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Search results for: VIRTUAL ENGINEERING OBJECT
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The generalization by simplification operator with Chrobak’s method of objects representing groups of buildings in Gdańsk district - scale 1:25000
Open Research DataThe process of automatic generalization is one of the elements of spatial data preparation for the purpose of creating digital cartographic studies. The presented data include a part of the process of generalization of building groups obtained from the national geodesy and cartography resource from BDOT10k (10k topographic database) [1].
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The generalization by simplification operator with Chrobak’s method of objects representing groups of buildings in Kartuzy district - scale 1:25000
Open Research DataThe process of automatic generalization is one of the elements of spatial data preparation for the purpose of creating digital cartographic studies. The presented data include a part of the process of generalization of building groups obtained from the national geodesy and cartography resource from BDOT10k (10k topographic database) [1].
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An Improved Method of Minimizing Tool Vibration during Boring Holes in Large-Size Structures
PublicationThe paper presents a thoroughly modified method of solving the problem of vibration suppression when boring large-diameter holes in large-size workpieces. A new approach of adjusting the rotational speed of a boring tool is proposed which concerns the selection of the spindle speed in accordance with the results of the simulation of the cutting process. This streamlined method focuses on phenomenological aspects and involves the...
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Improving the Quality of Magnetic Signature Reproduction by Increasing Flexibility of Multi-Dipole Model Structure and Enriching Measurement Information
PublicationThe paper presents the construction of a multi-dipole model that allows reproducing magneticsignatures of ferromagnetic objects. The virtual object used in the paper is an ellipsoid, which is the sourceof synthetic data. To make the situation more realistic, noise is added to the synthetic data. Two significantimprovements compared to previous work are presented. Three-axial magnetometers are introduced insteadof uniaxial magnetometers....
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Grzegorz Boczkaj dr hab. inż.
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HILS for the Design of Three-Wheeled Mobile Platform Motion Surveillance System with a Use of Energy Performance Index
PublicationCurrent tendency in mechatronic design requires the use of comprehensive development of an environment, which gives the possibility to prototype, design, simulate and integrate with dedicated hardware. The paper discusses the Hardware-In-the-Loop Simulations (HILS) mechatronic technique, used during the design of the surveillance system based on energy performance index. The presented test configuration (physical controller – emulated...
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Ontology-Aided Software Engineering
PublicationThis thesis is located between the fields of research on Artificial Intelligence (AI), Knowledge Representation and Reasoning (KRR), Computer-Aided Software Engineering (CASE) and Model Driven Engineering (MDE). The modern offspring of KRR - Description Logic (DL) [Baad03] is considered here as a formalization of the software engineering Methods & Tools. The bridge between the world of formal specification (governed by the mathematics)...
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Object Programming
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Electric Machines Virtual Laboratory
e-Learning CoursesThis is an educational aid for students. It shows the environment of industrial application of electric machines and allows for a look inside them. Users can see the main components of the power system in its natural environment. This course is to allow access to the VR app – Electric Machines Virtual Laboratory.
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Virtual work and virtual team management
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Cascade Object Detection and Remote Sensing Object Detection Method Based on Trainable Activation Function
PublicationObject detection is an important process in surveillance system to locate objects and it is considered as major application in computer vision. The Convolution Neural Network (CNN) based models have been developed by many researchers for object detection to achieve higher performance. However, existing models have some limitations such as overfitting problem and lower efficiency in small object detection. Object detection in remote...
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Intercultural Challenges in Virtual Teams
Publication: Virtual teams are usually geographically dispersed and consist of members from different countries and cultures. They influences internal communication processes and can cause personal conflicts, misunderstandings or lack of trust. Intercultural diversity is also significant for goal setting and team effectiveness. The aim of this article is to check if virtual team members appreciate the cultural diversity or rather suffer from lack...
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Virtual reality technology in architectural education
PublicationContemporary virtual reality (VR) technology allows the recreation of non-existent architectural objects of which there may be no trace remaining. Virtual reality applications allow access to digital models, which visualise the lost architecture. The popularity of VR has resulted in it being applied not only to computer games, but also in visualising the past. Maps allow movement through historical trails and 3D models of architecture...
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Object Programming 2023
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Object Programming 2024
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Virtual immersive environments
PublicationYet a higher level of active systems may be achieved when users are fully immersed in an interface which is a 3D computer generated virtual world and can interact with surrounding objects of that world as they were in a real one. This is the issue covered by Chapter 7. Interaction in such a world is both multidimensional and multimodal, with the possibility of free movement of the user in any direction and the simultaneous stimulation...
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Journal of Object Technology
Journals -
Virtual work and virtual team management - 2024
e-Learning Courses -
Virtual Work and Virtual Team Management 2024
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COMPARATIVE STUDY OF TRADITIONAL AND VIRTUAL TEAMS
PublicationThe paper presents two kinds of cooperating teams: traditional and virtual, and proposes a new measure of the team virtuality level. Some representative teamwork characteristics, such as team member competencies, team diversity, leadership, and team decision-making are analyzed and compared depending on the degree of virtuality. Moreover, the team climate as one of the team performance measures is also analyzed and compared in...
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Virtual inertia in Electric Power System
PublicationThe article presents the idea of introducing virtual inertia system to the electric power systems. The virtual inertia aim is to reduce or eliminate the effect of reducing the inertia of the power system as a result of replacing classic electricity generating units with renewable renergy sources (RES). The considerations are ilustrated by a computational example.
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Managing Virtual Teams: The Three Dimensions Scope
PublicationDue to globalisation and economic reasons the number of people working as a team in a virtual environment is increasing. Although virtual team can outperform teams working in a traditional environment still many managers face difficulties in achieving this goal. This article describes the idea of a system that would support knowledge management in virtual teams focusing on three dimensions of virtual work: location, organisation,...
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Evaluation the effectiveness of virtual machine integrated with CPU
PublicationIn the paper effectiveness of example CPU with integrated virtual machine is presented. The idea and implementation of virtual machine is shown. In next sections reference CPU and sample virtual machine is described. Finally optimality of the translation process is analysed.
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Architecture Civil Engineering Environment
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Virtual touchpad - video-based multimodal interface
PublicationA new computer interface named Virtual-Touchpad (VTP) is presented. The Virtual-Touchpad provides a multimodal interface which enables controlling computer applications by hand gestures captured with a typical webcam. The video stream is processed in the software layer of the interface. Hitherto existing video-based interfaces analyzing frames of hand gestures are presented. Then, the hardware configuration and software features...
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Virtual Sightseeing in Immersive 3D Visualization Lab
PublicationThe paper describes the modern Immersive 3D Visualization Lab (I3DVL) established at the Faculty of Electronics, Telecommunications and Informatics of the Gdańsk University of Technology (GUT) and its potential to prepare virtual tours and architectural visualizations on the example of the application allowing a virtual walk through the Coal Market in Gdańsk. The paper presents devices of this laboratory (CAVE, walk simulator etc.),...
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Virtual reality tools in teaching the conservation and history of Polish architecture
PublicationVirtual reality and its impact on teaching conservation and architectural history is the subject of this article. During the COVID-19 crisis in 2020, the education of students of architecture was transferred by Gdańsk University of Technology (GUT), Gdańsk, Poland, to distance learning. This method has provided academics an opportunity to examine the impact of virtual reality and remote education on architectural history and conservation....
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A model of stealth maritime object having some innovative solutions concerning the object form, structure and materials.
Open Research DataThe aim of the project is to work out a model of the stealth maritime object which will have innovative solutions concerning the object form, structure and materials. These solutions should enable a modification of combinations of the object features defining the object stealth characteristics (difficulty of the object detection in the water). It is...
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Moving object tracking algorithm evaluation in autonomous surveillance system
PublicationResults of evaluation of video object tracking algorithm being a part of an autonomous surveillance system are presented. The algorithm was investigated employing a set of benchmarks recorded locally. The precision of object detection, evaluated with such metrics as fragmentation, object area recall and object precision, is in focus. The experiments aimed at examining the detection quality using various object detection algorithm...
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Object Views - metoda mapowania obiektowo-ontologicznego
PublicationNiniejszy rozdział opisuje koncepcję biblioteki Object Views. Biblioteka ta służy do realizacji mapowania obiektowo-ontologicznego, które stanowi interfejs pomiędzy bazą wiedzy a aplikacją napisaną w obiektowym języku programowania, jakim jest Java. Rozwiązanie to wzorowane jest na Java Persistence API - mapowaniu obiektowo-relacyjnym. Architektura Object Views pozwala na łatwe dostosowanie do dowolnej bazy wiedzy bez względu na...
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Entrepreneurship in Virtual Economy: the Case of Currency One SA
PublicationPurpose: The scientific purpose of the study is an attempted synthesis of interpretation of “the virtual economy” and “the virtual environment” in the Polish and foreign literature on the subject. The cognitive purpose thereof is to offer an identification and a qualitative analysis of the factors that determine the development of e-entrepreneurship using an example of business practice. Methodology: The theoretical basis of the...
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Exploring contexts of use of cultural objects in virtual museums
PublicationThis paper presents a system which facilitates discovering knowledge about cultural objects. The system is based on semantic modeling of a virtual museum which consists of cultural objects placed in a virtual 3D space. The article describes an extension to the concept of cultural objects which includes information on the use of these objects. This extension enables to place objects in an appropriate context in a virtual museum....
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Viewpoint independent shape-based object classification for video surveillance
PublicationA method for shape based object classification is presented.Unlike object dimension based methods it does not require any system calibration techniques. A number of 3D object models are utilized as a source of training dataset for a specified camera orientation. Usage of the 3D models allows to perform the dataset creation process semiautomatically. The background subtraction method is used for the purpose of detecting moving objects...
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The Digital Tissue and Cell Atlas and the Virtual Microscope
PublicationWith the cooperation of the CI TASK (Center of lnformatics Tri-Citry Academic Supercomputer and network) and the Gdańsk University of Technology, the Medical University of Gdańsk undertook the creation of the Digital Tissue and Cell Atlas and the Virtual Microscope for the needs of the Bridge of Data project. In the beginning, an extensive collection of histological and cytological slides was carefully selected and prepared by...
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TDOA versus ATDOA for wide area multilateration system
PublicationThis paper outlines a new method of a location service (LCS) in the asynchronous wireless networks (AWNs) where the nodes (base stations) operate asynchronously in relation to one another. This method, called asynchronous time difference of arrival (ATDOA), enables the calculation of the position of the mobile object (MO) through the measurements taken by a set of non-synchronized fixed nodes and is based on the measurement of...
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Measurement Campaign and Mathematical Model Construction for the Ship Zodiak Magnetic Signature Reproduction
PublicationThe paper presents the partial work done within the framework of the EDA Siramis II project focused on magnetic signature reproduction of ships. Reproduction is understood here as the ability to determine the magnetic anomaly of the local Earth magnetic field in any direction and at any measurement depth due to the presence of the analysed object. The B-91 type hydrographic ship Zodiak was selected as the real case study. The work...
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Student model representation for pedagogical virtual mentors
PublicationThe paper concerns technological aspects of virtual mentors construction, especially concentrating on the student model representation. The article distinguishes several types of information that is gathered by the pedagogical agents and other educational platforms, including student knowledge model, student progress tracking, interaction process patterns and learner preferences. A set of technologies used for the student model...
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ASON/GMPLS connection control servers in virtual computer environment
PublicationIn the paper ASON/GMPLS connection control servers layer in the context of Next Generation Network (NGN) is described. The implementation of ASON/GMPLS connection control servers in virtual computer environment as well as performed measurements are presented. Some aspects of virtual environment installation are depicted. Remarks regarding application of the virtual computer environment to realization of communication between NGN...
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Integration of thermographic data with the 3D object model
PublicationThe aim of the paper is to present new method for merging the 3D model data of the measured object with thermograms. Our technique is based on the combination of visual 3D imaging technique and thermal imaging technique, which maps the 2D thermograms on to 3D anatomical mesh model. The combination of these imaging modalities allows the generation of combined 3D and thermal data from which thermal signatures can be verified and...
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Relationships Between Geographical and Virtual Proximity in Cluster Organisations
PublicationThe purpose of the paper is to explore the relationships between geographical and virtual proximity in cluster organizations (COs). The authors report the findings of a qualitative study conducted in four COs in Poland. The basic technique for collecting and analyzing data was an in-depth individual interview and qualitative content analysis. The research has shown that the relationships between geographical and virtual proximity...
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Overcoming Phobias: Harnessing the Power of Immersive Virtual Reality Therapy
PublicationThe goal of the chapter was to review the different therapeutic techniques used in the treatment of various forms of phobias, with particular emphasis on virtual reality treatment. We define different types of phobias, including social ones. We also describe treatment techniques – adopted from behavioral therapy – which have been developed to aid the treatment of phobias. Particular emphasis has been placed on the flooding, implosive...
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Geo-engineering computer simulation seems attractive but is it the real world?
PublicationCorrect formulation of the differential equation system for equilibriom conditions of subsoil, especially in terms of controlled numerical calculation, is discussed. The problem of solution stability is also considered. The solution of problems, which are ill-posed, have no practical value in the majority of cases and is this way the engineering prognosis can lead to real disaster. The object of this paper is quite relevant if...
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Framework for gamification of specialized subjects within engineering studies
PublicationGamification is a relatively new term forged along with the occurrence of new information technology, especially easy access to internet and smartphones. Gamification is a use of game mechanics, to modify the behavior of people in non-games situations to increase the involvement of individuals. The method is based on the pleasure that comes from overcoming the obstacles to reach next achievable level, which consists of challenges,...
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PHASE OBJECT OBSERVATION SYSTEM BASED ON DIFFRACTION PHASE MICROSCOPY
PublicationIn the paper authors present a special measurement system for observing phase objects. The diffraction phas microscopy makes it possible to measure the dimensions of a tested object with a nanometre resolution. To meet this requirement, it is proposed to apply a spatial transform. The proposed setup can be based either on a two lenses system (called 4 f ) or a Wollaston prism. Both solutions with all construction aspects are described...
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Resolving Conflicts in Object Tracking in Video Stream Employing Key Point Matching
PublicationA novel approach to resolving ambiguous situations in object tracking in video streams is presented. The proposed method combines standard tracking technique employing Kalman filters with global feature matching method. Object detection is performed using a background subtraction algorithm, then Kalman filters are used for object tracking. At the same time, SURF key points are detected only in image sections identified as moving...
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Object serialization and remote exception pattern for distributed C++/MPI application
PublicationMPI is commonly used standard in development of scientific applications. It focuses on interlanguage operability and is not very well object oriented. The paper proposes a general pattern enabling design of distributed and object oriented applications. It also presents its sample implementations and performance tests.
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Sacral sound-engineering
PublicationOrganologic and campanologic acoustical problems due to applications to sacral objects are characterized on ground of numerous reviewed publications and engineering reports. Participations of several involved research centres, mostly Polish, at solving these problems are evaluated. Some desirable future developments are indicated. Appendices bring examples of documentation on selected investigated objects.
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Analysis of luminance distribution uniformity in CAVE-type virtual reality systems
PublicationIn recent years, many scientific and industrial centers in the world developed a virtual reality systems or laboratories. The effect of user “immersion” into virtual reality in such systems is largely dependent of optical properties of the system. In this paper, problems of luminance distribution uniformity in CAVE-type virtual reality systems are analyzed. For better characterization of CAVE luminance nonuniformity corner and...
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Asynchronous Method of Simultaneous Object Position and Orientation Estimation with Two Transmitters
PublicationThis paper proposes an object location method for all types of applications, including the Internet of Things. The proposed method enables estimations of the position and orientation of an object on a plane or in space, especially during motion, by means of location signals transmitted simultaneously from two transmitters placed on the object at a known distance from each other. A mathematical analysis of the proposed method and...
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A Parallel Genetic Algorithm for Creating Virtual Portraits of Historical Figures
PublicationIn this paper we present a genetic algorithm (GA) for creating hypothetical virtual portraits of historical figures and other individuals whose facial appearance is unknown. Our algorithm uses existing portraits of random people from specific historical period and social background to evolve a set of face images potentially resembling the person whose image is to be found. We then use portraits of the person's relatives to judge...