Wyniki wyszukiwania dla: VIDEO PROCESSING
-
Storage and Retrieval for Media Databases (was Storage and Retrieval for Image and Video Databases)
Konferencje -
Developing Game-Structure Sensitive Matchmaking System for Massive-Multiplayer Online Games
PublikacjaProviding a fair matchmaking system is an essential issue, while developing every online video game. In the article, we show that the currently existing matchmaking system in League of Legends, one of the most popular online video games currently existing, is built on a base of conditions which do not hold true in the presence of empirical data. This, in short, decreases the effectiveness of the ranking system, and negatively affects...
-
Emotion Recognition for Affect Aware Video Games
PublikacjaIn this paper the idea of affect aware video games is presented. A brief review of automatic multimodal affect recognition of facial expressions and emotions is given. The first result of emotions recognition using depth data as well as prototype affect aware video game are presented
-
Reversible Video Stream Anonymization for Video Surveillance Systems Based on Pixels Relocation and Watermarking
PublikacjaA method of reversible video image regions of interest anonymization for applications in video surveillance systems is described. A short introduction to theanonymization procedures is presented together with the explanation of its relation to visual surveillance. A short review of state of the art of sensitive data protection in media is included. An approach to reversible Region of Interest (ROI) hiding in video is presented,...
-
Recovering Sound Produced by Wind Turbine Structures Employing Video Motion Magnification
PublikacjaThe recordings were made with a fast video camera and with a microphone. Using fast cameras allowed for observation of the micro vibrations of the object structure. Motion-magnified video recordings of wind turbines on a wind farm were made for the purpose of building a damage prediction system. An idea was to use video to recover sound & vibrations in order to obtain a contactless diagnostic method for wind turbines. The recovered signals...
-
Bimodal deep learning model for subjectively enhanced emotion classification in films
PublikacjaThis research delves into the concept of color grading in film, focusing on how color influences the emotional response of the audience. The study commenced by recalling state-of-the-art works that process audio-video signals and associated emotions by machine learning. Then, assumptions of subjective tests for refining and validating an emotion model for assigning specific emotional labels to selected film excerpts were presented....
-
Using Different Information Channels for Affect-Aware Video Games - A Case Study
PublikacjaThis paper presents the problem of creating affect-aware video games that use different information channels, such as image, video, physiological signals, input devices, and player’s behaviour, for emotion recognition. Presented case studies of three affect-aware games show certain conditions and limitations for using specific signals to recognize emotions and lead to interesting conclusions.
-
Video analytics-based algorithm for monitoring egress from buildings
PublikacjaA concept and a practical implementation of the algorithm for detecting of potentially dangerous situations related to crowding in passages is presented. An example of such a situation is a crush which may be caused by an obstructed pedestrian pathway. The surveillance video camera signal analysis performed in the online mode is employed in order to detect hold-ups near bottlenecks like doorways or staircases. The details of the...
-
Video of LEGO Bricks on Conveyor Belt Dataset Series
PublikacjaThe dataset series titled Video of LEGO bricks on conveyor belt is composed of 14 datasets containing video recordings of a moving white conveyor belt. The recordings were created using a smartphone camera in Full HD resolution. The dataset allows for the preparation of data for neural network training, and building of a LEGO sorting machine that can help builders to organise their collections.
-
Information Systems &Technologies /SPIE Conference on Digital Video Compression Algorithms & Techniques
Konferencje -
Evaluation of affective intervention process in development of affect-aware educational video games
PublikacjaIn this paper initial experiences are presented on implementing specific methodology of affective intervention design (AFFINT) for development of affect-aware educational video games. In the described experiment, 10 student teams are to develop affect-aware educational video games using AFFINT to formalize the whole process. Although all projects are still in progress, first observations and conclusions may already be presented.
-
Bees Detection on Images: Study of Different Color Models for Neural Networks
PublikacjaThis paper presents an approach to bee detection in video streams using a neural network classifier. We describe the motivation for our research and the methodology of data acquisition. The main contribution to this work is a comparison of different color models used as an input format for a feedforward convolutional architecture applied to bee detection. The detection process has is based on a neural binary classifier that classifies...
-
Performance Analysis of Multicast Video Streaming in IEEE 802.11 b/g/n Testbed Environment
PublikacjaThe aim of the work is to analyse capabilities and limitations of different IEEE 802.11 technologies (IEEE 802.11 b/g/n), utilized for both multicast and unicast video streaming transmissions directed to mobile devices. Our preliminary research showed that results obtained with currently popular simulation tools can be drastically different than these possible in real-world environment, so, in order to correctly evaluate performance...
-
Virtual touchpad - video-based multimodal interface
PublikacjaA new computer interface named Virtual-Touchpad (VTP) is presented. The Virtual-Touchpad provides a multimodal interface which enables controlling computer applications by hand gestures captured with a typical webcam. The video stream is processed in the software layer of the interface. Hitherto existing video-based interfaces analyzing frames of hand gestures are presented. Then, the hardware configuration and software features...
-
Leveraging spatio-temporal features for joint deblurring and segmentation of instruments in dental video microscopy
PublikacjaIn dentistry, microscopes have become indispensable optical devices for high-quality treatment and micro-invasive surgery, especially in the field of endodontics. Recent machine vision advances enable more advanced, real-time applications including but not limited to dental video deblurring and workflow analysis through relevant metadata obtained by instrument motion trajectories. To this end, the proposed work addresses dental...
-
Performance Measurements of Real Time Video Transmission from Car Patrol
PublikacjaThe HSUPA technology application to video streaming from moving vehicle to the central server is presented in the paper. A dedicated software for transmission control in case of non public IP address is employed. Quality of video streaming in urban area was measured. Several car routes were investigated in the area of the Polish Tricity. Measurements pointed out that the real time streaming quality during vehicle movement is sufficient...
-
Rozproszone przechowywanie zapasowych kopii danych
PublikacjaPokazano metodę wykorzystania systemu przetwarzania rozproszonego do zabezpieczenia instytucji przed skutkami ataku hakerskiego połączonego ze zniszczeniem bazy danych tej instytucji. Metoda ta polega na wplataniu pakietów danych do materiałów audio-video ściąganych przez internautów korzystających z serwisów filmowych Video-on-Demand i przechowywaniu danych w rozproszeniu na setki lub nawet tysiące komputerów.
-
Model of emotions for game players
PublikacjaAffect-aware video games can respond to a game player's emotions. Such games seem to be more attractive for users. Therefore for that kind of games it is necessary to create a model of the player's emotions to know to which emotions the application should react. The paper describes different models of emotions. The questionnaire and experiment for video game players is presented. Some results of the tests are shown. Then the model...
-
Analysis of Video Transmission Capabilities in a Simulated OFDM-Based Supplementary BPL-PLC System
PublikacjaThe design and maintenance of a reliable communication system, especially in harsh working conditions for the oil and mining industry, brings many challenges. With the use of a video transmission system, one can monitor the crew and their working environment. Broadband over power line–power line communication (BPL-PLC) seems an ideal medium for such a service, since it enables the use of the existing wired infrastructure for supplementary...
-
Material for Automatic Phonetic Transcription of Speech Recorded in Various Conditions
PublikacjaAutomatic speech recognition (ASR) is under constant development, especially in cases when speech is casually produced or it is acquired in various environment conditions, or in the presence of background noise. Phonetic transcription is an important step in the process of full speech recognition and is discussed in the presented work as the main focus in this process. ASR is widely implemented in mobile devices technology, but...
-
New Tool for Examining QoS in the VToIP Service
PublikacjaThis paper is dedicated to the subject of measuring QoS in the Video Telephony over IP (VToIP) service. QoS measurement models in general and then models designed specifically for measuring QoS in the VToIP service are presented. A new numerical tool for examining the quality of VToIP video streams VToIP is described. The tool’s functionality is then put to the test in a number of analysis scenarios. The results and insights gained...
-
Linking music data in executable documents
PublikacjaThis paper presents the application of Interactive Open Document Architecture (IODA) to music and video data. This architecture was design to create multilayer documents which consist of many files. The paper shows the method of creating media documents on the basis of IODA. These kind of documents were called IODA Media Documents (IMD). IMD have links that connect many different kinds of files containing music and video data....
-
EXPERIMENTAL ANALYSIS OF CONNECTION BETWEEN OBJECT-ORIENTED METRICS AND SOFTWARE CHANGEABILITY
PublikacjaFor the purpose of video surveillance software quality assessment in this work the ISO/IEC-9126 norm was used with a particular focus on maintainability of the software system. The paper presents a study on the connection between software metrics derived from the static analysis of the source code and changeability of the video surveillance software system. It is shown that meeting requirements of software quality metrics may result...
-
Towards bees detection on images: study of different color models for neural networks
PublikacjaThis paper presents an approach to bee detection in videostreams using a neural network classifier. We describe the motivationfor our research and the methodology of data acquisition. The maincontribution to this work is a comparison of different color models usedas an input format for a feedforward convolutional architecture appliedto bee detection. The detection process has is based on a neural...
-
Moving object detection and tracking for the purpose of multimodal surveillance system in urban areas
PublikacjaBackground subtraction method based on mixture of Gaussians was employed to detect all regions in a video frame denoting moving objects. Kalman filters were used for establishing relations between the regions and real moving objects in a scene and for tracking them continuously. The objects were represented by rectangles. The objects coupling with adequate regions including the relation of many-to-many was studied experimentally...
-
Building Knowledge for the Purpose of Lip Speech Identification
PublikacjaConsecutive stages of building knowledge for automatic lip speech identification are shown in this study. The main objective is to prepare audio-visual material for phonetic analysis and transcription. First, approximately 260 sentences of natural English were prepared taking into account the frequencies of occurrence of all English phonemes. Five native speakers from different countries read the selected sentences in front of...
-
Quality Analysis of Audio-Video Transmission in an OFDM-Based Communication System
PublikacjaApplication of a reliable audio-video communication system, brings many advantages. With the spoken word we can exchange ideas, provide descriptive information, as well as aid to another person. With the availability of visual information one can monitor the surrounding, working environment, etc. As the amount of available bandwidth continues to shrink, researchers focus on novel types of transmission. Currently, orthogonal frequency...
-
AffecTube — Chrome extension for YouTube video affective annotations
PublikacjaThe shortage of emotion-annotated video datasets suitable for training and validating machine learning models for facial expression-based emotion recognition stems primarily from the significant effort and cost required for manual annotation. In this paper, we present AffecTube as a comprehensive solution that leverages crowdsourcing to annotate videos directly on the YouTube platform, resulting in ready-to-use emotion-annotated...
-
ISSUES OF CLASSIFICATION FUNCTION CONTINUITY IN ENDOSCOPIC VIDEO CLASSIFICATION
PublikacjaIn the article a new way of analyzing the properties of feature vector functions (FVF) and classiers of images in a video stream is proposed. The general idea is based on focusing of the perceived continuity of the FVF and classier functions. Issues related to creating an exact mathematical model are discussed and a simplied solution is proposed. An exemplary algorithm is evaluated on three exemplary video sequences. The acquired...
-
Architecture Design of a Networked Music Performance Platform for a Chamber Choir
PublikacjaThis paper describes an architecture design process for Networked Music Performance (NMP) platform for medium-sized conducted music ensembles, based on remote rehearsals of Academic Choir of Gdańsk University of Technology. The issues of real-time remote communication, in-person music performance, and NMP are described. Three iterative steps defining and extending the architecture of the NMP platform with additional features to...
-
Commercial systems for automatic detection of events. Features, limitations and potential solutions
PublikacjaVideo Content Analysis (VCA). Motion detection. Example of complex VCA system. Commercial VCA systems and their applications. Limitations and problems. Possible solutions.
-
Accelerating Video Frames Classification With Metric Based Scene Segmentation
PublikacjaThis paper addresses the problem of the efficient classification of images in a video stream in cases, where all of the video has to be labeled. Realizing the similarity of consecutive frames, we introduce a set of simple metrics to measure that similarity. To use these observations for decreasing the number of necessary classifications, we propose a scene segmentation algorithm. Performed experiments have evaluated the acquired...
-
Simple gait parameterization and 3D animation for anonymous visual monitoring based on augmented reality
PublikacjaThe article presents a method for video anonymization and replacing real human silhouettes with virtual 3D figures rendered on a screen. Video stream is processed to detect and to track objects, whereas anonymization stage employs animating avatars accordingly to behavior of detected persons. Location, movement speed, direction, and person height are taken into account during animation and rendering phases. This approach requires...
-
The concept of aida applied to online interactive advertisement: an youtube case study
PublikacjaThis paper presents an approach of application of the AIDA framework to interactive advertisements presented on social media channels. The first section introduces the definitions of social media and its categorization. It is given an overview of the online video service YouTube.com. The second section describes social media marketing. The third section presents a theoretical introduction of traditional and interactive advertisement....
-
Network and Operating System Support for Digital Audio and Video (Network and OS Support for Digital A/V)
Konferencje -
The Influence of Selecting Regions from Endoscopic Video Frames on The Efficiency of Large Bowel Disease Recognition Algorithms
PublikacjaThe article presents our research in the field of the automatic diagnosis of large intestine diseases on endoscopic video. It focuses on the methods of selecting regions of interest from endoscopic video frames for further analysis by specialized disease recognition algorithms. Four methods of selecting regions of interest have been discussed: a. trivial, b. with the deletion of characteristic, endoscope specific additions to the...
-
Historical Wreck Inventory
Dane BadawczeThe measurement solution results in a point cloud obtained from the Leica P30 laser scanner. Another element is the processing of photos into point clouds with the Zenmuse P1 camera of the unmanned Matrice 300 RTK aircraft. The measurement provides complete geometrical information about the wreck. The measurement took place as part of the Photogrammetry...
-
Objectivization of audio-video correlation assessment experiments
PublikacjaThe purpose of this paper is to present a new method of conducting an audio-visual correlation analysis employing a head-motion-free gaze tracking system. First, a review of related works in the domain of sound and vision correlation is presented. Then assumptions concerning audio-visual scene creation are shortly described. The objectivization process of carrying out correlation tests employing gaze-tracking system is outlined....
-
Comparison of two methods of sound extraction from guitar string video recordings
PublikacjaA comparison of two sound extraction methods from guitar string video recordings is presented in the paper. A brief overview of highframe rate camera technology and possible applications are included. The method using the image analysis from two such cameras is presented. The cameras are placed at the angle of 90 degrees for recording the image in three planes. The results achieved...
-
The Innovative Faculty for Innovative Technologies
PublikacjaA leaflet describing Faculty of Electronics, Telecommunications and Informatics, Gdańsk University of Technology. Multimedia Systems Department described laboratories and prototypes of: Auditory-visual attention stimulator, Automatic video event detection, Object re-identification application for multi-camera surveillance systems, Object Tracking and Automatic Master-Slave PTZ Camera Positioning System, Passive Acoustic Radar,...
-
Augmented Reality for Privacy-Sensitive Visual Monitoring
PublikacjaThe paper presents a method for video anonymization and replacing real human silhouettes with virtual 3D figures rendered on the screen. Video stream is processed to detect and to track objects, whereas anonymization stage employs fast blurring method. Substitute 3D figures are animated accordingly to behavior of detected persons. Their location, movement speed, direction, and person height are taken into account during the animation...
-
Remote Estimation of Video-Based Vital Signs in Emotion Invocation Studies
PublikacjaAbstract— The goal of this study is to examine the influence of various imitated and video invoked emotions on the vital signs (respiratory and pulse rates). We also perform an analysis of the possibility to extract signals from sequences acquired with cost-effective cameras. The preliminary results show that the respiratory rate allows for better separation of some emotions than the pulse rate, yet this relation highly depends...
-
Pawlak's flow graph extensions for video surveillance systems
PublikacjaThe idea of the Pawlak's flow graphs is applicable to many problems in various fields related to decision algorithms or data mining. The flow graphs can be used also in the video surveillance systems. Especially in distributed multi-camera systems which are problematic to be handled by human operators because of their limited perception. In such systems automated video analysis needs to be implemented. Important part of this analysis...
-
New Aspects of Virtual Sound Source Localization Research—Impact of Visual Angle and 3-D Video Content on Sound Perception
PublikacjaThe influence of image on virtual sound source localization, called the “image proximity effect” or the “ventriloquism effect”, is a well known phenomenon. This paper focuses on other aspects related to this effect, namely the impact of the visual angle of the presented object and 3D video content on sound perception. The research conducted confirmed that the visual angle of the presented object determines the image proximity effect...
-
Adaptive Method of Adjusting Flowgraph for Route Reconstruction in Video Surveillance Systems
PublikacjaPawlak’s flowgraph has been applied as a suitable data structure for description and anal- ysis of human behaviour in the area supervised with multicamera video surveillance system. Infor- mation contained in the flowgraph can be easily used to predict consecutive movements of a partic- ular object. Moreover, utilization of the flowgraph can support reconstructing object route from the past video images. However, such a flowgraph with...
-
Objects classification based on their physical sizes for detection of events in camera images
PublikacjaIn the paper, a method of estimation of the physical sizes of the objects tracked in the video surveillance system, and a simple module for object classification based on the estimated physical sizes, are presented. The results of object classification are then used for automatic detection of various types of events in the camera image.
-
Automatically created and partially veriffied Wikipedia - WordNet mappings
Dane BadawczeMapping between Wikipedia articles and WordNet synsets. The mappings between Wikipedia articles and WordNet synsets were obtained automatically using 4 algorithms of data processing. The automatically generated mappings were than a subject of verification by a group of volunteers using crowdsourcing approach through so called Games with a Purpose. The...
-
Semantic Integration of Heterogeneous Recognition Systems
PublikacjaComputer perception of real-life situations is performed using a variety of recognition techniques, including video-based computer vision, biometric systems, RFID devices and others. The proliferation of recognition modules enables development of complex systems by integration of existing components, analogously to the Service Oriented Architecture technology. In the paper, we propose a method that enables integration of information...
-
Visual Traffic Noise Monitoring in Urban Areas
PublikacjaThe paper presents an advanced system for railway and road traffic noise monitoring in metropolitan areas. This system is a functional part of a more complex solution designed for environmental monitoring in cities utilizing analyses of sound, vision and air pollution, based on a ubiquitous computing approach. The system consists of many autonomous, universal measuring units and a multimedia server, which gathers, processes and...
-
Camera Orientation-Independent Parking Events Detection
PublikacjaThe paper describes the method for detecting precise position and time of vehicles parking in a parking lot. This task is trivial in case of favorable camera orientation but gets much more complex when an angle between the camera viewing axis and the ground is small. The method utilizes background subtraction and object tracking algorithms for detecting moving objects in a video stream. Objects are classified into vehicles and...