Wyniki wyszukiwania dla: DIGITAL FASHION, FASHION GAMES, GAMING, METAVERSE
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Fashion Games, Fashion in Games and Gamification in Fashion. A First Map
PublikacjaFashion companies have been using different forms of entertainment such as film and television, sport, music, museums, and photography as inspiration sources and as communication and marketing channels for decades. However, in recent years, they have also started to consider the gaming world. While gaming offers a potential revenue stream from sales of physical and digital clothing, change in it is also the gateway to access new...
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Digital Fashion: A systematic literature review. A perspective on marketing and communication
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THE ARCHİTECTURE AND FASHİON DESİGN – An Examination of the Relationship between Fashion and Architecture Design in light of Technological Advancements
PublikacjaThe article focuses on the mutual relationship between two seemingly distant fields of art - architecture and fashion design. It describes a common basis for the process of creating art in the approach to both fashion and architecture. The following considerations, which are based on principles of composition, attempt to reach beyond just the form and analyze also context or perception. The article quotes famous creators and depicts...
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A review of digital fashion research: before and beyond communication and marketing
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Italy, an Extraordinary Commonplace? Stereotypes and Imaginaries of Italianness in Online Communication by Fashion Brands
PublikacjaThe paper explores the use of country-related stereotypes associated with Italian identity in the social media communication of 21 Italian fashion brands on Instagram. Focusing on the concept of “made in Italy”, the research employs image content analysis to identify how the selected sample of brands communicates Italian identity globally. The theoretical framework emphasizes the importance of the Country of Origin (COO) concept,...
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Linking Fashion and Tourism: From Body to Clothing and Lifestyle
PublikacjaThere are many profound links between fashion and tourism. This chapter provides a critical reflection, mainly from a philosophical, historical, and linguistic perspective, on the dynamic relationship and parallel evolution between these two sectors. It explains how their intercon nectedness form and mirror contemporary society. This chapter classifies the connections between the two, starting with the person, her body, and the...
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A review of explainable fashion compatibility modeling methods
PublikacjaThe paper reviews methods used in the fashion compatibility recommendation domain. We select methods based on reproducibility, explainability, and novelty aspects and then organize them chronologically and thematically. We presented general characteristics of publicly available datasets that are related to the fashion compatibility recommendation task. Finally, we analyzed the representation bias of datasets, fashion-based algorithms’...
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Social Media in the Fashion Industry. Fundamentals, Strategy and Research Methods
PublikacjaThis book introduces social network fundamentals in the fashion domain. It addresses the creation of social media marketing plans, highlighting strategic approaches that allow fashion brands to differentiate themselves in the ephemeral and challenging fashion context. Through a variety of academic and professional sources and by sharing the results of their own research, the authors present research methodologies, including netnography,...
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What do hashtags afford in digital fashion communication? An exploratory study on Gucci-related hashtags on Twitter and Instagram.
PublikacjaBeing enmeshed in a digital environment, we daily produce internet-mediated texts – encompassing several different semiotic codes – accessible on a global scale. Posts on different networks usually contain hashtags, which can be understood as affordances or behavior opportunities. These affordances allow specific actions both from the part of the writer and the reader. They can also be “behavior triggers,” which invite certain...
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Digital Fashion Competences: A Longitudinal Study
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Sustainable Fashion in Poland—Too Early or Too Late?
PublikacjaThis article presents an analysis of the concept of sustainable fashion from the Polish consumer’s perspective. The aim of this research is to investigate how Polish fashion consumers approach the concepts of sustainability, such as organic, fair-trade, and carbon emissions. Exploring the experience of the Polish consumption context provides a richer understanding of the evolution of fashion sustainability concepts in this and...
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Fashion and Tourism: Parallel Stories of Two "Dream Marvels".
PublikacjaFashion and tourism are two social, cultural, and economic phenomena that have both numerous connections and surprising similarities. These are not new: they have been built and developed since the beginnings of tourism as a modern social phenomenon, emerged in Europe in the context of the industrial revolution. They consolidated in the first decades of the 21st century, in a context where both phenomena have completed their “mass”...
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Government in the metaverse: Requirements and suitability for providing digital public services
PublikacjaDigital government comprises all means to enable governments to interact with their constituents digitally. The metaverse provides a virtual reality environment where various activities can be carried out without physically visiting the places of interest, including the public authorities. Yet, how governments can use the metaverse is unknown. This paper aims to extend the understanding of the metaverse architecture requirements...
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Text Mining Algorithms for Extracting Brand Knowledge; The fashion Industry Case
PublikacjaBrand knowledge is determined by customer knowledge. The opportunity to develop brands based on customer knowledge management has never been greater. Social media as a set of leading communication platforms enable peer to peer interplays between customers and brands. A large stream of such interactions is a great source of information which, when thoroughly analyzed, can become a source of innovation and lead to competitive advantage....
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Which digital games are appropriate for our children?
PublikacjaChapter contains advice on which digital games are accessible for children with diverse impairments. It providess a process for choosing the device, the game and adjusting it. It might be of use for therapists, techers and caregivers.
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Affective reactions to playing digital games
PublikacjaThe paper presents a study of emotional states during a gameplay. An experiment of two-player Tetris game is reported, followed by the analysis of the results - self-reported emotional states as well as physiological signals measurements interpretation. The study reveals the diversity of emotional reactions and concludes, that a representative player's emotional model is hard to define. Instead, an adaptive approach to emotion...
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Fashion communication research: A way ahead
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Fashion and Textiles
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Omni-channel Retailing in the Fashion Industry: Its Definition and Implementation
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CSR – A FASHION OR REAL COMMITMENT? THE CASE OF POLISH LISTED COMPANIES
PublikacjaThis article, without claiming to be the ultimate reference, aims at assessing the social commitment of the large and solid financially, listed on the Warsaw Stock Exchange (WSE), Polish companies, on the eve of the implementation of the EU directive on disclosure of non-financial and diversity information (2014/95/EU). The selected companies seem perfect to form a vanguard of CSR in Poland, but the results of the analysis indicate...
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Film Fashion & Consumption
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Circular Fashion – Consumers’ Attitudes in Cross-National Study: Poland and Canada
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Fashion Practice-The Journal of Design Creative Process & the Fashion Industry
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International Journal of Fashion Studies
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Fashion Style & Popular Culture
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Journal of Fashion Marketing and Management
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Critical Studies in Mens Fashion
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Critical Studies in Fashion & Beauty
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Behaviometrics of Digital Games for Children with Autism Spectrum Disorder
PublikacjaTe paper reports current stage of the project Automated Terapy Monitoring for Children with Developmental Disorders of Autism Spectrum (AUTMON), that aims at development of methods and tools to allow for the automatic evaluation of the therapy progress among children with autism. Finding objective measures suitable for evaluating therapy progress would let create a system supporting those who diagnose autism and the therapists...
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Raport z pomiaru drgań budynków dawnej Królewskiej Fabryki Karabinów przy ul. Łąkowej 35/38 w Gdańsku podczas prowadzenia robót budowlanych na budowie budynku biurowego LPP Fashion Lab przy ul. Łąkowej w Gdańsku
PublikacjaW pracy przedstawiono metodykę pomiarów i wyniki badań - pomiaru drgań budynków dawnej Królewskiej Fabryki Karabinów przy ul. Łąkowej 35/38 w Gdańsku podczas prowadzenia robót budowlanych na budowie budynku biurowego LPP Fashion Lab przy ul. Łąkowej w Gdańsku
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Ekspertyza dotycząca ustalenia przyczyn nieszczelności ścian szczelinowych oraz płyty fundamentowej wraz z propozycją rozwiązania naprawczego mającego na celu skuteczne uszczelnienie (likwidację przecieków) kondygnacji podziemnych budynku biurowego LPP FASHION LAB zlokalizowanego w Gdańsku przy ulicy Łąkowej 35/26 i 37/38
PublikacjaZlecenie firmy Mostostal SA z siedzibą w Warszawie przy ulicy Konstruktorskiej 12A na wykonanie ekspertyzy technicznej dotyczącej ustalenia przyczyn nieszczelności ścian szczelinowych oraz płyty fundamentowej wraz z propozycją rozwiązania naprawczego mającego na celu skuteczne uszczelnienie (likwidacje przecieków) kondygnacji podziemnych budynku biurowego LPP FASHION LAB zlokalizowanego w Gdańsku przy ulicy Łąkowej 35/36 i 37/38.
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Magdalena Maria Popowska dr
OsobyAbsolwentka Uniwersytetu im Adama Mickiewicza w Poznaniu oraz Ecole Supérieure de Commerce w Rouen. Pracownik badawczo dydaktyczny, autorka i recenzentka wielu artykułów publikowanych w czasopismach krajowych i międzynarodowych. Przez wiele lat odpowiedzialna za procesy internacjonalizacji, w latach 2008-2016 jako prodziekan ds. międzynarodowych i publicznych, a 2016-2020 jako pełnomocnik dziekana ds. współpracy międzynarodowej....
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Nadzeya Sabatini dr
OsobyNadzeya Sabatini is Assistant Professor in Digital Transformation at Gdańsk University of Technology (Gdansk, Poland), its Department of Informatics in Management (Faculty of Management and Economics). Nadzeya is lecturer at USI – Università della Svizzera italiana (Lugano, Switzerland), a research fellow at the Institute of Digital Technologies for Communication of the same university, and coordinator of MSc in Digital Fashion...
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Journal of Global Fashion Marketing
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Moda jako wartość konsumencka - eksplikacja zagadnienia
PublikacjaCel: Celem artykułu jest przedstawienie problematyki mody jako propozycji wartości dla klienta. Realizacja niniejszego celu wymagała uszczegółowionej eksplikacji zjawiska mody. W publikacji zdefiniowaniu poddano mechanizm działania mody, istotę trendu mody, jak również omówiono główne perspektywy analizy mody oraz aktualne nurty badań nad modą. Projekt badania/metodyka badawcza/koncepcja: W pracy wykorzystano metodę krytycznej...
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ENTREPRENEURSHIP AND CREATIVITY - summer term 2021/22
Kursy OnlineThe aim of the course is to acquaint students with entrepreneurship as a phenomenon, increase their pro-entrepreneurial attitudes and develop skills necessary in entrepreneurship process. Special emphasis will be placed on fashion business as representing creative industry. The main objectives are as follows: Learn how to prepare a business model canvas and business plan. Know the backstage of the fashion industry. Identify...
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ENTREPRENEURSHIP AND CREATIVITY - winter term 2024/25
Kursy OnlineThe aim of the course is to acquaint students with entrepreneurship as a phenomenon, increase their pro-entrepreneurial attitudes and develop skills necessary in entrepreneurship process. Special emphasis will be placed on fashion business as representing creative industry. The main objectives are as follows: Learn how to prepare a business model canvas and business plan. Know the backstage of the fashion industry. Identify...
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Fashion Theory: The Journal of Dress, Body & Culture
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International Journal of Fashion Design, Technology and Education
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Digital Games Research Conference
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Społeczna odpowiedzialność biznesu w branży odzieżowej - perspektywa polskiego konsumenta
PublikacjaPrzesunięcie produkcji do krajów dotkniętych ubóstwem towarzyszy podejściu kładącemu nacisk na szybkie odpowiedzialność i tanie udostępnianie trendów modowych konsumentom oraz systemowi wytwarzania opartemu na popycie biznesu, w przemyśle odzieżowym. W artykule zwrócono uwagę na: świadomość, postawy, zachowania etyczne oraz zrównoważony sposób postrzegania jakości produktów „fast fashion” w perspektywie społecznej odpowiedzialności....
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International Conference on the Foundations of Digital Games
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Analysis of the applicability of laser scanning to making an inventory of swimming pool facilities
Publikacja3D scanning can be used in many branches of economy, e.g. reverse and prototype engineering, industrial design, quality control, pros-thetics, orthodontics, archiving of historic objects and archeological findings, examination of a scene of crime, making films and comput-er games. The technology of terrestrial laser scanning has a bright fu-ture as we are living in the time of blooming measurement tech-niques, which can provide...
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Sklepy typu pop-up – od Guerilla Stores marki Comme de Garcons przez unikalne doświadczenie zakupowe Bikini Berlin do ... ?
PublikacjaObiekty, sklepy typu pop- up pojawiały się w miastach ponad dziesięć lat temu. Otwierane są na krótki okres czasu w celu promocji marki i nawiązania bezp o- średniego kontaktu z odbiorcą. Pop -up’y różnią się od tradycyjnych, stacjona r- nych sklepów rodzajem prowadzonej w nich działalności, mającym na celu przede wszystkim promocję marki. Pierwsze tymczasowe obiekty, tzw. Guerilla stores , stworzone zostały w 2004 roku...
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Detail, Facture, and Colour in the Architecture of Polish Single-Family Houses after 1989
PublikacjaThe article presents single-family houses architecture transformations since 1989, with particularly close attention paid to the significance of detail, facture, and colour. The article presents the architecture as an art of designing and building facilities with both use and aesthetic value, an art of shaping space and building forms. Architectural work should correspond to the intended function, technique, economic and aesthetic...
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Internationalisation Applied?
PublikacjaInternationalization becomes no longer a fashion and set of activities conducted by some enthusiasts, but rather a leading topic either in terms of education and research, incorporated into the core missions and strategies of universities and influencing their management. So it is everywhere in the educational world, and so it is in Poland. Declaration of the official statements does not always result in real activities. This paper...
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Detailed results of shaping personnel risk factors in enterprise C
Dane BadawczeThe data presents the shape of all the researched personnel risk factors in the C enterprise (which was tested by the author). Further considerations should be started with the presentation of the synthesis of the obtained results, which is presented in this research data.
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Towards neural knowledge DNA
PublikacjaIn this paper, we propose the Neural Knowledge DNA, a framework that tailors the ideas underlying the success of neural networks to the scope of knowledge representation. Knowledge representation is a fundamental field that dedicates to representing information about the world in a form that computer systems can utilize to solve complex tasks. The proposed Neural Knowledge DNA is designed to support discovering, storing, reusing,...
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On Configurability of Distributed Volunteer-Based Computing in the Comcute System
PublikacjaThe chapter proposes additional solutions that can be implemented within the Comcute system to increase its configurability. This refers to configuration of the reliability level in the W and S server layers, static or on-the-fly data partitioning and integration, configuration of the system for processing in the data streaming fashion, extending the system for selection of a project that the client wants to contribute to, ease...
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Projekt Fakultatywny II/ Elective Design II 2020/2021 S.Hudnik+K.Życzkowska
Kursy OnlineSUPERSURFACE – an alternative model for life The studio will explore an alternative architectural models for contemporary society in the context of different political, cultural, economic and environmental contexts. Temporal living and technology links the general fashion principles with architecture. The projects will investigate the visionary scenarios through Superstudio movies Fundamental Acts and various concepts and structures...