard bass boost technique are employed. The evaluation was carried out in two types of conditions: in a professional listening room and employing an...
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Implementing Virtual Engineering Objects (VEO) with the Set of Experience Knowledge Structure (SOEKS)
PublicationThis paper illustrates the idea of Virtual Engineering Object (VEO) powered by Set of Experience Knowledge Structure (SOEKS) and Decisional DNA (DDNA). A VEO is the knowledge representation of an engineering object, having embodiment of all its associated knowledge and experience within it. Moreover, VEO is a specialization of Cyber-Physical System (CPS) in terms of that its extension in knowledge gathering and reuse, whereas CPS...
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Virtual instrument using bilinear transformation for parameter identification of high impedance objects.
PublicationArtykuł przedstawia przyrząd wirtualny do pomiaru parametrów obiektów wysokoimpedancyjnych (/Zx/<10GOhm). Opracowano metodę identyfikacji elementów składowych dwójników wieloelementowych opartą na przekształceniu biliniowym.Metoda jest predestynowana do identyfikacji parametrów różnych powłok antykorozyjnych. Dla identyfikacji konieczne są wektorowe pomiary impedancji obiektu na kilku wybranych częstotliwościach, których liczba...
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Real and virtual enviromnents in environmental engineering: approaches, models, technologies, and critical issues.
PublicationW pracy scharakteryzowano zagadnienia związane z projektowaniem systemów uwzględniającym ochronę środowiska.