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Wyniki wyszukiwania dla: USER INTERFACE DESIGN
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User experience and user interface (UX/UI) design of Greencoin mobile application.
PublikacjaThe aim of the Greencoin mobile application is to encourage its users to change their behavior and to act pro-ecologically. The pilot version of the application will operate within the city of Gdańsk. To keep the app’s user base as large as possible, the graphical user interface should be attractive to the broadest possible audience, and the application itself should be easy and fun to use. This work is a continuation of studies...
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Improving web user experience with caching user interface
PublikacjaOften, Web technologies are used to operate or to configure network-enabled equipment, to configure and administer modular applications, or as teaching environments. The comfort of human work requires a similar response time in these applications as in the Internet. To improve response time, various forms of caching at different levels are employed. To improve the user experience in regard to response time when performing specific...
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Improving web user experience with caching user interface
PublikacjaIn human-computer interaction, response time is assumed generally not to exceed significantly 1-2 seconds. While the natural competition in the Internet public Web serving ensures adhering widely to such limits, some Web environments are less competitive and offer much worse user experience in terms of response time. This paper describes a solution to significantly improve user experience in terms of response time with only modification...
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Automated Reasoning Based User Interface
PublikacjaMotivation: The ability to directly trace how requirements are implemented in a software system is crucial in domains that require a high level of trust (e.g. medicine, law, crisis management). This paper describes an approach that allows a high level of traceability to be achieved with model-driven engineering supported by automated reasoning. The paper gives an introduction to the novel, automated user interface synthesis in...
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Features of a radial user interface to search engines
PublikacjaThe paper is concerned with a new type of user interface to search engines. Instead of presenting search results in a form of a ranked list, the results are presented in radial arrangement. In the center of the interface the most relevant web page is presented. Other web pages are located around the central one. The location of a web page depends on two factors: its relevance to the query and its content. The relevance has influence...
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User interface prototyping. Techniques, methods and tools
PublikacjaCurrently, for interactive applications their usability and ergonomics of the user interface (UI) are critical factors for achieving users' acceptance.
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Integrating web site services into application through user interface
PublikacjaThe issue of integrating applications which are only accessible through visual user interface is not thoroughly researched. Integration of web applications running remotely and controlled by separate organizations becomes even more complicated, as their user interface can display differently in different browsers or change without prior notification as a result of application maintenance. While possible, it is generally not common...
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A tool for integrating Web Site services over User Interface
PublikacjaCompanies and organizations are building information systems by integrating previously independent applications, together with new developments. This integration process has to deal with existing applications, which can only be used through their specific interfaces, and often cannot be modified. Integration of web applications running remotely and controlled by separate organizations becomes even more complicated, as their user...
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User-System Interaction Design in IT Projects
PublikacjaMonografia omawia główne wymagania dla interfejsu użytkownika oraz przedstawia przegląd metod przydatnych do projektowania interakcji użytkownik-system, jak i do organizowania współpracy z użytkownikami w projektach informatycznych. Znaczną część monografii poświęcono zagadnieniom projektowania koncepcyjnego oraz testowania i oceny powstających rozwiązań. Szczególne miejsce zajmują różne techniki prototypownia oraz zasady prowadzenia...
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Enhanced voice user interface employing spatial filtration of signals from acoustic vector sensor
PublikacjaSpatial filtration of sound is introduced to enhance speech recognition accuracy in noisy conditions. An acoustic vector sensor (AVS) is employed. The signals from the AVS probe are processed in order to attenuate the surrounding noise. As a result the signal to noise ratio is increased. An experiment is featured in which speech signals are disturbed by babble noise. The signals before and after spatial filtration are processed...
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From user satisfaction to customer loyalty: addressing economic values in user-centered design of on-line services
Publikacjaartykuł omawia czynniki ekonomiczne wpływające na satysfakcję użytkownika w usługach on-line, a zwłaszcza te, które wpłacają w dłuższej perspektywie na kształtowanie lojalności klienta w stosunku do dostawcy określonych usług on-line. Przeprowadzono oceny eksperckie oraz badania z udziałem użytkowników, które pozwoliły na wskazanie preferencji użytkowników odnośnie czynników ekonomicznych. wykazano, że czynnikiem krytycznych dla...
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The Influence of the Radio Channel on Precision of Position Estimation of the User Terminal Using the NB-IoT Radio Interface
PublikacjaIn the article the method of user terminal position estimation using the broadcast signals transmitted in the downlink of the NB-IoT interface was presented, including the analysis of the radio channel influence on precision of position estimation as well as the eNodeB (Evolved Node B) synchronization. The practical ability to estimate the position in the test area has been verified in the laboratory conditions, using the reference...
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Interactive Prototypes in Teaching User-Centred Design and Business Process Modelling
PublikacjaThis publication describes experiences gathered during the use of interactive prototyping in two areas: design of user interfaces for a touch screen information kiosk and interactive prototyping of business processes. Prototyping is promoted here as a technique useful for both visualizing design concepts and for stimulating communication within relevant teams. Developing interactive prototypes of use interfaces is discussed here...
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User-oriented GIS tools in higher education of urban design and planning
PublikacjaGeographic information systems (GIS) have emerged as indispensable tools for decision-making, planning and problem-solving tasks across various domains in today’s evolving world. However, there exists a pressing need to augment the utilisation of GIS tools in higher education of urban design and planning to foster a user-oriented approach. This article explores the imperative of integrating GIS tools more comprehensively into higher...
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Real-Time Basic Principles Nuclear Reactor Simulator Based on Client-Server Network Architecture with WebBrowser as User Interface
PublikacjaThe real-time simulator of nuclear reactor basic processes (neutron kinetics, heat generation and its exchange, poisoning and burn- ing up fuel) build in a network environment is presented in this paper. The client-server architecture was introduced, where the server is a pow- erful computing unit and the web browser application is a client for user interface purposes. The challenge was to develop an application running under the...
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Exploring ontological approach for user requirements elicitation in design of online virtual agents
PublikacjaEffective user requirements elicitation is a key factor for the success of software development projects. There are many qualitative and quantitative research studies that promulgate particular methods and show the application of user requirements elicitation in particular domains. However, few try to eliminate the burden of ambiguity in gathered data, naturally occurring in different groups of stakeholders. This paper deals with...
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Exploring an Ontological Approach for User Requirements Elicitation in the Design of Online Virtual Agents
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User -friendly E-learning Platform: a Case Study of a Design Thinking Approach Use
PublikacjaE-learning systems are very popular means to support the teaching process today. These systems are mainly used by universities as well as by commercial training centres. We analysed several popular e-learning platforms used in Polish universities and find them very unfriendly for the users. For this reason, the authors began the work on the creation of a new system that would be not only useful, but also usable for students, teachers...
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Ella4Life virtual assistant - user centered design strategy - evaluation following labolatory tests
PublikacjaIn the paper, we summarize the evaluation of Anne4Care system after laboratory tests. A group of end users, seniors over 55 years of age, rated a virtual assistant by completing a questionnaire. The objectives of the pilot evaluations are mainly to assess the feasibility, usability, acceptance and functionality of the system and the ability of the potential target user to use the system and receive valuable information from it...
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The effects of graphical interface design characteristics on human–computer interaction task efficiency
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Cu-HKUST-1 and Hydroxyapatite–The Interface of Two Worlds toward the Design of Functional Materials Dedicated to Bone Tissue Regeneration
PublikacjaA novel composite based on biocompatible hydroxyapatite (HA) nanoparticles and Cu-HKUST-1 (Cu-HKUST-1@HA) has been prepared following a layer-by-layer strategy. Cu-HKUST-1 was carefully selected from a group of four Cu-based metal−organic frameworks as the material with the most promising antimicrobial activity. The formation of a colloidal Cu- HKUST-1 layer on HA nanoparticles was confirmed by various techniques, e.g., infrared...
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Human-computer interactions in speech therapy using a blowing interface
PublikacjaIn this paper we present a new human-computer interface for the quantitative measurement of blowing activities. The interface can measure the air flow and air pressure during the blowing activity. The measured values are stored and used to control the state of the graphical objects in the graphical user interface. In speech therapy children will find easier to play attractive therapeutic games than to perform repetitive and tedious,...
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Calculation Program Supporting Switched Capacitor DC-DC Charge Pump Design (CP Design Calculator) - PartII: User's Guide
PublikacjaPrzewodnik użytkownika programu wspomagającego projektowanie pomp ładunkowych z przełączanymi pojemnościami. Praca jest podzielona na 3 rozdziały (INTRODUCTI ON, GRAPHICAL USER INTERFACE (GUI), PROGRAM NOTIFICATIONS) i podziękowania.
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Leveraging Generative AI Tools for UX Design in Lean and Agile Projects
PublikacjaRecent advancements in Generative AI (GenAI) open new opportunities to improve User Experience (UX) practitioners’ efficiency in their projects. Due to intensive teamwork caused by time pressure and readiness for rapid changes, Lean and Agile project management seems particularly predestined for easy adoption of GenAI-supported UX design methods. However, precipitate and spontaneous leveraging of GenAI tools to UX design bears...
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Knowledge Management Challenges in Collaborative Design of a Virtual Call Centre
PublikacjaThis paper presents the analysis of knowledge management issues for an user interface consulting project relevant during the development of a Virtual Call Centre. Experiences gathered by the team of designers and team of usability consultants have been described and evaluated from the knowledge management viewpoint. A concept of a knowledge-based system, potentially supporting usability consulting in subsequent IT projects has...
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An application of multi-agent system for ship’s power systems design
PublikacjaDesign process of transport ship power system consists of structure (topology) and component elements selection. Compliance with the requirements for static components does not guarantee optimal dynamic characteristics of entire power system. Design steps are difficult to formalize and as a consequence to this reason expert and multi-agent systems are used for solving selected design issues. In the paper distributed multi-agent...
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An Efficient Framework For Fast Computer Aided Design of Microwave Circuits Based on the Higher-Order 3D Finite-Element Method
PublikacjaIn this paper, an efficient computational framework for the full-wave design by optimization of complex microwave passive devices, such as antennas, filters, and multiplexers, is described. The framework consists of a computational engine, a 3D object modeler, and a graphical user interface. The computational engine, which is based on a finite element method with curvilinear higher-order tetrahedral elements, is coupled with built-in...
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Monte-Carlo Modeling of Optical Sensors for Postoperative Free Flap Monitoring
PublikacjaThis work aims to develop a numerical tissue model and implement software to simulate photon propagation using the Monte Carlo method to determine design guidelines for a physical measurement system. C++ was used for the simulation program, and Python as a programming environment to create an interface that allows the user to customize individual simulation elements, allowing for increased accuracy and flexibility when simulating...
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Monte-Carlo Modeling of Optical Sensors for Postoperative Free Flap Monitoring
PublikacjaThis work aims to develop a numerical tissue model and implement software to simulate photon propagation using the Monte Carlo method to determine design guidelines for a physical measurement system. C++ was used for the simulation program, and Python as a programming environment to create an interface that allows the user to customize individual simulation elements, allowing for increased accuracy and flexibility when simulating...
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Interactions with recognized objects
PublikacjaImplicit interaction combined with object recognition techniques opens a new possibility for gathering data and analyzing user behavior for activity and context recognition. The electronic eyewear platform, eGlasses, is being developed, as an integrated and autonomous system to provide interactions with smart environment. In this paper we present a method for the interactions with the recognized objects that can be used for electronic...
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Performance of Noise Map Service Working in Cloud Computing Environment
PublikacjaIn the paper a noise map service designated for the user interested in environmental noise subject is presented. It is based on cloud computing. Noise prediction algorithm and source model, developed for creating acoustic maps, are working in cloud computing environment. In the study issues related to noise modeling of sound propagation in urban spaces are discussed with a special focus on road noise. Examples of results obtained...
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Septic safe interactions with smart glasses in health care
PublikacjaIn this paper, septic safe methods of interaction with smart glasses, due to the health care environment applications consideration, are presented. The main focus is on capabilities of an optical, proximity-based gesture sensor and eye-tracker input systems. The design of both interfaces is being adapted to the open smart glasses platform that is being developed under the eGlasses project. Preliminary results obtained from the...
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The evaluation of eGlasses eye tracking module as an extension for Scratch
PublikacjaIn this paper we present the possibility of using eGlasses eye tracking module as an extension for Scratch programming tool which is a visual programming language supporting computer skills learning. The main concept behind this project is to setup the interface for rapid interaction design. Eye tracking is a powerful tool for hands free communication but for that requires a dedicated software. This software is rarely tailored...
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Just Let Me Think: Designing Against Acquired Illiteracy.
PublikacjaThis article concerns the relatively new problem of illiteracy relating to persons previously being literate, which is caused by too intensive using of so-called digital media (TV, computers, tablets, smartphones, e-book readers, portable media players, etc.). The problem has been observed for several years mainly in countries with high economic and technological development. The widespread use of digital media and the ease of...
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A Special Section on Intelligent User Interfaces in Healthcare (IUIH)
PublikacjaA concept of interface has evolved from the first appearance in the form of a command line interface to the established use of direct manipulation or WIMP (windows, icons, menus and pointing) interfaces in nearly all applications. Intelligent user interfaces (IUI) form a subfield of Human-Computer Interaction research. Optimal human-computer interactions are defined as ones where users are able to perform complex tasks more quickly...
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Theoretical and Architectural Framework for Contextual Knowledge Bases
PublikacjaThe paper presents the approach aimed at building modularized knowledge bases in a systematic, context-aware way. The paper focuses on logical modeling of such knowledge bases, including an underlying SIM metamodel. The architecture of a comprehensive set of tools for knowledge-base systems engineering is presented. The tools enable an engineer to design, create and edit a knowledge base schema according to a novel context approach...
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Hybrid Laboratory of Radio Communication With Online Simulators and Remote Access
PublikacjaContribution: Two toolsets for the remote teaching of radio communication laboratory classes: 1) online simulators for individual work of students and 2) a remote access system to laboratory workstations for group work. Initial assumptions and method of implementation of both tools are presented. Background: The COVID-19 pandemic has forced a change in teaching at all levels of education. The specificity of practical classes, such...
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YADE - An extensible framework for the interactive simulation of multiscale, multiphase, and multiphysics particulate systems
PublikacjaThis contribution presents the key elements of YADE, an extensible open-source framework for dynamic simulations. During the past 19 years, YADE has evolved from "Yet Another Dynamic Engine"' to a versatile multiscale and multiphysics solver, counting a large, active, and growing community of users and developers. The computationally intense parts of the source code are written in C++, using flexible object models that allow for...
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Usability Techniques Possible to Use in Diagnostic Tools Interface Improvement
PublikacjaThe development of diagnostic tools has caused a rapid increase in the amount of information generated and presented, necessitating the use of computer displays as an interface to data presentation and the use of modern diagnostic tools. The paper presents methods for testing usability that can be used in designing and improving the quality of interfaces of modern diagnostic tools that use communication through graphical user interfaces.
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Human-Computer Interface Based on Visual Lip Movement and Gesture Recognition
PublikacjaThe multimodal human-computer interface (HCI) called LipMouse is presented, allowing a user to work on a computer using movements and gestures made with his/her mouth only. Algorithms for lip movement tracking and lip gesture recognition are presented in details. User face images are captured with a standard webcam. Face detection is based on a cascade of boosted classifiers using Haar-like features. A mouth region is located in...
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Machine learning-based seismic fragility and seismic vulnerability assessment of reinforced concrete structures
PublikacjaMany studies have been performed to put quantifying uncertainties into the seismic risk assessment of reinforced concrete (RC) buildings. This paper provides a risk-assessment support tool for purpose of retrofitting and potential design strategies of RC buildings. Machine Learning (ML) algorithms were developed in Python software by innovative methods of hyperparameter optimization, such as halving search, grid search, random...
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Experimental investigation and process parameter optimization of sheet metal bending by line heating method
PublikacjaThe present study is concerned with the experimental investigation of sheet metal deforming by line heating method that incorporates the combined effect of traverse speed of the torch, thickness of the sheet metal, and the number of passes of the torch. For the numerical analysis of metal bending by line heating, the
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OrphaGPT: An Adapted Large Language Model for Orphan Diseases Classification
PublikacjaOrphan diseases (OD) represent a category of rare conditions that affect only a relatively small number of individuals. These conditions are often neglected in research due to the challenges posed by their scarcity, making medical advancements difficult. Then, the ever-evolving medical research and diagnosis landscape calls for more attention and innovative approaches to address the complex challenges of rare diseases and OD. Pre-trained...
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Comparing Apples and Oranges: A Mobile User Experience Study of iOS and Android Consumer Devices
PublikacjaWith the rapid development of wireless networks and the spread of broadband access around the world, the number of active mobile user devices continues to grow. Each year more and more terminals are released on the market, with the smartphone being the most popular among them. They include low-end, mid-range, and of course high-end devices, with top hardware specifications. They do vary in build quality, utilized type of material,...
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Description logic based generator of data-centric applications
PublikacjaThe knowledge stored in Ontology Management Systems (OMS) that originally has the form of expressions, can be seen as a user application specification or as knowledge provided by an expert. The generator of applications discussed in this paper is defined as a program that automatically generates an application that meets a certain specification stored in OMS. It is shown that it is possible to build a user interface for data management...
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Description logic based generator of data-centric applications
PublikacjaThe knowledge stored in Ontology Management Systems (OMS) that originally has the form of expressions, can be seen as a user application specification or as knowledge provided by an expert. The generator of applications discussed in this paper is defined as a program that automatically generates an application that meets a certain specification stored in OMS. It is shown that it is possible to build a user interface for data management...
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Performance Analysis of Interaction between Smart Glasses and Smart Objects Using Image-Based Object Identification
PublikacjaWe propose the use of smart glasses to collaborate with smart objects in the Internet of Things environment. Particularly we are focusing on new interaction methods and the analysis of acceptable reaction times in the process of object recognition using smart glasses. We evaluated the proposed method using user studies and experiments with three different smart glasses: Google Glass, Epson Moverio, and the developed eGlasses platform....
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Wordventure - cooperative wordnet editor. Architecture for lexical semantic aquisition
PublikacjaThis article presents architecture for acquiring lexical semanticsin a collaborative approach paradigm. The system enablesfunctionality for editing semantic networks in a wikipedia-like style. The core of the system is a user-friendly interface based on interactive graph navigation.It has been used for semantic network presentation,and brings simultaneously modification functionality.
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WordVenture - COOPERATIVE WordNet EDITOR Architecture for Lexical Semantic Acquisition
PublikacjaThis article presents architecture for acquiring lexical semantics in a collaborative approach paradigm. The system enables functionality for editing semantic networks in a wikipedia-like style. The core of the system is a user-friendly interface based on interactive graph navigation. It has been used for semantic network presentation, and brings simultaneously modification functionality.
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Virtual immersive environments
PublikacjaYet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...