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Search results for: VIRTUAL IMMERSIVE ENVIRONMENTS
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Evaluation of a Novel Approach to Virtual Bass Synthesis Strategy
PublicationThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) strategy applied to portable computers. The developed algorithms involve intelligent, rule-based settings of bass synthesis parameters with regard to music genre of an audio excerpt and the type of a portable device in use. The Smart VBS algorithm performs the synthesis based on a nonlinear device (NLD) with artificial controlling synthesis...
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Hazard Control in Industrial Environments: A Knowledge-Vision-Based Approach
PublicationThis paper proposes the integration of image processing techniques (such as image segmentation, feature extraction and selection) and a knowledge representation approach in a framework for the development of an automatic system able to identify, in real time, unsafe activities in industrial environments. In this framework, the visual information (feature extraction) acquired from video-camera images and other context based gathered...
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Open Strategy for Digital Business. Managing in ICT-Driven Environments
PublicationThis book offers the reader a novel perspective on how digital contexts and open strategy approaches – the act of opening up strategic initiatives beyond company managers to involve front-line employees, stakeholders, and entrepreneurs – are related. Going beyond the claim that digital media drives open strategy by containing a detailed analyses of the interrelations between the two, the authors examine how ICT have diffused globally...
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Fading Characteristics for Dynamic Body-to-Body Channels in Indoor and Outdoor Environments
PublicationThis paper presents an analysis of the fading characteristics in dynamic body-to-body channels, based on measurements performed at 2.45 GHz in indoor and outdoor environments. The statistical analysis of the small- and large-scale fading shows that the Nakagami Distribution is the best model for the former and the Log-Normal one for the latter. An important influence of body shadowing...
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Factors Affecting the Effectiveness of Military Training in Virtual Reality Environment
PublicationIn this paper, we explored the factors influencing the effectiveness of military trainings performed in a virtual reality environment. The rationale for taking up the topic is the fact that such trainings are often conducted under specific operational procedures. These procedures may create rigorous frameworks for all elements of the learning environment, including the teacher’s performance. Therefore, to ensure the most conducive...
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Virtual Engineering Objects (VEO): Designing, Developing and Testing Models
PublicationIn this article, the development and implementation of the concept of Virtual Engineering Object (VEO) is described. A VEO is a computerized real world representation of an engineering object. VEO will act as a living representation of the object capable of adding, storing, improving and sharing knowledge through experience, in a way similar to an expert of that object. In this paper, it is shown through test models how the concept...
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Application of virtual gate for counting people participating in large public events
PublicationThe concept and practical application of the developed algorithm forpeople counting in crowded scene is presented. The aim of the work is to estimatethe number of people passing towards entrances of a large sport hall. Thedetails of implemented the Virtual Gate algorithm are presented. The video signalfrom the camera installed in the building constituted the input for the algorithm.The most challenging problem was the unpredicted...
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Performance of DS-CDMA Radionavigation Receiver with Subsample Time Measurement Resolution in Various Environments
PublicationThis paper presents results of investigation of position estimation performance in TDOA radionavigation system with receiver containing code tracking loop with subsample time measurement resolution. Position estimation accuracy was evaluated using real signals from CDMA base stations, recorded during measurement campaigns in various environments: on sea, flat terrain and hilly terrain.
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Multi-criteria Differential Evolution for Optimization of Virtual Machine Resources in Smart City Cloud
PublicationIn a smart city, artificial intelligence tools support citizens and urban services. From the user point of view, smart applications should bring computing to the edge of the cloud, closer to citizens with short latency. However, from the cloud designer point of view, the trade-off between cost, energy and time criteria requires the Pareto solutions. Therefore, the proposed multi-criteria differential evolution can optimize virtual...
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Using human behavior to develop knowledge-based virtual organisations
PublicationPropozycja modelu opartego na zachowaniach ludzkich dla potrzeb budowy wirtuanych organizacji opartych na wiedzy.Virtual organizations promote dynamic interaction between individuals, groups, and organizations, who share their capabilities and resources to pursue a common goal and maximize their benefits. Among these resources, knowledge is a critical one that requires special attention in order to support problem-solving activities...
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UPDRS tests for diagnosis of Parkinson's disease employing virtual-touchpad
PublicationThis paper presents a new approach to diagnosing Parkinson's disease. The progression of the disease can be measured by the UPDRS (Unified Parkinson Disease Rating Scale) scale which is used to evaluate motor and behavioral symptoms of Parkinson's disease. Hitherto the evaluation of the advancement of the disease in the UPDRS scale was made by a specialist through medical observation. The authors suggest a partial automation of...
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Virtual Engineering Objects: Effective Way of Knowledge Representation and Decision Making
PublicationThis paper presents a knowledge representation case study by constructing Decisional DNA of engineering objects. Decisional DNA, as a knowledge representation structure not only offers great possibilities on gathering explicit knowledge of formal decision events but also it is a powerful tool for decision-making process. The concept of Virtual engineering Object (VEO), which is a knowledge and experience representation of engineering...
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Lightguide Technology For Adverse Industrial Environments
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Morphology and degradation of polyurehanes in different environments.
PublicationW pracy przedstawiono wyniki badań degradacji poli(estro-uretanów) (PEsUA i PEsUB) oraz poli(etero-uretano-mocznika)(PEtUU) w roztworach buforowych o zmiennym pH (168 godz., 70 oC), w środowisku trypsyny (37 oC, 1 m-c), Aspergillys niger (12 m-cy), kompoście z osadem czynnym (12 m-cy) i w wodzie morskiej (12 m-cy). Analizowano zmiany w morfologii i właściwościach fizykomechanicznych. Ustalono następujące sekwencje w zmianach zależności...
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Virtual spring damper method for nonholonomic robotic swarm self-organization and leader following
PublicationIn this paper, we demonstrate a method for self-organization and leader following of nonholonomic robotic swarm based on spring damper mesh. By self-organization of swarm robots we mean the emergence of order in a swarm as the result of interactions among the single robots. In other words the self-organization of swarm robots mimics some natural behavior of social animals like ants among others. The dynamics of two-wheel robot...
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Enhancing Product Manufacturing through Smart Virtual Product Development (SVPD) for Industry 4.0
PublicationABSTRACT This paper proposes the Smart Virtual Product Development (SVPD) system, which enhances the industrial product manufacturing processes. The proposed system comprises of three main modules: design knowledge management (DKM), manufacturing capability analysis and process planning (MCAPP), and product inspection planning (PIP). Smart virtual product development system collects, stores, and uses experiential knowledge from...
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Wirtualne przedmieścia = Virtual suburbs
PublicationW miarę rozwoju miasta w obszar podmiejski wkraczają nie tylko nowe tereny mieszkaniowe, ale także funkcje komercyjne jak obiekty handlowe, czy sportowe. Dla osób zbliżających się do terenów zurbanizowanych przedmieście stanowi bramę wjazdową do miasta. Z tego względu powszechne jest lokalizowanie w tym obszarze różnego typu billboardów, które poprzez reklamę zapraszają do skorzystania z oferty proponowanej przez miasto. Coraz...
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Descriptive Modelling of Virtual Transactions.
PublicationArtykuł prezentuje opisowy model transakcji detalicznych, w którym ich znaczenie (IOR) wyrażone przez strukturę sprzedaży i udział w rynku jest uwarunkowane funkcjonalnością (FUN), na którą wpływają w sposób zwrotny trzy grupy czynników : technologicznych, (TFG) ludzkich (HFG) oraz rynkowych (MFG).
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Multi-Channel Virtual Instrument for Measuring Temperature—A Case Study
PublicationThe article presents the hardware and software configuration of the developed multi-channel temperature measurement system as well as calibration procedures and measurement results verifying the properties of measurement channels. The system has been developed and dedicated primarily for measuring the temperature distribution in a laboratory model simulating underground power lines. With the adopted configuration of the analog...
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An Off-Body Channel Model for Body Area Networks in Indoor Environments
PublicationThis paper presents an off-body channel model for body area networks (BANs) in indoor environments. The proposed model, which is based on both simulations and measurements in a realistic environment, consists of three components: mean path loss, body shadowing, and multipath fading. Seven scenarios in a realistic indoor office environment containing typical scatterers have been measured: five were static (three standing and two...
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Framework for Integration Decentralized and Untrusted Multi-vendor IoMT Environments
PublicationLack of standardization is highly visible while we use historical data sets or compare our model with others that use IoMT devices from different vendors. The problem also concerns the trust in highly decentralized and anonymous environments where sensitive data are transferred through the Internet and then are analyzed by third-party companies. In our research we propose a standard that has been implemented in the form of framework...
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Evaluation of Sound Enhancement in Mobile Device Using Virtual Bass Synthesiss Algorithm
PublicationAn experiment conducted to validate possibility of use virtual bass synthesis (VBS) algorithm in a portable computer is presented. The subjective listening tests based on the procedure of pairwise comparison between VBS, based on the so-called missing fundamental phenomenon, and standard bass boost technique are employed. The evaluation was carried out in two types of conditions: in a professional listening room and employing an...
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Multi-objective Tabu-based Differential Evolution for Teleportation of Smart Virtual Machines in Private Computing Clouds
PublicationWe propose a multi-objective approach for using differential evolution algorithm with tabu search algorithm as an additional mutation for live migration (teleportation) of virtual machines. This issue is crucial in private computing clouds. Teleportation of virtual machines is supposed to be planned to determine Pareto-optimal solutions for several criteria such as workload of the bottleneck host, communication capacity of the...
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Aspects of intergranular corrosion of AISI 321 stainless steel in high-carbon-containing environments
PublicationPurpose – The purpose of this paper is to present a case study of unexpected sensitization to intergranular corrosion of highly resistant AISI 321 steel in petrochemical conditions, where it was subjected to the simultaneous influence of elevated temperature of 250°C and vapors from the asphalt production process. Design/methodology/approach – Corrosion coupons were exposed in an installation carrying asphalt vapors. To identify...
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Implementing Smart Virtual Product Development (SVPD) to Support Product Manufacturing
PublicationThis paper illustrates the concept of providing the manufacturing knowledge during early stages of product life cycle to experts working on product development. The aim of this research is to enable a more collaborative product development environment by using Smart Virtual Product Development (SVPD) system, which is powered by Set of Experience Knowledge Structure (SOEKS) and Decisional DNA (DDNA). It enhances the industrial product...
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A Wideband Channel Model for Body Area Networks in Circular Metallic Indoor Environments
PublicationIn this paper, the wideband characterization of the propagation channel in circular metallic indoor environments is addressed, regarding Body Area Networks and 5G small cells, an analytical model for the dependence of the mean delay and the average delay spread on the circle radius, the working frequency and the distance between the transmitter and the receiver being proposed. The derivation of the model is initially done analytically,...
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Ella4Life virtual assistant - user centered design strategy - evaluation following labolatory tests
PublicationIn the paper, we summarize the evaluation of Anne4Care system after laboratory tests. A group of end users, seniors over 55 years of age, rated a virtual assistant by completing a questionnaire. The objectives of the pilot evaluations are mainly to assess the feasibility, usability, acceptance and functionality of the system and the ability of the potential target user to use the system and receive valuable information from it...
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DOP and Pseudorange Error Estimation in Urban Environments for Mobile Android GNSS Applications
PublicationJust a couple of years ago, GNSS (Global Navigation Satellite Systems) were available only for a narrow group of users. Currently, with the outbreak of mobile devices, they are accessible to anyone and everywhere. Urban navigation or searching for POIs (Points of Interest) had become an everyday activity. With the availability of consumer electronics and wireless technologies, each user can obtain information considering his or...
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Smart Virtual Bass Synthesis Algorithm Based on Music Genre Classification
PublicationThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) algorithms applied to portable computers. The proposed algorithm employed automatic music genre recognition to determine the optimum parameters for the synthesis of additional frequencies. The synthesis was carried out using the non-linear device (NLD) and phase vocoder (PV) methods depending on the music excerpt genre. Classification of musical...
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Implementing Virtual Engineering Objects (VEO) with the Set of Experience Knowledge Structure (SOEKS)
PublicationThis paper illustrates the idea of Virtual Engineering Object (VEO) powered by Set of Experience Knowledge Structure (SOEKS) and Decisional DNA (DDNA). A VEO is the knowledge representation of an engineering object, having embodiment of all its associated knowledge and experience within it. Moreover, VEO is a specialization of Cyber-Physical System (CPS) in terms of that its extension in knowledge gathering and reuse, whereas CPS...
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Understanding Sustainable Knowledge-Sharing in Agile Projects: Utilizing Follow-the-Sun Technique (FTS) in Virtual Teams
PublicationIn Agile IT projects, promoting effective knowledge sharing is essential not only for achieving success but also for supporting Sustainable Development Goals (SDGs). However, Companies using virtual teams may face challenges in coordinating work, particularly when teams are distributed across different time zones, ultimately hindering their ability to consistently share knowledge. This can lead to delays and inefficiencies, ultimately...
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Utilization of a Non-Linear Error Function in a Positioning Algorithm for Distance Measurement Systems Designed for Indoor Environments
PublicationA new positioning algorithm for distance measurement systems is outlined herein. This algorithm utilizes a non-linear error function which allows us to improve the positioning accuracy in highly difficult indoor environments. The non-linear error function also allows us to adjust the performance of the algorithm to the particular environmental conditions. The well-known positioning algorithms have limitations, mentioned by their...
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Adaptive Positioning Systems Based on Multiple Wireless Interfaces for Industrial IoT in Harsh Manufacturing Environments
PublicationAs the industrial sector is becoming ever more flexible in order to improve productivity, legacy interfaces for industrial applications must evolve to enhance efficiency and must adapt to achieve higher elasticity and reliability in harsh manufacturing environments. The localization of machines, sensors and workers inside the industrial premises is one of such interfaces used by many applications. Current localization-based systems...
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A Cross-Polarisation Discrimination Analysis of Off-Body Channels in Passenger Ferryboat Environments
PublicationThere is a need for investigating radio channels for Body Area Networks considering the depolarisation phenomenon and new types of environments, since these aspects are becoming very important for systems design and deployment. This paper presents an analysis of cross-polarisation discrimination for off-body channels based on a measurement campaign performed in a passenger ferryboat, i.e., where all walls, floors and ceilings are...
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Smart Virtual Product Development (SVPD) to Enhance Product Manufacturing in Industry 4.0
PublicationThis paper presents a system capable of enhancing product development process for industrial manufactured products. This system is known as Smart Virtual Product Development (SVPD), and it helps in decision making by using explicit knowledge of formal decision events. It stores and reuses the past decisional events or sets of experiences related to different activities involved in industrial product development process i.e. product...
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Interoperability analysis of sensor interface in ubiquitous environments
PublicationSystemy przetwarzania wszechobecnego pozwalają na integrację różnorodnych sensorów monitorujących i dostarczających informacje dotyczące środowiska oraz jego kontekstu.Fakt, że sensory te implementowane są przez niezależnych dostawców skutkuje problemami integracyjnymi. W artykule przedstawiono wyniki analizy interfejsów sensorów w trzech warstwach: fizycznej, protokołów oraz usług sensorów.Usługa sensora implementuje interfejs...
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Corrosion monitoring by harmonic analysis in aqueous environments
PublicationThis paper presents tests concerning the rate of corrosion in non-alloy steel (type S235JR) in an aqueous environment, with an additive of sodium chloride by means of polarization resistance measurements and harmonic analysis. The tests have been carried out for steel samples exposed to the testing environment for six weeks, in order to obtain a constant rate of corrosion in the function of time. The measurements have aimed at...
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Virtual instruments for stroboscopic effects simulation
PublicationPrzedstawiono korzyści wynikające z wykorzystania edukacyjnych przyrządów wirtualnych w nauczaniu metrologii. Jako przykład pokazano przyrządy wirtualne umożliwiające zasymulowanie efektu stroboskopowego, m.in. do analizy działania częstościomierza rezonansowego.
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Virtual teachers - a future or just a dream?
PublicationRozdział dotyczy tematyki inteligentnych systemów uczących, w tym szczególny nacisk jest położony na wizualizowane postaci pojawiające się w systemach zdalnej edukacji (wirtualni mentorzy, wirtualni nauczyciele). Rozdział wskazuje cele budowania wirtualnych nauczycieli i pokazuje wybrane zadania, które mogą one realizować. Opisuje kilka przykładów wirtualnych mentorów, w tym bota wirtualnego nauczyciela GERDA tworzonego na Wydziale...
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Intelligent Resources Search in Virtual Libraries.
PublicationZostała zaprezentowana koncepcja bibliotek cyfrowych oraz temat wyszukiwania zasobów. W celu poprawy jakości procesu wyszukiwania, zostało zaproponowane użycie koncepcji sieci semantycznej zamiast klasycznego sposóbu opisu zasobów bibliograficznych. Została opisana prosta ontologia oparta o Dublin Core meta-data. Zostało przedyskutowane zastosowanie algorytmu przetważania połączeń semantycznych w celu szukania. Zastosowany w Wirtualnej...
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Virtual Engineering Object (VEO): Toward Experience-Based Design and Manufacturing for Industry 4.0
PublicationIn this article we propose the concept, its framework, and implementation methodology for Virtual Engineering Objects (VEO). A VEO is the knowledge representation of an engineering object that embodies its associated knowledge and experience. A VEO is capable of adding, storing, improving, and sharing knowledge through experience. Moreover, it is demonstrated that VEO is a specialization of a Cyber-Physical System (CPS). In this...
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Energy-Aware High-Performance Computing: Survey of State-of-the-Art Tools, Techniques, and Environments
PublicationThe paper presents state of the art of energy-aware high-performance computing (HPC), in particular identification and classification of approaches by system and device types, optimization metrics, and energy/power control methods. System types include single device, clusters, grids, and clouds while considered device types include CPUs, GPUs, multiprocessor, and hybrid systems. Optimization goals include various combinations of...
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An Approach to Bass Enhancement in Portable Computers Employing Smart Virtual Bass Synthesis Algorithms
PublicationThe aim of this paper is to present a novel approach to the Virtual Bass Synthesis (VBS) algorithms applied to portable computers. The developed algorithms are related to intelligent, rule-based setting of synthesis parameters according to music genre of an audio excerpt and to the type of a portable device in use. To find optimum synthesis parameters of the VBS algorithms, subjective listening tests based on a parametric procedure...
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Virtual engineering process (VEP): a knowledge representation approach for building bio-inspired distributed manufacturing DNA
PublicationThe objective of this research is to provide a user-friendly and effective way of representing engineering processes for distributed manufacturing systems so that they can develop, accumulate and share knowledge. The basic defini-tion and principle of the approach is introduced first and then the prototype version of the system is developed and demonstrated with case studies, which verify the feasibility of the proposed approach....
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Sphere Drive and Control System for Haptic Interaction With Physical, Virtual, and Augmented Reality
PublicationA system for haptic interaction with physical, virtual, and augmented realities, founded on drive and measurement elements (DMEs), is considered. The system consists of eight DME rolls equipped with linear actuators, able to measure their angular velocity, drive the sphere, and adjust downforce (pressing the roll against the sphere). Two modeling issues are addressed. Special effort is put in to compensate for various technical...
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Smart Virtual Product Development: Manufacturing Capability Analysis and Process Planning Module
PublicationSmart Virtual Product Development (SVPD) system provides effective use of information, knowledge, and experience in industry during the process of product development in Industry 4.0 scenario. This system comprises of three primary modules, each of which has been developed to cater to a need for digital knowledge capture for smart manufacturing in the areas of product design, production planning, and inspection planning. Manufacturing...
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The role and construction of educational agents in distance learning environments
PublicationArtykuł przedstawia definicję oraz klasyfikację agentów edukacyjnych. Wskazuje typowe cele i zadania agentów, a także omawia schemat ich budowy i funkcjonowania. Wskazano także różnorodność możliwości, jakie stwarzają różne rodzaje agentów w procesie nauczania. W artykule opisano także wytworzony w ramach badań prototyp agenta WAS, którego zadaniem jest wspomaganie uczniów w zakresie pracy z materiałami edukacyjnymi.
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Characteristics of the polarised off-body channel in indoor environments
PublicationThis paper addresses the depolarisation effect in off-body body area networks channels, based on measurements performed at 2.45 GHz in an indoor environment. Seven different scenarios, involving both static and dynamic users, were considered, taking a statistical perspective. The analysis of the cross-polarisation discrimination is performed, as well as the analysis of path loss in co- and cross-polarised channels. Results show...
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Indoor air quality in public utility environments-a review
PublicationIndoor air quality has been the object of interest for scientists and specialists from the fields of science such as chemistry, medicine and ventilation system design. This results from a considerable number of potential factors, which may influence the quality of the broadly understood indoor air in a negative way. Poor quality of indoor air in various types of public utility buildings may significantly affect an increase in the...
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The Role of a Software Product Manager in Various Business Environments
PublicationThe aim of the paper is to identify the role of the software product manager depending on the size of the company and the characteristics of the product they are working on. This has been achieved in cooperation with 15 experts from the IT industry. The companies were divided into 4 levels of size: micro-enterprises, small businesses, medium businesses and large enterprises. The characteristics of the products were divided into...