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Wyniki wyszukiwania dla: parallel crowd simulation
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Management simulation game (PG_00056971)
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Bounds on the cover time of parallel rotor walks
PublikacjaThe rotor-router mechanism was introduced as a deterministic alternative to the random walk in undirected graphs. In this model, a set of k identical walkers is deployed in parallel, starting from a chosen subset of nodes, and moving around the graph in synchronous steps. During the process, each node successively propagates walkers visiting it along its outgoing arcs in round-robin fashion, according to a fixed ordering. We consider...
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Computer experiments with a parallel clonal selection algorithm for the graph coloring problem
PublikacjaArtificial immune systems (AIS) are algorithms that are based on the structure and mechanisms of the vertebrate immune system. Clonal selection is a process that allows lymphocytes to launch a quick response to known pathogens and to adapt to new, previously unencountered ones. This paper presents a parallel island model algorithm based on the clonal selection principles for solving the Graph Coloring Problem. The performance of...
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Performance evaluation of unified memory and dynamic parallelism for selected parallel CUDA applications
PublikacjaThe aim of this paper is to evaluate performance of new CUDA mechanisms—unified memory and dynamic parallelism for real parallel applications compared to standard CUDA API versions. In order to gain insight into performance of these mechanisms, we decided to implement three applications with control and data flow typical of SPMD, geometric SPMD and divide-and-conquer schemes, which were then used for tests and experiments. Specifically,...
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DISTRIBUTED AND PARALLEL DATABASES
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Parallel multithread computing for spectroscopic analysis in optical coherence tomography
PublikacjaSpectroscopic Optical Coherence Tomography (SOCT) is an extension of Optical Coherence Tomography (OCT). It allows gathering spectroscopic information from individual scattering points inside the sample. It is based on time-frequency analysis of interferometric signals. Such analysis requires calculating hundreds of Fourier transforms while performing a single A-scan. Additionally, further processing of acquired spectroscopic information...
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A Workflow Application for Parallel Processing of Big Data from an Internet Portal
PublikacjaThe paper presents a workflow application for efficient parallel processing of data downloaded from an Internet portal. The workflow partitions input files into subdirectories which are further split for parallel processing by services installed on distinct computer nodes. This way, analysis of the first ready subdirectories can start fast and is handled by services implemented as parallel multithreaded applications using multiple...
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Journal of Simulation
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SIMULATION & GAMING
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Simulation in Healthcare
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Decentralized control of a different rated parallel UPS systems
PublikacjaThe paper presents the single phase uninterruptible power supply (UPS) system with galvanic separated DC-AC-DC-AC converters operating in parallel. The CAN physical layer based system of communication between converters has been developed and applied, which allow to utilize a decentralized master-slave control providing high availability factor of the whole UPS system. The control system of particular converters has been developed...
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Comparison of EHD devices with parallel and in series spiked electrodes
PublikacjaIn this paper two electrohydrodynamic (EHD) devices for gas pumping and cleaning are presented. In both cases to induce an airflow in these EHD devices corona discharge was used. The discharge was generated between the spiked electrodes set parallel (the first case) or in series (the second case) and the plate electrodes. An asymmetric electric field and generated discharge result in unidirectional gas flow through the EHD device....
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Modern Platform for Parallel Algorithms Testing: Java on Intel Xeon Phi
PublikacjaParallel algorithms are popular method of increasing system performance. Apart from showing their properties using asymptotic analysis, proof-of-concept implementation and practical experiments are often required. In order to speed up the development and provide simple and easily accessible testing environment that enables execution of reliable experiments, the paper proposes a platform with multi-core computational accelerator:...
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A distributed system for conducting chess games in parallel
PublikacjaThis paper proposes a distributed and scalable cloud based system designed to play chess games in parallel. Games can be played between chess engines alone or between clusters created by combined chess engines. The system has a built-in mechanism that compares engines, based on Elo ranking which finally presents the strength of each tested approach. If an approach needs more computational power, the design of the system allows...
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Scheduling of compatible jobs on parallel machines
PublikacjaThe dissertation discusses the problems of scheduling compatible jobs on parallel machines. Some jobs are incompatible, which is modeled as a binary relation on the set of jobs; the relation is often modeled by an incompatibility graph. We consider two models of machines. The first model, more emphasized in the thesis, is a classical model of scheduling, where each machine does one job at time. The second one is a model of p-batching...
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From Sequential to Parallel Implementation of NLP Using the Actor Model
PublikacjaThe article focuses on presenting methods allowing easy parallelization of an existing, sequential Natural Language Processing (NLP) application within a multi-core system. The actor-based solution implemented with the Akka framework has been applied and compared to an application based on Task Parallel Library (TPL) and to the original sequential application. Architectures, data and control flows are described along with execution...
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Parallel Cooperating A-Teams
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Runtime Visualization of Application Progress and Monitoring of a GPU-enabled Parallel Environment
PublikacjaThe paper presents design, implementation and real life uses of a visualization subsystem for a distributed framework for parallelization of workflow-based computations among clusters with nodes that feature both CPUs and GPUs. Firstly, the proposed system presents a graphical view of the infrastructure with clusters, nodes and compute devices along with parameters and runtime graphs of load, memory available, fan speeds etc. Secondly,...
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Parallel implementation of a Sailing Assistance Application in a Cloud Environment
PublikacjaSailboat weather routing is a highly complex problem in terms of both the computational time and memory. The reason for this is a large search resulting in a multitude of possible routes and a variety of user preferences. Analysing all possible routes is only feasible for small sailing regions, low-resolution maps, or sailboat movements on a grid. Therefore, various heuristic approaches are often applied, which can find solutions...
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Simulation Game BiM 2022/2023
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Parallel implementation of background subtraction algorithms for real-time video processing on a supercomputer platform
PublikacjaResults of evaluation of the background subtraction algorithms implemented on a supercomputer platform in a parallel manner are presented in the paper. The aim of the work is to chose an algorithm, a number of threads and a task scheduling method, that together provide satisfactory accuracy and efficiency of a real-time processing of high resolution camera images, maintaining the cost of resources usage at a reasonable level. Two...
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Simulation of the IT Service and Project Management Environment
PublikacjaThe authors of this paper present a simulation of the socio-technical system in which teams of students – regarded as low-maturity organizations – were given a task to utilize the (relatively) mature technologies that support IT project and service management. The experiment consisted of the following phases: teams formation, introduction to technologies used during the simulation, performing a set of reactive and proactive service...
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SIMULATION-TRANSACTIONS OF THE SOCIETY FOR MODELING AND SIMULATION INTERNATIONAL
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Grzegorz Zieliński dr inż.
OsobyAutor ponad 100 publikacji naukowych (zarówno w języku polskim, jak i angielskim) z zakresu zarządzania działalnością usługową, doskonalenia podmiotów, w tym podmiotów leczniczych. Zainteresowania naukowo-badawcze obejmują obszary związane z dojrzałością i doskonałością przedsiębiorstw w różnych aspektach ich działalności. Uczestniczył w projektach badawczych Narodowego Centrum Nauki oraz projektach realizowanych przez międzynarodowe...
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Scheduling with Complete Multipartite Incompatibility Graph on Parallel Machines
PublikacjaIn this paper we consider a problem of job scheduling on parallel machines with a presence of incompatibilities between jobs. The incompatibility relation can be modeled as a complete multipartite graph in which each edge denotes a pair of jobs that cannot be scheduled on the same machine. Our research stems from the works of Bodlaender, Jansen, and Woeginger (1994) and Bodlaender and Jansen (1993). In particular, we pursue the...
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A Solution to Image Processing with Parallel MPI I/O and Distributed NVRAM Cache
PublikacjaThe paper presents a new approach to parallel image processing using byte addressable, non-volatile memory (NVRAM). We show that our custom built MPI I/O implementation of selected functions that use a distributed cache that incorporates NVRAMs located in cluster nodes can be used for efficient processing of large images. We demonstrate performance benefits of such a solution compared to a traditional implementation without NVRAM...
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Systems Analysis Modelling Simulation
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Implementation of FDTD-compatible Green's function on heterogeneous CPU-GPU parallel processing system
PublikacjaThis paper presents an implementation of the FDTD-compatible Green's function on a heterogeneous parallel processing system. The developed implementation simultaneously utilizes computational power of the central processing unit (CPU) and the graphics processing unit (GPU) to the computational tasks best suited to each architecture. Recently, closed-form expression for this discrete Green's function (DGF) was derived, which facilitates...
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Assessment of OpenMP Master–Slave Implementations for Selected Irregular Parallel Applications
PublikacjaThe paper investigates various implementations of a master–slave paradigm using the popular OpenMP API and relative performance of the former using modern multi-core workstation CPUs. It is assumed that a master partitions available input into a batch of predefined number of data chunks which are then processed in parallel by a set of slaves and the procedure is repeated until all input data has been processed. The paper experimentally...
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Performance Evaluation of the Parallel Codebook Algorithm for Background Subtraction in Video Stream
PublikacjaA background subtraction algorithm based on the codebook approach was implemented on a multi-core processor in a parallel form, using the OpenMP system. The aim of the experiments was to evaluate performance of the multithreaded algorithm in processing video streams recorded from monitoring cameras, depending on a number of computer cores used, method of task scheduling, image resolution and degree of image content variability....
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Web-based real-time simulation system
PublikacjaThe paper presents the development of a simulation system composed of a real-time plant simulator with real-time controller included in the software-in-the-loop structure using web-based communication. The client-server architecture build in a TCP/IP network environment was introduced, where the server is a computing unit for real-time high temporal resolution plant simulation (and optionally also as controllers' platform) and...
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Effect of heat treatment on the diffusion intermixing and structure of the Cu thin film on Si (111) substrate: a molecular dynamics simulation study
PublikacjaThis work is devoted to the study of the diffusion process at the interface between copper films with a thickness of 2, 3, 4, 7 and 10 atomic monolayers and silicon substrate by molecular dynamics simulation method. For this purpose, the variation of the concentration of copper and silicon along the perpendicular direction to the interface was investigated. An analysis of the density profile along this direction made it possible...
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A Parallel Genetic Algorithm for Creating Virtual Portraits of Historical Figures
PublikacjaIn this paper we present a genetic algorithm (GA) for creating hypothetical virtual portraits of historical figures and other individuals whose facial appearance is unknown. Our algorithm uses existing portraits of random people from specific historical period and social background to evolve a set of face images potentially resembling the person whose image is to be found. We then use portraits of the person's relatives to judge...
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Parallel processing of multimedia streams
PublikacjaW artykule zaprezentowana jest nowa biblioteka wspierającą tworzenie zadań obliczeniowych, część platformy KASKADA.Przedstawiony został projekt biblioteki, uwzględniający diagram głównych klas oraz diagram sekwencji. Drugi z diagramów ukazuje współpracę głównych klas w procesie przetwarzania strumieni multimedialnych. W dalszej częsci omówione zostały szczegły mechanizmu komunikacji międzyzadawniowej oraz przedstawiony został graf...
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Conformance testing of parallel languages
PublikacjaPrzedstawiono propozycję formalizacji opisu procesu generacji, wykonania ioceny testów zgodności dla języków i bibliotek programowania równoległego, wzakresie zgodności funkcjonalnej i wydajnościowej. Przykłady ilustrujące proponowany formalizm wykorzystują platformę programowania Athapascan.
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Parallel scheduling by graph ranking
PublikacjaNr dokum.: 73017Praca dotyczy jednego z nieklasycznych modeli kolorowania grafów - uporządkowanego kolorowania. Celem było uzyskanie wyników, które mogo być wykorzystane w praktycznych zastosowaniach tego modelu, do których należą: równoległe przetwarzanie zapytań w relacyjnych bazach danych, równoległa faktoryzacja macierzy metodą Choleskiego, równoległa asemblacja produktu z jego części składowych. W pracy wskazano uogólnienia...
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Parallel processing of multimedia streams
PublikacjaRozdział przedstawia platformę KASKADA służącą do przetwarzania strumieni multimedialnych. Został opisany jej projekt: diagramy UML klas i sekwencji obrazujące mechanizmy przetwarzania strumieni, oraz szczegóły komunikacji. Zaprezentowano, również, specjalistyczny framework wspomagający tworzenie i wykonywanie algorytmów, jak również definiowanie scenariuszy usług, wraz z oceną ich użyteczności.
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SIMULATION MODEL OF ASON/GMPLS ARCHITECTURE
PublikacjaGrowing demands of information society concerned with sophisticated applications could be satisfied by ASON/GMPLS architecture comprehended as Automatically Switched Optical Network (ASON) with Generalized Multi-Protocol Label Switching (GMPLS). The ASON/GMPLS proposition represents the future direction of Next Generation Network (NGN) architecture. Therefore considerable work has to be done to examine this solution. In this aspect...
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Performance evaluation of the parallel object tracking algorithm employing the particle filter
PublikacjaAn algorithm based on particle filters is employed to track moving objects in video streams from fixed and non-fixed cameras. Particle weighting is based on color histograms computed in the iHLS color space. Particle computations are parallelized with CUDA framework. The algorithm was tested on various GPU devices: a desktop GPU card, a mobile chipset and two embedded GPU platforms. The processing speed depending on the number...
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Communications in Nonlinear Science and Numerical Simulation
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Non-Destructive Testing of a Sport Tribune under Synchronized Crowd-Induced Excitation Using Vibration Analysis
PublikacjaThis paper presents the concept of repairing the stand of a motorbike speedway stadium. The synchronized dancing of fans cheering during a meeting brought the stand into excessive resonance. The main goal of this research was to propose a method for the structural tuning of stadium stands. Non-destructive testing by vibration methods was conducted on a selected stand segment, the structure of which recurred on the remaining stadium...
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Survey of Methodologies, Approaches, and Challenges in Parallel Programming Using High-Performance Computing Systems
PublikacjaThis paper provides a review of contemporary methodologies and APIs for parallel programming, with representative technologies selected in terms of target system type (shared memory, distributed, and hybrid), communication patterns (one-sided and two-sided), and programming abstraction level. We analyze representatives in terms of many aspects including programming model, languages, supported platforms, license, optimization goals,...
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Parallel Background Subtraction in Video Streams Using OpenCL on GPU Platforms
PublikacjaImplementation of the background subtraction algorithm using OpenCL platform is presented. The algorithm processes live stream of video frames from the surveillance camera in on-line mode. Processing is performed using a host machine and a parallel computing device. The work focuses on optimizing an OpenCL algorithm implementation for GPU devices by taking into account specific features of the GPU architecture, such as memory access,...
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Performance Assessment of Using Docker for Selected MPI Applications in a Parallel Environment Based on Commodity Hardware
PublikacjaIn the paper, we perform detailed performance analysis of three parallel MPI applications run in a parallel environment based on commodity hardware, using Docker and bare-metal configurations. The testbed applications are representative of the most typical parallel processing paradigms: master–slave, geometric Single Program Multiple Data (SPMD) as well as divide-and-conquer and feature characteristic computational and communication...
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Three-dimensional conceptual model for service-oriented simulation
Publikacjan this letter, we propose a novel three-dimensional conceptual model for an emerging service-oriented simulation paradigm. The model can be used as a guideline or an analytic means to find the potential and possible future directions of the current simulation frameworks. In particular, the model inspects the crossover between the disciplines of modeling and simulation, service-orientation, and software/systems engineering. Finally,...
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A Perspective on Fast-SPICE Simulation Technology
PublikacjaThis chapter presents an introduction to the area of accelerated transistor-level (‘fast-SPICE’) simulation for automated verification and characterization of integrated circuits (ICs) from technologist’s perspective. It starts with outlining goals, expectations and typical usage models for fast-SPICE simulators, stressing how they differ from regular SPICE tools. It continues with presenting and classifying core technologies typically...
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Optimization of Execution Time under Power Consumption Constraints in a Heterogeneous Parallel System with GPUs and CPUs
PublikacjaThe paper proposes an approach for parallelization of computations across a collection of clusters with heterogeneous nodes with both GPUs and CPUs. The proposed system partitions input data into chunks and assigns to par- ticular devices for processing using OpenCL kernels defined by the user. The sys- tem is able to minimize the execution time of the application while maintaining the power consumption of the utilized GPUs and...
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Grand Challenges on the Theory of Modeling and Simulation
PublikacjaModeling & Simulation (M&S) is used in many different fields and has made many significant contributions. As a field in its own right, there have been many advances in methodologies and technologies. In 2002 a workshop was held in Dagstuhl, Germany, to reflect on the grand challenges facing M&S. Ten years on, a series of M& S Grand Challenge activities are marking a decade of progress and are providing an opportunity to reflect...
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Real-time simulation in non real-time environment
PublikacjaSimulation in real-time is a very useful tool because of didactical and practical benefits. Very important benefit of real-time simulation is a fact that operator’s decision can be taken into account in the same time scale as the real system would work. This enables construction of simulators, and opportunity to test control algorithms in Hardware in The Loop scheme using target industrial equipment. Professional real-time environments...
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A Parallel Corpus-Based Approach to the Crime Event Extraction for Low-Resource Languages
PublikacjaThese days, a lot of crime-related events take place all over the world. Most of them are reported in news portals and social media. Crime-related event extraction from the published texts can allow monitoring, analysis, and comparison of police or criminal activities in different countries or regions. Existing approaches to event extraction mainly suggest processing texts in English, French, Chinese, and some other resource-rich...