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Wyniki wyszukiwania dla: vistula lagoon
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Objectivization of Audio-Visual Correlation analysis
PublikacjaSimultaneous perception of audio and visual stimuli often causes the concealment or misrepresentation of information actually contained in these stimuli. Such effects are called the ''image proximity effect'' or the ''ventriloquism effect'' in literature. Until recently, most research carried out to understand their nature was based on subjective assessments. The Authors of this paper propose a methodology based on both subjective...
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Automatic audio-visual threat detection
PublikacjaThe concept, practical realization and application of a system for detection and classification of hazardous situations based on multimodal sound and vision analysis are presented. The device consists of new kind multichannel miniature sound intensity sensors, digital Pan Tilt Zoom and fixed cameras and a bundle of signal processing algorithms. The simultaneous analysis of multimodal signals can significantly improve the accuracy...
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Dynamic Semantic Visual Information Management
PublikacjaDominant Internet search engines use keywords and therefore are not suited for exploration of new domains of knowledge, when the user does not know specific vocabulary. Browsing through articles in a large encyclopedia, each presenting a small fragment of knowledge, it is hard to map the whole domain, see relevant concepts and their relations. In Wikipedia for example some highly relevant articles are not linked with each other....
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Tideless estuaries in brackish seas as possible freshwater‐marine transition zones for bacteria: the case study of the Vistula river estuary
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Influence of Soft Soil Samples Quality on the Compressibility and Undrained Shear Strength – Seven Lessons Learned From the Vistula Marshlands
PublikacjaThis technical article presents the influence of sample quality on the compressibility parameters and undrained shear strength ( c u ) of soft soils from the Vistula Marshlands. The analysis covers: (1) quality of soft soil according to three criteria: void ratio (Δ e / e 0 index), volumetric strain (Δ ɛ v ) and C r / C c ratio; (2) influence of storage time on quality; (3) influence of sample quality on undrained shear strength...
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Typology, current state and non-destructive testing of timber roof trusses of historic churches in the West Vistula Delta, Poland
PublikacjaThis paper presents the current state of conservation of historic roof churches located in the Żuławy of Gdańsk (Poland). It also describes the architecture of these temples, the region itself and old carpentry techniques for constructing roof trusses. Interdisciplinary tests were carried out in six churches. The geometry of the load bearing structures, the moisture content and the carpentry technique were specified. The field...
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Numerical Analysis of an Impact of Planned Location of Sewage Discharge on Natura 2000 Areas – The Dead Vistula Region Case Study
PublikacjaThis article presents results of an analysis of impact of a designed discharge of contaminated water into the Dead Vistula (Wisła Martwa) in the region of the Isthmus (Przesmyk) with the aim of determination of a possible effect of the pollution onto protected areas of Natura 2000 (bird habitats and sites, especially the Bird Paradise – Ptasi Raj) nature reserve. The analysis was conducted on the basis of the two-dimensional modelling...
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Exploring contexts of use of cultural objects in virtual museums
PublikacjaThis paper presents a system which facilitates discovering knowledge about cultural objects. The system is based on semantic modeling of a virtual museum which consists of cultural objects placed in a virtual 3D space. The article describes an extension to the concept of cultural objects which includes information on the use of these objects. This extension enables to place objects in an appropriate context in a virtual museum....
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Hardware accelerated thin client for virtual reality applications
PublikacjaThin client applications often make minimal use of hardware available at the client side. This article focuses on the problem of creating portable thin client application for virtual reality applications, which allows use of client graphics hardware to aid rendering process. Some already available potential solutions are presented and entirely new protocol for client-server communication is presented to allow fast and reliable...
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Overview of the Virtual Transcription Laboratory Usage Scenarios and Architecture
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The Role of Virtual Package Shapes in Digital Product Presentation
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Evaluation of a Novel Approach to Virtual Bass Synthesis Strategy
PublikacjaThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) strategy applied to portable computers. The developed algorithms involve intelligent, rule-based settings of bass synthesis parameters with regard to music genre of an audio excerpt and the type of a portable device in use. The Smart VBS algorithm performs the synthesis based on a nonlinear device (NLD) with artificial controlling synthesis...
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Workflow patterns applicable to virtual knowledge-based organizations
PublikacjaWorkflow is a term specifying how to automate a business process, in whole or part during which documents, information or tasks are passed from one participant to another for action, according to a set of procedural rules. Workflow is therefore directly applicable in virtual knowledge-based organizations, where information is exchanged via electronic documents. In the literature, is presented a complete list of workflow control-flow...
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Virtual hearing aid - the computer application for education purposes.
PublikacjaZrealizowano aplikację komputerową demonstrującą zasady działania aparatów słuchowych. Osoba z dobrym słuchem ma możliwość zapoznania się z problemem niedosłuchu i działaniem aparatu. Aplikacja wyposażona jest w intuicyjny interfejs, który przedstawia elementy aparatu słuchowego na schemacie blokowym z opcjami dotyczącymi źródła dźwięku, typu szumu oraz ustawień aparatu. Aplikacja wzbogacona jest o materiały dydaktyczne, opisujące...
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Ordered multicast protocol based on credited virtual acknowledgment
PublikacjaPrzedstawiono protokół rozgłaszania dla sieci pakietowych oparty na statystycznym przewidywaniu ruchu aplikacji. Pokazano, że wydajność protokołu zbliżona jest do optymalnej w klasie wykorzystującej potwierdzenia wirtualne.
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Relationships Between Geographical and Virtual Proximity in Cluster Organisations
PublikacjaThe purpose of the paper is to explore the relationships between geographical and virtual proximity in cluster organizations (COs). The authors report the findings of a qualitative study conducted in four COs in Poland. The basic technique for collecting and analyzing data was an in-depth individual interview and qualitative content analysis. The research has shown that the relationships between geographical and virtual proximity...
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Knowledge based virtual organisations for the e-decisional community
PublikacjaW pracy przedstawiono propozycje modelowania wirtualnych organiozacji opartych na wiedzy w zastosowaniu do budowy elektronicznej spolecznosci decyzyjnej.
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Mobile virtual presence in civil engineering education and training
PublikacjaEducation technologies are on the cusp, emerging technologies connected with each other might reveal new added value in this field. In this paper, the author showed a framework for conducting civil engineering classes with a virtual presence on the construction site. The presented idea might be realized by use of the unnamed aerial vehicle equipped with 360 video camera. On-site activities are transmitted at a distance by GSM and...
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Entrepreneurship in Virtual Economy: the Case of Currency One SA
PublikacjaPurpose: The scientific purpose of the study is an attempted synthesis of interpretation of “the virtual economy” and “the virtual environment” in the Polish and foreign literature on the subject. The cognitive purpose thereof is to offer an identification and a qualitative analysis of the factors that determine the development of e-entrepreneurship using an example of business practice. Methodology: The theoretical basis of the...
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An new method of audio-visual correlation analysis
PublikacjaThis paper presents a new methodology of conducting the audio-visual correlation analysis employing the gaze tracking system. Interaction between two perceptual modalities, seeing and hearing, their interaction and mutual reinforcement in a complex relationship was a subject of many research studies. Earlier stage of the carried out experiments at the Multimedia Systems Department (MSD) showed that there exists a relationship between...
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Vowel recognition based on acoustic and visual features
PublikacjaW artykule zaprezentowano metodę, która może ułatwić naukę mowy dla osób z wadami słuchu. Opracowany system rozpoznawania samogłosek wykorzystuje łączną analizę parametrów akustycznych i wizualnych sygnału mowy. Parametry akustyczne bazują na współczynnikach mel-cepstralnych. Do wyznaczenia parametrów wizualnych z kształtu i ruchu ust zastosowano Active Shape Models. Jako klasyfikator użyto sztuczną sieć neuronową. Działanie systemu...
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Visual Traffic Noise Monitoring in Urban Areas
PublikacjaThe paper presents an advanced system for railway and road traffic noise monitoring in metropolitan areas. This system is a functional part of a more complex solution designed for environmental monitoring in cities utilizing analyses of sound, vision and air pollution, based on a ubiquitous computing approach. The system consists of many autonomous, universal measuring units and a multimedia server, which gathers, processes and...
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Augmented Reality for Privacy-Sensitive Visual Monitoring
PublikacjaThe paper presents a method for video anonymization and replacing real human silhouettes with virtual 3D figures rendered on the screen. Video stream is processed to detect and to track objects, whereas anonymization stage employs fast blurring method. Substitute 3D figures are animated accordingly to behavior of detected persons. Their location, movement speed, direction, and person height are taken into account during the animation...
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Visual Dimensions of Modeling Languages in Interdisciplinary Perspective
PublikacjaUżyteczność języków modelowania wizualnego zależy od notacji. Notacja może być postrzegana jako zestaw wizualnych komponentów, które w określony sposób oddziałują na ludzkie oko i ludzki mózg. Referat przedstawia analizę interdyscyplinarną wykonaną w celu lepszego zrozumienia wizualnych wymiarów języków modelowania. Wizualne wymiary pochodzą z teorii opisujących percepcję wzrokową, wizualizację danych oraz reprezentacje poznawcze....
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Modeling pragmatics for visual modeling language evaluation
PublikacjaPodczas oceny użyteczności języków modelowania wizualnego istnieje potrzeba uwzględnienia ich pragmatyki. Języki modelowania wizualnego mogą być stosowane w różnym kontekście, co powoduje różnice w wymaganiach, które są im stawiane. Jawny opis kontekstu użycia ułatwia precyzyjną ocenę. Pragmatyka składa się ze zbioru profili, które opisują konkretne konteksty użycia. W referacie podjęto próbę zastosowania modeli zadań do opisu...
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Multimodal Audio-Visual Recognition of Traffic Events
PublikacjaPrzedstawiono demonstrator systemu wykrywania niebezpiecznych zdarzeń w ruchu drogowym oparty na jednoczesnej analizie danych wizyjnych i akustycznych. System jest częścią systemu automatycznego nadzoru bezpieczeństwa. Wykorzystuje on kamery i mikrofony jako źródła danych. Przedstawiono wykorzystane algorytmy - algorytmy rozpoznawania zdarzeń dźwiękowych oraz analizy obrazu. Zaprezentowano wyniki działania algorytmów na przykładzie...
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Use of a Virtual Instrument for Measurements of Direct Voltages in the Presence of Interferences
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Movement perception with the use of a motorized delta armrest and virtual reality
PublikacjaIn this paper we present a combination of neuroscience experiments with the use of a parallel armrest robot to study the effects of temporal delays and spatial biases on the movement perception. A dedicated armrest to guide and manipulate the arm has been developed for these experiments. It is a three-degree-of-freedom Delta structure. In combination with a virtual reality application, the movement perception has been evaluated....
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Decisional DNA based framework for representing Virtual Engineering Objects
PublikacjaIn this paper, we propose a frame-work to represent the Virtual Engineering Objects (VEO) utilizing Set of Knowledge Experience Structure (SOEKS) and Decisional DNA. A VEO will enable the discovery of new knowledge in a manufacturing unit and the generation of new rules that drive reasoning. The proposed VEO framework will not only be knowledge based representation but it will also have its associated experience embedded within...
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Virtual Engineering Objects (VEO): Designing, Developing and Testing Models
PublikacjaIn this article, the development and implementation of the concept of Virtual Engineering Object (VEO) is described. A VEO is a computerized real world representation of an engineering object. VEO will act as a living representation of the object capable of adding, storing, improving and sharing knowledge through experience, in a way similar to an expert of that object. In this paper, it is shown through test models how the concept...
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ASON/GMPLS connection control servers in virtual computer environment
PublikacjaIn the paper ASON/GMPLS connection control servers layer in the context of Next Generation Network (NGN) is described. The implementation of ASON/GMPLS connection control servers in virtual computer environment as well as performed measurements are presented. Some aspects of virtual environment installation are depicted. Remarks regarding application of the virtual computer environment to realization of communication between NGN...
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Knowledge Management Challenges in Collaborative Design of a Virtual Call Centre
PublikacjaThis paper presents the analysis of knowledge management issues for an user interface consulting project relevant during the development of a Virtual Call Centre. Experiences gathered by the team of designers and team of usability consultants have been described and evaluated from the knowledge management viewpoint. A concept of a knowledge-based system, potentially supporting usability consulting in subsequent IT projects has...
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UPDRS tests for diagnosis of Parkinson's disease employing virtual-touchpad
PublikacjaThis paper presents a new approach to diagnosing Parkinson's disease. The progression of the disease can be measured by the UPDRS (Unified Parkinson Disease Rating Scale) scale which is used to evaluate motor and behavioral symptoms of Parkinson's disease. Hitherto the evaluation of the advancement of the disease in the UPDRS scale was made by a specialist through medical observation. The authors suggest a partial automation of...
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Virtual keyboard controlled by eye gaze employing speech synthesis
PublikacjaThe article presents the speech synthesis integrated into the eye gaze tracking system. This approach can significantly improve the quality of life of physically disabled people who are unable to communicate. The virtual keyboard (QWERTY) is an interface which allows for entering the text for the speech synthesizer. First, this article describes a methodology of determining the fixation point on a computer screen. Then it presents...
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Application of virtual reality modeling language for 3D seafloor imaging.
PublikacjaW artykule przedstawiono koncepcję wykorzystania języka opisu wirtualnej rzeczywistości do trójwymiarowej wizualizacji objektów znajdujących się na dnie morskim w zastosowaniu do danych pochodzących z systemów hydroakustycznych. W szczególności zaprezentowano technikę tworzenia trójwymiarowych scen przeznaczonych do szerokiego udostępniania w sieci Internet.
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Submerged object imaging using virtual reality modeling language.
PublikacjaArtykuł przedstawia sposób wykorzystania języka opisu wirtualnej rzeczywistości w archeologii podwodnej. Przedstawiono propozycję wizualizacji objektów znajdujących się na dnie morskim, a w szczególności zaprezentowano technikę rekonstrukcji obrazu trójwymiarowego z danych pochodzących z sonaru wielowiązkowego.
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Wirtualna rekonstrukcja Jaszczurki Gierłowskiej = Virtual reconstruction of Gierłowska’s Lizard
PublikacjaGdańsk znany jest z posiadania wielu osobliwości. Jedną z nich jest niewielka, choć licząca aż 44 miliony lat jaszczurka (podrząd Sauria, rodzina Lacertidae) zatopiona w trzyipółcentymetrowej bryłce bursztynu bałtyckiego – sukcynitu. Określa się ją mianem Jaszczurki Gierłowskiej, jako że w czerwcu 1997 r. znalazła ją na gdańskich Stogach bursztynniczka Gabriela Gierłowska. Obecnie bursztyn z jaszczurką oglądać można w Muzeum Bursztynu...
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Factors Affecting the Effectiveness of Military Training in Virtual Reality Environment
PublikacjaIn this paper, we explored the factors influencing the effectiveness of military trainings performed in a virtual reality environment. The rationale for taking up the topic is the fact that such trainings are often conducted under specific operational procedures. These procedures may create rigorous frameworks for all elements of the learning environment, including the teacher’s performance. Therefore, to ensure the most conducive...
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Assessment of the Accuracy of a Virtual Multi-Channel Temperature Measuring Instrument
PublikacjaThe multi-channel temperature measurement system developed works with NTC thermistors. The article presents the results of theoretical and empirical evaluation of accuracy obtained in measurement channels. The basis for the theoretical assessment is the mathematical model for each of the measurement channels and the characteristics of the system elements included in the circuits of the measurement channel. Two different methods were...
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Overcoming Phobias: Harnessing the Power of Immersive Virtual Reality Therapy
PublikacjaThe goal of the chapter was to review the different therapeutic techniques used in the treatment of various forms of phobias, with particular emphasis on virtual reality treatment. We define different types of phobias, including social ones. We also describe treatment techniques – adopted from behavioral therapy – which have been developed to aid the treatment of phobias. Particular emphasis has been placed on the flooding, implosive...
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Multi-Channel Virtual Instrument for Measuring Temperature—A Case Study
PublikacjaThe article presents the hardware and software configuration of the developed multi-channel temperature measurement system as well as calibration procedures and measurement results verifying the properties of measurement channels. The system has been developed and dedicated primarily for measuring the temperature distribution in a laboratory model simulating underground power lines. With the adopted configuration of the analog...
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A Parallel Genetic Algorithm for Creating Virtual Portraits of Historical Figures
PublikacjaIn this paper we present a genetic algorithm (GA) for creating hypothetical virtual portraits of historical figures and other individuals whose facial appearance is unknown. Our algorithm uses existing portraits of random people from specific historical period and social background to evolve a set of face images potentially resembling the person whose image is to be found. We then use portraits of the person's relatives to judge...
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Team Roles and Team Performance in Small Virtual Software Teams
PublikacjaThe article presents the results of research on the composition of team roles conducted in 24 student software teams. An adaptation of M. Belbin’s model by B. Kożusznik was used. The model of team balance according to Belbin and Haaf is presented and correlations between team balance and team performance are analysed. Team performance is measured at three levels: result, satisfaction and team climate. The selected constellation...
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Virtual reality tools in teaching the conservation and history of Polish architecture
PublikacjaVirtual reality and its impact on teaching conservation and architectural history is the subject of this article. During the COVID-19 crisis in 2020, the education of students of architecture was transferred by Gdańsk University of Technology (GUT), Gdańsk, Poland, to distance learning. This method has provided academics an opportunity to examine the impact of virtual reality and remote education on architectural history and conservation....
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Luminance Distribution Measurements in CAVE-Type Virtual Reality Systems
PublikacjaIn this article, the immerse 3D visualization lab just opened at the Gdańsk University of Technology is presented. The effect of user “immersion,” it such virtual reality systems, is largely dependent on the optical properties of projected images. Luminance distribution of screens was measured and the luminance uniformity was determined and discussed.
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Virtual Engineering Factory: Creating Experience Base for Industry 4.0
PublikacjaABSTRACT In recent times, traditional manufacturing is upgrading and adopting Industry 4.0, which supports computerization of manufacturing by round-the-clock connection and communica- tion of engineering objects. Consequently, Decisional DNA- based knowledge representation of manufacturing objects, processes, and system is achieved by virtual engineering objects (VEO), virtual engineering processes (VEP), and virtual engineering...
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Implementing knowledge-based virtual organisations for the e-Decisional community
PublikacjaW pracy przedstawiono koncepcyjne zasady funkcjonowania formy spolecznej zwanej e-Decisional Community oraz omowiono mozliwosci zastosowania w takiej formie zasad opartych na wiedzy organizacji wirtualnych.
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Using human behavior to develop knowledge-based virtual organisations
PublikacjaPropozycja modelu opartego na zachowaniach ludzkich dla potrzeb budowy wirtuanych organizacji opartych na wiedzy.Virtual organizations promote dynamic interaction between individuals, groups, and organizations, who share their capabilities and resources to pursue a common goal and maximize their benefits. Among these resources, knowledge is a critical one that requires special attention in order to support problem-solving activities...
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Modeling of luminance distribution in CAVE-type virtual reality systems
PublikacjaAt present, one of the most advanced virtual reality systems are CAVE-type (Cave Automatic Virtual Environment) installations. Such systems are usually consisted of four, five or six projection screens and in case of six screens arranged in form of a cube. Providing the user with a high level of immersion feeling in such systems is largely dependent of optical properties of the system. The modeling of physical phenomena plays nowadays...
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Virtual designs and reconstructions of amber works: Amber craftsman simulator
PublikacjaThis paper presents the concept of visualization of amber works in a virtual reality cave. It describes problems encountered during the acquisition, modeling and rendering of geometrical objects distinguished by heterogeneous transparency.